Saya (Casual): Difference between revisions
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{{Character |
{{Character |
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| Id = 20006 |
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| DevName = Saya_Casual |
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| Name = Saya (Casual) |
| Name = Saya (Casual) |
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| |
| Portrait = Portrait_Saya_(Casual) |
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| Variant0 = Casual |
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| Image0 = Saya_(Casual)_00.png |
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| Variant1 = Original |
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| Image1 = Saya_00.png |
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| JPName = 薬子 サヤ |
| JPName = 薬子 サヤ |
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| JPReading = Yakushi Saya |
| JPReading = Yakushi Saya |
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| School = Shanhaijing |
| School = Shanhaijing |
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| Club = Chinese alchemy study group |
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| Age = 16 |
| Age = 16 |
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| Birthday = January 3 |
| Birthday = January 3 |
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| Height = 149cm |
| Height = 149cm |
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| Hobbies = Research |
| Hobbies = Research |
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| Designer = whoisshe |
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| Illust = whoisshe |
| Illust = whoisshe |
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| Voice = Tamura Yukari |
| Voice = Tamura Yukari |
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Line 25: | Line 33: | ||
| EquipmentSlot2 = Hairpin |
| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Watch |
| EquipmentSlot3 = Watch |
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| CharacterPool = regular |
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| ReleaseDate= 2021/09/09 |
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| ReleaseDate = 2021/09/09 |
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}} |
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}}{{CharacterVariants|Saya}}__TOC__ |
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=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>A genius inventor of Shanhaijing Senior High School who is thoroughly enjoying her long-awaited day off after breaking free from her hectic everyday routine.</p> |
| ENText = <p>A genius inventor of Shanhaijing Senior High School who is thoroughly enjoying her long-awaited day off after breaking free from her hectic everyday routine.</p><p>In contrast to immersing herself in the research of new medicines in her secluded lab, on her day off Saya shows a more energetic side, riding around town on her skateboard.</p><p>However, despite being off school, her curiosity that constantly drives her to pursue new things doesn't change.</p> |
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| JPText = <p>山海経高級中学校所属、忙しい日常から抜け出して久々の休日を満喫している天才発明家。</p><p>研究室に閉じこもって新薬の研究に没頭する普段の姿とは異なり、休日のサヤはスケートボードで街を駆け回るような活動的な様を見せる。しかし休日だからと言って、絶えず新しいものを追求し続ける彼女の知的好奇心が変わることはない。</p> |
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<p>In contrast to immersing herself in the research of new medicines in her secluded lab, on her day off Saya shows a more energetic side, riding around town on her skateboard.<br> |
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However, despite being off school, her curiosity that constantly drives her to pursue new things doesn't change.</p> |
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| JPText = <p>山海経高級中学校所属、忙しい日常から抜け出して久々の休日を満喫している天才発明家。</p> |
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<p>研究室の閉じこもって新薬の研究に没頭する普段の姿とは異なり、休日のサヤはスケートボードで街を駆け回るような活動的な様を見せる。<br> |
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しかし休日だからと言って、絶えず新しいものを追求し続ける彼女の知的好奇心が変わることはない。</p> |
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}} |
}} |
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=How to Obtain= |
=How to Obtain= |
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*Regular Gacha pool |
*Regular Gacha pool |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
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*Saya (Casual) pick-up banner: 09/09 - 09/23 |
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=Character Details= |
=Character Details= |
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Line 47: | Line 52: | ||
| maxAtk = 2076 |
| maxAtk = 2076 |
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| minDef = 18 |
| minDef = 18 |
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| maxDef = |
| maxDef = 113 |
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| minHP = 2135 |
| minHP = 2135 |
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| maxHP = 15962 |
| maxHP = 15962 |
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Line 60: | Line 65: | ||
| minCCStr = 100 |
| minCCStr = 100 |
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| minCCRes = 100 |
| minCCRes = 100 |
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| |
| MoveSpeed = 200 |
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| AmmoCount = 5 |
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| AmmoCost = 1 |
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| RegenCost = 700 |
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| dataSource = raw |
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}} |
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{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 5 |
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| MemoryLobbyImage = Lobbyillust_Saya_(Casual) |
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| MemoryLobbyBGMId = 36 |
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| UniqueGearUnlockLv = 15 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| MomotalkRewardLevel15 = 120 |
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| AffectionLevel2 = Attack+2 |
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| AffectionLevel3 = Attack+2 |
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| AffectionLevel4 = Attack+2 |
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| AffectionLevel5 = Attack+2 |
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| AffectionLevel6 = Attack+3 |
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| AffectionLevel7 = Attack+3 |
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| AffectionLevel8 = Attack+3 |
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| AffectionLevel9 = Attack+3 |
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| AffectionLevel10 = Attack+3 |
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| AffectionLevel11 = Attack+4 HP+40 |
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| AffectionLevel12 = Attack+4 HP+40 |
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| AffectionLevel13 = Attack+4 HP+40 |
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| AffectionLevel14 = Attack+4 HP+40 |
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| AffectionLevel15 = Attack+4 HP+40 |
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| AffectionLevel16 = Attack+5 HP+48 |
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| AffectionLevel17 = Attack+5 HP+48 |
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| AffectionLevel18 = Attack+5 HP+48 |
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| AffectionLevel19 = Attack+5 HP+48 |
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| AffectionLevel20 = Attack+5 HP+48 |
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| AffectionLevel21 = Attack+1 HP+8 |
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| AffectionLevel22 = Attack+1 HP+8 |
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| AffectionLevel23 = Attack+1 HP+8 |
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| AffectionLevel24 = Attack+1 HP+8 |
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| AffectionLevel25 = Attack+1 HP+8 |
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| AffectionLevel26 = Attack+1 HP+8 |
