Miyako (Swimsuit): Difference between revisions
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(→Unique weapon: What the hell was this doing in here? That's clearly not part of the description.) |
(Updated Character Details section) |
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(6 intermediate revisions by 2 users not shown) | |||
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| Name = Miyako (Swimsuit) |
| Name = Miyako (Swimsuit) |
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| Portrait = Portrait_Miyako_(Swimsuit) |
| Portrait = Portrait_Miyako_(Swimsuit) |
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| Variant0 = Swimsuit |
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| Image0 = Miyako_(Swimsuit)_00.png |
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| Variant1 = Original |
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| Image1 = Miyako_00.png |
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| Variant2 = Sportswear |
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| Image2 = Miyako_(Sportswear)_00.png |
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| JPName = 月雪 ミヤコ |
| JPName = 月雪 ミヤコ |
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| JPReading = Tsukiyuki Miyako |
| JPReading = Tsukiyuki Miyako |
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Line 131: | Line 137: | ||
| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Antikythera Mechanism Piece | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
|||
| HpUpgradeLv2_1_Name = Antikythera Mechanism Piece | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|||
| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Antikythera Mechanism Piece | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
|||
| HpUpgradeLv4_1_Name = Antikythera Mechanism Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Antikythera Mechanism Piece | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Antikythera Mechanism Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Antikythera Mechanism Piece | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Antikythera Mechanism Piece | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
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| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Antikythera Mechanism Piece | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
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| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
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| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv10_1_Amount = 15 |
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| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
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| HpLv10 = 200 |
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| HpUpgradeLv10_1_Name = Antikythera Mechanism Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
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| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
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| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
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| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
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| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
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| HpUpgradeLv11_1_Name = Antikythera Mechanism Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
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| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
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| HealingLv11 = 220 |
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| HealingUpgradeLv11_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv11_1_Amount = 20 |
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| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
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| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
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| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv12_1_Amount = 20 |
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| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
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| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
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| HpLv12 = 240 |
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| HpUpgradeLv12_1_Name = Antikythera Mechanism Piece | HpUpgradeLv12_1_Amount = 20 |
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| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
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| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
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| HealingLv12 = 240 |
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| HealingUpgradeLv12_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv12_1_Amount = 20 |
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| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
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| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
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| AttackLv13 = 260 |
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| AttackUpgradeLv13_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv13_1_Amount = 20 |
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| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
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| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
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| HpLv13 = 260 |
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| HpUpgradeLv13_1_Name = Antikythera Mechanism Piece | HpUpgradeLv13_1_Amount = 20 |
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| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
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| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
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| HealingLv13 = 260 |
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| HealingUpgradeLv13_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
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| AttackUpgradeLv14_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv14_1_Amount = 20 |
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| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Antikythera Mechanism Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
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| AttackUpgradeLv15_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Antikythera Mechanism Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Antikythera Mechanism | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Antikythera Mechanism | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Antikythera Mechanism | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Antikythera Mechanism | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Antikythera Mechanism | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Antikythera Mechanism | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Antikythera Mechanism | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Antikythera Mechanism | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Antikythera Mechanism | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Antikythera Mechanism | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
Line 189: | Line 501: | ||
{{SkillTable |
{{SkillTable |
||
| SkillName = Lightweight equipment |
| SkillName = Lightweight equipment |
||
| SkillNameJP = |
| SkillNameJP = 紫外線対策 |
||
| SkillIconType = COMMON_SKILLICON_STATBUFF |
| SkillIconType = COMMON_SKILLICON_STATBUFF |
||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
Line 350: | Line 662: | ||
| SkillUpgradeLv10_2_Amount = 4000000 |
| SkillUpgradeLv10_2_Amount = 4000000 |
||
| SkillDescriptionLv10 = Increase HP by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase HP by {{SkillValue|26.6%}}. |
||
| SkillEffect1 = hp%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660 |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 434: | Line 745: | ||
| SkillDescriptionLv10 = After {{SkillValue|50}} evasions, increase Cost Recovery by {{SkillValue|630}} for {{SkillValue|10 seconds}}. |
| SkillDescriptionLv10 = After {{SkillValue|50}} evasions, increase Cost Recovery by {{SkillValue|630}} for {{SkillValue|10 seconds}}. |
||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Miyako_(Swimsuit) |
||
| NameEN = RABBIT type-31 submachine gun |
| NameEN = RABBIT type-31 submachine gun |
||
| NameJP = RABBIT-31式短機関銃 |
| NameJP = RABBIT-31式短機関銃 |
||
| DescriptionEN = <p>Regulation submachine gun issued to Miyako by the SRT Special Academy.</p><p>It is a highly reliable gun that can be operated efficiently even in hot and humid seashore conditions.</p> |
| DescriptionEN = <p>Regulation submachine gun issued to Miyako by the SRT Special Academy.</p><p>It is a highly reliable gun that can be operated efficiently even in hot and humid seashore conditions.</p> |
||
| DescriptionJP = <p>ミヤコがSRT特殊学園から支給された、制式サブマシンガン。</p><p>高い信頼性を誇る銃であり、高温多湿の海辺でも効率的に作戦を遂行できる。</p> |
| DescriptionJP = <p>ミヤコがSRT特殊学園から支給された、制式サブマシンガン。</p><p>高い信頼性を誇る銃であり、高温多湿の海辺でも効率的に作戦を遂行できる。</p> |
||
| Rank2 = Passive Skill changes to <b>Steady training +</b> |
| Rank2 = Passive Skill changes to <b>Steady training +</b> |
||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
||
Line 469: | Line 779: | ||
| SkillDescriptionLv10 = Increase Evasion by {{SkillValue|304}}. Increase HP by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Evasion by {{SkillValue|304}}. Increase HP by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Voiceover= |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 482: | Line 797: | ||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{ |
{{RABBIT Squad}} |
||
{{Kivotos|SRT}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
Latest revision as of 14:14, 31 March 2024
Background[edit]
Leader of RABBIT platoon belonging to SRT Special Academy, Miyako is visiting a fishing village for an infiltration operation.
