Mashiro: Difference between revisions
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{{Character |
{{Character |
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| Id = 20003 |
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<!-- Info --> |
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| DevName = Mashiro_default |
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|Name=Mashiro |
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| Name = Mashiro |
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|Image=Mashiro full.png |
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| Portrait = Portrait_Mashiro |
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|JPName=静山(しずやま)マシロ |
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| Variant1 = Swimsuit |
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|JPReading= |
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| Image1 = Mashiro_(Swimsuit)_diorama_00.png |
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|School=Shanhaijing |
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| Variant2 = Sportswear |
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|Age=15 |
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| Image2 = Mashiro_(Sportswear)_00.png |
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|Role=Attacker |
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| JPName = 静山 マシロ |
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|Birthday=June 5 |
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| JPReading = Shizuyama Mashiro |
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|Height=155 cm |
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| School = Trinity |
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|Hobbies=高いところに登ること、観察日記を書くこと |
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| Club = Justice Actualization Committee |
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|Illust=ポップキュン |
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| Age = 15 |
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|Voice=鬼頭明里 |
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| Birthday = June 5 |
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<!-- Type --> |
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| Height = 155cm |
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|Type=Special |
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| Hobbies = Climbing to high places, keeping an observation diary |
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|Rarity=3* |
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| Designer = ポップキュン (''POPQN'') |
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}} |
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| Illust = ポップキュン (''POPQN'') |
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| Voice = Kitō Akari |
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| WeaponType = SR |
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| UsesCover = No |
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| Rarity = 3 |
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| CombatClass = Special |
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| ArmorType = Heavy |
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| AttackType = Explosive |
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| Position = Back |
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| Role = Attacker |
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| CityTownAffinity = B |
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| OutdoorAffinity = S |
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| IndoorAffinity = D |
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| EquipmentSlot1 = Hat |
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| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Watch |
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| CharacterPool = regular |
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| ReleaseDate = 2021/02/11 |
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}}{{CharacterVariants|Mashiro}}__TOC__ |
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=Background= |
=Background= |
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{{CharacterBackground |
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A student of Trinity Joint Academy, and member of the Justice Actualization Committee. |
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| ENText = <p>A student of [[Trinity General School]], and member of the [[Justice Actualization Committee]].</p><p>Carrying an unwieldly large rifle, Mashiro speechlessly carries out her responsibilities in providing fire support.</p><p>Normally one of few words and rarely interacting with other people, once talks of justice pick up she becomes quite the conversational partner.</p> |
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| JPText = <p>トリニティ総合学園所属、正義実現委員会の実直な部員。</p><p>背丈ほどもある、不釣り合いなほど大きいスナイパーライフルを持ち歩き、黙々と火力支援任務を遂行する少女。普段の口数は少ない方ものの、人見知りだったり対人関係が苦手だったりというわけではなく、正義に関する話題が始まると急に饒舌になったりする。</p> |
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Carrying an unweightly large rifle, Mashiro speechlessly carries out her responsibilities in providing fire support. Normally one of few words and rarely interacting with other people, once talks of justice pick up she becomes quite the conversational partner. |
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}} |
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=How to Obtain= |
=How to Obtain= |
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*Regular Gacha pool |
*Regular Gacha pool |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
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*[[Tactical Challenge]] shop |
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=Character Details= |
=Character Details= |
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{{CharacterStatTable |
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| minAtk = 284 |
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| maxAtk = 2845 |
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| minDef = 20 |
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| maxDef = 120 |
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| minHP = 2250 |
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| maxHP = 21034 |
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| minHealing = 1610 |
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| maxHealing = 4830 |
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| minAcc = 900 |
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| minEva = 200 |
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| minCRate = 200 |
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| minCDmg = 200 |