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| AffectionLevel27 = Attack+1 HP+8 |
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| AffectionLevel28 = Attack+1 HP+8 |
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| AffectionLevel29 = Attack+1 HP+8 |
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| AffectionLevel30 = Attack+1 HP+8 |
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| AffectionLevel31 = Attack+2 HP+13 |
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| AffectionLevel32 = Attack+2 HP+13 |
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| AffectionLevel33 = Attack+2 HP+13 |
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| AffectionLevel34 = Attack+2 HP+13 |
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| AffectionLevel35 = Attack+2 HP+13 |
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| AffectionLevel36 = Attack+2 HP+13 |
|||
| AffectionLevel37 = Attack+2 HP+13 |
|||
| AffectionLevel38 = Attack+2 HP+13 |
|||
| AffectionLevel39 = Attack+2 HP+13 |
|||
| AffectionLevel40 = Attack+2 HP+13 |
|||
| AffectionLevel41 = Attack+3 HP+21 |
|||
| AffectionLevel42 = Attack+3 HP+21 |
|||
| AffectionLevel43 = Attack+3 HP+21 |
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| AffectionLevel44 = Attack+3 HP+21 |
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| AffectionLevel45 = Attack+3 HP+21 |
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| AffectionLevel46 = Attack+3 HP+21 |
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| AffectionLevel47 = Attack+3 HP+21 |
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| AffectionLevel48 = Attack+3 HP+21 |
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| AffectionLevel49 = Attack+3 HP+21 |
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| AffectionLevel50 = Attack+3 HP+21 |
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}}{{#dpl: |
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| namespace = |
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| category = Characters |
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| titleregexp = ^Saya(?: \(.+\))*$ |
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| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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}} |
}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Aether Dust | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Aether Dust | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Aether Dust | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Aether Dust | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|||
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Aether Dust | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Aether Dust | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
|||
| AttackUpgradeLv3_1_Name = Aether Dust | AttackUpgradeLv3_1_Amount = 10 |
|||
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|||
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
|||
| HpUpgradeLv3_1_Name = Aether Dust | HpUpgradeLv3_1_Amount = 10 |
|||
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|||
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|||
| HealingLv3 = 60 |
|||
| HealingUpgradeLv3_1_Name = Aether Dust | HealingUpgradeLv3_1_Amount = 10 |
|||
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|||
| AttackLv4 = 80 |
|||
| AttackUpgradeLv4_1_Name = Aether Dust | AttackUpgradeLv4_1_Amount = 10 |
|||
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|||
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Aether Dust | HpUpgradeLv4_1_Amount = 10 |
|||
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Aether Dust | HealingUpgradeLv4_1_Amount = 10 |
|||
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|||
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|||
| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Aether Dust | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
|||
| HpUpgradeLv5_1_Name = Aether Dust | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Aether Dust | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|||
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Aether Dust | AttackUpgradeLv6_1_Amount = 15 |
|||
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|||
| HpLv6 = 120 |
|||
| HpUpgradeLv6_1_Name = Aether Dust | HpUpgradeLv6_1_Amount = 15 |
|||
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|||
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|||
| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Aether Dust | HealingUpgradeLv6_1_Amount = 15 |
|||
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|||
| AttackLv7 = 140 |
|||
| AttackUpgradeLv7_1_Name = Aether Dust | AttackUpgradeLv7_1_Amount = 15 |
|||
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|||
| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Aether Dust | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
|||
| HealingUpgradeLv7_1_Name = Aether Dust | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Aether Dust | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Aether Dust | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Aether Dust | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
|||
| AttackUpgradeLv9_1_Name = Aether Dust | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Aether Dust | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
|||
| HealingUpgradeLv9_1_Name = Aether Dust | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Aether Dust | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Aether Dust | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Aether Dust | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Aether Dust | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Aether Dust | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Aether Dust | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Aether Dust | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Aether Dust | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Aether Dust | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Aether Dust | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Aether Dust | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Aether Dust | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Aether Dust | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Aether Dust | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Aether Dust | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Aether Dust | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Aether Dust | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Aether Dust | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Aether Piece | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Aether Piece | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Aether Piece | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Aether Piece | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Aether Piece | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Aether Piece | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Aether Piece | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Aether Piece | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Aether Piece | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Aether Piece | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Aether Piece | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Aether Piece | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Aether Piece | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Aether Piece | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Aether Piece | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Aether Piece | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Aether Piece | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Aether Piece | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Aether Piece | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Aether Piece | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Aether Piece | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Aether Piece | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Aether Piece | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Aether Piece | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Aether Piece | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Aether Piece | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Aether Piece | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Aether Piece | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Aether Piece | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Aether Piece | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
