Nodoka (Hot Spring): Difference between revisions

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(Updated CharacterAffectionTable template data)
(Updated Character Details section)
 
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{{Character
{{Character
| Id = 20010
| Id = 20010
| DevName = CH0165
| Name = Nodoka (Hot Spring)
| Name = Nodoka (Hot Spring)
| Portrait = Student_Portrait_CH0165
| Portrait = Portrait_Nodoka_(Hot_Spring)
| Variant0 = Hot Spring
| Image0 = Nodoka_(Hot_Spring)_diorama_00.png
| Variant1 = Original
| Image1 = Nodoka_00.png
| JPName = 天見 ノドカ
| JPName = 天見 ノドカ
| JPReading = Amami Nodoka
| JPReading = Amami Nodoka
Line 30: Line 35:
| CharacterPool = regular
| CharacterPool = regular
| ReleaseDate = 2021/12/15
| ReleaseDate = 2021/12/15
}}{{CharacterVariants|Nodoka}}__TOC__
}}


=Background=
=Background=
Line 130: Line 135:
| ordermethod = title
| ordermethod = title
| include = {CharacterAffectionTable}
| include = {CharacterAffectionTable}
}}

{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Nimrud Lens Piece | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Nimrud Lens Piece | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Nimrud Lens Piece | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Nimrud Lens Piece | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Nimrud Lens Piece | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Nimrud Lens Piece | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Nimrud Lens Piece | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Nimrud Lens Piece | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Nimrud Lens Piece | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nimrud Lens Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nimrud Lens Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nimrud Lens Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nimrud Lens Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nimrud Lens Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nimrud Lens Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nimrud Lens Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nimrud Lens Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nimrud Lens Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nimrud Lens Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nimrud Lens Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nimrud Lens Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nimrud Lens Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nimrud Lens Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nimrud Lens Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nimrud Lens Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nimrud Lens Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nimrud Lens Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nimrud Lens Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nimrud Lens Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nimrud Lens Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nimrud Lens Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nimrud Lens Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nimrud Lens Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nimrud Lens Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nimrud Lens Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nimrud Lens Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nimrud Lens Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nimrud Lens Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nimrud Lens Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nimrud Lens Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nimrud Lens Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nimrud Lens Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nimrud Lens Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nimrud Lens Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nimrud Lens Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nimrud Lens | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nimrud Lens | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nimrud Lens | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nimrud Lens | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nimrud Lens | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nimrud Lens | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nimrud Lens | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nimrud Lens | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nimrud Lens | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nimrud Lens | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nimrud Lens | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nimrud Lens | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nimrud Lens | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nimrud Lens | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nimrud Lens | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nimrud Lens | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nimrud Lens | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nimrud Lens | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nimrud Lens | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nimrud Lens | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nimrud Lens | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nimrud Lens | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nimrud Lens | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nimrud Lens | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nimrud Lens | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nimrud Lens | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nimrud Lens | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nimrud Lens | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nimrud Lens | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nimrud Lens | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
}}
===Skills===
===Skills===
Line 138: Line 449:
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillBaseCost = 4
| SkillBaseCost = 4
| SkillDescriptionGeneral = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|20.3~38.6%}} of Healing<br>Corn Stick: {{SkillValue|24.8~47.1%}} of Healing<br>Milk: {{SkillValue|29.3~55.7%}} of Healing
| SkillDescriptionGeneral = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv1 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|20.3%}} of Healing<br>Corn Stick: {{SkillValue|24.8%}} of Healing<br>Milk: {{SkillValue|29.3%}} of Healing
| SkillDescriptionLv1 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_1_Amount = 12
Line 146: Line 457:
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing
| SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_1_Amount = 12
Line 157: Line 468:
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_1_Amount = 12
Line 168: Line 479:
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_1_Amount = 8
Line 179: Line 490:
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv8 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|50.7%}} of Healing<br>Corn Stick: {{SkillValue|62%}} of Healing<br>Milk: {{SkillValue|73.3%}} of Healing
| SkillDescriptionLv8 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
}}
}}
<div class="skill-additional">
{{SkillTable
{{SkillTable
| SkillName = Landlady's Hospitality
| SkillName = I brought snacks!
| SkillNameJP = お料理をお持ちしました!
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|20.3~38.6%}} of Healing<br>Corn Stick: {{SkillValue|24.8~47.1%}} of Healing<br>Milk: {{SkillValue|29.3~55.7%}} of Healing
| SkillDescriptionLv1 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|20.3%}} of Healing<br>Corn Stick: {{SkillValue|24.8%}} of Healing<br>Milk: {{SkillValue|29.3%}} of Healing
| SkillDescriptionLv2 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing
| SkillDescriptionLv3 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing
| SkillDescriptionLv4 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing
| SkillDescriptionLv5 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing
| SkillDescriptionLv6 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing
| SkillDescriptionLv7 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing
| SkillDescriptionLv8 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|50.7%}} of Healing<br>Corn Stick: {{SkillValue|62%}} of Healing<br>Milk: {{SkillValue|73.3%}} of Healing
| SkillDescriptionLv9 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing
| SkillDescriptionLv10 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing
}}
</div>
{{SkillTable
| SkillName = Hostess' Hospitality
| SkillNameJP = 女将のおもてなし
| SkillNameJP = 女将のおもてなし
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
Line 269: Line 600:
}}
}}
{{SkillTable
{{SkillTable
| SkillName = Spring Water's Cure
| SkillName = Spring Water Cure
| SkillNameJP = 湯治の効能
| SkillNameJP = 湯治の効能
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
Line 349: Line 680:
| SkillUpgradeLv10_2_Amount = 4000000
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}.
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}.
| SkillEffect1 = healing%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660
}}
}}
{{SkillTable
{{SkillTable
| SkillName = Hot Spring's Feeling
| SkillName = Hot Springs Warmth
| SkillNameJP = 温泉地の空気感
| SkillNameJP = 温泉地の空気感
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
Line 433: Line 763:
| SkillDescriptionLv10 = Increase Attack of all allies by {{SkillValue|17.3%}}.
| SkillDescriptionLv10 = Increase Attack of all allies by {{SkillValue|17.3%}}.
}}
}}