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| minStab = 2300 |
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| minRange = 1000 |
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| minCCStr = 100 |
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| minCCRes = 100 |
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| MoveSpeed = 200 |
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| AmmoCount = 8 |
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| AmmoCost = 1 |
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| RegenCost = 700 |
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| dataSource = raw |
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}} |
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{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 8 |
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| MemoryLobbyImage = Lobbyillust_Mashiro |
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| MemoryLobbyBGMId = 39 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| MomotalkRewardLevel8 = 100 |
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| MomotalkRewardLevel9 = 120 |
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| AffectionLevel2 = Attack+3 |
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| AffectionLevel3 = Attack+3 |
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| AffectionLevel4 = Attack+3 |
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| AffectionLevel5 = Attack+3 |
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| AffectionLevel6 = Attack+4 |
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| AffectionLevel7 = Attack+4 |
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| AffectionLevel8 = Attack+4 |
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| AffectionLevel9 = Attack+4 |
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| AffectionLevel10 = Attack+4 |
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| AffectionLevel11 = Attack+6 HP+53 |
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| AffectionLevel12 = Attack+6 HP+53 |
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| AffectionLevel13 = Attack+6 HP+53 |
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| AffectionLevel14 = Attack+6 HP+53 |
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| AffectionLevel15 = Attack+6 HP+53 |
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| AffectionLevel16 = Attack+7 HP+63 |
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| AffectionLevel17 = Attack+7 HP+63 |
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| AffectionLevel18 = Attack+7 HP+63 |
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| AffectionLevel19 = Attack+7 HP+63 |
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| AffectionLevel20 = Attack+7 HP+63 |
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| AffectionLevel21 = Attack+2 HP+11 |
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| AffectionLevel22 = Attack+2 HP+11 |
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| AffectionLevel23 = Attack+2 HP+11 |
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| AffectionLevel24 = Attack+2 HP+11 |
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| AffectionLevel25 = Attack+2 HP+11 |
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| AffectionLevel26 = Attack+2 HP+11 |
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| AffectionLevel27 = Attack+2 HP+11 |
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| AffectionLevel28 = Attack+2 HP+11 |
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| AffectionLevel29 = Attack+2 HP+11 |
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| AffectionLevel30 = Attack+2 HP+11 |
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| AffectionLevel31 = Attack+3 HP+17 |
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| AffectionLevel32 = Attack+3 HP+17 |
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| AffectionLevel33 = Attack+3 HP+17 |
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| AffectionLevel34 = Attack+3 HP+17 |
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| AffectionLevel35 = Attack+3 HP+17 |
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| AffectionLevel36 = Attack+3 HP+17 |
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| AffectionLevel37 = Attack+3 HP+17 |
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| AffectionLevel38 = Attack+3 HP+17 |
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| AffectionLevel39 = Attack+3 HP+17 |
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| AffectionLevel40 = Attack+3 HP+17 |
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| AffectionLevel41 = Attack+5 HP+28 |
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| AffectionLevel42 = Attack+5 HP+28 |
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| AffectionLevel43 = Attack+5 HP+28 |
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| AffectionLevel44 = Attack+5 HP+28 |
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| AffectionLevel45 = Attack+5 HP+28 |
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| AffectionLevel46 = Attack+5 HP+28 |
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| AffectionLevel47 = Attack+5 HP+28 |
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| AffectionLevel48 = Attack+5 HP+28 |
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| AffectionLevel49 = Attack+5 HP+28 |
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| AffectionLevel50 = Attack+5 HP+28 |
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}}{{#dpl: |
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| namespace = |
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| category = Characters |
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| titleregexp = ^Mashiro(?: \(.+\))*$ |
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| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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{| class="wikitable" |
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| AttackLv0 = 0 |
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|+Stats |
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| HpLv0 = 0 |
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|- |
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| HealingLv0 = 0 |
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!Attack |
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| AttackLv1 = 20 |
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|346/ |
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| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10 |
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!Defense |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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|20/ |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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!HP |
