Pina: Difference between revisions
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(→Skills) |
PetraMagna (talk | contribs) (update skill types) |
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{{Character |
{{Character |
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| |
| Id = 16004 |
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| DevName = Pina_default |
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| Image = Pina_full.png |
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| Name = Pina |
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| Portrait = Portrait_Pina |
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| Variant1 = Guide |
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| Image1 = Pina_(Guide)_00.png |
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| JPName = 朝比奈 フィーナ |
| JPName = 朝比奈 フィーナ |
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| JPReading = Asahina |
| JPReading = Asahina Pina |
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| School = Hyakkiyako |
| School = Hyakkiyako |
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| Club = Festival Organization Committee |
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| Age = 17 |
| Age = 17 |
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| Birthday = November 3 |
| Birthday = November 3 |
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| Height = 165cm |
| Height = 165cm |
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| Hobbies = Watching yakuza movies |
| Hobbies = Watching yakuza movies |
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| Designer = OSUK2 |
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| Illust = OSUK2 |
| Illust = OSUK2 |
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| Voice = Kido Ibuki |
| Voice = Kido Ibuki |
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| WeaponType = MG |
| WeaponType = MG |
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| CityTownAffinity = A |
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| OutdoorAffinity = B |
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| UsesCover = No |
| UsesCover = No |
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| Rarity = 1 |
| Rarity = 1 |
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Line 21: | Line 25: | ||
| Position = Back |
| Position = Back |
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| Role = Attacker |
| Role = Attacker |
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| CityTownAffinity = A |
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| OutdoorAffinity = B |
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| IndoorAffinity = C |
| IndoorAffinity = C |
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| EquipmentSlot1 = Gloves |
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}} |
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| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Watch |
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| CharacterPool = regular |
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| ReleaseDate = 2021/02/04 |
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}}{{CharacterVariants|Pina}}__TOC__ |
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=Background= |
=Background= |
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{{CharacterBackground |
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A student at Hyakkiyako Alliance Academy, Fina is a strong admirer of chivalry and heroism. |
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| ENText = <p>A student at Hyakkiyako Alliance Academy, Pina is a strong admirer of chivalry and heroism.</p><p>Always cheerful and happy to help out other people, she learned of her yearning of said chivalry entirely through movies. All oddities aside...<br>She is a straight-forward girl with nothing but the chivalry she yearns for on her path.</p> |
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| JPText = <p>百鬼夜行連合学院所属、任侠に憧れる少女。</p><p>いつも明朗快活で、人を助けることに喜びを覚えるタイプの女の子。任侠については全部映画から得た知識のため、色々とおかしいところがあるものの……。自分が夢見る任侠の道に真っすぐな少女。</p> |
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Always cheerful and happy to help out other people, she learned of her yearning of said chivalry entirely through movies. All oddities aside.... |
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}} |
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A straight-forward girl with nothing but that on her path. |
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=How to Obtain= |
=How to Obtain= |
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*Regular Gacha pool |
*Regular Gacha pool |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
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*Farmable from |
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*Event Shop: |
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**4-2H |
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**[[Ouka ranman]] (50× Shards) |
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**6-2H |
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**[[Catch in Neverland]] (50× Shards) |
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**10-2H |
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**[[Ouka ranman (Rerun)]] (50× Shards) |
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**[[Catch in Neverland (Rerun)]] (50× Shards) |
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=Character Details= |
=Character Details= |
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Line 57: | Line 68: | ||
| minCCStr = 100 |
| minCCStr = 100 |
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| minCCRes = 100 |
| minCCRes = 100 |
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| MoveSpeed = 200 |
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| AmmoCount = 50 |
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| AmmoCost = 5 |
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| RegenCost = 700 |
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| dataSource = raw |
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}} |
