Serina (Christmas): Difference between revisions
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(Created page with "{{Character | Id = 10056 | Name = Serina (Christmas) | Image = Serina (Christmas)_full.png | Portrait = Student_Portrait_CH0194 | JPName = 鷲見 セリナ | JPReading = Sumi Serina | School = Trinity | Club = Rescue Knights | Age = 16 | Birthday = January 6 | Height = 156cm | Hobbies = Volunteering at hospitals | Designer = CHILD | Illust = CHILD | Voice = Suzumoto Akiho | WeaponType = AR | UsesCover = Yes | Rarity = 3 | CombatClass = Striker | ArmorType = Special | Att...") |
(Updated Character Details section) |
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(20 intermediate revisions by 3 users not shown) | |||
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{{Character |
{{Character |
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| Id = 10056 |
| Id = 10056 |
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| DevName = CH0194 |
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| Name = Serina (Christmas) |
| Name = Serina (Christmas) |
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| |
| Portrait = Portrait_Serina_(Christmas) |
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| Variant0 = Christmas |
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| Portrait = Student_Portrait_CH0194 |
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| Image0 = Serina_(Christmas)_diorama_00.png |
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| Variant1 = Original |
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| Image1 = Serina_00.png |
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| Variant2 = Nurse |
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| Image2 = Serina_(Nurse)_00.png |
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| JPName = 鷲見 セリナ |
| JPName = 鷲見 セリナ |
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| JPReading = Sumi Serina |
| JPReading = Sumi Serina |
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Line 29: | Line 35: | ||
| EquipmentSlot2 = Hairpin |
| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Charm |
| EquipmentSlot3 = Charm |
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| CharacterPool = regular |
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| ReleaseDate = 2022/12/14 |
| ReleaseDate = 2022/12/14 |
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}}{{CharacterVariants|Serina}}__TOC__ |
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}} |
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=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>Student of Trinity Integrated Academy and a member of the Rescue Knights, Serina changed into Santa's costume for Christmas. |
| ENText = <p>Student of Trinity Integrated Academy and a member of the Rescue Knights, Serina changed into Santa's costume for Christmas.</p><p>This costume seems fitting for Christmas street volunteering. As she sings carols and delivers handmade gifts, Serina looks like an angel that descended on Christmas.</p> |
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| JPText = <p>トリニティ総合学園所属、クリスマスを迎えてサンタ服に着替えた救護騎士団の団員。</p><p>クリスマスに行う街頭ボランティアのため、ふさわしい格好に着替えたセリナ。キャロルを歌いながら手作りのプレゼントを配る彼女の姿は、クリスマスに舞い降りた天使のよう。</p> |
| JPText = <p>トリニティ総合学園所属、クリスマスを迎えてサンタ服に着替えた救護騎士団の団員。</p><p>クリスマスに行う街頭ボランティアのため、ふさわしい格好に着替えたセリナ。キャロルを歌いながら手作りのプレゼントを配る彼女の姿は、クリスマスに舞い降りた天使のよう。</p> |
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}} |
}} |
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Line 68: | Line 75: | ||
{{CharacterAffectionTable |
{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 2 |
| MemoryLobbyUnlockLv = 2 |
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| MemoryLobbyImage = |
| MemoryLobbyImage = Lobbyillust_Serina_(Christmas) |
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| MemoryLobbyBGMId = 139 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| AffectionLevel2 = HP+20 |
| AffectionLevel2 = HP+20 |
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| AffectionLevel3 = HP+20 |
| AffectionLevel3 = HP+20 |
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Line 125: | Line 136: | ||
| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Mandrake Seed | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Mandrake Seed | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Mandrake Seed | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Mandrake Seed | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Mandrake Seed | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Mandrake Seed | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Mandrake Seed | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Mandrake Seed | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Mandrake Seed | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Mandrake Seed | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Mandrake Seed | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Mandrake Seed | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Mandrake Seed | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Mandrake Seed | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Mandrake Seed | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Mandrake Seed | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Mandrake Seed | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Mandrake Seed | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Mandrake Seed | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Mandrake Seed | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Mandrake Seed | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Mandrake Seed | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Mandrake Seed | HpUpgradeLv8_1_Amount = 15 |
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| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Mandrake Seed | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Mandrake Seed | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Mandrake Seed | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Mandrake Seed | HealingUpgradeLv9_1_Amount = 15 |