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| HpLv1 = 20 |
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|2520/ |
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| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10 |
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|- |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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!Healing |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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|1891/ |
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| HealingLv1 = 20 |
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!Accuray |
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| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10 |
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|900/ |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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!Evasion |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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|200/ |
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| AttackLv2 = 40 |
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|- |
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| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10 |
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!Critical Rate |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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|200/ |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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!Critical Damage |
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| HpLv2 = 40 |
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|200%/ |
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| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10 |
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!Stability |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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|2300/ |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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|- |
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| HealingLv2 = 40 |
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!Firing R |
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| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10 |
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|1000/ |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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!CC Strength |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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|100/ |
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| AttackLv3 = 60 |
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!CC Resistance |
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| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10 |
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|100/ |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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|- |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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![[File:Icon location outdoors.png|50px]] |
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| HpLv3 = 60 |
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|[[File:Icon mood s.png|50px]] |
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| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10 |
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![[File:Icon location city.png|50px]] |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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|[[File:Icon mood b.png|50px]] |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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![[File:Icon location indoors.png|50px]] |
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| HealingLv3 = 60 |
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|[[File:Icon mood d.png|50px]] |
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| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10 |
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|} |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15 |
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| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
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| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
|||
| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
===Skills=== |
||
{{EXSkillTable |
|||
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
|||
| SkillName = Shot of Justice |
|||
| colspan="2" style="text-align:center; width:10%" |'''EX Skill''' |
|||
| |
| SkillNameJP = 正義の一撃 |
||
| SkillIconType = COMMON_SKILLICON_TARGET |
|||
|- style="color:#ffffff" |
|||
| SkillDamageType = Explosive |
|||
! style="background-color:#2d4c72" |Lvl |
|||
| SkillBaseCost = 3 |
|||
! style="background-color:#2d4c72" |Cost |
|||
| SkillDescriptionGeneral = Deal {{SkillValue|415~664%}} damage to one enemy, {{SkillValue|50~75%}} chance of additional {{SkillValue|623~716%}} damage. |
|||
! style="background-color:#2d4c72" |Description |
|||
| SkillDescriptionLv1 = Deal {{SkillValue|415%}} damage to one enemy, {{SkillValue|50%}} chance of additional {{SkillValue|623%}} damage. |
|||
|- |
|||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Trinity) |
|||
|1 |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
| rowspan="3" style="text-align:center" |3 |
|||
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece |
|||
|Inflitct damage equal to 415% of Attack to one enemy, 50% chance of additional 623% damage. |
|||
| SkillUpgradeLv2_2_Amount = 19 |
|||
|- |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
|2 |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
|Inflitct damage equal to 477% of Attack to one enemy, 50% chance of additional 623% damage. |
|||
| SkillDescriptionLv2 = Deal {{SkillValue|477%}} damage to one enemy, {{SkillValue|50%}} chance of additional {{SkillValue|623%}} damage. |
|||
|- |
|||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Trinity) |
|||
|3 |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
|Inflitct damage equal to 540% of Attack to one enemy, 50% chance of additional 716% damage. |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Trinity) |
|||
|- |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
|4 |
|||
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk |
|||
| |
|||
| SkillUpgradeLv3_3_Amount = 14 |
|||
|Inflitct damage equal to 602% of Attack to one enemy, 50% chance of additional 716% damage. |
|||
| SkillUpgradeLv3_4_Name = Nebra Sky Disk Piece |
