Nodoka (Hot Spring): Difference between revisions
LeTrashman (talk | contribs) No edit summary |
No edit summary |
||
Line 41: | Line 41: | ||
=Character Details= |
=Character Details= |
||
{{CharacterStatTable |
{{CharacterStatTable |
||
| minAtk = |
| minAtk = 160 |
||
| maxAtk = |
| maxAtk = 1607 |
||
| minDef = |
| minDef = 22 |
||
| maxDef = |
| maxDef = 137 |
||
| minHP = |
| minHP = 2289 |
||
| maxHP = |
| maxHP = 17112 |
||
| minHealing = |
| minHealing = 2617 |
||
| maxHealing = |
| maxHealing = 7853 |
||
| minAcc = |
| minAcc = 108 |
||
| minEva = |
| minEva = 1099 |
||
| minCRate = |
| minCRate = 216 |
||
| minCDmg = |
| minCDmg = 200 |
||
| minStab = |
| minStab = 1472 |
||
| minRange = |
| minRange = 1000 |
||
| minCCStr = |
| minCCStr = 100 |
||
| minCCRes = |
| minCCRes = 100 |
||
| dataSource = raw |
|||
}} |
}} |
||
Line 65: | Line 66: | ||
| SkillIconType = COMMON_SKILLICON_HEAL |
| SkillIconType = COMMON_SKILLICON_HEAL |
||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillBaseCost = |
| SkillBaseCost = 4 |
||
| SkillDescriptionGeneral = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|20.3~38.6%}} of Healing<br>Corn Stick: {{SkillValue|24.8~47.1%}} of Healing<br>Milk: {{SkillValue|29.3~55.7%}} of Healing |
|||
| SkillDescriptionGeneral = |
|||
| SkillDescriptionLv1 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|20.3%}} of Healing<br>Corn Stick: {{SkillValue|24.8%}} of Healing<br>Milk: {{SkillValue|29.3%}} of Healing |
|||
| SkillDescriptionLv1 = |
|||
| SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing |
|||
| SkillDescriptionLv2 = |
|||
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing |
|||
| SkillDescriptionLv3 = |
|||
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing |
|||
| SkillDescriptionLv4 = |
|||
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing |
|||
| SkillDescriptionLv5 = |
|||
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing |
|||
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing |
|||
| SkillDescriptionLv8 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|50.7%}} of Healing<br>Corn Stick: {{SkillValue|62%}} of Healing<br>Milk: {{SkillValue|73.3%}} of Healing |
|||
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing |
|||
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 79: | Line 85: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Every {{SkillValue| |
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|16.6~31.6%}}. |
||
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|16.6%}}. |
|||
| SkillDescriptionLv1 = |
|||
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|17.5%}}. |
|||
| SkillDescriptionLv2 = |
|||
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|18.3%}}. |
|||
| SkillDescriptionLv3 = |
|||
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|21.6%}}. |
|||
| SkillDescriptionLv4 = |
|||
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|22.5%}}. |
|||
| SkillDescriptionLv5 = |
|||
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|23.3%}}. |
|||
| SkillDescriptionLv6 = |
|||
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|26.6%}}. |
|||
| SkillDescriptionLv7 = |
|||
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|27.5%}}. |
|||
| SkillDescriptionLv8 = |
|||
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|28.3%}}. |
|||
| SkillDescriptionLv9 = |
|||
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|31.6%}}. |
|||
| SkillDescriptionLv10 = |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 97: | Line 103: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Passive |
| SkillType = Passive |
||
| SkillDescriptionGeneral = Increase Healing by {{SkillValue| |
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = |
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|14%}}. |
||
| SkillDescriptionLv2 = |
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|14.7%}}. |
||
| SkillDescriptionLv3 = |
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|15.4%}}. |
||
| SkillDescriptionLv4 = |
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|18.2%}}. |
||
| SkillDescriptionLv5 = |
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|18.9%}}. |
||
| SkillDescriptionLv6 = |
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|19.6%}}. |
||
| SkillDescriptionLv7 = |
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|22.4%}}. |
||
| SkillDescriptionLv8 = |
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|23.1%}}. |
||
| SkillDescriptionLv9 = |
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}. |
||
| SkillDescriptionLv10 = |
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 115: | Line 121: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Sub |
| SkillType = Sub |
||
| SkillDescriptionGeneral = Increase Attack of all allies by {{SkillValue| |
| SkillDescriptionGeneral = Increase Attack of all allies by {{SkillValue|9.1~17.3%}}. |
||
| SkillDescriptionLv1 = |
| SkillDescriptionLv1 = Increase Attack of all allies by {{SkillValue|9.1%}}. |
||
| SkillDescriptionLv2 = |
| SkillDescriptionLv2 = Increase Attack of all allies by {{SkillValue|9.5%}}. |
||
| SkillDescriptionLv3 = |
| SkillDescriptionLv3 = Increase Attack of all allies by {{SkillValue|10%}}. |
||
| SkillDescriptionLv4 = |
| SkillDescriptionLv4 = Increase Attack of all allies by {{SkillValue|11.8%}}. |
||
| SkillDescriptionLv5 = |
| SkillDescriptionLv5 = Increase Attack of all allies by {{SkillValue|12.3%}}. |
||
| SkillDescriptionLv6 = |
| SkillDescriptionLv6 = Increase Attack of all allies by {{SkillValue|12.7%}}. |
||
| SkillDescriptionLv7 = |
| SkillDescriptionLv7 = Increase Attack of all allies by {{SkillValue|14.5%}}. |
||
| SkillDescriptionLv8 = |
| SkillDescriptionLv8 = Increase Attack of all allies by {{SkillValue|15%}}. |
||
| SkillDescriptionLv9 = |
| SkillDescriptionLv9 = Increase Attack of all allies by {{SkillValue|15.5%}}. |
||
| SkillDescriptionLv10 = |
