Nodoka (Hot Spring): Difference between revisions
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{{Character |
{{Character |
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| Id |
| Id = 20010 |
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| DevName = CH0165 |
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| Name = Nodoka (Hot Spring) |
| Name = Nodoka (Hot Spring) |
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| |
| Portrait = Portrait_Nodoka_(Hot_Spring) |
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| Variant0 = Hot Spring |
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| Image0 = Nodoka_(Hot_Spring)_diorama_00.png |
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| Variant1 = Original |
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| Image1 = Nodoka_00.png |
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| JPName = 天見 ノドカ |
| JPName = 天見 ノドカ |
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| JPReading = Amami Nodoka |
| JPReading = Amami Nodoka |
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| School = Red Winter |
| School = Red Winter |
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| Club = Class No. 227 |
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| Age = 16 |
| Age = 16 |
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| Birthday = February 20 |
| Birthday = February 20 |
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| Height = 147cm |
| Height = 147cm |
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| Hobbies = Astronomy |
| Hobbies = Astronomy |
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| Designer = 9ml |
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| Illust = 9ml |
| Illust = 9ml |
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| Voice = |
| Voice = Satou Satomi |
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| WeaponType = SMG |
| WeaponType = SMG |
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| UsesCover = No |
| UsesCover = No |
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Line 26: | Line 33: | ||
| EquipmentSlot2 = Hairpin |
| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Necklace |
| EquipmentSlot3 = Necklace |
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| CharacterPool = regular |
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| ReleaseDate= 2021/12/15 |
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| ReleaseDate = 2021/12/15 |
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}} |
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}}{{CharacterVariants|Nodoka}}__TOC__ |
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=Background= |
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=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>Nodoka is a student of Red Winter Federal Academy that was suspended from school and confined to Class No. 227 in the old school building, but somehow became the proprietress of "No. 227 Hot Spring Resort".</p><p>Newfound hot spring at the old school building has brought in unexpected wealth, however, her troubles seem to have only just begun as other students start to frequent the place, or interfere with business for various reasons.</p> |
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| ENText = |
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| JPText = レッドウィンター連邦学園所属、停学処分を受けて旧校舎227号特別クラスで謹慎中だったのだが、ひょんなことから「227号温泉郷」の女将となった生徒。< |
| JPText = <p>レッドウィンター連邦学園所属、停学処分を受けて旧校舎227号特別クラスで謹慎中だったのだが、ひょんなことから「227号温泉郷」の女将となった生徒。</p><p>突如として旧校舎に湧いた温泉、それによって彼女は一気にお金持ちになることに。しかしその温泉にはレッドウィンターを始めとして個性的な生徒たちが次々と訪れ、あるいは様々な理由で営業妨害をしてくるために、相変わらず彼女の気苦労は絶えない様子。</p> |
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}} |
}} |
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=How to Obtain= |
=How to Obtain= |
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*Regular Gacha pool |
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* Nodoka (Hot Spring) rate-up banner (2021/12/15 - ??) |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
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* Regular Gacha pool |
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=Character Details= |
=Character Details= |
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Line 58: | Line 65: | ||
| minCCStr = 100 |
| minCCStr = 100 |
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| minCCRes = 100 |
| minCCRes = 100 |
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| MoveSpeed = 200 |
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| AmmoCount = 15 |
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| AmmoCost = 3 |
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| RegenCost = 700 |
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| dataSource = raw |
| dataSource = raw |
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}} |
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{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 6 |
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| MemoryLobbyImage = Lobbyillust_Nodoka_(Hot_Spring) |
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| MemoryLobbyBGMId = 99 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| AffectionLevel2 = Healing+8 |
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| AffectionLevel3 = Healing+8 |
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| AffectionLevel4 = Healing+8 |
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| AffectionLevel5 = Healing+8 |
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| AffectionLevel6 = Healing+12 |
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| AffectionLevel7 = Healing+12 |
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| AffectionLevel8 = Healing+12 |
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| AffectionLevel9 = Healing+12 |
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| AffectionLevel10 = Healing+12 |
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| AffectionLevel11 = Healing+16 HP+43 |