|||
|- |
|||
| SkillUpgradeLv3_4_Amount = 26 |
|||
|5 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
|Inflitct damage equal to 664% of Attack to one enemy, 75% chance of additional 716% damage. |
|||
| SkillDescriptionLv3 = Deal {{SkillValue|540%}} damage to one enemy, {{SkillValue|50%}} chance of additional {{SkillValue|716%}} damage. |
|||
|- |
|||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Trinity) |
|||
|6 |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Trinity) |
|||
|Inflitct damage equal to 727% of Attack to one enemy, 75% chance of additional 716% damage. |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
|- |
|||
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk |
|||
|7 |
|||
| SkillUpgradeLv4_3_Amount = 9 |
|||
| |
|||
| SkillUpgradeLv4_4_Name = Broken Nebra Sky Disk |
|||
|Inflitct damage equal to 851% of Attack to one enemy, 75% chance of additional 716% damage. |
|||
| SkillUpgradeLv4_4_Amount = 24 |
|||
|- |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
|8 |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| |
|||
| |
| SkillDescriptionLv4 = Deal {{SkillValue|602%}} damage to one enemy, {{SkillValue|50%}} chance of additional {{SkillValue|716%}} damage. |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Trinity) |
|||
|- |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
|9 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Trinity) |
|||
| |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
|Inflitct damage equal to 1038% of Attack to one enemy, 75% chance of additional 716% damage. |
|||
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk |
|||
|- |
|||
| SkillUpgradeLv5_3_Amount = 8 |
|||
|10 |
|||
| SkillUpgradeLv5_4_Name = Damaged Nebra Sky Disk |
|||
| |
|||
| SkillUpgradeLv5_4_Amount = 21 |
|||
|Inflitct damage equal to 1101% of Attack to one enemy, 75% chance of additional 716% damage. |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
|} |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Deal {{SkillValue|664%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage. |
|||
| SkillDescriptionLv6 = Deal {{SkillValue|727%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage. |
|||
| SkillDescriptionLv7 = Deal {{SkillValue|851%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage. |
|||
| SkillDescriptionLv8 = Deal {{SkillValue|914%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage. |
|||
| SkillDescriptionLv9 = Deal {{SkillValue|1038%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage. |
|||
| SkillDescriptionLv10 = Deal {{SkillValue|1101%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage. |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Justice's Decision |
|||
| SkillNameJP = 正義の決断 |
|||
| SkillIconType = COMMON_SKILLICON_CIRCLE |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Normal |
|||
| SkillDescriptionGeneral = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|150~286%}} Attack. |
|||
| SkillDescriptionLv1 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|150%}} Attack. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|158%}} Attack. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|166%}} Attack. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|196%}} Attack. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 12 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|203%}} Attack. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 8 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 18 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|211%}} Attack. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 15 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|241%}} Attack. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 8 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|249%}} Attack. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 13 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|256%}} Attack. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|286%}} Attack. |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Sprit of Justice |
|||
| SkillNameJP = 正義の気概 |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Passive |
|||
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|14%}}. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|14.7%}}. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|15.4%}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|18.2%}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 12 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|18.9%}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 8 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 18 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|19.6%}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 15 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|22.4%}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 8 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|23.1%}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 13 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|23.8%}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|26.6%}}. |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Justice Solidarity |
|||
| SkillNameJP = 正義の結束 |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Sub |
|||
| SkillDescriptionGeneral = Increase Accuracy of all allies by {{SkillValue|9.1~17.3%}}. |
|||
| SkillDescriptionLv1 = Increase Accuracy of all allies by {{SkillValue|9.1%}}. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Accuracy of all allies by {{SkillValue|9.5%}}. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Accuracy of all allies by {{SkillValue|10%}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Accuracy of all allies by {{SkillValue|11.8%}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 12 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Accuracy of all allies by {{SkillValue|12.3%}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 8 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 18 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Accuracy of all allies by {{SkillValue|12.7%}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 15 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Accuracy of all allies by {{SkillValue|14.5%}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 8 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Accuracy of all allies by {{SkillValue|15%}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 13 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Accuracy of all allies by {{SkillValue|15.5%}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Accuracy of all allies by {{SkillValue|17.3%}}. |
|||
}} |
|||
===Unique weapon=== |
|||
{{UniqueWeapon |
|||
| CharacterId = Mashiro |
|||
| NameEN = Revelation of Justice |
|||
| NameJP = 正義の顕現 |
|||