===Skills=== |
||
{{skill types | piercing AOE damage | piercing DOT | passive piercing AOE damage | passive critical damage buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = It's a gift from me! |
| SkillName = It's a gift from me! |
||
| SkillNameJP = ぼく様からのプレゼントなのだ |
| SkillNameJP = ぼく様からのプレゼントなのだ! |
||
| SkillIconType = COMMON_SKILLICON_RECZONE |
| SkillIconType = COMMON_SKILLICON_RECZONE |
||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
Line 72: | Line 454: | ||
| SkillDescriptionGeneral = Create a horizontal area, enemies within area are dealt {{SkillValue|40~75.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
| SkillDescriptionGeneral = Create a horizontal area, enemies within area are dealt {{SkillValue|40~75.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
||
| SkillDescriptionLv1 = Create a horizontal area, enemies within area are dealt {{SkillValue|40%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
| SkillDescriptionLv1 = Create a horizontal area, enemies within area are dealt {{SkillValue|40%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Shanhaijing) |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
| SkillUpgradeLv2_2_Name = Aether Dust |
|||
| SkillUpgradeLv2_2_Amount = 16 |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
| SkillDescriptionLv2 = Create a horizontal area, enemies within area are dealt {{SkillValue|45.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
| SkillDescriptionLv2 = Create a horizontal area, enemies within area are dealt {{SkillValue|45.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Shanhaijing) |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Shanhaijing) |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
| SkillUpgradeLv3_3_Name = Aether Piece |
|||
| SkillUpgradeLv3_3_Amount = 11 |
|||
| SkillUpgradeLv3_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv3_4_Amount = 29 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
| SkillDescriptionLv3 = Create a horizontal area, enemies within area are dealt {{SkillValue|57.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
| SkillDescriptionLv3 = Create a horizontal area, enemies within area are dealt {{SkillValue|57.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Shanhaijing) |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Shanhaijing) |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
| SkillUpgradeLv4_3_Name = Aether Shard |
|||
| SkillUpgradeLv4_3_Amount = 12 |
|||
| SkillUpgradeLv4_4_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv4_4_Amount = 27 |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| SkillDescriptionLv4 = Create a horizontal area, enemies within area are dealt {{SkillValue|63.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
| SkillDescriptionLv4 = Create a horizontal area, enemies within area are dealt {{SkillValue|63.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Shanhaijing) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Shanhaijing) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Aether Essence |
|||
| SkillUpgradeLv5_3_Amount = 9 |
|||
| SkillUpgradeLv5_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv5_4_Amount = 18 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Create a horizontal area, enemies within area are dealt {{SkillValue|75.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
| SkillDescriptionLv5 = Create a horizontal area, enemies within area are dealt {{SkillValue|75.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
||
| SkillDescriptionLv6 = Create a horizontal area, enemies within area are dealt {{SkillValue|81.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
|||
| SkillDescriptionLv6 = |
|||
| SkillDescriptionLv7 = Create a horizontal area, enemies within area are dealt {{SkillValue|93.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
|||
| SkillDescriptionLv7 = |
|||
| SkillDescriptionLv8 = Create a horizontal area, enemies within area are dealt {{SkillValue|99.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
|||
| SkillDescriptionLv8 = |
|||
| SkillDescriptionLv9 = Create a horizontal area, enemies within area are dealt {{SkillValue|111%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
|||
| SkillDescriptionLv9 = |
|||
| SkillDescriptionLv10 = Create a horizontal area, enemies within area are dealt {{SkillValue| |
| SkillDescriptionLv10 = Create a horizontal area, enemies within area are dealt {{SkillValue|117%}} continuous damage. (Duration: {{SkillValue|20 seconds}}) |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = Research never ends! |
| SkillName = Research never ends! |
||
| SkillNameJP = 探究に終わりはない |
| SkillNameJP = 探究に終わりはない! |
||
| SkillIconType = COMMON_SKILLICON_CIRCLE |
| SkillIconType = COMMON_SKILLICON_CIRCLE |
||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
Line 90: | Line 508: | ||
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, deal {{SkillValue|205~389%}} damage to all enemies within a circular area. |
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, deal {{SkillValue|205~389%}} damage to all enemies within a circular area. |
||
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|205%}} damage to all enemies within a circular area. |
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|205%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|215%}} damage to all enemies within a circular area. |
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|215%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|225%}} damage to all enemies within a circular area. |
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|225%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Aether Dust |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|266%}} damage to all enemies within a circular area. |
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|266%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Aether Piece |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 11 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|276%}} damage to all enemies within a circular area. |
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|276%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Aether Piece |
|||
| SkillUpgradeLv6_3_Amount = 12 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|287%}} damage to all enemies within a circular area. |
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|287%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Aether Shard |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|328%}} damage to all enemies within a circular area. |
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|328%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Aether Essence |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|338%}} damage to all enemies within a circular area. |
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|338%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Aether Essence |
|||
| SkillUpgradeLv9_2_Amount = 7 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|348%}} damage to all enemies within a circular area. |
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|348%}} damage to all enemies within a circular area. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|389%}} damage to all enemies within a circular area. |
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|389%}} damage to all enemies within a circular area. |
||
}} |
}} |
||
Line 108: | Line 590: | ||
| SkillDescriptionGeneral = Increase Critical Damage by {{SkillValue|14~26.6%}}. |
| SkillDescriptionGeneral = Increase Critical Damage by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = Increase Critical Damage by {{SkillValue|14%}}. |
| SkillDescriptionLv1 = Increase Critical Damage by {{SkillValue|14%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Critical Damage by {{SkillValue|14.7%}}. |
| SkillDescriptionLv2 = Increase Critical Damage by {{SkillValue|14.7%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Critical Damage by {{SkillValue|15.4%}}. |