===Unique weapon===
===Unique weapon===
{{UniqueWeapon
{{UniqueWeapon
| CharacterId = CH0165
| CharacterId = Nodoka_(Hot_Spring)
| NameEN = Sagittarius Night
| NameEN = Sagittarius Night
| NameJP = サジタリウスナイト
| NameJP = サジタリウスナイト
| DescriptionEN = <p>A submachine gun that Nodoka carries.</p><p>It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers.</p>
| DescriptionEN = <p>A submachine gun that Nodoka carries.</p><p>It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers.</p>
| DescriptionJP = <p>ノドカが常に携帯しているサブマシンガン。</p><p>主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。</p>
| DescriptionJP = <p>ノドカが常に携帯しているサブマシンガン。</p><p>主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。</p>
| Rank2 = Passive Skill changes to <b>Spring Water's Cure +</b>
| Rank2 = Passive Skill changes to <b>Spring Water Cure +</b>
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS
| StatBonusAtk = 71
| StatBonusAtk = 71
Line 451: Line 780:
}}
}}
{{SkillTable
{{SkillTable
| SkillName = Spring Water's Cure +
| SkillName = Spring Water Cure +
| SkillNameJP = 湯治の効能+
| SkillNameJP = 湯治の効能+
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
Line 468: Line 797:
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1989}}. Further increase Healing by {{SkillValue|26.6%}}.
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1989}}. Further increase Healing by {{SkillValue|26.6%}}.
}}
}}

=Voiceover=
=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
See [[{{PAGENAME}}/audio]]