| DescriptionEN = <p>A sniper rifle used by Mashiro to carry out her duties in Justice Actualization Committee.</p><p>Although size of the rifle makes it unsuitable for carrying around, Mashiro says that such a thing is meaningless in the face of Justice.</p> |
|||
| DescriptionJP = <p>マシロが正義実現委員会としての活動をする際に使用するスナイパーライフル。</p><p>本来持ち歩くには不向きな大きさであるものの、マシロ曰くそのようなことは正義の前には無意味ですとのこと。</p> |
|||
| Rank2 = Passive Skill changes to <b>Sprit of Justice +</b> |
|||
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS |
|||
| StatBonusAtk = 125 |
|||
| StatBonusAtk100 = 1250 |
|||
| StatBonusHP = 606 |
|||
| StatBonusHP100 = 6064 |
|||
| StatBonusHealing = 189 |
|||
| StatBonusHealing100 = 1892 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Sprit of Justice + |
|||
| SkillNameJP = 正義の気概+ |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Accuracy by {{SkillValue|160~304}}. Increase Critical Rate by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Accuracy by {{SkillValue|160}}. Increase Critical Rate by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Accuracy by {{SkillValue|168}}. Increase Critical Rate by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Accuracy by {{SkillValue|176}}. Increase Critical Rate by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Accuracy by {{SkillValue|208}}. Increase Critical Rate by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Accuracy by {{SkillValue|216}}. Increase Critical Rate by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Accuracy by {{SkillValue|224}}. Increase Critical Rate by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Accuracy by {{SkillValue|256}}. Increase Critical Rate by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Accuracy by {{SkillValue|264}}. Increase Critical Rate by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Accuracy by {{SkillValue|272}}. Increase Critical Rate by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Accuracy by {{SkillValue|304}}. Increase Critical Rate by {{SkillValue|26.6%}}. |
|||
}} |
|||
=Resources= |
|||
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
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{{MomoTalkLink}} |
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| style="text-align:center; width:10%" |'''EX Skill''' |
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{{CharacterGalleryLink}} |
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| style="text-align:center" |(image goes here)<br>'''正義の決断''' |
|||
==Voiceover== |
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|- style="color:#ffffff" |
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See [[{{PAGENAME}}/audio]] |
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! style="background-color:#2d4c72" |Lvl |
|||
! style="background-color:#2d4c72" |Description |
|||
|- |
|||
|1 |
|||
|Once every 20 seconds, target a circular area with 150% Attack. |
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|- |
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|2 |
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|Once every 20 seconds, target a circular area with 158% Attack. |
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|- |
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|3 |
|||
|Once every 20 seconds, target a circular area with 166% Attack. |
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|- |
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|4 |
|||
|Once every 20 seconds, target a circular area with 196% Attack. |
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|- |
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|5 |
|||
|Once every 20 seconds, target a circular area with 203% Attack. |
|||
|- |
|||
|6 |
|||
|Once every 20 seconds, target a circular area with 211% Attack. |
|||
|- |
|||
|7 |
|||
|Once every 20 seconds, target a circular area with 241% Attack. |
|||
|- |
|||
|8 |
|||
|Once every 20 seconds, target a circular area with 249% Attack. |
|||
|- |
|||
|9 |
|||
|Once every 20 seconds, target a circular area with 256% Attack. |
|||
|- |
|||
|10 |
|||
|Once every 20 seconds, target a circular area with 286% Attack. |
|||
|} |
|||
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
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| style="text-align:center; width:10%" |'''EX Skill''' |
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| style="text-align:center" |(image goes here)<br>'''正義の気概''' |
|||
|- style="color:#ffffff" |
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! style="background-color:#2d4c72" |Lv |
|||
! style="background-color:#2d4c72" |Description |
|||
|- |
|||
|1 |
|||
|Increase critical hit ratio by 14% |
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|- |
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|2 |
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| |
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|3 |
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|4 |
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|5 |
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|6 |
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|7 |
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|8 |
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|9 |
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|10 |
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|} |
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{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
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| style="text-align:center; width:10%" |'''EX Skill''' |
|||
| style="text-align:center" |(image goes here)<br>'''正義の結束''' |
|||
|- style="color:#ffffff" |
|||
! style="background-color:#2d4c72" |Lvl |
|||
! style="background-color:#2d4c72" |Description |
|||
|- |
|||
|1 |
|||
|Increase teammates' accuracy by 9.1% |
|||
|- |
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| |
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| |
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|- |
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| |
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|- |
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|} |
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=Cafe= |
|||
{{CharacterCafeImage}} |
|||
{{#dpl: |
|||
| category = Furniture |
|||
| linksto = {{PAGENAME}} |
|||
| format = ,,, |
|||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
|||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
|||
===Gifts=== |
|||
{{CharacterGifts}} |
|||
{{Justice Task Force}} |
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{{Kivotos|Trinity}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
Revision as of 14:27, 31 March 2024
Background
A student of Trinity General School, and member of the Justice Actualization Committee.