| SkillDescriptionLv3 = Increase Critical Damage by {{SkillValue|15.4%}}. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Aether Dust |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Critical Damage by {{SkillValue|18.2%}}. |
| SkillDescriptionLv4 = Increase Critical Damage by {{SkillValue|18.2%}}. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Aether Piece |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 11 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Critical Damage by {{SkillValue|18.9%}}. |
| SkillDescriptionLv5 = Increase Critical Damage by {{SkillValue|18.9%}}. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Aether Piece |
|||
| SkillUpgradeLv6_3_Amount = 12 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Critical Damage by {{SkillValue|19.6%}}. |
| SkillDescriptionLv6 = Increase Critical Damage by {{SkillValue|19.6%}}. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Aether Shard |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Critical Damage by {{SkillValue|22.4%}}. |
| SkillDescriptionLv7 = Increase Critical Damage by {{SkillValue|22.4%}}. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Aether Essence |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Critical Damage by {{SkillValue|23.1%}}. |
| SkillDescriptionLv8 = Increase Critical Damage by {{SkillValue|23.1%}}. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Aether Essence |
|||
| SkillUpgradeLv9_2_Amount = 7 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Critical Damage by {{SkillValue|23.8%}}. |
| SkillDescriptionLv9 = Increase Critical Damage by {{SkillValue|23.8%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Critical Damage by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Critical Damage by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = It's not a suspicious drug! |
| SkillName = It's not a suspicious drug! |
||
| SkillNameJP = 怪しい薬じゃないってば |
| SkillNameJP = 怪しい薬じゃないってば! |
||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
Line 126: | Line 672: | ||
| SkillDescriptionGeneral = Increase Critical Damage of all allies by {{SkillValue|9.1~17.3%}}. |
| SkillDescriptionGeneral = Increase Critical Damage of all allies by {{SkillValue|9.1~17.3%}}. |
||
| SkillDescriptionLv1 = Increase Critical Damage of all allies by {{SkillValue|9.1%}}. |
| SkillDescriptionLv1 = Increase Critical Damage of all allies by {{SkillValue|9.1%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Critical Damage of all allies by {{SkillValue|9.5%}}. |
| SkillDescriptionLv2 = Increase Critical Damage of all allies by {{SkillValue|9.5%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Critical Damage of all allies by {{SkillValue|10%}}. |
| SkillDescriptionLv3 = Increase Critical Damage of all allies by {{SkillValue|10%}}. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Aether Dust |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Critical Damage of all allies by {{SkillValue|11.8%}}. |
| SkillDescriptionLv4 = Increase Critical Damage of all allies by {{SkillValue|11.8%}}. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Aether Piece |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 11 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Critical Damage of all allies by {{SkillValue|12.3%}}. |
| SkillDescriptionLv5 = Increase Critical Damage of all allies by {{SkillValue|12.3%}}. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Aether Piece |
|||
| SkillUpgradeLv6_3_Amount = 12 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Critical Damage of all allies by {{SkillValue|12.7%}}. |
| SkillDescriptionLv6 = Increase Critical Damage of all allies by {{SkillValue|12.7%}}. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Aether Shard |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Critical Damage of all allies by {{SkillValue|14.5%}}. |
| SkillDescriptionLv7 = Increase Critical Damage of all allies by {{SkillValue|14.5%}}. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Aether Essence |
|||
| SkillUpgradeLv8_3_Amount = 5 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Critical Damage of all allies by {{SkillValue|15%}}. |
| SkillDescriptionLv8 = Increase Critical Damage of all allies by {{SkillValue|15%}}. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Shanhaijing) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Aether Essence |
|||
| SkillUpgradeLv9_2_Amount = 7 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Critical Damage of all allies by {{SkillValue|15.5%}}. |
| SkillDescriptionLv9 = Increase Critical Damage of all allies by {{SkillValue|15.5%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Critical Damage of all allies by {{SkillValue|17.3%}}. |
| SkillDescriptionLv10 = Increase Critical Damage of all allies by {{SkillValue|17.3%}}. |
||
}} |
}} |
||
===Unique weapon=== |
|||
{{UniqueWeapon |
|||
[[Category:Characters]] |
|||
| CharacterId = Saya_(Casual) |
|||
| NameEN = My special pistol |
|||
===Skill Upgrade Materials=== |
|||
| NameJP = ぼく様特製拳銃 |
|||
{{SkillUpgradeTable |
|||
| DescriptionEN = <p>A custom-made pistol that Saya modified herself.</p><p>It's been given a pink design as a fashion statement during her long-awaited holiday.</p> |
|||
| SkillType = EX Skill |
|||
| DescriptionJP = <p>サヤが自ら改造した特製の拳銃。</p><p>ピンク色のデザインが施されており、久々の休日を過ごす彼女にとってはファッションアイテムの一つでもある。</p> |
|||
| SkillNameJP = ぼく様からのプレゼントなのだ! |
|||
| Rank2 = Passive Skill changes to <b>Elixir of concentration +</b> |
|||
| SkillNameEN = It's a gift from me! |
|||
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS |
|||
| Level1_1_Name = Shanhaijing BD (Silver) |
|||
| StatBonusAtk = 91 |
|||
| Level1_1_Link = Items/Shanhaijing_BD_(Silver) |
|||
| StatBonusAtk100 = 912 |
|||
| Level1_1_Icon = Item_Icon_Material_ExSkill_Shanhaijing_0.png |
|||
| StatBonusHP = 465 |
|||
| StatBonusHP100 = 4646 |
|||
| Level1_2_Name = Ether Dust |
|||
| StatBonusHealing = 199 |
|||
| Level1_2_Link = Items/Ether_Dust |
|||
| StatBonusHealing100 = 1988 |
|||
| Level1_2_Icon = Item_Icon_Material_Ether_0.png |
|||
| Level1_2_Amount = 16 |
|||
| Level1_3_Name = Gold |
|||
| Level1_3_Icon = Currency_Icon_Gold.png |
|||
| Level1_3_Amount = 80000 |
|||
| Level2_1_Name = Shanhaijing BD (Blue) |
|||
| Level2_1_Link = Items/Shanhaijing_BD_(Blue) |
|||
| Level2_1_Icon = Item_Icon_Material_ExSkill_Shanhaijing_1.png |
|||
| Level2_1_Amount = 12 |
|||
| Level2_2_Name = Shanhaijing BD (Silver) |
|||
| Level2_2_Link = Items/Shanhaijing_BD_(Silver) |
|||
| Level2_2_Icon = Item_Icon_Material_ExSkill_Shanhaijing_0.png |
|||
| Level2_2_Amount = 18 |
|||
| Level2_3_Name = Ether Fragment |
|||
| Level2_3_Link = Items/Ether_Fragment |
|||
| Level2_3_Icon = Item_Icon_Material_Ether_1.png |
|||
| Level2_3_Amount = 11 |
|||
| Level2_4_Name = Nebra Disc Fragment |
|||
| Level2_4_Link = Items/Nebra_Disc_Fragment |
|||
| Level2_4_Icon = Item_Icon_Material_Nebra_0.png |
|||
| Level2_4_Amount = 29 |
|||
| Level2_5_Name = Gold |
|||
| Level2_5_Icon = Currency_Icon_Gold.png |
|||
| Level2_5_Amount = 500000 |
|||
| Level3_1_Name = Shanhaijing BD (Gold) |
|||
| Level3_1_Link = Items/Shanhaijing_BD_(Gold) |
|||
| Level3_1_Icon = Item_Icon_Material_ExSkill_Shanhaijing_2.png |
|||
| Level3_1_Amount = 12 |
|||
| Level3_2_Name = Shanhaijing BD (Blue) |
|||
| Level3_2_Link = Items/Shanhaijing_BD_(Blue) |
|||
| Level3_2_Icon = Item_Icon_Material_ExSkill_Shanhaijing_1.png |
|||
| Level3_2_Amount = 18 |
|||
| Level3_3_Name = Ether Crystal |
|||
| Level3_3_Link = Items/Ether_Crystal |
|||
| Level3_3_Icon = Item_Icon_Material_Ether_2.png |
|||
| Level3_3_Amount = 12 |
|||
| Level3_4_Name = Broken Nebra Disc |
|||
| Level3_4_Link = Items/Broken_Nebra_Disc |
|||
| Level3_4_Icon = Item_Icon_Material_Nebra_1.png |
|||
| Level3_4_Amount = 27 |
|||
| Level3_5_Name = Gold |
|||
| Level3_5_Icon = Currency_Icon_Gold.png |
|||
| Level3_5_Amount = 3000000 |
|||
| Level4_1_Name = Shanhaijing BD (Purple) |
|||
| Level4_1_Link = Items/Shanhaijing_BD_(Purple) |
|||
| Level4_1_Icon = Item_Icon_Material_ExSkill_Shanhaijing_3.png |
|||
| Level4_1_Amount = 8 |
|||
| Level4_2_Name = Shanhaijing BD (Gold) |
|||
| Level4_2_Link = Items/Shanhaijing_BD_(Gold) |
|||
| Level4_2_Icon = Item_Icon_Material_ExSkill_Shanhaijing_2.png |
|||
| Level4_2_Amount = 18 |
|||
| Level4_3_Name = Ether Essence |
|||