=Cafe=
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
{{#dpl:
| category = Furniture
| category = Furniture
Line 481: Line 815:
===Gifts===
===Gifts===
{{CharacterGifts}}
{{CharacterGifts}}
{{Spec Ops No. 227}}
{{CharacterNavbox}}
{{Kivotos|Red Winter}}
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 14:28, 31 March 2024

Nodoka (Hot Spring)
⭐⭐⭐
Nodoka (Hot Spring)
Hot Spring
Original
SchoolRole

Red Winter

Red Winter

Healer

Healer/Back
Damage TypeExplosive
Armor TypeSpecial
Combat ClassSpecial
Affinity
Urban Outdoor Indoor
B D S
Doesn't use coverSMG
SMG
SMG
Shoes Hairpin Necklace
Profile
Full NameAmami Nodoka
(天見 ノドカ)
Age16
BirthdayFebruary 20
Height147cm
HobbiesAstronomy
Designer9ml
Illustrator9ml
VoiceSatou Satomi
Release Date2021/12/15

This character has multiple versions


Nodoka
1

Background[edit]

Nodoka is a student of Red Winter Federal Academy that was suspended from school and confined to Class No. 227 in the old school building, but somehow became the proprietress of "No. 227 Hot Spring Resort".

Newfound hot spring at the old school building has brought in unexpected wealth, however, her troubles seem to have only just begun as other students start to frequent the place, or interfere with business for various reasons.

レッドウィンター連邦学園所属、停学処分を受けて旧校舎227号特別クラスで謹慎中だったのだが、ひょんなことから「227号温泉郷」の女将となった生徒。

突如として旧校舎に湧いた温泉、それによって彼女は一気にお金持ちになることに。しかしその温泉にはレッドウィンターを始めとして個性的な生徒たちが次々と訪れ、あるいは様々な理由で営業妨害をしてくるために、相変わらず彼女の気苦労は絶えない様子。

How to Obtain[edit]

  • Regular Gacha pool
  • JP banners:
    • Nodoka (Hot Spring) rate-up banner (12/15/2021 - 12/29/2021)
    • Nodoka (Hot Spring) rate-up banner (11/30/2022 - 12/07/2022)
    • Nodoka (Hot Spring) rate-up banner (10/11/2023 - 10/18/2023)
  • GL banners:
    • Nodoka (Hot Spring) rate-up banner (07/26/2022 - 08/09/2022)
    • Nodoka (Hot Spring) rate-up banner (05/30/2023 - 06/06/2023)
    • Nodoka (Hot Spring) rate-up banner (04/16/2024 - 04/23/2024)

Character Details[edit]