Carrying an unwieldly large rifle, Mashiro speechlessly carries out her responsibilities in providing fire support.
Normally one of few words and rarely interacting with other people, once talks of justice pick up she becomes quite the conversational partner.
トリニティ総合学園所属、正義実現委員会の実直な部員。
背丈ほどもある、不釣り合いなほど大きいスナイパーライフルを持ち歩き、黙々と火力支援任務を遂行する少女。普段の口数は少ない方ものの、人見知りだったり対人関係が苦手だったりというわけではなく、正義に関する話題が始まると急に饒舌になったりする。
How to Obtain
- Regular Gacha pool
- JP banners:
- Mashiro rate-up banner (02/15/2021 - 02/25/2021)
- GL banners:
- Mashiro rate-up banner (11/16/2021 - 11/29/2021)
- Tactical Challenge shop
Character Details
Attack | 284/2845 | Defense | 20/120 | HP | 2250/21034 | Healing | 1610/4830 |
---|---|---|---|---|---|---|---|
Accuracy | 900 | Evasion | 200 | Critical Rate | 200 | Critical Damage | 200% |
Stability | 2300 | Firing Range | 1000 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 8/1 |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+6 HP+53
12: Attack+6 HP+53
13: Attack+6 HP+53
14: Attack+6 HP+53
15: Attack+6 HP+53
16: Attack+7 HP+63
17: Attack+7 HP+63
18: Attack+7 HP+63
19: Attack+7 HP+63
20: Attack+7 HP+63
21: Attack+2 HP+11
22: Attack+2 HP+11
23: Attack+2 HP+11
24: Attack+2 HP+11
25: Attack+2 HP+11
26: Attack+2 HP+11
27: Attack+2 HP+11
28: Attack+2 HP+11
29: Attack+2 HP+11
30: Attack+2 HP+11
31: Attack+3 HP+17
32: Attack+3 HP+17
33: Attack+3 HP+17
34: Attack+3 HP+17
35: Attack+3 HP+17
36: Attack+3 HP+17
37: Attack+3 HP+17
38: Attack+3 HP+17
39: Attack+3 HP+17
40: Attack+3 HP+17
41: Attack+5 HP+28
42: Attack+5 HP+28
43: Attack+5 HP+28
44: Attack+5 HP+28
45: Attack+5 HP+28
46: Attack+5 HP+28
47: Attack+5 HP+28
48: Attack+5 HP+28
49: Attack+5 HP+28
50: Attack+5 HP+28
|
Track 39KARUTWater Drop |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+5
7: Attack+5
8: Attack+5
9: Attack+5
10: Attack+5
11: Attack+6 HP+37
12: Attack+6 HP+37
13: Attack+6 HP+37
14: Attack+6 HP+37
15: Attack+6 HP+37
16: Attack+8 HP+45
17: Attack+8 HP+45
18: Attack+8 HP+45
19: Attack+8 HP+45
20: Attack+8 HP+45
21: Attack+2 HP+8
22: Attack+2 HP+8
23: Attack+2 HP+8
24: Attack+2 HP+8
25: Attack+2 HP+8
26: Attack+2 HP+8
27: Attack+2 HP+8
28: Attack+2 HP+8
29: Attack+2 HP+8
30: Attack+2 HP+8
31: Attack+3 HP+12
32: Attack+3 HP+12
33: Attack+3 HP+12
34: Attack+3 HP+12
35: Attack+3 HP+12
36: Attack+3 HP+12
37: Attack+3 HP+12
38: Attack+3 HP+12
39: Attack+3 HP+12
40: Attack+3 HP+12
41: Attack+5 HP+20
42: Attack+5 HP+20
43: Attack+5 HP+20
44: Attack+5 HP+20
45: Attack+5 HP+20
46: Attack+5 HP+20
47: Attack+5 HP+20
48: Attack+5 HP+20
49: Attack+5 HP+20
50: Attack+5 HP+20
|
Track 80MitsukiyoColorful Beach |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills
EX Skill Cost 3 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 3 | Deal 415% damage to one enemy, 50% chance of additional 623% damage. |
2 | Deal 477% damage to one enemy, 50% chance of additional 623% damage. | |
3 | Deal 540% damage to one enemy, 50% chance of additional 716% damage. | |
4 | Deal 602% damage to one enemy, 50% chance of additional 716% damage. | |
5 | Deal 664% damage to one enemy, 75% chance of additional 716% damage. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 20 seconds, target a circular area with 150% Attack. |