| Level4_3_Link = Items/Ether_Essence |
|||
| Level4_3_Icon = Item_Icon_Material_Ether_3.png |
|||
| Level4_3_Amount = 9 |
|||
| Level4_4_Name = Worn Nebra Disc |
|||
| Level4_4_Link = Items/Worn_Nebra_Disc |
|||
| Level4_4_Icon = Item_Icon_Material_Nebra_2.png |
|||
| Level4_4_Amount = 18 |
|||
| Level4_5_Name = Gold |
|||
| Level4_5_Icon = Currency_Icon_Gold.png |
|||
| Level4_5_Amount = 10000000 |
|||
}} |
}} |
||
{{SkillTable |
|||
{{SkillUpgradeTable |
|||
| SkillName = Elixir of concentration + |
|||
| SkillType = Normal Skill |
|||
| SkillNameJP = 専心の秘薬+ |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillNameEN = Research never ends! |
|||
| SkillDamageType = Penetration |
|||
| Level1_1_Name = Shanhaijing Notebook (Silver) |
|||
| SkillType = Weapon Passive |
|||
| Level1_1_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| SkillDescriptionGeneral = Increase Stability by {{SkillValue|500~950}}. Increase Critical Damage by {{SkillValue|14~26.6%}}. |
|||
| Level1_1_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| SkillDescriptionLv1 = Increase Stability by {{SkillValue|500}}. Increase Critical Damage by {{SkillValue|14%}}. |
|||
| Level1_1_Amount = 5 |
|||
| SkillDescriptionLv2 = Increase Stability by {{SkillValue|525}}. Increase Critical Damage by {{SkillValue|14.7%}}. |
|||
| Level1_2_Name = Gold |
|||
| SkillDescriptionLv3 = Increase Stability by {{SkillValue|550}}. Increase Critical Damage by {{SkillValue|15.4%}}. |
|||
| Level1_2_Icon = Currency_Icon_Gold.png |
|||
| SkillDescriptionLv4 = Increase Stability by {{SkillValue|650}}. Increase Critical Damage by {{SkillValue|18.2%}}. |
|||
| Level1_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = Increase Stability by {{SkillValue|675}}. Increase Critical Damage by {{SkillValue|18.9%}}. |
|||
| Level2_1_Name = Shanhaijing Notebook (Silver) |
|||
| SkillDescriptionLv6 = Increase Stability by {{SkillValue|700}}. Increase Critical Damage by {{SkillValue|19.6%}}. |
|||
| Level2_1_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| SkillDescriptionLv7 = Increase Stability by {{SkillValue|800}}. Increase Critical Damage by {{SkillValue|22.4%}}. |
|||
| Level2_1_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| SkillDescriptionLv8 = Increase Stability by {{SkillValue|825}}. Increase Critical Damage by {{SkillValue|23.1%}}. |
|||
| Level2_1_Amount = 8 |
|||
| SkillDescriptionLv9 = Increase Stability by {{SkillValue|850}}. Increase Critical Damage by {{SkillValue|23.8%}}. |
|||
| Level2_2_Name = Gold |
|||
| SkillDescriptionLv10 = Increase Stability by {{SkillValue|950}}. Increase Critical Damage by {{SkillValue|26.6%}}. |
|||
| Level2_2_Icon = Currency_Icon_Gold.png |
|||
| Level2_2_Amount = 7500 |
|||
| Level3_1_Name = Shanhaijing Notebook (Blue) |
|||
| Level3_1_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| Level3_1_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level3_1_Amount = 5 |
|||
| Level3_2_Name = Shanhaijing Notebook (Silver) |
|||
| Level3_2_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| Level3_2_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| Level3_2_Amount = 12 |
|||
| Level3_3_Name = Ether Dust |
|||
| Level3_3_Link = Items/Ether_Dust |
|||
| Level3_3_Icon = Item_Icon_Material_Ether_0.png |
|||
| Level3_3_Amount = 4 |
|||
| Level3_4_Name = Gold |
|||
| Level3_4_Icon = Currency_Icon_Gold.png |
|||
| Level3_4_Amount = 60000 |
|||
| Level4_1_Name = Shanhaijing Notebook (Blue) |
|||
| Level4_1_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| Level4_1_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level4_1_Amount = 8 |
|||
| Level4_2_Name = Ether Fragment |
|||
| Level4_2_Link = Items/Ether_Fragment |
|||
| Level4_2_Icon = Item_Icon_Material_Ether_1.png |
|||
| Level4_2_Amount = 4 |
|||
| Level4_3_Name = Nebra Disc Fragment |
|||
| Level4_3_Link = Items/Nebra_Disc_Fragment |
|||
| Level4_3_Icon = Item_Icon_Material_Nebra_0.png |
|||
| Level4_3_Amount = 11 |
|||
| Level4_4_Name = Gold |
|||
| Level4_4_Icon = Currency_Icon_Gold.png |
|||
| Level4_4_Amount = 90000 |
|||
| Level5_1_Name = Shanhaijing Notebook (Gold) |
|||
| Level5_1_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level5_1_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level5_1_Amount = 5 |
|||
| Level5_2_Name = Shanhaijing Notebook (Blue) |
|||
| Level5_2_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| Level5_2_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level5_2_Amount = 12 |
|||
| Level5_3_Name = Ether Fragment |
|||
| Level5_3_Link = Items/Ether_Fragment |
|||
| Level5_3_Icon = Item_Icon_Material_Ether_1.png |
|||
| Level5_3_Amount = 12 |
|||
| Level5_4_Name = Nebra Disc Fragment |
|||
| Level5_4_Link = Items/Nebra_Disc_Fragment |
|||
| Level5_4_Icon = Item_Icon_Material_Nebra_0.png |
|||
| Level5_4_Amount = 15 |
|||
| Level5_5_Name = Gold |
|||
| Level5_5_Icon = Currency_Icon_Gold.png |
|||
| Level5_5_Amount = 300000 |
|||
| Level6_1_Name = Shanhaijing Notebook (Gold) |
|||
| Level6_1_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level6_1_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level6_1_Amount = 8 |
|||
| Level6_2_Name = Ether Crystal |
|||
| Level6_2_Link = Items/Ether_Crystal |
|||
| Level6_2_Icon = Item_Icon_Material_Ether_2.png |
|||
| Level6_2_Amount = 3 |
|||
| Level6_3_Name = Broken Nebra Disc |
|||
| Level6_3_Link = Items/Broken_Nebra_Disc |
|||
| Level6_3_Icon = Item_Icon_Material_Nebra_1.png |
|||
| Level6_3_Amount = 18 |
|||
| Level6_4_Name = Gold |
|||
| Level6_4_Icon = Currency_Icon_Gold.png |
|||
| Level6_4_Amount = 450000 |
|||
| Level7_1_Name = Shanhaijing Notebook (Purple) |
|||
| Level7_1_Link = Items/Shanhaijing_Notebook_(Purple) |
|||
| Level7_1_Icon = Item_Icon_SkillBook_Shanhaijing_3.png |
|||
| Level7_1_Amount = 8 |
|||
| Level7_2_Name = Shanhaijing Notebook (Gold) |
|||
| Level7_2_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level7_2_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level7_2_Amount = 12 |
|||
| Level7_3_Name = Ether Essence |
|||
| Level7_3_Link = Items/Ether_Essence |
|||
| Level7_3_Icon = Item_Icon_Material_Ether_3.png |
|||
| Level7_3_Amount = 5 |
|||
| Level7_4_Name = Worn Nebra Disc |
|||
| Level7_4_Link = Items/Worn_Nebra_Disc |
|||
| Level7_4_Icon = Item_Icon_Material_Nebra_2.png |
|||
| Level7_4_Amount = 9 |
|||
| Level7_5_Name = Gold |
|||
| Level7_5_Icon = Currency_Icon_Gold.png |
|||
| Level7_5_Amount = 1500000 |
|||
| Level8_1_Name = Shanhaijing Notebook (Purple) |
|||
| Level8_1_Link = Items/Shanhaijing_Notebook_(Purple) |
|||
| Level8_1_Icon = Item_Icon_SkillBook_Shanhaijing_3.png |
|||
| Level8_1_Amount = 12 |
|||
| Level8_2_Name = Ether Essence |
|||
| Level8_2_Link = Items/Ether_Essence |
|||
| Level8_2_Icon = Item_Icon_Material_Ether_3.png |
|||
| Level8_2_Amount = 7 |
|||
| Level8_3_Name = Worn Nebra Disc |
|||
| Level8_3_Link = Items/Worn_Nebra_Disc |
|||
| Level8_3_Icon = Item_Icon_Material_Nebra_2.png |
|||
| Level8_3_Amount = 14 |
|||
| Level8_4_Name = Gold |
|||
| Level8_4_Icon = Currency_Icon_Gold.png |
|||
| Level8_4_Amount = 2400000 |
|||
| Level9_1_Name = Ultimate Notebook |
|||
| Level9_1_Link = Items/Ultimate_Notebook |
|||
| Level9_1_Icon = Item_Icon_SkillBook_Ultimate.png |
|||
| Level9_1_Amount = 1 |
|||
| Level9_2_Name = Gold |
|||
| Level9_2_Icon = Currency_Icon_Gold.png |
|||
| Level9_2_Amount = 4000000 |
|||
}} |
}} |
||
===Unique gear=== |
|||
{{SkillUpgradeTable |
|||
{{UniqueGear |
|||
| SkillType = Passive Skill |
|||
| Image = Gear_Icon_20006 |
|||
| SkillNameJP = 専心の秘薬 |
|||
| NameEN = Saya's skateboard |
|||
| SkillNameEN = Elixir of concentration |
|||
| NameJP = サヤのスケートボード |
|||
| Level1_1_Name = Shanhaijing Notebook (Silver) |
|||
| DescriptionEN = <p>A skateboard personally decorated by Saya. Unlike bicycles and scooters, it leaves both hands free, but also requires a degree of skill to ride.</p> |
|||
| Level1_1_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| DescriptionJP = <p>サヤ専用に飾られたスケートボード。自転車やスクーターと違って両手が自由に使えるが、その分熟練度も求められる。</p> |
|||
| Level1_1_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| Tier1 = Increase Attack by {{SkillValue|1000}} |
|||
| Level1_1_Amount = 5 |
|||
| Tier2 = Normal Skill changes to <b>Research never ends! +</b> |
|||
| Level1_2_Name = Gold |
|||
| StatBonusT1 = Attack |
|||
| Level1_2_Icon = Currency_Icon_Gold.png |
|||
| StatBonusValueT1 = 1000 |