Stats
Attack 160/1607 Defense 22/137 HP 2289/17112 Healing 2617/7853
Accuracy 108 Evasion 1099 Critical Rate 216 Critical Damage 200%
Stability 1472 Firing Range 1000 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 15/3
Affection rank bonusTotal bonus at affection rank 50:
2: Healing+8Momotalk, 20 pyroxene reward
3: Healing+8Momotalk, 40 pyroxene reward
4: Healing+8
5: Healing+8Momotalk, 60 pyroxene reward
6: Healing+12Memorial lobby unlocks at this rank, 80 pyroxene reward
7: Healing+12
8: Healing+12
9: Healing+12
10: Healing+12
11: Healing+16 HP+43
12: Healing+16 HP+43
13: Healing+16 HP+43
14: Healing+16 HP+43
15: Healing+16 HP+43
16: Healing+20 HP+51
17: Healing+20 HP+51
18: Healing+20 HP+51
19: Healing+20 HP+51
20: Healing+20 HP+51
21: Healing+5 HP+9
22: Healing+5 HP+9
23: Healing+5 HP+9
24: Healing+5 HP+9
25: Healing+5 HP+9
26: Healing+5 HP+9
27: Healing+5 HP+9
28: Healing+5 HP+9
29: Healing+5 HP+9
30: Healing+5 HP+9
31: Healing+8 HP+13
32: Healing+8 HP+13
33: Healing+8 HP+13
34: Healing+8 HP+13
35: Healing+8 HP+13
36: Healing+8 HP+13
37: Healing+8 HP+13
38: Healing+8 HP+13
39: Healing+8 HP+13
40: Healing+8 HP+13
41: Healing+13 HP+22
42: Healing+13 HP+22
43: Healing+13 HP+22
44: Healing+13 HP+22
45: Healing+13 HP+22
46: Healing+13 HP+22
47: Healing+13 HP+22
48: Healing+13 HP+22
49: Healing+13 HP+22
50: Healing+13 HP+22
Memorial Lobby icon
Track 99MitsukiyoNesno wons
Nodoka
Affection rank bonusTotal bonus at affection rank 50:
2: Attack+2Momotalk, 20 pyroxene reward
3: Attack+2Momotalk, 40 pyroxene reward
4: Attack+2
5: Attack+2Momotalk, 60 pyroxene reward
6: Attack+2Memorial lobby unlocks at this rank, 80 pyroxene reward
7: Attack+2
8: Attack+2Momotalk, 100 pyroxene reward
9: Attack+2
10: Attack+2
11: Attack+3 HP+43
12: Attack+3 HP+43
13: Attack+3 HP+43
14: Attack+3 HP+43
15: Attack+3 HP+43
16: Attack+4 HP+51
17: Attack+4 HP+51
18: Attack+4 HP+51
19: Attack+4 HP+51
20: Attack+4 HP+51
21: Attack+1 HP+9
22: Attack+1 HP+9
23: Attack+1 HP+9
24: Attack+1 HP+9
25: Attack+1 HP+9
26: Attack+1 HP+9
27: Attack+1 HP+9
28: Attack+1 HP+9
29: Attack+1 HP+9
30: Attack+1 HP+9
31: Attack+2 HP+13
32: Attack+2 HP+13
33: Attack+2 HP+13
34: Attack+2 HP+13
35: Attack+2 HP+13
36: Attack+2 HP+13
37: Attack+2 HP+13
38: Attack+2 HP+13
39: Attack+2 HP+13
40: Attack+2 HP+13
41: Attack+3 HP+22
42: Attack+3 HP+22
43: Attack+3 HP+22
44: Attack+3 HP+22
45: Attack+3 HP+22
46: Attack+3 HP+22
47: Attack+3 HP+22
48: Attack+3 HP+22
49: Attack+3 HP+22
50: Attack+3 HP+22
Memorial Lobby icon
Track 12KARUTShooting Stars
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10Nimrud Lens Piece2Applied Marksmanship Workbook100kCredits
+0.2%10Nimrud Lens Piece2Applied Fitness Workbook100kCredits
+0.2%10Nimrud Lens Piece2Applied First Aid Workbook100kCredits
2
+0.4%10Nimrud Lens Piece2Applied Marksmanship Workbook100kCredits
+0.4%10Nimrud Lens Piece2Applied Fitness Workbook100kCredits
+0.4%10Nimrud Lens Piece2Applied First Aid Workbook100kCredits
3
+0.6%10Nimrud Lens Piece2Applied Marksmanship Workbook100kCredits
+0.6%10Nimrud Lens Piece2Applied Fitness Workbook100kCredits
+0.6%10Nimrud Lens Piece2Applied First Aid Workbook100kCredits
4
+0.8%10Nimrud Lens Piece2Applied Marksmanship Workbook100kCredits
+0.8%10Nimrud Lens Piece2Applied Fitness Workbook100kCredits
+0.8%10Nimrud Lens Piece2Applied First Aid Workbook100kCredits
5
+1%10Nimrud Lens Piece2Applied Marksmanship Workbook100kCredits
+1%10Nimrud Lens Piece2Applied Fitness Workbook100kCredits
+1%10Nimrud Lens Piece2Applied First Aid Workbook100kCredits
6
+1.2%15Nimrud Lens Piece2Applied Marksmanship Workbook100kCredits
+1.2%15Nimrud Lens Piece2Applied Fitness Workbook100kCredits
+1.2%15Nimrud Lens Piece2Applied First Aid Workbook100kCredits
7
+1.4%15Nimrud Lens Piece2Applied Marksmanship Workbook100kCredits
+1.4%15Nimrud Lens Piece2Applied Fitness Workbook100kCredits
+1.4%15Nimrud Lens Piece2Applied First Aid Workbook100kCredits
8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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+3.4%6Broken Nimrud Lens4Applied First Aid Workbook200kCredits
18
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+3.6%6Broken Nimrud Lens4Applied First Aid Workbook200kCredits
19
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20
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+4%6Broken Nimrud Lens4Applied First Aid Workbook200kCredits
21
+4.2%8Broken Nimrud Lens4Applied Marksmanship Workbook200kCredits
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+4.2%8Broken Nimrud Lens4Applied First Aid Workbook200kCredits
22
+4.4%8Broken Nimrud Lens4Applied Marksmanship Workbook200kCredits
+4.4%8Broken Nimrud Lens4Applied Fitness Workbook200kCredits
+4.4%8Broken Nimrud Lens4Applied First Aid Workbook200kCredits
23
+4.6%8Broken Nimrud Lens4Applied Marksmanship Workbook200kCredits
+4.6%8Broken Nimrud Lens4Applied Fitness Workbook200kCredits
+4.6%8Broken Nimrud Lens4Applied First Aid Workbook200kCredits
24
+4.8%8Broken Nimrud Lens4Applied Marksmanship Workbook200kCredits
+4.8%8Broken Nimrud Lens4Applied Fitness Workbook200kCredits
+4.8%8Broken Nimrud Lens4Applied First Aid Workbook200kCredits
25
+5%8Broken Nimrud Lens4Applied Marksmanship Workbook200kCredits
+5%8Broken Nimrud Lens4Applied Fitness Workbook200kCredits
+5%8Broken Nimrud Lens4Applied First Aid Workbook200kCredits