2 | Every 20 seconds, target a circular area with 158% Attack. |
3 | Every 20 seconds, target a circular area with 166% Attack. |
4 | Every 20 seconds, target a circular area with 196% Attack. |
5 | Every 20 seconds, target a circular area with 203% Attack. |
6 | Every 20 seconds, target a circular area with 211% Attack. |
7 | Every 20 seconds, target a circular area with 241% Attack. |
8 | Every 20 seconds, target a circular area with 249% Attack. |
9 | Every 20 seconds, target a circular area with 256% Attack. |
10 | Every 20 seconds, target a circular area with 286% Attack. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Rate by 14%. |
2 | Increase Critical Rate by 14.7%. |
3 | Increase Critical Rate by 15.4%. |
4 | Increase Critical Rate by 18.2%. |
5 | Increase Critical Rate by 18.9%. |
6 | Increase Critical Rate by 19.6%. |
7 | Increase Critical Rate by 22.4%. |
8 | Increase Critical Rate by 23.1%. |
9 | Increase Critical Rate by 23.8%. |
10 | Increase Critical Rate by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase Accuracy of all allies by 9.1%. |
2 | Increase Accuracy of all allies by 9.5%. |
3 | Increase Accuracy of all allies by 10%. |
4 | Increase Accuracy of all allies by 11.8%. |
5 | Increase Accuracy of all allies by 12.3%. |
6 | Increase Accuracy of all allies by 12.7%. |
7 | Increase Accuracy of all allies by 14.5%. |
8 | Increase Accuracy of all allies by 15%. |
9 | Increase Accuracy of all allies by 15.5%. |
10 | Increase Accuracy of all allies by 17.3%. |
Unique weapon
Revelation of Justice正義の顕現 A sniper rifle used by Mashiro to carry out her duties in Justice Actualization Committee. Although size of the rifle makes it unsuitable for carrying around, Mashiro says that such a thing is meaningless in the face of Justice. マシロが正義実現委員会としての活動をする際に使用するスナイパーライフル。 本来持ち歩くには不向きな大きさであるものの、マシロ曰くそのようなことは正義の前には無意味ですとのこと。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Sprit of Justice + | ||||||
Outdoor area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 125 | 454 | 568 | 681 | 795 | 909 |
HP | 606 | 2204 | 2756 | 3307 | 3858 | 4410 |
Healing | 189 | 687 | 859 | 1031 | 1203 | 1375 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Accuracy by 160. Increase Critical Rate by 14%. |
2 | Increase Accuracy by 168. Increase Critical Rate by 14.7%. |
3 | Increase Accuracy by 176. Increase Critical Rate by 15.4%. |
4 | Increase Accuracy by 208. Increase Critical Rate by 18.2%. |
5 | Increase Accuracy by 216. Increase Critical Rate by 18.9%. |
6 | Increase Accuracy by 224. Increase Critical Rate by 19.6%. |
7 | Increase Accuracy by 256. Increase Critical Rate by 22.4%. |
8 | Increase Accuracy by 264. Increase Critical Rate by 23.1%. |
9 | Increase Accuracy by 272. Increase Critical Rate by 23.8%. |
10 | Increase Accuracy by 304. Increase Critical Rate by 26.6%. |
Resources
Story
See Mashiro/MomoTalk
Images
See Mashiro/gallery
Voiceover
See Mashiro/audio
Cafe
Gifts
Her favorite gifts are: Military Camo Foundation Trio Nutrient-rich Multivitamin Jellies
Mashiro also likes MX-Ration C-Type Dessert Flavor