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{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 6 |
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| MemoryLobbyImage = Lobbyillust_Pina |
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| MemoryLobbyBGMId = 57 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| AffectionLevel2 = Attack+3 |
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| AffectionLevel3 = Attack+3 |
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| AffectionLevel4 = Attack+3 |
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| AffectionLevel5 = Attack+3 |
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| AffectionLevel6 = Attack+4 |
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| AffectionLevel7 = Attack+4 |
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| AffectionLevel8 = Attack+4 |
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| AffectionLevel9 = Attack+4 |
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| AffectionLevel10 = Attack+4 |
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| AffectionLevel11 = Attack+5 HP+50 |
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| AffectionLevel12 = Attack+5 HP+50 |
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| AffectionLevel13 = Attack+5 HP+50 |
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| AffectionLevel14 = Attack+5 HP+50 |
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| AffectionLevel15 = Attack+5 HP+50 |
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| AffectionLevel16 = Attack+6 HP+60 |
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| AffectionLevel17 = Attack+6 HP+60 |
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| AffectionLevel18 = Attack+6 HP+60 |
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| AffectionLevel19 = Attack+6 HP+60 |
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| AffectionLevel20 = Attack+6 HP+60 |
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| AffectionLevel21 = Attack+2 HP+10 |
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| AffectionLevel22 = Attack+2 HP+10 |
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| AffectionLevel23 = Attack+2 HP+10 |
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| AffectionLevel24 = Attack+2 HP+10 |
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| AffectionLevel25 = Attack+2 HP+10 |
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| AffectionLevel26 = Attack+2 HP+10 |
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| AffectionLevel27 = Attack+2 HP+10 |
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| AffectionLevel28 = Attack+2 HP+10 |
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| AffectionLevel29 = Attack+2 HP+10 |
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| AffectionLevel30 = Attack+2 HP+10 |
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| AffectionLevel31 = Attack+2 HP+16 |
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| AffectionLevel32 = Attack+2 HP+16 |
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| AffectionLevel33 = Attack+2 HP+16 |
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| AffectionLevel34 = Attack+2 HP+16 |
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| AffectionLevel35 = Attack+2 HP+16 |
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| AffectionLevel36 = Attack+2 HP+16 |
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| AffectionLevel37 = Attack+2 HP+16 |
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| AffectionLevel38 = Attack+2 HP+16 |
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| AffectionLevel39 = Attack+2 HP+16 |
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| AffectionLevel40 = Attack+2 HP+16 |
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| AffectionLevel41 = Attack+4 HP+26 |
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| AffectionLevel42 = Attack+4 HP+26 |
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| AffectionLevel43 = Attack+4 HP+26 |
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| AffectionLevel44 = Attack+4 HP+26 |
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| AffectionLevel45 = Attack+4 HP+26 |
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| AffectionLevel46 = Attack+4 HP+26 |
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| AffectionLevel47 = Attack+4 HP+26 |
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| AffectionLevel48 = Attack+4 HP+26 |
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| AffectionLevel49 = Attack+4 HP+26 |
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| AffectionLevel50 = Attack+4 HP+26 |
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}}{{#dpl: |
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| namespace = |
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| category = Characters |
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| titleregexp = ^Pina(?: \(.+\))*$ |
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| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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}} |
}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Crystal Haniwa Fragment | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Crystal Haniwa Fragment | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Crystal Haniwa Fragment | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Crystal Haniwa Fragment | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Crystal Haniwa Fragment | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Crystal Haniwa Fragment | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Crystal Haniwa Fragment | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Crystal Haniwa Fragment | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Crystal Haniwa Fragment | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Crystal Haniwa Fragment | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Crystal Haniwa Fragment | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Crystal Haniwa Fragment | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Crystal Haniwa Fragment | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Crystal