Skills[edit]

EX Skill
Cost 4


227号温泉郷、営業開始です!No. 227 Hot Spring Resort, Open for Business!
Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

Lv. Cost Description
1 4

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

2

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

12Beginner Tactical Training Blu-ray (Red Winter) 19Nimrud Lens Piece 80kCredits

3

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

12Normal Tactical Training Blu-ray (Red Winter) 18Beginner Tactical Training Blu-ray (Red Winter) 16Broken Nimrud Lens 33Phaistos Disc Piece 500kCredits

4

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

12Advanced Tactical Training Blu-ray (Red Winter) 18Normal Tactical Training Blu-ray (Red Winter) 12Damaged Nimrud Lens 27Broken Phaistos Disc 3MCredits

5

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

8Superior Tactical Training Blu-ray (Red Winter) 18Advanced Tactical Training Blu-ray (Red Winter) 9Intact Nimrud Lens 23Damaged Phaistos Disc 10MCredits

Normal Skill


お料理をお持ちしました!I brought snacks!
Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 20.3~38.6% of Healing
Corn Stick: 24.8~47.1% of Healing
Milk: 29.3~55.7% of Healing

Lv. Description
1

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 20.3% of Healing
Corn Stick: 24.8% of Healing
Milk: 29.3% of Healing

2

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 23.3% of Healing
Corn Stick: 28.5% of Healing
Milk: 33.7% of Healing

3

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 29.4% of Healing
Corn Stick: 36% of Healing
Milk: 42.5% of Healing

4

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 32.5% of Healing
Corn Stick: 39.7% of Healing
Milk: 46.9% of Healing

5

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 38.6% of Healing
Corn Stick: 47.1% of Healing
Milk: 55.7% of Healing