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| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
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| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
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| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Mandrake Seed | AttackUpgradeLv10_1_Amount = 15 |
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| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
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| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
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| HpLv10 = 200 |
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| HpUpgradeLv10_1_Name = Mandrake Seed | HpUpgradeLv10_1_Amount = 15 |
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| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
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| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
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| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Mandrake Seed | HealingUpgradeLv10_1_Amount = 15 |
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| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
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| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
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| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Mandrake Seed | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
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| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
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| HpLv11 = 220 |
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| HpUpgradeLv11_1_Name = Mandrake Seed | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
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| HealingLv11 = 220 |
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| HealingUpgradeLv11_1_Name = Mandrake Seed | HealingUpgradeLv11_1_Amount = 20 |
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| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
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| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
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| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Mandrake Seed | AttackUpgradeLv12_1_Amount = 20 |
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| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
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| HpLv12 = 240 |
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| HpUpgradeLv12_1_Name = Mandrake Seed | HpUpgradeLv12_1_Amount = 20 |
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| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
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| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
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| HealingLv12 = 240 |
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| HealingUpgradeLv12_1_Name = Mandrake Seed | HealingUpgradeLv12_1_Amount = 20 |
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| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
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| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
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| AttackLv13 = 260 |
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| AttackUpgradeLv13_1_Name = Mandrake Seed | AttackUpgradeLv13_1_Amount = 20 |
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| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
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| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
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| HpLv13 = 260 |
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| HpUpgradeLv13_1_Name = Mandrake Seed | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
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| HealingUpgradeLv13_1_Name = Mandrake Seed | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
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| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
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| AttackLv14 = 280 |
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| AttackUpgradeLv14_1_Name = Mandrake Seed | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Mandrake Seed | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Mandrake Seed | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
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| AttackUpgradeLv15_1_Name = Mandrake Seed | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Mandrake Seed | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Mandrake Seed | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
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| AttackUpgradeLv16_1_Name = Mandrake Sprout | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Mandrake Sprout | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Mandrake Sprout | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Mandrake Sprout | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Mandrake Sprout | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Mandrake Sprout | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Mandrake Sprout | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Mandrake Sprout | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Mandrake Sprout | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Mandrake Sprout | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Mandrake Sprout | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Mandrake Sprout | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Mandrake Sprout | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Mandrake Sprout | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Mandrake Sprout | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Mandrake Sprout | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Mandrake Sprout | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Mandrake Sprout | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Mandrake Sprout | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Mandrake Sprout | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Mandrake Sprout | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Mandrake Sprout | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Mandrake Sprout | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Mandrake Sprout | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Mandrake Sprout | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Mandrake Sprout | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Mandrake Sprout | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Mandrake Sprout | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Mandrake Sprout | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Mandrake Sprout | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
Line 133: | Line 450: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillBaseCost = 4 |
| SkillBaseCost = 4 |
||
| SkillDescriptionGeneral = Increase Critical Damage {{SkillValue|27.2~43.5%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionGeneral = Increase Critical Damage {{SkillValue|27.2~43.5%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|2.3~3.7%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillDescriptionLv1 = Increase Critical Damage {{SkillValue|27.2%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv1 = Increase Critical Damage {{SkillValue|27.2%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|2.3%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Trinity) |
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Trinity) |
||
| SkillUpgradeLv2_1_Amount = 12 |
| SkillUpgradeLv2_1_Amount = 12 |
||
Line 141: | Line 458: | ||
| SkillUpgradeLv2_3_Name = Credits |
| SkillUpgradeLv2_3_Name = Credits |
||
| SkillUpgradeLv2_3_Amount = 80000 |
| SkillUpgradeLv2_3_Amount = 80000 |
||
| SkillDescriptionLv2 = Increase Critical Damage {{SkillValue|31.3%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv2 = Increase Critical Damage {{SkillValue|31.3%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|2.3%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Trinity) |
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Trinity) |
||
| SkillUpgradeLv3_1_Amount = 12 |
| SkillUpgradeLv3_1_Amount = 12 |
||
Line 152: | Line 469: | ||
| SkillUpgradeLv3_5_Name = Credits |
| SkillUpgradeLv3_5_Name = Credits |
||
| SkillUpgradeLv3_5_Amount = 500000 |
| SkillUpgradeLv3_5_Amount = 500000 |
||
| SkillDescriptionLv3 = Increase Critical Damage {{SkillValue|35.4%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv3 = Increase Critical Damage {{SkillValue|35.4%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|3%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Trinity) |
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Trinity) |
||
| SkillUpgradeLv4_1_Amount = 12 |
| SkillUpgradeLv4_1_Amount = 12 |
||
Line 163: | Line 480: | ||
| SkillUpgradeLv4_5_Name = Credits |
| SkillUpgradeLv4_5_Name = Credits |
||
| SkillUpgradeLv4_5_Amount = 3000000 |
| SkillUpgradeLv4_5_Amount = 3000000 |
||
| SkillDescriptionLv4 = Increase Critical Damage {{SkillValue|39.5%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv4 = Increase Critical Damage {{SkillValue|39.5%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|3%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Trinity) |
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Trinity) |
||
| SkillUpgradeLv5_1_Amount = 8 |
| SkillUpgradeLv5_1_Amount = 8 |
||
Line 174: | Line 491: | ||
| SkillUpgradeLv5_5_Name = Credits |
| SkillUpgradeLv5_5_Name = Credits |
||
| SkillUpgradeLv5_5_Amount = 10000000 |
| SkillUpgradeLv5_5_Amount = 10000000 |
||
| SkillDescriptionLv5 = Increase Critical Damage {{SkillValue|43.5%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv5 = Increase Critical Damage {{SkillValue|43.5%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|3.7%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillDescriptionLv6 = Increase Critical Damage {{SkillValue|47.6%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv6 = Increase Critical Damage {{SkillValue|47.6%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|3.7%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillDescriptionLv7 = Increase Critical Damage {{SkillValue|55.8%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv7 = Increase Critical Damage {{SkillValue|55.8%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|3.7%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillDescriptionLv8 = Increase Critical Damage {{SkillValue|57.8%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv8 = Increase Critical Damage {{SkillValue|57.8%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|4.1%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillDescriptionLv9 = Increase Critical Damage {{SkillValue|61.9%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv9 = Increase Critical Damage {{SkillValue|61.9%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|4.1%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
| SkillDescriptionLv10 = Increase Critical Damage {{SkillValue|66%}} for {{SkillValue|50 seconds}} and |
| SkillDescriptionLv10 = Increase Critical Damage {{SkillValue|66%}} for {{SkillValue|50 seconds}} and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times)<br>Each "Holy Night Blessing" adds {{SkillValue|4.4%}} Penetration damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}}) |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 187: | Line 504: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionGeneral = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|11~21%}}<br>Red box: Increase Critical Damage by {{SkillValue|12.6~24%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|14.2~27%}} |
||