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| AffectionLevel12 = Healing+16 HP+43 |
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| AffectionLevel13 = Healing+16 HP+43 |
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| AffectionLevel14 = Healing+16 HP+43 |
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| AffectionLevel15 = Healing+16 HP+43 |
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| AffectionLevel16 = Healing+20 HP+51 |
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| AffectionLevel17 = Healing+20 HP+51 |
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| AffectionLevel18 = Healing+20 HP+51 |
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| AffectionLevel19 = Healing+20 HP+51 |
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| AffectionLevel20 = Healing+20 HP+51 |
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| AffectionLevel21 = Healing+5 HP+9 |
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| AffectionLevel22 = Healing+5 HP+9 |
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| AffectionLevel23 = Healing+5 HP+9 |
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| AffectionLevel24 = Healing+5 HP+9 |
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| AffectionLevel25 = Healing+5 HP+9 |
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| AffectionLevel26 = Healing+5 HP+9 |
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| AffectionLevel27 = Healing+5 HP+9 |
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| AffectionLevel28 = Healing+5 HP+9 |
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| AffectionLevel29 = Healing+5 HP+9 |
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| AffectionLevel30 = Healing+5 HP+9 |
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| AffectionLevel31 = Healing+8 HP+13 |
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| AffectionLevel32 = Healing+8 HP+13 |
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| AffectionLevel33 = Healing+8 HP+13 |
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| AffectionLevel34 = Healing+8 HP+13 |
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| AffectionLevel35 = Healing+8 HP+13 |
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| AffectionLevel36 = Healing+8 HP+13 |
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| AffectionLevel37 = Healing+8 HP+13 |
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| AffectionLevel38 = Healing+8 HP+13 |
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| AffectionLevel39 = Healing+8 HP+13 |
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| AffectionLevel40 = Healing+8 HP+13 |
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| AffectionLevel41 = Healing+13 HP+22 |
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| AffectionLevel42 = Healing+13 HP+22 |
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| AffectionLevel43 = Healing+13 HP+22 |
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| AffectionLevel44 = Healing+13 HP+22 |
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| AffectionLevel45 = Healing+13 HP+22 |
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| AffectionLevel46 = Healing+13 HP+22 |
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| AffectionLevel47 = Healing+13 HP+22 |
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| AffectionLevel48 = Healing+13 HP+22 |
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| AffectionLevel49 = Healing+13 HP+22 |
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| AffectionLevel50 = Healing+13 HP+22 |
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}}{{#dpl: |
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| namespace = |
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| category = Characters |
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| titleregexp = ^Nodoka(?: \(.+\))*$ |
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| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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}} |
}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Nimrud Lens Piece | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Nimrud Lens Piece | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Nimrud Lens Piece | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Nimrud Lens Piece | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Nimrud Lens Piece | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Nimrud Lens Piece | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Nimrud Lens Piece | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Nimrud Lens Piece | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Nimrud Lens Piece | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Nimrud Lens Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Nimrud Lens Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Nimrud Lens Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Nimrud Lens Piece | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Nimrud Lens Piece | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Nimrud Lens Piece | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Nimrud Lens Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Nimrud Lens Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Nimrud Lens Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Nimrud Lens Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Nimrud Lens Piece | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Nimrud Lens Piece | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Nimrud Lens Piece | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Nimrud Lens Piece | HpUpgradeLv8_1_Amount = 15 |
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| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
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| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Nimrud Lens Piece | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Nimrud Lens Piece | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