|||
| Level1_2_Amount = 5000 |
|||
| UnlockFavorT1 = 15 |
|||
| Level2_1_Name = Shanhaijing Notebook (Silver) |
|||
| UnlockFavorT2 = 20 |
|||
| Level2_1_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| UnlockItemT2_1_Name = Cosplayer Coke-Bottle Glasses |
|||
| Level2_1_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| UnlockItemT2_1_Amount = 4 |
|||
| Level2_1_Amount = 8 |
|||
| UnlockItemT2_2_Name = Aether Dust |
|||
| Level2_2_Name = Gold |
|||
| UnlockItemT2_2_Amount = 80 |
|||
| Level2_2_Icon = Currency_Icon_Gold.png |
|||
| UnlockItemT2_3_Name = Aether Piece |
|||
| Level2_2_Amount = 7500 |
|||
| UnlockItemT2_3_Amount = 25 |
|||
| Level3_1_Name = Shanhaijing Notebook (Blue) |
|||
| UnlockItemT2_4_Name = Credits |
|||
| Level3_1_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| UnlockItemT2_4_Amount = 500000 |
|||
| Level3_1_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level3_1_Amount = 5 |
|||
| Level3_2_Name = Shanhaijing Notebook (Silver) |
|||
| Level3_2_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| Level3_2_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| Level3_2_Amount = 12 |
|||
| Level3_3_Name = Ether Dust |
|||
| Level3_3_Link = Items/Ether_Dust |
|||
| Level3_3_Icon = Item_Icon_Material_Ether_0.png |
|||
| Level3_3_Amount = 4 |
|||
| Level3_4_Name = Gold |
|||
| Level3_4_Icon = Currency_Icon_Gold.png |
|||
| Level3_4_Amount = 60000 |
|||
| Level4_1_Name = Shanhaijing Notebook (Blue) |
|||
| Level4_1_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| Level4_1_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level4_1_Amount = 8 |
|||
| Level4_2_Name = Ether Fragment |
|||
| Level4_2_Link = Items/Ether_Fragment |
|||
| Level4_2_Icon = Item_Icon_Material_Ether_1.png |
|||
| Level4_2_Amount = 4 |
|||
| Level4_3_Name = Nebra Disc Fragment |
|||
| Level4_3_Link = Items/Nebra_Disc_Fragment |
|||
| Level4_3_Icon = Item_Icon_Material_Nebra_0.png |
|||
| Level4_3_Amount = 11 |
|||
| Level4_4_Name = Gold |
|||
| Level4_4_Icon = Currency_Icon_Gold.png |
|||
| Level4_4_Amount = 90000 |
|||
| Level5_1_Name = Shanhaijing Notebook (Gold) |
|||
| Level5_1_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level5_1_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level5_1_Amount = 5 |
|||
| Level5_2_Name = Shanhaijing Notebook (Blue) |
|||
| Level5_2_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| Level5_2_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level5_2_Amount = 12 |
|||
| Level5_3_Name = Ether Fragment |
|||
| Level5_3_Link = Items/Ether_Fragment |
|||
| Level5_3_Icon = Item_Icon_Material_Ether_1.png |
|||
| Level5_3_Amount = 12 |
|||
| Level5_4_Name = Nebra Disc Fragment |
|||
| Level5_4_Link = Items/Nebra_Disc_Fragment |
|||
| Level5_4_Icon = Item_Icon_Material_Nebra_0.png |
|||
| Level5_4_Amount = 15 |
|||
| Level5_5_Name = Gold |
|||
| Level5_5_Icon = Currency_Icon_Gold.png |
|||
| Level5_5_Amount = 300000 |
|||
| Level6_1_Name = Shanhaijing Notebook (Gold) |
|||
| Level6_1_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level6_1_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level6_1_Amount = 8 |
|||
| Level6_2_Name = Ether Crystal |
|||
| Level6_2_Link = Items/Ether_Crystal |
|||
| Level6_2_Icon = Item_Icon_Material_Ether_2.png |
|||
| Level6_2_Amount = 3 |
|||
| Level6_3_Name = Broken Nebra Disc |
|||
| Level6_3_Link = Items/Broken_Nebra_Disc |
|||
| Level6_3_Icon = Item_Icon_Material_Nebra_1.png |
|||
| Level6_3_Amount = 18 |
|||
| Level6_4_Name = Gold |
|||
| Level6_4_Icon = Currency_Icon_Gold.png |
|||
| Level6_4_Amount = 450000 |
|||
| Level7_1_Name = Shanhaijing Notebook (Purple) |
|||
| Level7_1_Link = Items/Shanhaijing_Notebook_(Purple) |
|||
| Level7_1_Icon = Item_Icon_SkillBook_Shanhaijing_3.png |
|||
| Level7_1_Amount = 8 |
|||
| Level7_2_Name = Shanhaijing Notebook (Gold) |
|||
| Level7_2_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level7_2_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level7_2_Amount = 12 |
|||
| Level7_3_Name = Ether Essence |
|||
| Level7_3_Link = Items/Ether_Essence |
|||
| Level7_3_Icon = Item_Icon_Material_Ether_3.png |
|||
| Level7_3_Amount = 5 |
|||
| Level7_4_Name = Worn Nebra Disc |
|||
| Level7_4_Link = Items/Worn_Nebra_Disc |
|||
| Level7_4_Icon = Item_Icon_Material_Nebra_2.png |
|||
| Level7_4_Amount = 9 |
|||
| Level7_5_Name = Gold |
|||
| Level7_5_Icon = Currency_Icon_Gold.png |
|||
| Level7_5_Amount = 1500000 |
|||
| Level8_1_Name = Shanhaijing Notebook (Purple) |
|||
| Level8_1_Link = Items/Shanhaijing_Notebook_(Purple) |
|||
| Level8_1_Icon = Item_Icon_SkillBook_Shanhaijing_3.png |
|||
| Level8_1_Amount = 12 |
|||
| Level8_2_Name = Ether Essence |
|||
| Level8_2_Link = Items/Ether_Essence |
|||
| Level8_2_Icon = Item_Icon_Material_Ether_3.png |
|||
| Level8_2_Amount = 7 |
|||
| Level8_3_Name = Worn Nebra Disc |
|||
| Level8_3_Link = Items/Worn_Nebra_Disc |
|||
| Level8_3_Icon = Item_Icon_Material_Nebra_2.png |
|||
| Level8_3_Amount = 14 |
|||
| Level8_4_Name = Gold |
|||
| Level8_4_Icon = Currency_Icon_Gold.png |
|||
| Level8_4_Amount = 2400000 |
|||
| Level9_1_Name = Ultimate Notebook |
|||
| Level9_1_Link = Items/Ultimate_Notebook |
|||
| Level9_1_Icon = Item_Icon_SkillBook_Ultimate.png |
|||
| Level9_1_Amount = 1 |
|||
| Level9_2_Name = Gold |
|||
| Level9_2_Icon = Currency_Icon_Gold.png |
|||
| Level9_2_Amount = 4000000 |
|||
}} |
}} |
||
{{SkillTable |
|||
{{SkillUpgradeTable |
|||
| SkillName = Research never ends! + |
|||
| SkillType = Sub Skill |
|||
| SkillNameJP = 探究に終わりはない!+ |
|||
| SkillIconType = COMMON_SKILLICON_CIRCLE |
|||
| SkillNameEN = It's not a suspicious drug! |
|||
| SkillDamageType = Penetration |
|||
| Level1_1_Name = Shanhaijing Notebook (Silver) |
|||
| SkillType = Gear Normal |
|||
| Level1_1_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, deal {{SkillValue|223~425%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|26.4~50.1%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level1_1_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|223%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|26.4%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level1_1_Amount = 5 |
|||
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|235%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|27.7%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level1_2_Name = Gold |
|||
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|246%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|29%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level1_2_Icon = Currency_Icon_Gold.png |
|||
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|290%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|34.3%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level1_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|302%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|35.6%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level2_1_Name = Shanhaijing Notebook (Silver) |
|||
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|313%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|36.9%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level2_1_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|358%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|42.2%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level2_1_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|369%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|43.5%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level2_1_Amount = 8 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|380%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|44.9%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level2_2_Name = Gold |
|||
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|425%}} damage to all enemies within a circular area.<br>Additionally deal {{SkillValue|50.1%}} continuous Poison damage for {{SkillValue|20 seconds}}. |
|||
| Level2_2_Icon = Currency_Icon_Gold.png |
|||
| Level2_2_Amount = 7500 |
|||
| Level3_1_Name = Shanhaijing Notebook (Blue) |
|||
| Level3_1_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| Level3_1_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level3_1_Amount = 5 |
|||
| Level3_2_Name = Shanhaijing Notebook (Silver) |
|||
| Level3_2_Link = Items/Shanhaijing_Notebook_(Silver) |
|||