Haniwa Fragment | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Crystal Haniwa Fragment | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Crystal Haniwa | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Crystal Haniwa | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Crystal Haniwa | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Crystal Haniwa | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Crystal Haniwa | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Crystal Haniwa | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Crystal Haniwa | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Crystal Haniwa | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Crystal Haniwa | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Crystal Haniwa | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Crystal Haniwa | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Crystal Haniwa | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Crystal Haniwa | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Crystal Haniwa | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Crystal Haniwa | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Crystal Haniwa | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Crystal Haniwa | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Crystal Haniwa | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Crystal Haniwa | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Crystal Haniwa | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Crystal Haniwa | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Crystal Haniwa | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Crystal Haniwa | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Crystal Haniwa | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Crystal Haniwa | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Crystal Haniwa | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Crystal Haniwa | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Crystal Haniwa | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Crystal Haniwa | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Crystal Haniwa | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
===Skills=== |
||
{{skill types | piercing single target damage | attack self-buff | self-healing | attack speed self-buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = Rapid-Fire Mode! |
| SkillName = Rapid-Fire Mode! |
||
Line 66: | Line 453: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillBaseCost = 4 |
| SkillBaseCost = 4 |
||
| SkillDescriptionGeneral = Reloads and increases attack power by {{SkillValue|29.1~46.6%}} for {{SkillValue|30 |
| SkillDescriptionGeneral = Reloads and increases attack power by {{SkillValue|29.1~46.6%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|3~5}} times. |
||
| SkillDescriptionLv1 = Reloads and increases attack power by {{SkillValue|29.1%}} for {{SkillValue|30 |
| SkillDescriptionLv1 = Reloads and increases attack power by {{SkillValue|29.1%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|3}} times. |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Hyakkiyako) |
|||
| SkillDescriptionLv2 = Reloads and increases attack power by {{SkillValue|33.4%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|3}} times. |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
| SkillDescriptionLv3 = Reloads and increases attack power by {{SkillValue|37.8%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|4}} times. |
|||
| SkillUpgradeLv2_2_Name = Crystal Haniwa Fragment |
|||
| SkillDescriptionLv4 = Reloads and increases attack power by {{SkillValue|42.2%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|4}} times. |
|||
| SkillUpgradeLv2_2_Amount = 18 |
|||
| SkillDescriptionLv5 = Reloads and increases attack power by {{SkillValue|46.6%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
| SkillDescriptionLv6 = Reloads and increases attack power by {{SkillValue|50.9%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
| SkillDescriptionLv7 = Reloads and increases attack power by {{SkillValue|55.3%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| |
| SkillDescriptionLv2 = Reloads and increases attack power by {{SkillValue|33.4%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|3}} times. |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Hyakkiyako) |
|||
| SkillDescriptionLv9 = Reloads and increases attack power by {{SkillValue|64%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
| SkillDescriptionLv10 = Reloads and increases attack power by {{SkillValue|68.4%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Hyakkiyako) |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
| SkillUpgradeLv3_3_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv3_3_Amount = 12 |
|||
| SkillUpgradeLv3_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv3_4_Amount = 27 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
| SkillDescriptionLv3 = Reloads and increases attack power by {{SkillValue|37.8%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|4}} times. |
|||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Hyakkiyako) |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
| SkillUpgradeLv4_3_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv4_3_Amount = 10 |
|||
| SkillUpgradeLv4_4_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv4_4_Amount = 26 |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| SkillDescriptionLv4 = Reloads and increases attack power by {{SkillValue|42.2%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|4}} times. |
|||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Hyakkiyako) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Intact Crystal Haniwa |
|||
| SkillUpgradeLv5_3_Amount = 8 |
|||