She decided to change into a swimsuit to investigate the mysterious disappearance of shrimp from the convenience store lunch box. The fishing village they are infiltrating is hardly a beach tourist hotspot, but it seems girls coudn't miss a chance to wear their cute swimsuits.
潜入作戦のため漁村を訪れたSRT特殊学園所属RABBIT小隊の小隊長。
コンビニのお弁当からエビが消えた理由を調査すべく、水着に着替える事に。潜入先の漁村は観光とはかけ離れた怪しい場所だったものの、それでもかわいい水着だけは譲れない模様。
How to Obtain[edit]
- Regular Gacha pool
- JP banners:
- Miyako (Swimsuit) rate-up banner (06/21/2023 - 07/05/2023)
- GL banners:
- Miyako (Swimsuit) rate-up banner (12/26/2023 - 01/09/2024)
Character Details[edit]
Attack | 153/1533 | Defense | 28/172 | HP | 2872/48020 | Healing | 1459/4377 |
---|---|---|---|---|---|---|---|
Accuracy | 521 | Evasion | 1264 | Critical Rate | 208 | Critical Damage | 200% |
Stability | 1340 | Firing Range | 350 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 30/6 |
50: | Total bonus at affection rank
2: HP+48
3: HP+48
4: HP+48
5: HP+48
6: HP+72
7: HP+72
8: HP+72
9: HP+72
10: HP+72
11: HP+96 Attack+4
12: HP+96 Attack+4
13: HP+96 Attack+4
14: HP+96 Attack+4
15: HP+96 Attack+4
16: HP+120 Attack+5
17: HP+120 Attack+5
18: HP+120 Attack+5
19: HP+120 Attack+5
20: HP+120 Attack+5
21: HP+29 Attack+1
22: HP+29 Attack+1
23: HP+29 Attack+1
24: HP+29 Attack+1
25: HP+29 Attack+1
26: HP+29 Attack+1
27: HP+29 Attack+1
28: HP+29 Attack+1
29: HP+29 Attack+1
30: HP+29 Attack+1
31: HP+44 Attack+1
32: HP+44 Attack+1
33: HP+44 Attack+1
34: HP+44 Attack+1
35: HP+44 Attack+1
36: HP+44 Attack+1
37: HP+44 Attack+1
38: HP+44 Attack+1
39: HP+44 Attack+1
40: HP+44 Attack+1
41: HP+73 Attack+2
42: HP+73 Attack+2
43: HP+73 Attack+2
44: HP+73 Attack+2
45: HP+73 Attack+2
46: HP+73 Attack+2
47: HP+73 Attack+2
48: HP+73 Attack+2
49: HP+73 Attack+2
50: HP+73 Attack+2
|
Track 9MitsukiyoMidsummer cat |
50: | Total bonus at affection rank
2: Attack+1
3: Attack+1
4: Attack+1
5: Attack+1
6: Attack+2
7: Attack+2
8: Attack+2
9: Attack+2
10: Attack+2
11: Attack+2 HP+127
12: Attack+2 HP+127
13: Attack+2 HP+127
14: Attack+2 HP+127
15: Attack+2 HP+127
16: Attack+3 HP+153
17: Attack+3 HP+153
18: Attack+3 HP+153
19: Attack+3 HP+153
20: Attack+3 HP+153
21: Attack+1 HP+27
22: Attack+1 HP+27
23: Attack+1 HP+27
24: Attack+1 HP+27
25: Attack+1 HP+27
26: Attack+1 HP+27
27: Attack+1 HP+27
28: Attack+1 HP+27
29: Attack+1 HP+27
30: Attack+1 HP+27
31: Attack+1 HP+40
32: Attack+1 HP+40
33: Attack+1 HP+40
34: Attack+1 HP+40
35: Attack+1 HP+40
36: Attack+1 HP+40
37: Attack+1 HP+40
38: Attack+1 HP+40
39: Attack+1 HP+40
40: Attack+1 HP+40
41: Attack+2 HP+67
42: Attack+2 HP+67
43: Attack+2 HP+67
44: Attack+2 HP+67
45: Attack+2 HP+67
46: Attack+2 HP+67
47: Attack+2 HP+67
48: Attack+2 HP+67
49: Attack+2 HP+67
50: Attack+2 HP+67
|
Track 53NorFuture Lab |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
EX Skill Cost 2 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 2 | Decrease Critical Damage Resistance of 1 enemy by 10.7% for 50 seconds. |
2 | Decrease Critical Damage Resistance of 1 enemy by 12.3% for 50 seconds. | |
3 | Decrease Critical Damage Resistance of 1 enemy by 15.5% for 50 seconds. | |
4 | Decrease Critical Damage Resistance of 1 enemy by 17.1% for 50 seconds. | |