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| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Nimrud Lens Piece | HpUpgradeLv9_1_Amount = 15 |
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| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
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| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Nimrud Lens Piece | HealingUpgradeLv9_1_Amount = 15 |
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| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
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| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
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| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Nimrud Lens Piece | AttackUpgradeLv10_1_Amount = 15 |
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| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
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| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
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| HpLv10 = 200 |
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| HpUpgradeLv10_1_Name = Nimrud Lens Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
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| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Nimrud Lens Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
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| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
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| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Nimrud Lens Piece | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
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| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
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| HpLv11 = 220 |
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| HpUpgradeLv11_1_Name = Nimrud Lens Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
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| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
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| HealingLv11 = 220 |
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| HealingUpgradeLv11_1_Name = Nimrud Lens Piece | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
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| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Nimrud Lens Piece | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Nimrud Lens Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Nimrud Lens Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Nimrud Lens Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Nimrud Lens Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Nimrud Lens Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Nimrud Lens Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Nimrud Lens Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Nimrud Lens Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Nimrud Lens Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Nimrud Lens Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Nimrud Lens Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Nimrud Lens | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Nimrud Lens | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Nimrud Lens | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Nimrud Lens | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Nimrud Lens | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Nimrud Lens | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Nimrud Lens | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Nimrud Lens | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Nimrud Lens | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Nimrud Lens | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Nimrud Lens | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Nimrud Lens | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Nimrud Lens | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Nimrud Lens | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Nimrud Lens | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Nimrud Lens | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Nimrud Lens | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Nimrud Lens | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Nimrud Lens | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Nimrud Lens | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Nimrud Lens | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Nimrud Lens | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Nimrud Lens | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Nimrud Lens | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Nimrud Lens | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Nimrud Lens | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Nimrud Lens | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Nimrud Lens | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Nimrud Lens | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Nimrud Lens | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
===Skills=== |
||
{{skill types | AOE healing | healing buff | passive attack buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = No. 227 Hot Spring Resort, Open for Business! |
| SkillName = No. 227 Hot Spring Resort, Open for Business! |
||
Line 68: | Line 450: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillBaseCost = 4 |
| SkillBaseCost = 4 |
||
| SkillDescriptionGeneral = Nodoka (Hot Spring) enters the battlefield |
| SkillDescriptionGeneral = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
||
| SkillDescriptionLv1 = Nodoka (Hot Spring) enters the battlefield |
| SkillDescriptionLv1 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Red Winter) |
|||
| SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing |
|||
| SkillUpgradeLv2_2_Name = Nimrud Lens Piece |
|||
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing |
|||
| SkillUpgradeLv2_2_Amount = 19 |
|||
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing |
|||
| |
| SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Red Winter) |
|||
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Red Winter) |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
| SkillUpgradeLv3_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv3_3_Amount = 16 |
|||
| SkillUpgradeLv3_4_Name = Phaistos Disc Piece |
|||
| SkillUpgradeLv3_4_Amount = 33 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
|||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Red Winter) |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Red Winter) |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
| SkillUpgradeLv4_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv4_3_Amount = 12 |
|||
| SkillUpgradeLv4_4_Name = Broken Phaistos Disc |
|||
| SkillUpgradeLv4_4_Amount = 27 |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
|||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Red Winter) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Red Winter) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv5_3_Amount = 9 |
|||
| SkillUpgradeLv5_4_Name = Damaged Phaistos Disc |
|||
| SkillUpgradeLv5_4_Amount = 23 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
|||
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
|||
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
|||
| SkillDescriptionLv8 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
|||
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
|||
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}}) |
|||
}} |
|||
<div class="skill-additional"> |
|||
{{SkillTable |
|||
| SkillName = I brought snacks! |
|||
| SkillNameJP = お料理をお持ちしました! |
|||
| SkillIconType = COMMON_SKILLICON_HEAL |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Normal |
|||
| SkillDescriptionGeneral = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|20.3~38.6%}} of Healing<br>Corn Stick: {{SkillValue|24.8~47.1%}} of Healing<br>Milk: {{SkillValue|29.3~55.7%}} of Healing |
|||
| SkillDescriptionLv1 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|20.3%}} of Healing<br>Corn Stick: {{SkillValue|24.8%}} of Healing<br>Milk: {{SkillValue|29.3%}} of Healing |
|||
| SkillDescriptionLv2 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing |
|||
| SkillDescriptionLv3 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing |
|||
| SkillDescriptionLv4 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing |
|||
| SkillDescriptionLv5 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing |
|||
| SkillDescriptionLv6 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing |
|||
| SkillDescriptionLv7 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing |
|||
| SkillDescriptionLv8 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|50.7%}} of Healing<br>Corn Stick: {{SkillValue|62%}} of Healing<br>Milk: {{SkillValue|73.3%}} of Healing |
|||
| SkillDescriptionLv9 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing |
|||
| SkillDescriptionLv10 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing |
|||
}} |
}} |
||
</div> |
|||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = Hostess' Hospitality |
||
| SkillNameJP = 女将のおもてなし |
| SkillNameJP = 女将のおもてなし |
||
| SkillIconType = COMMON_SKILLICON_STATBUFF |
| SkillIconType = COMMON_SKILLICON_STATBUFF |
||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, increase |
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|16.6~31.6%}} for 20 seconds. |
||
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, increase |
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|16.6%}} for 20 seconds. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|17.5%}}. |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|18.3%}}. |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|21.6%}}. |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|22.5%}}. |
|||
| |
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|17.5%}} for 20 seconds. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|26.6%}}. |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|27.5%}}. |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|28.3%}}. |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|31.6%}}. |
|||
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|18.3%}} for 20 seconds. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|21.6%}} for 20 seconds. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 6 |
|||
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece |
|||
| SkillUpgradeLv5_3_Amount = 15 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|22.5%}} for 20 seconds. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|23.3%}} for 20 seconds. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 6 |
|||
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc |
|||
| SkillUpgradeLv7_3_Amount = 19 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|26.6%}} for 20 seconds. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 7 |
|||
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc |
|||
| SkillUpgradeLv8_4_Amount = 11 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|27.5%}} for 20 seconds. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|28.3%}} for 20 seconds. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|31.6%}} for 20 seconds. |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = Spring Water |
| SkillName = Spring Water Cure |
||
| SkillNameJP = 湯治の効能 |
| SkillNameJP = 湯治の効能 |
||
| SkillIconType = COMMON_SKILLICON_STATBUFF |
| SkillIconType = COMMON_SKILLICON_STATBUFF |
||
Line 106: | Line 608: | ||
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|14~26.6%}}. |
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|14%}}. |
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|14%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|14.7%}}. |
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|14.7%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|15.4%}}. |