| SkillUpgradeLv5_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv5_4_Amount = 20 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Reloads and increases attack power by {{SkillValue|46.6%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillDescriptionLv6 = Reloads and increases attack power by {{SkillValue|50.9%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillDescriptionLv7 = Reloads and increases attack power by {{SkillValue|55.3%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillDescriptionLv8 = Reloads and increases attack power by {{SkillValue|59.7%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillDescriptionLv9 = Reloads and increases attack power by {{SkillValue|64%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
| SkillDescriptionLv10 = Reloads and increases attack power by {{SkillValue|68.4%}} for {{SkillValue|30 seconds}} while ignoring attack delay {{SkillValue|5}} times. |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 84: | Line 507: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = When HP |
| SkillDescriptionGeneral = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|355~674%}} of Healing power {{SkillValue|1}} per battle. |
||
| SkillDescriptionLv1 = When HP |
| SkillDescriptionLv1 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|355%}} of Healing power {{SkillValue|1}} per battle. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillDescriptionLv2 = When HP falls to {{SkillValue|20%}}, regenerate HP equal to {{SkillValue|372%}} of healing power once per battle. |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillDescriptionLv3 = When HP falls to {{SkillValue|20%}}, regenerate HP equal to {{SkillValue|390%}} of healing power once per battle. |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv4 = When HP falls to {{SkillValue|20%}}, regenerate HP equal to {{SkillValue|461%}} of healing power once per battle. |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = When HP falls to {{SkillValue|20%}}, regenerate HP equal to {{SkillValue|479%}} of healing power once per battle. |
|||
| |
| SkillDescriptionLv2 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|372%}} of Healing power {{SkillValue|1}} per battle. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillDescriptionLv7 = When HP falls to {{SkillValue|20%}}, regenerate HP equal to {{SkillValue|568%}} of healing power once per battle. |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv8 = When HP falls to {{SkillValue|20%}}, regenerate HP equal to {{SkillValue|586%}} of healing power once per battle. |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillDescriptionLv9 = When HP falls to {{SkillValue|20%}}, regenerate HP equal to {{SkillValue|603%}} of healing power once per battle. |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv10 = When HP falls to {{SkillValue|20%}}, regenerate HP equal to {{SkillValue|674%}} of healing power once per battle. |
|||
| SkillDescriptionLv3 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|390%}} of Healing power {{SkillValue|1}} per battle. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|461%}} of Healing power {{SkillValue|1}} per battle. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|479%}} of Healing power {{SkillValue|1}} per battle. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|497%}} of Healing power {{SkillValue|1}} per battle. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|568%}} of Healing power {{SkillValue|1}} per battle. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Crystal Haniwa |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|586%}} of Healing power {{SkillValue|1}} per battle. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Crystal Haniwa |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 16 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|603%}} of Healing power {{SkillValue|1}} per battle. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = When HP drops to {{SkillValue|20%}}, heal self for {{SkillValue|674%}} of Healing power {{SkillValue|1}} per battle. |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 104: | Line 591: | ||
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|14~26.6%}}. |
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|14%}}. |
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|14%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|14.7%}}. |
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|14.7%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|15.4%}}. |
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|15.4%}}. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|18.2%}}. |
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|18.2%}}. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|18.9%}}. |
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|18.9%}}. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|19.6%}}. |
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|19.6%}}. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|22.4%}}. |
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|22.4%}}. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Crystal Haniwa |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|23.1%}}. |
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|23.1%}}. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Crystal Haniwa |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 16 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|23.8%}}. |
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|23.8%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
Line 120: | Line 671: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillType = Sub |
| SkillType = Sub |
||
| SkillDescriptionGeneral = Increase Attack Speed by {{SkillValue|20.1~38.3%}} when standing still for {{SkillValue|10 |
| SkillDescriptionGeneral = Increase Attack Speed by {{SkillValue|20.1~38.3%}} when standing still for {{SkillValue|10 seconds}}. |
||
| SkillDescriptionLv1 = Increase Attack Speed by {{SkillValue|20.1%}} when standing still for {{SkillValue|10 |
| SkillDescriptionLv1 = Increase Attack Speed by {{SkillValue|20.1%}} when standing still for {{SkillValue|10 seconds}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillDescriptionLv2 = Increase Attack Speed by {{SkillValue|21.1%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillDescriptionLv3 = Increase Attack Speed by {{SkillValue|22.1%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv4 = Increase Attack Speed by {{SkillValue|26.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = Increase Attack Speed by {{SkillValue|27.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| |
