Izumi: Difference between revisions
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| Level9_2_Icon = Currency_Icon_Gold.png |
| Level9_2_Icon = Currency_Icon_Gold.png |
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| Level9_2_Amount = 4000000 |
| Level9_2_Amount = 4000000 |
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}} |
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===Unique weapon=== |
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{{UniqueWeapon |
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| CharacterId = 10009 |
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| NameEN = Daily Cutlery |
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| NameJP = デイリーカトラリー |
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| DescriptionEN = A heavy machine gun used by Izumi.<br>According to Izumi, the food becomes more delicious in proportion to the number of people disturbing her mealtime that she deals with using this gun. |
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| DescriptionJP = イズミが使用する重量級のマシンガン。<br>イズミ曰く、ご飯の時間を邪魔する相手をこの銃で片付けることによって、その相手の数に比例してご飯が美味しくなるらしい。 |
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| Rank2 = Passive Skill changes to "What should I eat next? +" |
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| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS |
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| StatBonusAtk = 124 |
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| StatBonusAtk100 = 1241 |
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| StatBonusHP = 834 |
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| StatBonusHP100 = 8344 |
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| StatBonusHealing = 234 |
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| StatBonusHealing100 = 2338 |
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}} |
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{{SkillTable |
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| SkillName = What should I eat next? + |
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| SkillNameJP = 次は何を食べよっか?+ |
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| SkillIconType = COMMON_SKILLICON_STATBUFF |
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| SkillDamageType = Explosive |
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| SkillType = Weapon Passive |
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| SkillDescriptionGeneral = Increase healing received by {{SkillValue|1000~1900}}. Further increase healing received by {{SkillValue|14~26.6%}}. |
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| SkillDescriptionLv1 = Increase healing received by {{SkillValue|1000}}. Further increase healing received by {{SkillValue|14%}}. |
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| SkillDescriptionLv2 = Increase healing received by {{SkillValue|1050}}. Further increase healing received by {{SkillValue|14.7%}}. |
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| SkillDescriptionLv3 = Increase healing received by {{SkillValue|1100}}. Further increase healing received by {{SkillValue|15.4%}}. |
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| SkillDescriptionLv4 = Increase healing received by {{SkillValue|1300}}. Further increase healing received by {{SkillValue|18.2%}}. |
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| SkillDescriptionLv5 = Increase healing received by {{SkillValue|1350}}. Further increase healing received by {{SkillValue|18.9%}}. |
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| SkillDescriptionLv6 = Increase healing received by {{SkillValue|1400}}. Further increase healing received by {{SkillValue|19.6%}}. |
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| SkillDescriptionLv7 = Increase healing received by {{SkillValue|1600}}. Further increase healing received by {{SkillValue|22.4%}}. |
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| SkillDescriptionLv8 = Increase healing received by {{SkillValue|1650}}. Further increase healing received by {{SkillValue|23.1%}}. |
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| SkillDescriptionLv9 = Increase healing received by {{SkillValue|1700}}. Further increase healing received by {{SkillValue|23.8%}}. |
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| SkillDescriptionLv10 = Increase healing received by {{SkillValue|1900}}. Further increase healing received by {{SkillValue|26.6%}}. |
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}} |
}} |
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{{CharacterNavbox}} |
{{CharacterNavbox}} |
Revision as of 15:36, 28 November 2021
Background
A member of Gehenna Academy's Gourmet Research Club, Izumi is a glutton who will eat anything.
As a result of her overwhelming love of food, she has come to enjoy bizarre foods that other would not touch.