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|15.4%}}. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|18.2%}}. |
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|18.2%}}. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 6 |
|||
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece |
|||
| SkillUpgradeLv5_3_Amount = 15 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|18.9%}}. |
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|18.9%}}. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|19.6%}}. |
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|19.6%}}. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 6 |
|||
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc |
|||
| SkillUpgradeLv7_3_Amount = 19 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|22.4%}}. |
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|22.4%}}. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 7 |
|||
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc |
|||
| SkillUpgradeLv8_4_Amount = 11 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|23.1%}}. |
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|23.1%}}. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}. |
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = Hot |
| SkillName = Hot Springs Warmth |
||
| SkillNameJP = 温泉地の空気感 |
| SkillNameJP = 温泉地の空気感 |
||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
||
Line 124: | Line 690: | ||
| SkillDescriptionGeneral = Increase Attack of all allies by {{SkillValue|9.1~17.3%}}. |
| SkillDescriptionGeneral = Increase Attack of all allies by {{SkillValue|9.1~17.3%}}. |
||
| SkillDescriptionLv1 = Increase Attack of all allies by {{SkillValue|9.1%}}. |
| SkillDescriptionLv1 = Increase Attack of all allies by {{SkillValue|9.1%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Attack of all allies by {{SkillValue|9.5%}}. |
| SkillDescriptionLv2 = Increase Attack of all allies by {{SkillValue|9.5%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Attack of all allies by {{SkillValue|10%}}. |
| SkillDescriptionLv3 = Increase Attack of all allies by {{SkillValue|10%}}. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Attack of all allies by {{SkillValue|11.8%}}. |
| SkillDescriptionLv4 = Increase Attack of all allies by {{SkillValue|11.8%}}. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 6 |
|||
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece |
|||
| SkillUpgradeLv5_3_Amount = 15 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Attack of all allies by {{SkillValue|12.3%}}. |
| SkillDescriptionLv5 = Increase Attack of all allies by {{SkillValue|12.3%}}. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Attack of all allies by {{SkillValue|12.7%}}. |
| SkillDescriptionLv6 = Increase Attack of all allies by {{SkillValue|12.7%}}. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 6 |
|||
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc |
|||
| SkillUpgradeLv7_3_Amount = 19 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Attack of all allies by {{SkillValue|14.5%}}. |
| SkillDescriptionLv7 = Increase Attack of all allies by {{SkillValue|14.5%}}. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 7 |
|||
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc |
|||
| SkillUpgradeLv8_4_Amount = 11 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Attack of all allies by {{SkillValue|15%}}. |
| SkillDescriptionLv8 = Increase Attack of all allies by {{SkillValue|15%}}. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Attack of all allies by {{SkillValue|15.5%}}. |
| SkillDescriptionLv9 = Increase Attack of all allies by {{SkillValue|15.5%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Attack of all allies by {{SkillValue|17.3%}}. |
| SkillDescriptionLv10 = Increase Attack of all allies by {{SkillValue|17.3%}}. |
||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Nodoka_(Hot_Spring) |
||
| NameEN = Sagittarius Night |
| NameEN = Sagittarius Night |
||
| NameJP = サジタリウスナイト |
| NameJP = サジタリウスナイト |
||
| DescriptionEN = A submachine gun that Nodoka carries. |
| DescriptionEN = <p>A submachine gun that Nodoka carries.</p><p>It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers.</p> |
||
| DescriptionJP = ノドカが常に携帯しているサブマシンガン。< |
| DescriptionJP = <p>ノドカが常に携帯しているサブマシンガン。</p><p>主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。</p> |
||
| Rank2 = Passive Skill changes to |
| Rank2 = Passive Skill changes to <b>Spring Water Cure +</b> |
||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
||
| StatBonusAtk = 71 |
| StatBonusAtk = 71 |
||
Line 152: | Line 781: | ||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = Spring Water |
| SkillName = Spring Water Cure + |
||
| SkillNameJP = 湯治の効能+ |
| SkillNameJP = 湯治の効能+ |
||
| SkillIconType = COMMON_SKILLICON_STATBUFF |
| SkillIconType = COMMON_SKILLICON_STATBUFF |
||
Line 169: | Line 798: | ||
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1989}}. Further increase Healing by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1989}}. Further increase Healing by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
|||
=Cafe= |
|||
{{CharacterCafeImage}} |
|||
{{#dpl: |
|||
| category = Furniture |
|||
| linksto = {{PAGENAME}} |
|||
| format = ,,, |
|||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
|||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
|||
===Gifts=== |
|||
{{CharacterGifts}} |
|||
{{Spec Ops No. 227}} |
|||
{{Kivotos|Red Winter}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
{{CharacterNavbox}} |
Latest revision as of 15:34, 31 May 2024
Background[edit]
Nodoka is a student of Red Winter Federal Academy that was suspended from school and confined to Class No. 227 in the old school building, but somehow became the proprietress of "No. 227 Hot Spring Resort".
Newfound hot spring at the old school building has brought in unexpected wealth, however, her troubles seem to have only just begun as other students start to frequent the place, or interfere with business for various reasons.