5 | Decrease Critical Damage Resistance of 1 enemy by 20.3% for 50 seconds. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 30 seconds, increase Evasion by 18.4% for 25 seconds. |
2 | Every 30 seconds, increase Evasion by 19.3% for 25 seconds. |
3 | Every 30 seconds, increase Evasion by 20.3% for 25 seconds. |
4 | Every 30 seconds, increase Evasion by 23.9% for 25 seconds. |
5 | Every 30 seconds, increase Evasion by 24.9% for 25 seconds. |
6 | Every 30 seconds, increase Evasion by 25.8% for 25 seconds. |
7 | Every 30 seconds, increase Evasion by 29.5% for 25 seconds. |
8 | Every 30 seconds, increase Evasion by 30.4% for 25 seconds. |
9 | Every 30 seconds, increase Evasion by 31.3% for 25 seconds. |
10 | Every 30 seconds, increase Evasion by 35% for 25 seconds. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase HP by 14%. |
2 | Increase HP by 14.7%. |
3 | Increase HP by 15.4%. |
4 | Increase HP by 18.2%. |
5 | Increase HP by 18.9%. |
6 | Increase HP by 19.6%. |
7 | Increase HP by 22.4%. |
8 | Increase HP by 23.1%. |
9 | Increase HP by 23.8%. |
10 | Increase HP by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | After 50 evasions, increase Cost Recovery by 332 for 10 seconds. |
2 | After 50 evasions, increase Cost Recovery by 348 for 10 seconds. |
3 | After 50 evasions, increase Cost Recovery by 365 for 10 seconds. |
4 | After 50 evasions, increase Cost Recovery by 431 for 10 seconds. |
5 | After 50 evasions, increase Cost Recovery by 448 for 10 seconds. |
6 | After 50 evasions, increase Cost Recovery by 464 for 10 seconds. |
7 | After 50 evasions, increase Cost Recovery by 530 for 10 seconds. |
8 | After 50 evasions, increase Cost Recovery by 547 for 10 seconds. |
9 | After 50 evasions, increase Cost Recovery by 564 for 10 seconds. |
10 | After 50 evasions, increase Cost Recovery by 630 for 10 seconds. |
Unique weapon[edit]
RABBIT type-31 submachine gunRABBIT-31式短機関銃 Regulation submachine gun issued to Miyako by the SRT Special Academy. It is a highly reliable gun that can be operated efficiently even in hot and humid seashore conditions. ミヤコがSRT特殊学園から支給された、制式サブマシンガン。 高い信頼性を誇る銃であり、高温多湿の海辺でも効率的に作戦を遂行できる。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Steady training + | ||||||
Indoor area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 67 | 244 | 306 | 367 | 428 | 490 |
HP | 1361 | 4948 | 6185 | 7422 | 8659 | 9896 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Evasion by 160. Increase HP by 14%. |
2 | Increase Evasion by 168. Increase HP by 14.7%. |
3 | Increase Evasion by 176. Increase HP by 15.4%. |
4 | Increase Evasion by 208. Increase HP by 18.2%. |
5 | Increase Evasion by 216. Increase HP by 18.9%. |
6 | Increase Evasion by 224. Increase HP by 19.6%. |
7 | Increase Evasion by 256. Increase HP by 22.4%. |
8 | Increase Evasion by 264. Increase HP by 23.1%. |
9 | Increase Evasion by 272. Increase HP by 23.8%. |
10 | Increase Evasion by 304. Increase HP by 26.6%. |
Resources[edit]
Story
See Miyako (Swimsuit)/MomoTalk
Images
Voiceover[edit]
Cafe[edit]
Cafe interaction[edit]
Miyako (Swimsuit) has a unique interaction with Shower Booth in the cafe.
Gifts[edit]
Her favorite gifts are: Guns, Charm, and Zeal Lace Pillow Summer Tube
Miyako (Swimsuit) also likes MX-Ration C-Type Dessert Flavor Military Camo Foundation Trio