ゲヘナ学園所属、美食研究会にメンバーであり、なんでもよく食べる食いしん坊少女。
食べ物を愛しすぎた結果、他の人からすると勘弁してほしいと思うようなゲテモノを好んで食べるようになった。
How to Obtain
- Regular Gacha pool
- Farmable from
- 13-3H
Character Details
Attack | 195/1950 | Defense | 81/489 | HP | 2295/19900 | Healing | 1371/4115 |
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Accuracy | 97 | Evasion | 195 | Critical Rate | 244 | Critical Damage | 200% |
Stability | 1428 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | Cost Recovery | Ammo | / |
Skills
EX Skill Cost 3 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 3 | Recover HP equal to 145% of Healing. |
2 | Recover HP equal to 167% of Healing. | |
3 | Recover HP equal to 189% of Healing; increase Attack Speed by 38.4% for 21 seconds. | |
4 | Recover HP equal to 211% of Healing; increase Attack Speed by 38.4% for 21 seconds. | |
5 | Recover HP equal to 254% of Healing; increase Attack Speed by 38.4% for 21 seconds. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Normal attacks have a 20% chance to deal 275% Attack damage to one enemy. (Cooldown: 10 seconds) |
2 | Normal attacks have a 20% chance to deal 289% Attack damage to one enemy. (Cooldown: 10 seconds) |
3 | Normal attacks have a 20% chance to deal 302% Attack damage to one enemy. (Cooldown: 10 seconds) |
4 | Normal attacks have a 20% chance to deal 357% Attack damage to one enemy. (Cooldown: 10 seconds) |
5 | Normal attacks have a 20% chance to deal 371% Attack damage to one enemy. (Cooldown: 10 seconds) |
6 | Normal attacks have a 20% chance to deal 385% Attack damage to one enemy. (Cooldown: 10 seconds) |
7 | Normal attacks have a 20% chance to deal 440% Attack damage to one enemy. (Cooldown: 10 seconds) |
8 | Normal attacks have a 20% chance to deal 454% Attack damage to one enemy. (Cooldown: 10 seconds) |
9 | Normal attacks have a 20% chance to deal 468% Attack damage to one enemy. (Cooldown: 10 seconds) |
10 | Normal attacks have a 20% chance to deal 523% Attack damage to one enemy. (Cooldown: 10 seconds) |
Passive Skill |
|
Lv. | Description |
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1 | Increase healing received by 14%. |
2 | Increase healing received by 14.7%. |
3 | Increase healing received by 15.4%. |
4 | Increase healing received by 18.2%. |
5 | Increase healing received by 18.9%. |
6 | Increase healing received by 19.6%. |
7 | Increase healing received by 22.4%. |
8 | Increase healing received by 23.1%. |
9 | Increase healing received by 23.8%. |
10 | Increase healing received by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | While attacking, deal additional damage of 0.4% to 2.2% Attack, proportional to current HP. |
2 | While attacking, deal additional damage of 0.4% to 2.3% Attack, proportional to current HP. |
3 | While attacking, deal additional damage of 0.4% to 2.4% Attack, proportional to current HP. |
4 | While attacking, deal additional damage of 0.5% to 2.8% Attack, proportional to current HP. |
5 | While attacking, deal additional damage of 0.5% to 2.9% Attack, proportional to current HP. |
6 | While attacking, deal additional damage of 0.5% to 3% Attack, proportional to current HP. |
7 | While attacking, deal additional damage of 0.6% to 3.5% Attack, proportional to current HP. |
8 | While attacking, deal additional damage of 0.6% to 3.6% Attack, proportional to current HP. |
9 | While attacking, deal additional damage of 0.7% to 3.7% Attack, proportional to current HP. |
10 | While attacking, deal additional damage of 0.7% to 4.1% Attack, proportional to current HP. |
Skill Upgrade Materials
Template:SkillUpgradeTable Template:SkillUpgradeTable Template:SkillUpgradeTable Template:SkillUpgradeTable
Unique weapon
File:Weapon Icon 10009.png
Daily Cutleryデイリーカトラリー A heavy machine gun used by Izumi. イズミが使用する重量級のマシンガン。 |
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Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to "What should I eat next? +" | ||||||
Urban area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 124 | 451 | 564 | 676 | 789 | 902 |
HP | 834 | 3033 | 3792 | 4551 | 5309 | 6068 |
Healing | 234 | 850 | 1062 | 1275 | 1487 | 1700 |
Weapon Passive Skill |
|
Lv. | Description |
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1 | Increase healing received by 1000. Further increase healing received by 14%. |
2 | Increase healing received by 1050. Further increase healing received by 14.7%. |
3 | Increase healing received by 1100. Further increase healing received by 15.4%. |
4 | Increase healing received by 1300. Further increase healing received by 18.2%. |
5 | Increase healing received by 1350. Further increase healing received by 18.9%. |
6 | Increase healing received by 1400. Further increase healing received by 19.6%. |
7 | Increase healing received by 1600. Further increase healing received by 22.4%. |
8 | Increase healing received by 1650. Further increase healing received by 23.1%. |
9 | Increase healing received by 1700. Further increase healing received by 23.8%. |
10 | Increase healing received by 1900. Further increase healing received by 26.6%. |