レッドウィンター連邦学園所属、停学処分を受けて旧校舎227号特別クラスで謹慎中だったのだが、ひょんなことから「227号温泉郷」の女将となった生徒。
突如として旧校舎に湧いた温泉、それによって彼女は一気にお金持ちになることに。しかしその温泉にはレッドウィンターを始めとして個性的な生徒たちが次々と訪れ、あるいは様々な理由で営業妨害をしてくるために、相変わらず彼女の気苦労は絶えない様子。
How to Obtain[edit]
- Regular Gacha pool
- JP banners:
- Nodoka (Hot Spring) rate-up banner (12/15/2021 - 12/29/2021)
- Nodoka (Hot Spring) rate-up banner (11/30/2022 - 12/07/2022)
- Nodoka (Hot Spring) rate-up banner (10/11/2023 - 10/18/2023)
- GL banners:
- Nodoka (Hot Spring) rate-up banner (07/26/2022 - 08/09/2022)
- Nodoka (Hot Spring) rate-up banner (05/30/2023 - 06/06/2023)
- Nodoka (Hot Spring) rate-up banner (04/16/2024 - 04/23/2024)
Character Details[edit]
Attack | 160/1607 | Defense | 22/137 | HP | 2289/17112 | Healing | 2617/7853 |
---|---|---|---|---|---|---|---|
Accuracy | 108 | Evasion | 1099 | Critical Rate | 216 | Critical Damage | 200% |
Stability | 1472 | Firing Range | 1000 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 15/3 |
50: | Total bonus at affection rank
2: Healing+8
3: Healing+8
4: Healing+8
5: Healing+8
6: Healing+12
7: Healing+12
8: Healing+12
9: Healing+12
10: Healing+12
11: Healing+16 HP+43
12: Healing+16 HP+43
13: Healing+16 HP+43
14: Healing+16 HP+43
15: Healing+16 HP+43
16: Healing+20 HP+51
17: Healing+20 HP+51
18: Healing+20 HP+51
19: Healing+20 HP+51
20: Healing+20 HP+51
21: Healing+5 HP+9
22: Healing+5 HP+9
23: Healing+5 HP+9
24: Healing+5 HP+9
25: Healing+5 HP+9
26: Healing+5 HP+9
27: Healing+5 HP+9
28: Healing+5 HP+9
29: Healing+5 HP+9
30: Healing+5 HP+9
31: Healing+8 HP+13
32: Healing+8 HP+13
33: Healing+8 HP+13
34: Healing+8 HP+13
35: Healing+8 HP+13
36: Healing+8 HP+13
37: Healing+8 HP+13
38: Healing+8 HP+13
39: Healing+8 HP+13
40: Healing+8 HP+13
41: Healing+13 HP+22
42: Healing+13 HP+22
43: Healing+13 HP+22
44: Healing+13 HP+22
45: Healing+13 HP+22
46: Healing+13 HP+22
47: Healing+13 HP+22
48: Healing+13 HP+22
49: Healing+13 HP+22
50: Healing+13 HP+22
|
Track 99MitsukiyoNesno wons |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+2
7: Attack+2
8: Attack+2
9: Attack+2
10: Attack+2
11: Attack+3 HP+43
12: Attack+3 HP+43
13: Attack+3 HP+43
14: Attack+3 HP+43
15: Attack+3 HP+43
16: Attack+4 HP+51
17: Attack+4 HP+51
18: Attack+4 HP+51
19: Attack+4 HP+51
20: Attack+4 HP+51
21: Attack+1 HP+9
22: Attack+1 HP+9
23: Attack+1 HP+9
24: Attack+1 HP+9
25: Attack+1 HP+9
26: Attack+1 HP+9
27: Attack+1 HP+9
28: Attack+1 HP+9
29: Attack+1 HP+9
30: Attack+1 HP+9
31: Attack+2 HP+13
32: Attack+2 HP+13
33: Attack+2 HP+13
34: Attack+2 HP+13
35: Attack+2 HP+13
36: Attack+2 HP+13
37: Attack+2 HP+13
38: Attack+2 HP+13
39: Attack+2 HP+13
40: Attack+2 HP+13
41: Attack+3 HP+22
42: Attack+3 HP+22
43: Attack+3 HP+22
44: Attack+3 HP+22
45: Attack+3 HP+22
46: Attack+3 HP+22
47: Attack+3 HP+22
48: Attack+3 HP+22
49: Attack+3 HP+22
50: Attack+3 HP+22
|
Track 12KARUTShooting Stars |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with AOE healing skills, healing buff skills, and passive attack buff skills.