| Level3_2_Icon = Item_Icon_SkillBook_Shanhaijing_0.png |
|||
| Level3_2_Amount = 12 |
|||
| Level3_3_Name = Ether Dust |
|||
| Level3_3_Link = Items/Ether_Dust |
|||
| Level3_3_Icon = Item_Icon_Material_Ether_0.png |
|||
| Level3_3_Amount = 4 |
|||
| Level3_4_Name = Gold |
|||
| Level3_4_Icon = Currency_Icon_Gold.png |
|||
| Level3_4_Amount = 60000 |
|||
| Level4_1_Name = Shanhaijing Notebook (Blue) |
|||
| Level4_1_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| Level4_1_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level4_1_Amount = 8 |
|||
| Level4_2_Name = Ether Fragment |
|||
| Level4_2_Link = Items/Ether_Fragment |
|||
| Level4_2_Icon = Item_Icon_Material_Ether_1.png |
|||
| Level4_2_Amount = 4 |
|||
| Level4_3_Name = Nebra Disc Fragment |
|||
| Level4_3_Link = Items/Nebra_Disc_Fragment |
|||
| Level4_3_Icon = Item_Icon_Material_Nebra_0.png |
|||
| Level4_3_Amount = 11 |
|||
| Level4_4_Name = Gold |
|||
| Level4_4_Icon = Currency_Icon_Gold.png |
|||
| Level4_4_Amount = 90000 |
|||
| Level5_1_Name = Shanhaijing Notebook (Gold) |
|||
| Level5_1_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level5_1_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level5_1_Amount = 5 |
|||
| Level5_2_Name = Shanhaijing Notebook (Blue) |
|||
| Level5_2_Link = Items/Shanhaijing_Notebook_(Blue) |
|||
| Level5_2_Icon = Item_Icon_SkillBook_Shanhaijing_1.png |
|||
| Level5_2_Amount = 12 |
|||
| Level5_3_Name = Ether Fragment |
|||
| Level5_3_Link = Items/Ether_Fragment |
|||
| Level5_3_Icon = Item_Icon_Material_Ether_1.png |
|||
| Level5_3_Amount = 12 |
|||
| Level5_4_Name = Nebra Disc Fragment |
|||
| Level5_4_Link = Items/Nebra_Disc_Fragment |
|||
| Level5_4_Icon = Item_Icon_Material_Nebra_0.png |
|||
| Level5_4_Amount = 15 |
|||
| Level5_5_Name = Gold |
|||
| Level5_5_Icon = Currency_Icon_Gold.png |
|||
| Level5_5_Amount = 300000 |
|||
| Level6_1_Name = Shanhaijing Notebook (Gold) |
|||
| Level6_1_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level6_1_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level6_1_Amount = 8 |
|||
| Level6_2_Name = Ether Crystal |
|||
| Level6_2_Link = Items/Ether_Crystal |
|||
| Level6_2_Icon = Item_Icon_Material_Ether_2.png |
|||
| Level6_2_Amount = 3 |
|||
| Level6_3_Name = Broken Nebra Disc |
|||
| Level6_3_Link = Items/Broken_Nebra_Disc |
|||
| Level6_3_Icon = Item_Icon_Material_Nebra_1.png |
|||
| Level6_3_Amount = 18 |
|||
| Level6_4_Name = Gold |
|||
| Level6_4_Icon = Currency_Icon_Gold.png |
|||
| Level6_4_Amount = 450000 |
|||
| Level7_1_Name = Shanhaijing Notebook (Purple) |
|||
| Level7_1_Link = Items/Shanhaijing_Notebook_(Purple) |
|||
| Level7_1_Icon = Item_Icon_SkillBook_Shanhaijing_3.png |
|||
| Level7_1_Amount = 8 |
|||
| Level7_2_Name = Shanhaijing Notebook (Gold) |
|||
| Level7_2_Link = Items/Shanhaijing_Notebook_(Gold) |
|||
| Level7_2_Icon = Item_Icon_SkillBook_Shanhaijing_2.png |
|||
| Level7_2_Amount = 12 |
|||
| Level7_3_Name = Ether Essence |
|||
| Level7_3_Link = Items/Ether_Essence |
|||
| Level7_3_Icon = Item_Icon_Material_Ether_3.png |
|||
| Level7_3_Amount = 5 |
|||
| Level7_4_Name = Worn Nebra Disc |
|||
| Level7_4_Link = Items/Worn_Nebra_Disc |
|||
| Level7_4_Icon = Item_Icon_Material_Nebra_2.png |
|||
| Level7_4_Amount = 9 |
|||
| Level7_5_Name = Gold |
|||
| Level7_5_Icon = Currency_Icon_Gold.png |
|||
| Level7_5_Amount = 1500000 |
|||
| Level8_1_Name = Shanhaijing Notebook (Purple) |
|||
| Level8_1_Link = Items/Shanhaijing_Notebook_(Purple) |
|||
| Level8_1_Icon = Item_Icon_SkillBook_Shanhaijing_3.png |
|||
| Level8_1_Amount = 12 |
|||
| Level8_2_Name = Ether Essence |
|||
| Level8_2_Link = Items/Ether_Essence |
|||
| Level8_2_Icon = Item_Icon_Material_Ether_3.png |
|||
| Level8_2_Amount = 7 |
|||
| Level8_3_Name = Worn Nebra Disc |
|||
| Level8_3_Link = Items/Worn_Nebra_Disc |
|||
| Level8_3_Icon = Item_Icon_Material_Nebra_2.png |
|||
| Level8_3_Amount = 14 |
|||
| Level8_4_Name = Gold |
|||
| Level8_4_Icon = Currency_Icon_Gold.png |
|||
| Level8_4_Amount = 2400000 |
|||
| Level9_1_Name = Ultimate Notebook |
|||
| Level9_1_Link = Items/Ultimate_Notebook |
|||
| Level9_1_Icon = Item_Icon_SkillBook_Ultimate.png |
|||
| Level9_1_Amount = 1 |
|||
| Level9_2_Name = Gold |
|||
| Level9_2_Icon = Currency_Icon_Gold.png |
|||
| Level9_2_Amount = 4000000 |
|||
}} |
}} |
||
{{CharacterNavbox}} |
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=Resources= |
|||
{{MomoTalkLink}} |
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{{CharacterGalleryLink}} |
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==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
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=Cafe= |
|||
{{CharacterCafeImage}} |
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{{#dpl: |
|||
| category = Furniture |
|||
| linksto = {{PAGENAME}} |
|||
| format = ,,, |
|||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
|||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
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===Gifts=== |
|||
{{CharacterGifts}} |
|||
{{Eastern Alchemy Society}} |
|||
{{Kivotos|Shanhaijing}} |
|||
[[Category:Characters]] |
Latest revision as of 15:36, 31 May 2024
Background[edit]
A genius inventor of Shanhaijing Senior High School who is thoroughly enjoying her long-awaited day off after breaking free from her hectic everyday routine.
In contrast to immersing herself in the research of new medicines in her secluded lab, on her day off Saya shows a more energetic side, riding around town on her skateboard.
However, despite being off school, her curiosity that constantly drives her to pursue new things doesn't change.
山海経高級中学校所属、忙しい日常から抜け出して久々の休日を満喫している天才発明家。
研究室に閉じこもって新薬の研究に没頭する普段の姿とは異なり、休日のサヤはスケートボードで街を駆け回るような活動的な様を見せる。しかし休日だからと言って、絶えず新しいものを追求し続ける彼女の知的好奇心が変わることはない。
How to Obtain[edit]
- Regular Gacha pool
- JP banners:
- Saya (Casual) rate-up banner (09/09/2021 - 09/23/2021)
- Saya (Casual) rate-up banner (09/21/2022 - 09/28/2022)
- Saya (Casual) rate-up banner (08/09/2023 - 08/16/2023)
- GL banners:
- Saya (Casual) rate-up banner (04/19/2022 - 05/03/2022)
- Saya (Casual) rate-up banner (03/21/2023 - 03/28/2023)
- Saya (Casual) rate-up banner (01/16/2024 - 01/23/2024)
- Farmable from
Character Details[edit]
Attack | 207/2076 | Defense | 18/113 | HP | 2135/15962 | Healing | 1691/5075 |
---|---|---|---|---|---|---|---|
Accuracy | 420 | Evasion | 759 | Critical Rate | 262 | Critical Damage | 200% |
Stability | 1090 | Firing Range | 1000 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 5/1 |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+4 HP+40
12: Attack+4 HP+40
13: Attack+4 HP+40
14: Attack+4 HP+40
15: Attack+4 HP+40
16: Attack+5 HP+48
17: Attack+5 HP+48
18: Attack+5 HP+48
19: Attack+5 HP+48
20: Attack+5 HP+48
21: Attack+1 HP+8
22: Attack+1 HP+8
23: Attack+1 HP+8
24: Attack+1 HP+8
25: Attack+1 HP+8
26: Attack+1 HP+8
27: Attack+1 HP+8
28: Attack+1 HP+8
29: Attack+1 HP+8
30: Attack+1 HP+8
31: Attack+2 HP+13
32: Attack+2 HP+13
33: Attack+2 HP+13
34: Attack+2 HP+13
35: Attack+2 HP+13
36: Attack+2 HP+13
37: Attack+2 HP+13
38: Attack+2 HP+13
39: Attack+2 HP+13
40: Attack+2 HP+13
41: Attack+3 HP+21
42: Attack+3 HP+21
43: Attack+3 HP+21
44: Attack+3 HP+21
45: Attack+3 HP+21
46: Attack+3 HP+21
47: Attack+3 HP+21
48: Attack+3 HP+21
49: Attack+3 HP+21
50: Attack+3 HP+21
|
Track 36MitsukiyoKoi is love |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+4 HP+43
12: Attack+4 HP+43
13: Attack+4 HP+43
14: Attack+4 HP+43
15: Attack+4 HP+43
16: Attack+5 HP+51
17: Attack+5 HP+51
18: Attack+5 HP+51
19: Attack+5 HP+51
20: Attack+5 HP+51
21: Attack+1 HP+9
22: Attack+1 HP+9
23: Attack+1 HP+9
24: Attack+1 HP+9
25: Attack+1 HP+9
26: Attack+1 HP+9
27: Attack+1 HP+9
28: Attack+1 HP+9
29: Attack+1 HP+9
30: Attack+1 HP+9
31: Attack+2 HP+13
32: Attack+2 HP+13
33: Attack+2 HP+13
34: Attack+2 HP+13
35: Attack+2 HP+13
36: Attack+2 HP+13
37: Attack+2 HP+13
38: Attack+2 HP+13
39: Attack+2 HP+13
40: Attack+2 HP+13
41: Attack+3 HP+22
42: Attack+3 HP+22
43: Attack+3 HP+22
44: Attack+3 HP+22
45: Attack+3 HP+22
46: Attack+3 HP+22
47: Attack+3 HP+22
48: Attack+3 HP+22
49: Attack+3 HP+22
50: Attack+3 HP+22
|
Track 38MitsukiyoGuruguru Usagi |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with piercing AOE damage skills, piercing DOT skills, passive piercing AOE damage skills, and passive critical damage buff skills.