6

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 41.6% of Healing
Corn Stick: 50.8% of Healing
Milk: 60.1% of Healing

7

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 47.7% of Healing
Corn Stick: 58.3% of Healing
Milk: 68.9% of Healing

8

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 50.7% of Healing
Corn Stick: 62% of Healing
Milk: 73.3% of Healing

9

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 56.8% of Healing
Corn Stick: 69.5% of Healing
Milk: 82.1% of Healing

10

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 59.9% of Healing
Corn Stick: 73.2% of Healing
Milk: 86.5% of Healing

Normal Skill


女将のおもてなしHostess' Hospitality
Every 25 seconds, increase incoming healing of the ally with the lowest HP by 16.6~31.6% for 20 seconds.

Lv. Description
1

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 16.6% for 20 seconds.

2

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 17.5% for 20 seconds.

5Beginner Tech Notes (Red Winter) 5000Credits

3

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 18.3% for 20 seconds.

8Beginner Tech Notes (Red Winter) 7500Credits

4

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 21.6% for 20 seconds.

5Normal Tech Notes (Red Winter) 12Beginner Tech Notes (Red Winter) 6Nimrud Lens Piece 60kCredits

5

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 22.5% for 20 seconds.

8Normal Tech Notes (Red Winter) 6Broken Nimrud Lens 15Phaistos Disc Piece 90kCredits

6

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 23.3% for 20 seconds.

5Advanced Tech Notes (Red Winter) 12Normal Tech Notes (Red Winter) 11Broken Nimrud Lens 19Phaistos Disc Piece 300kCredits

7

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 26.6% for 20 seconds.

8Advanced Tech Notes (Red Winter) 6Damaged Nimrud Lens 19Broken Phaistos Disc 450kCredits

8

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 27.5% for 20 seconds.

8Superior Tech Notes (Red Winter) 12Advanced Tech Notes (Red Winter) 7Intact Nimrud Lens 11Damaged Phaistos Disc 1.5MCredits

9

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 28.3% for 20 seconds.

12Superior Tech Notes (Red Winter) 9Intact Nimrud Lens 14Damaged Phaistos Disc 2.4MCredits

10

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 31.6% for 20 seconds.

1Secret Tech Notes 4MCredits

Passive Skill


湯治の効能Spring Water Cure
Increase Healing by 14~26.6%.

Lv. Description
1

Increase Healing by 14%.

2

Increase Healing by 14.7%.

5Beginner Tech Notes (Red Winter) 5000Credits

3

Increase Healing by 15.4%.

8Beginner Tech Notes (Red Winter) 7500Credits

4

Increase Healing by 18.2%.

5Normal Tech Notes (Red Winter) 12Beginner Tech Notes (Red Winter) 6Nimrud Lens Piece 60kCredits

5

Increase Healing by 18.9%.

8Normal Tech Notes (Red Winter) 6Broken Nimrud Lens 15Phaistos Disc Piece 90kCredits

6

Increase Healing by 19.6%.

5Advanced Tech Notes (Red Winter) 12Normal Tech Notes (Red Winter) 11Broken Nimrud Lens 19Phaistos Disc Piece 300kCredits

7

Increase Healing by 22.4%.

8Advanced Tech Notes (Red Winter) 6Damaged Nimrud Lens 19Broken Phaistos Disc 450kCredits

8

Increase Healing by 23.1%.

8Superior Tech Notes (Red Winter) 12Advanced Tech Notes (Red Winter) 7Intact Nimrud Lens 11Damaged Phaistos Disc 1.5MCredits

9

Increase Healing by 23.8%.

12Superior Tech Notes (Red Winter) 9Intact Nimrud Lens 14Damaged Phaistos Disc 2.4MCredits

10

Increase Healing by 26.6%.

1Secret Tech Notes 4MCredits

Sub Skill


温泉地の空気感Hot Springs Warmth
Increase Attack of all allies by 9.1~17.3%.