| SkillDescriptionLv10 = Increase Attack of all allies by {{SkillValue|17.3%}}. |
||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
|||
TBC. |
|||
| CharacterId = CH0165 |
|||
| NameEN = Sagittarius Night |
|||
| NameJP = サジタリウスナイト |
|||
| DescriptionEN = A submachine gun that Nodoka carries. It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers. |
|||
| DescriptionJP = ノドカが常に携帯しているサブマシンガン。<br>主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。 |
|||
| Rank2 = Passive Skill changes to "Spring Water's Cure +" |
|||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
|||
| StatBonusAtk = 71 |
|||
| StatBonusAtk100 = 706 |
|||
| StatBonusHP = 498 |
|||
| StatBonusHP100 = 4981 |
|||
| StatBonusHealing = 308 |
|||
| StatBonusHealing100 = 3077 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Spring Water's Cure + |
|||
| SkillNameJP = 湯治の効能+ |
|||
| SkillIconType = COMMON_SKILLICON_STATBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|1047~1989}}. Further increase Healing by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|1047}}. Further increase Healing by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|1100}}. Further increase Healing by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|1152}}. Further increase Healing by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|1361}}. Further increase Healing by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|1414}}. Further increase Healing by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|1466}}. Further increase Healing by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|1675}}. Further increase Healing by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|1728}}. Further increase Healing by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|1780}}. Further increase Healing by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|1989}}. Further increase Healing by {{SkillValue|26.6%}}. |
|||
}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
{{CharacterNavbox}} |
{{CharacterNavbox}} |
Revision as of 06:06, 15 December 2021
Nodoka (Hot Spring) | |||||||
---|---|---|---|---|---|---|---|
School | Role | ||||||
Red Winter |
Healer/Back | ||||||
Damage Type | Explosive | ||||||
Armor Type | Special | ||||||
Combat Class | Special | ||||||
Affinity |
|
||||||
| |||||||
Profile | |||||||
Full Name | Amami Nodoka (天見 ノドカ) | ||||||
Age | 16 | ||||||
Birthday | February 20 | ||||||
Height | 147cm | ||||||
Hobbies | Astronomy | ||||||
Designer | |||||||
Illustrator | Hwansang | ||||||
Voice | Satomi Satou | ||||||
Release Date | 2021/12/15 |
Background
How to Obtain
- Nodoka (Hot Spring) rate-up banner (2021/12/15 - ??)
- Regular Gacha pool
Character Details
Attack | 160/1607 | Defense | 22/137 | HP | 2289/17112 | Healing | 2617/7853 |
---|---|---|---|---|---|---|---|
Accuracy | 108 | Evasion | 1099 | Critical Rate | 216 | Critical Damage | 200% |
Stability | 1472 | Firing Range | 1000 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | Cost Recovery | Ammo | / |
Skills
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Nodoka (Hot Spring) enters the battlefield. Every 3 seconds, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: 32 seconds) |
2 | Nodoka (Hot Spring) enters the battlefield. Every 3 seconds, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: 32 seconds) | |
3 | Nodoka (Hot Spring) enters the battlefield. Every 3 seconds, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: 32 seconds) | |
4 | Nodoka (Hot Spring) enters the battlefield. Every 3 seconds, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: 32 seconds) | |
5 | Nodoka (Hot Spring) enters the battlefield. Every 3 seconds, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: 32 seconds) |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 16.6%. |
2 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 17.5%. |
3 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 18.3%. |
4 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 21.6%. |
5 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 22.5%. |
6 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 23.3%. |
7 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 26.6%. |
8 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 27.5%. |
9 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 28.3%. |
10 | Every 25 seconds seconds, increase Cost Recovery of the ally with the lowest HP by 31.6%. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Healing by 14%. |
2 | Increase Healing by 14.7%. |
3 | Increase Healing by 15.4%. |
4 | Increase Healing by 18.2%. |
5 | Increase Healing by 18.9%. |
6 | Increase Healing by 19.6%. |
7 | Increase Healing by 22.4%. |
8 | Increase Healing by 23.1%. |
9 | Increase Healing by 23.8%. |
10 | Increase Healing by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack of all allies by 9.1%. |
2 | Increase Attack of all allies by 9.5%. |
3 | Increase Attack of all allies by 10%. |
4 | Increase Attack of all allies by 11.8%. |
5 | Increase Attack of all allies by 12.3%. |
6 | Increase Attack of all allies by 12.7%. |
7 | Increase Attack of all allies by 14.5%. |
8 | Increase Attack of all allies by 15%. |
9 | Increase Attack of all allies by 15.5%. |
10 | Increase Attack of all allies by 17.3%. |
Unique weapon
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 1047. Further increase Healing by 14%. |
2 | Increase Attack by 1100. Further increase Healing by 14.7%. |
3 | Increase Attack by 1152. Further increase Healing by 15.4%. |
4 | Increase Attack by 1361. Further increase Healing by 18.2%. |
5 | Increase Attack by 1414. Further increase Healing by 18.9%. |
6 | Increase Attack by 1466. Further increase Healing by 19.6%. |
7 | Increase Attack by 1675. Further increase Healing by 22.4%. |
8 | Increase Attack by 1728. Further increase Healing by 23.1%. |
9 | Increase Attack by 1780. Further increase Healing by 23.8%. |
10 | Increase Attack by 1989. Further increase Healing by 26.6%. |