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds) |
2 | Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds) | |
3 | Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds) | |
4 | Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds) | |
5 | Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds) |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
2 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
3 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
4 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
5 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
6 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
7 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
8 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
9 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
10 | Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 16.6% for 20 seconds. |
2 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 17.5% for 20 seconds. |
3 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 18.3% for 20 seconds. |
4 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 21.6% for 20 seconds. |
5 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 22.5% for 20 seconds. |
6 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 23.3% for 20 seconds. |
7 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 26.6% for 20 seconds. |
8 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 27.5% for 20 seconds. |
9 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 28.3% for 20 seconds. |
10 | Every 25 seconds, increase incoming healing of the ally with the lowest HP by 31.6% for 20 seconds. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Healing by 14%. |
2 | Increase Healing by 14.7%. |
3 | Increase Healing by 15.4%. |
4 | Increase Healing by 18.2%. |
5 | Increase Healing by 18.9%. |
6 | Increase Healing by 19.6%. |
7 | Increase Healing by 22.4%. |
8 | Increase Healing by 23.1%. |
9 | Increase Healing by 23.8%. |
10 | Increase Healing by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack of all allies by 9.1%. |
2 | Increase Attack of all allies by 9.5%. |
3 | Increase Attack of all allies by 10%. |
4 | Increase Attack of all allies by 11.8%. |
5 | Increase Attack of all allies by 12.3%. |
6 | Increase Attack of all allies by 12.7%. |
7 | Increase Attack of all allies by 14.5%. |
8 | Increase Attack of all allies by 15%. |
9 | Increase Attack of all allies by 15.5%. |
10 | Increase Attack of all allies by 17.3%. |
Unique weapon[edit]
Sagittarius Nightサジタリウスナイト A submachine gun that Nodoka carries. It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers. ノドカが常に携帯しているサブマシンガン。 主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Spring Water Cure + | ||||||
Indoor area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 71 | 257 | 321 | 385 | 449 | 513 |
HP | 498 | 1811 | 2264 | 2716 | 3169 | 3622 |
Healing | 308 | 1119 | 1398 | 1678 | 1958 | 2237 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Healing by 1047. Further increase Healing by 14%. |
2 | Increase Healing by 1100. Further increase Healing by 14.7%. |
3 | Increase Healing by 1152. Further increase Healing by 15.4%. |
4 | Increase Healing by 1361. Further increase Healing by 18.2%. |
5 | Increase Healing by 1414. Further increase Healing by 18.9%. |
6 | Increase Healing by 1466. Further increase Healing by 19.6%. |
7 | Increase Healing by 1675. Further increase Healing by 22.4%. |
8 | Increase Healing by 1728. Further increase Healing by 23.1%. |
9 | Increase Healing by 1780. Further increase Healing by 23.8%. |
10 | Increase Healing by 1989. Further increase Healing by 26.6%. |
Resources[edit]
Story
See Nodoka (Hot Spring)/MomoTalk
Images
See Nodoka (Hot Spring)/gallery
Voiceover[edit]
Cafe[edit]
Cafe interaction[edit]
Nodoka (Hot Spring) has a unique interaction with Table With Matcha Set in the cafe.
Gifts[edit]
Her favorite gift is Luxury Buffet Ticket
Nodoka (Hot Spring) also likes Astronomical Telescope Large Whole Cake Luxury Cookie Set MX-Ration C-Type Dessert Flavor Matcha Ramune Mille-Feuille Traditional Parfait Movie Ticket Music Concert Ticket