Lv. Description
1

Increase Attack of all allies by 9.1%.

2

Increase Attack of all allies by 9.5%.

5Beginner Tech Notes (Red Winter) 5000Credits

3

Increase Attack of all allies by 10%.

8Beginner Tech Notes (Red Winter) 7500Credits

4

Increase Attack of all allies by 11.8%.

5Normal Tech Notes (Red Winter) 12Beginner Tech Notes (Red Winter) 6Nimrud Lens Piece 60kCredits

5

Increase Attack of all allies by 12.3%.

8Normal Tech Notes (Red Winter) 6Broken Nimrud Lens 15Phaistos Disc Piece 90kCredits

6

Increase Attack of all allies by 12.7%.

5Advanced Tech Notes (Red Winter) 12Normal Tech Notes (Red Winter) 11Broken Nimrud Lens 19Phaistos Disc Piece 300kCredits

7

Increase Attack of all allies by 14.5%.

8Advanced Tech Notes (Red Winter) 6Damaged Nimrud Lens 19Broken Phaistos Disc 450kCredits

8

Increase Attack of all allies by 15%.

8Superior Tech Notes (Red Winter) 12Advanced Tech Notes (Red Winter) 7Intact Nimrud Lens 11Damaged Phaistos Disc 1.5MCredits

9

Increase Attack of all allies by 15.5%.

12Superior Tech Notes (Red Winter) 9Intact Nimrud Lens 14Damaged Phaistos Disc 2.4MCredits

10

Increase Attack of all allies by 17.3%.

1Secret Tech Notes 4MCredits

Unique weapon[edit]

Sagittarius Nightサジタリウスナイト

A submachine gun that Nodoka carries.

It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers.

ノドカが常に携帯しているサブマシンガン。

主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。

Rank
Passive Skill changes to Spring Water Cure +
Indoor Indoor area affinity SS SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 71 257 321 385 449 513
HP 498 1811 2264 2716 3169 3622
Healing 308 1119 1398 1678 1958 2237
Weapon Passive Skill


湯治の効能+Spring Water Cure +
Increase Healing by 1047~1989. Further increase Healing by 14~26.6%.

Lv. Description
1

Increase Healing by 1047. Further increase Healing by 14%.

2

Increase Healing by 1100. Further increase Healing by 14.7%.

3

Increase Healing by 1152. Further increase Healing by 15.4%.

4

Increase Healing by 1361. Further increase Healing by 18.2%.

5

Increase Healing by 1414. Further increase Healing by 18.9%.

6

Increase Healing by 1466. Further increase Healing by 19.6%.

7

Increase Healing by 1675. Further increase Healing by 22.4%.

8

Increase Healing by 1728. Further increase Healing by 23.1%.

9

Increase Healing by 1780. Further increase Healing by 23.8%.

10

Increase Healing by 1989. Further increase Healing by 26.6%.

Resources[edit]

Story

See Nodoka (Hot Spring)/MomoTalk

Images

See Nodoka (Hot Spring)/gallery

Voiceover[edit]

See Nodoka (Hot Spring)/audio

Cafe[edit]

Cafe interaction[edit]

Table With Matcha Set
Table With Matcha Set
Nodoka (Hot Spring) has a unique interaction with Table With Matcha Set in the cafe.

Gifts[edit]

Her favorite gift is Luxury Buffet TicketLuxury Buffet Ticket

Nodoka (Hot Spring) also likes Astronomical TelescopeAstronomical Telescope Large Whole CakeLarge Whole Cake Luxury Cookie SetLuxury Cookie Set MX-Ration C-Type Dessert FlavorMX-Ration C-Type Dessert Flavor Matcha RamuneMatcha Ramune Mille-Feuille Traditional ParfaitMille-Feuille Traditional Parfait Movie TicketMovie Ticket Music Concert TicketMusic Concert Ticket