| SkillDescriptionLv2 = Increase Attack Speed by {{SkillValue|21.1%}} when standing still for {{SkillValue|10 seconds}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillDescriptionLv7 = Increase Attack Speed by {{SkillValue|32.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv8 = Increase Attack Speed by {{SkillValue|33.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillDescriptionLv9 = Increase Attack Speed by {{SkillValue|34.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv10 = Increase Attack Speed by {{SkillValue|38.3%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillDescriptionLv3 = Increase Attack Speed by {{SkillValue|22.1%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Attack Speed by {{SkillValue|26.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Attack Speed by {{SkillValue|27.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Attack Speed by {{SkillValue|28.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Attack Speed by {{SkillValue|32.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Crystal Haniwa |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Attack Speed by {{SkillValue|33.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Hyakkiyako) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Crystal Haniwa |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 16 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Attack Speed by {{SkillValue|34.2%}} when standing still for {{SkillValue|10 seconds}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Attack Speed by {{SkillValue|38.3%}} when standing still for {{SkillValue|10 seconds}}. |
|||
}} |
|||
===Unique weapon=== |
|||
{{UniqueWeapon |
|||
| CharacterId = Pina |
|||
| NameEN = Indiscriminate Shooter |
|||
| NameJP = 仁義なき撃ち合い |
|||
| DescriptionEN = <p>A machine gun owned by Pina.</p><p>She handles firing the gun as if it were a dance, and claims that her heart is overflowing with enthusiasm.</p> |
|||
| DescriptionJP = <p>フィーナが所有しているマシンガン。</p><p>その銃をまるで舞うように扱うフィーナの熱量は凄まじく、彼女自身も心が滾ると口にしている。</p> |
|||
| Rank2 = Passive Skill changes to <b>Sharp Intuition +</b> |
|||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|B}} B |
|||
| StatBonusAtk = 89 |
|||
| StatBonusAtk100 = 892 |
|||
| StatBonusHP = 462 |
|||
| StatBonusHP100 = 4624 |
|||
| StatBonusHealing = 128 |
|||
| StatBonusHealing100 = 1284 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Sharp Intuition + |
|||
| SkillNameJP = 鋭い直感+ |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Penetration |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|100~190}}. Further increase Critical Rate by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|100}}. Further increase Critical Rate by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|105}}. Further increase Critical Rate by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|110}}. Further increase Critical Rate by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|130}}. Further increase Critical Rate by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|135}}. Further increase Critical Rate by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|140}}. Further increase Critical Rate by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|160}}. Further increase Critical Rate by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|165}}. Further increase Critical Rate by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|170}}. Further increase Critical Rate by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|190}}. Further increase Critical Rate by {{SkillValue|26.6%}}. |
|||
}} |
}} |
||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
|||
=Cafe= |
|||
{{CharacterCafeImage}} |
|||
{{#dpl: |
|||
| category = Furniture |
|||
| linksto = {{PAGENAME}} |
|||
| format = ,,, |
|||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
|||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
|||
===Gifts=== |
|||
{{CharacterGifts}} |
|||
{{Festival Operations Department}} |
|||
{{Kivotos|Hyakkiyako}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
Latest revision as of 15:35, 31 May 2024
Background[edit]
A student at Hyakkiyako Alliance Academy, Pina is a strong admirer of chivalry and heroism.
Always cheerful and happy to help out other people, she learned of her yearning of said chivalry entirely through movies. All oddities aside...
She is a straight-forward girl with nothing but the chivalry she yearns for on her path.
百鬼夜行連合学院所属、任侠に憧れる少女。
いつも明朗快活で、人を助けることに喜びを覚えるタイプの女の子。任侠については全部映画から得た知識のため、色々とおかしいところがあるものの……。自分が夢見る任侠の道に真っすぐな少女。
How to Obtain[edit]
- Regular Gacha pool
- Farmable from
- Event Shop:
- Ouka ranman (50× Shards)
- Catch in Neverland (50× Shards)
- Ouka ranman (Rerun) (50× Shards)
- Catch in Neverland (Rerun) (50× Shards)
Character Details[edit]
Attack | 253/2538 | Defense | 81/491 | HP | 2305/19990 | Healing | 1365/4095 |
---|---|---|---|---|---|---|---|
Accuracy | 97 | Evasion | 195 | Critical Rate | 243 | Critical Damage | 200% |
Stability | 1432 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 50/5 |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+5 HP+50
12: Attack+5 HP+50
13: Attack+5 HP+50
14: Attack+5 HP+50
15: Attack+5 HP+50
16: Attack+6 HP+60
17: Attack+6 HP+60
18: Attack+6 HP+60
19: Attack+6 HP+60
20: Attack+6 HP+60
21: Attack+2 HP+10
22: Attack+2 HP+10
23: Attack+2 HP+10
24: Attack+2 HP+10
25: Attack+2 HP+10
26: Attack+2 HP+10
27: Attack+2 HP+10
28: Attack+2 HP+10
29: Attack+2 HP+10
30: Attack+2 HP+10
31: Attack+2 HP+16
32: Attack+2 HP+16
33: Attack+2 HP+16
34: Attack+2 HP+16
35: Attack+2 HP+16
36: Attack+2 HP+16
37: Attack+2 HP+16
38: Attack+2 HP+16
39: Attack+2 HP+16
40: Attack+2 HP+16
41: Attack+4 HP+26
42: Attack+4 HP+26
43: Attack+4 HP+26
44: Attack+4 HP+26
45: Attack+4 HP+26
46: Attack+4 HP+26
47: Attack+4 HP+26
48: Attack+4 HP+26
49: Attack+4 HP+26
50: Attack+4 HP+26
|
Track 57NorHan-nari |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with piercing single target damage skills, attack self-buff skills, self-healing skills, and attack speed self-buff skills.