EX Skill Cost 5 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 5 | Create a horizontal area, enemies within area are dealt 40% continuous damage. (Duration: 20 seconds) |
2 | Create a horizontal area, enemies within area are dealt 45.9% continuous damage. (Duration: 20 seconds) | |
3 | Create a horizontal area, enemies within area are dealt 57.9% continuous damage. (Duration: 20 seconds) | |
4 | Create a horizontal area, enemies within area are dealt 63.9% continuous damage. (Duration: 20 seconds) | |
5 | Create a horizontal area, enemies within area are dealt 75.9% continuous damage. (Duration: 20 seconds) |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 30 seconds, deal 205% damage to all enemies within a circular area. |
2 | Every 30 seconds, deal 215% damage to all enemies within a circular area. |
3 | Every 30 seconds, deal 225% damage to all enemies within a circular area. |
4 | Every 30 seconds, deal 266% damage to all enemies within a circular area. |
5 | Every 30 seconds, deal 276% damage to all enemies within a circular area. |
6 | Every 30 seconds, deal 287% damage to all enemies within a circular area. |
7 | Every 30 seconds, deal 328% damage to all enemies within a circular area. |
8 | Every 30 seconds, deal 338% damage to all enemies within a circular area. |
9 | Every 30 seconds, deal 348% damage to all enemies within a circular area. |
10 | Every 30 seconds, deal 389% damage to all enemies within a circular area. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Damage by 14%. |
2 | Increase Critical Damage by 14.7%. |
3 | Increase Critical Damage by 15.4%. |
4 | Increase Critical Damage by 18.2%. |
5 | Increase Critical Damage by 18.9%. |
6 | Increase Critical Damage by 19.6%. |
7 | Increase Critical Damage by 22.4%. |
8 | Increase Critical Damage by 23.1%. |
9 | Increase Critical Damage by 23.8%. |
10 | Increase Critical Damage by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Damage of all allies by 9.1%. |
2 | Increase Critical Damage of all allies by 9.5%. |
3 | Increase Critical Damage of all allies by 10%. |
4 | Increase Critical Damage of all allies by 11.8%. |
5 | Increase Critical Damage of all allies by 12.3%. |
6 | Increase Critical Damage of all allies by 12.7%. |
7 | Increase Critical Damage of all allies by 14.5%. |
8 | Increase Critical Damage of all allies by 15%. |
9 | Increase Critical Damage of all allies by 15.5%. |
10 | Increase Critical Damage of all allies by 17.3%. |
Unique weapon[edit]
My special pistolぼく様特製拳銃 A custom-made pistol that Saya modified herself. It's been given a pink design as a fashion statement during her long-awaited holiday. サヤが自ら改造した特製の拳銃。 ピンク色のデザインが施されており、久々の休日を過ごす彼女にとってはファッションアイテムの一つでもある。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Elixir of concentration + | ||||||
Outdoor area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 91 | 331 | 414 | 497 | 580 | 663 |
HP | 465 | 1689 | 2112 | 2534 | 2956 | 3379 |
Healing | 199 | 723 | 903 | 1084 | 1265 | 1445 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Stability by 500. Increase Critical Damage by 14%. |
2 | Increase Stability by 525. Increase Critical Damage by 14.7%. |
3 | Increase Stability by 550. Increase Critical Damage by 15.4%. |
4 | Increase Stability by 650. Increase Critical Damage by 18.2%. |
5 | Increase Stability by 675. Increase Critical Damage by 18.9%. |
6 | Increase Stability by 700. Increase Critical Damage by 19.6%. |
7 | Increase Stability by 800. Increase Critical Damage by 22.4%. |
8 | Increase Stability by 825. Increase Critical Damage by 23.1%. |
9 | Increase Stability by 850. Increase Critical Damage by 23.8%. |
10 | Increase Stability by 950. Increase Critical Damage by 26.6%. |
Unique gear[edit]
Saya's skateboardサヤのスケートボード A skateboard personally decorated by Saya. Unlike bicycles and scooters, it leaves both hands free, but also requires a degree of skill to ride. サヤ専用に飾られたスケートボード。自転車やスクーターと違って両手が自由に使えるが、その分熟練度も求められる。 |
||||||
Tier | ||||||
---|---|---|---|---|---|---|
T1 | Increase Attack by 1000
15 |
|||||
T2 | Normal Skill changes to Research never ends! + |
Gear Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 30 seconds, deal 223% damage to all enemies within a circular area. |
2 | Every 30 seconds, deal 235% damage to all enemies within a circular area. |
3 | Every 30 seconds, deal 246% damage to all enemies within a circular area. |
4 | Every 30 seconds, deal 290% damage to all enemies within a circular area. |
5 | Every 30 seconds, deal 302% damage to all enemies within a circular area. |
6 | Every 30 seconds, deal 313% damage to all enemies within a circular area. |
7 | Every 30 seconds, deal 358% damage to all enemies within a circular area. |
8 | Every 30 seconds, deal 369% damage to all enemies within a circular area. |
9 | Every 30 seconds, deal 380% damage to all enemies within a circular area. |
10 | Every 30 seconds, deal 425% damage to all enemies within a circular area. |
Resources[edit]
Story
Images
Voiceover[edit]
Cafe[edit]
Gifts[edit]
Her favorite gifts are: Cosplayer Coke-Bottle Glasses Nutrient-rich Multivitamin Jellies
Saya (Casual) also likes Extravagant Gilded Jar of Greed Luxury Cookie Set Potted Bug-Eating Plant
Categories:
- Characters with 3 star rarity
- Students of Shanhaijing
- Members of Chinese alchemy study group
- Characters with role Attacker
- Characters with class Special
- Characters farmable from Missons
- Characters with shards that can be farmed or bought
- Characters with piercing AOE damage skills
- Characters with piercing DOT skills
- Characters with passive piercing AOE damage skills
- Characters with passive critical damage buff skills
- Characters