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Reloads and increases attack power by 29.1% for 30 seconds while ignoring attack delay 3 times. |
2 | Reloads and increases attack power by 33.4% for 30 seconds while ignoring attack delay 3 times. | |
3 | Reloads and increases attack power by 37.8% for 30 seconds while ignoring attack delay 4 times. | |
4 | Reloads and increases attack power by 42.2% for 30 seconds while ignoring attack delay 4 times. | |
5 | Reloads and increases attack power by 46.6% for 30 seconds while ignoring attack delay 5 times. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | When HP drops to 20%, heal self for 355% of Healing power 1 per battle. |
2 | When HP drops to 20%, heal self for 372% of Healing power 1 per battle. |
3 | When HP drops to 20%, heal self for 390% of Healing power 1 per battle. |
4 | When HP drops to 20%, heal self for 461% of Healing power 1 per battle. |
5 | When HP drops to 20%, heal self for 479% of Healing power 1 per battle. |
6 | When HP drops to 20%, heal self for 497% of Healing power 1 per battle. |
7 | When HP drops to 20%, heal self for 568% of Healing power 1 per battle. |
8 | When HP drops to 20%, heal self for 586% of Healing power 1 per battle. |
9 | When HP drops to 20%, heal self for 603% of Healing power 1 per battle. |
10 | When HP drops to 20%, heal self for 674% of Healing power 1 per battle. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Rate by 14%. |
2 | Increase Critical Rate by 14.7%. |
3 | Increase Critical Rate by 15.4%. |
4 | Increase Critical Rate by 18.2%. |
5 | Increase Critical Rate by 18.9%. |
6 | Increase Critical Rate by 19.6%. |
7 | Increase Critical Rate by 22.4%. |
8 | Increase Critical Rate by 23.1%. |
9 | Increase Critical Rate by 23.8%. |
10 | Increase Critical Rate by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack Speed by 20.1% when standing still for 10 seconds. |
2 | Increase Attack Speed by 21.1% when standing still for 10 seconds. |
3 | Increase Attack Speed by 22.1% when standing still for 10 seconds. |
4 | Increase Attack Speed by 26.2% when standing still for 10 seconds. |
5 | Increase Attack Speed by 27.2% when standing still for 10 seconds. |
6 | Increase Attack Speed by 28.2% when standing still for 10 seconds. |
7 | Increase Attack Speed by 32.2% when standing still for 10 seconds. |
8 | Increase Attack Speed by 33.2% when standing still for 10 seconds. |
9 | Increase Attack Speed by 34.2% when standing still for 10 seconds. |
10 | Increase Attack Speed by 38.3% when standing still for 10 seconds. |
Unique weapon[edit]
Indiscriminate Shooter仁義なき撃ち合い A machine gun owned by Pina. She handles firing the gun as if it were a dance, and claims that her heart is overflowing with enthusiasm. フィーナが所有しているマシンガン。 その銃をまるで舞うように扱うフィーナの熱量は凄まじく、彼女自身も心が滾ると口にしている。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Sharp Intuition + | ||||||
Indoor area affinity B | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 89 | 324 | 405 | 486 | 567 | 648 |
HP | 462 | 1681 | 2101 | 2521 | 2942 | 3362 |
Healing | 128 | 466 | 583 | 700 | 816 | 933 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Rate by 100. Further increase Critical Rate by 14%. |
2 | Increase Critical Rate by 105. Further increase Critical Rate by 14.7%. |
3 | Increase Critical Rate by 110. Further increase Critical Rate by 15.4%. |
4 | Increase Critical Rate by 130. Further increase Critical Rate by 18.2%. |
5 | Increase Critical Rate by 135. Further increase Critical Rate by 18.9%. |
6 | Increase Critical Rate by 140. Further increase Critical Rate by 19.6%. |
7 | Increase Critical Rate by 160. Further increase Critical Rate by 22.4%. |
8 | Increase Critical Rate by 165. Further increase Critical Rate by 23.1%. |
9 | Increase Critical Rate by 170. Further increase Critical Rate by 23.8%. |
10 | Increase Critical Rate by 190. Further increase Critical Rate by 26.6%. |
Resources[edit]
Story
See Pina/MomoTalk
Images
See Pina/gallery
Voiceover[edit]
See Pina/audio
Cafe[edit]
Cafe interaction[edit]
Pina has a unique interaction with Kerosene Stove and Rice Cakes in the cafe.
Gifts[edit]
Her favorite gifts are: Movie Ticket Sewing Kit
Pina does not have a gift that she likes in the current version of the game.
Categories:
- Characters with 1 star rarity
- Students of Hyakkiyako
- Members of Festival Organization Committee
- Characters with role Attacker
- Characters with class Striker
- Characters farmable from Missons
- Characters with shards that can be farmed or bought
- Characters with piercing single target damage skills
- Characters with attack self-buff skills
- Characters with self-healing skills
- Characters with attack speed self-buff skills
- Characters