| SkillDescriptionLv1 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv1 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|11%}}<br>Red box: Increase Critical Damage by {{SkillValue|12.6%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|14.2%}} |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
||
| SkillUpgradeLv2_1_Amount = 5 |
| SkillUpgradeLv2_1_Amount = 5 |
||
| SkillUpgradeLv2_2_Name = Credits |
| SkillUpgradeLv2_2_Name = Credits |
||
| SkillUpgradeLv2_2_Amount = 5000 |
| SkillUpgradeLv2_2_Amount = 5000 |
||
| SkillDescriptionLv2 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv2 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|11.6%}}<br>Red box: Increase Critical Damage by {{SkillValue|13.2%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|14.9%}} |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
||
| SkillUpgradeLv3_1_Amount = 8 |
| SkillUpgradeLv3_1_Amount = 8 |
||
| SkillUpgradeLv3_2_Name = Credits |
| SkillUpgradeLv3_2_Name = Credits |
||
| SkillUpgradeLv3_2_Amount = 7500 |
| SkillUpgradeLv3_2_Amount = 7500 |
||
| SkillDescriptionLv3 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv3 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|12.1%}}<br>Red box: Increase Critical Damage by {{SkillValue|13.9%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|15.6%}} |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
||
| SkillUpgradeLv4_1_Amount = 5 |
| SkillUpgradeLv4_1_Amount = 5 |
||
Line 207: | Line 524: | ||
| SkillUpgradeLv4_4_Name = Credits |
| SkillUpgradeLv4_4_Name = Credits |
||
| SkillUpgradeLv4_4_Amount = 60000 |
| SkillUpgradeLv4_4_Amount = 60000 |
||
| SkillDescriptionLv4 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv4 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|14.4%}}<br>Red box: Increase Critical Damage by {{SkillValue|16.4%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|18.5%}} |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
||
| SkillUpgradeLv5_1_Amount = 8 |
| SkillUpgradeLv5_1_Amount = 8 |
||
Line 216: | Line 533: | ||
| SkillUpgradeLv5_4_Name = Credits |
| SkillUpgradeLv5_4_Name = Credits |
||
| SkillUpgradeLv5_4_Amount = 90000 |
| SkillUpgradeLv5_4_Amount = 90000 |
||
| SkillDescriptionLv5 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv5 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|14.9%}}<br>Red box: Increase Critical Damage by {{SkillValue|17%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|19.2%}} |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
||
| SkillUpgradeLv6_1_Amount = 5 |
| SkillUpgradeLv6_1_Amount = 5 |
||
Line 227: | Line 544: | ||
| SkillUpgradeLv6_5_Name = Credits |
| SkillUpgradeLv6_5_Name = Credits |
||
| SkillUpgradeLv6_5_Amount = 300000 |
| SkillUpgradeLv6_5_Amount = 300000 |
||
| SkillDescriptionLv6 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv6 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|15.5%}}<br>Red box: Increase Critical Damage by {{SkillValue|17.7%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|19.9%}} |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
||
| SkillUpgradeLv7_1_Amount = 8 |
| SkillUpgradeLv7_1_Amount = 8 |
||
Line 236: | Line 553: | ||
| SkillUpgradeLv7_4_Name = Credits |
| SkillUpgradeLv7_4_Name = Credits |
||
| SkillUpgradeLv7_4_Amount = 450000 |
| SkillUpgradeLv7_4_Amount = 450000 |
||
| SkillDescriptionLv7 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv7 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|17.7%}}<br>Red box: Increase Critical Damage by {{SkillValue|20.2%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|22.7%}} |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
||
| SkillUpgradeLv8_1_Amount = 8 |
| SkillUpgradeLv8_1_Amount = 8 |
||
Line 247: | Line 564: | ||
| SkillUpgradeLv8_5_Name = Credits |
| SkillUpgradeLv8_5_Name = Credits |
||
| SkillUpgradeLv8_5_Amount = 1500000 |
| SkillUpgradeLv8_5_Amount = 1500000 |
||
| SkillDescriptionLv8 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv8 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|18.2%}}<br>Red box: Increase Critical Damage by {{SkillValue|20.8%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|23.4%}} |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
||
| SkillUpgradeLv9_1_Amount = 12 |
| SkillUpgradeLv9_1_Amount = 12 |
||
Line 256: | Line 573: | ||
| SkillUpgradeLv9_4_Name = Credits |
| SkillUpgradeLv9_4_Name = Credits |
||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv9 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|18.8%}}<br>Red box: Increase Critical Damage by {{SkillValue|21.5%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|24.2%}} |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
| SkillUpgradeLv10_2_Amount = 4000000 |
| SkillUpgradeLv10_2_Amount = 4000000 |
||
| SkillDescriptionLv10 = Every {{SkillValue|21}} normal attacks, throw random gifts |
| SkillDescriptionLv10 = Every {{SkillValue|21}} normal attacks, throw random gifts to other allies within a circular area. (Duration: {{SkillValue|30 seconds}})<br><br>Green box: Increase Critical Damage by {{SkillValue|21%}}<br>Red box: Increase Critical Damage by {{SkillValue|24%}}<br>Stuffed bear: Increase Critical Damage by {{SkillValue|27%}} |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 344: | Line 661: | ||
| SkillUpgradeLv10_2_Amount = 4000000 |
| SkillUpgradeLv10_2_Amount = 4000000 |
||
| SkillDescriptionLv10 = Increase HP by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase HP by {{SkillValue|26.6%}}. |
||
| SkillEffect1 = hp%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660 |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 428: | Line 744: | ||
| SkillDescriptionLv10 = When reloading, increase Evasion by {{SkillValue|34.4%}} for {{SkillValue|15 seconds}}. |
| SkillDescriptionLv10 = When reloading, increase Evasion by {{SkillValue|34.4%}} for {{SkillValue|15 seconds}}. |
||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Serina_(Christmas) |
||
| NameEN = Tactical Therapy |
| NameEN = Tactical Therapy |
||
| NameJP = タクティカルセラピー |
| NameJP = タクティカルセラピー |
||
Line 463: | Line 778: | ||
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|380}}. Increase HP by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|380}}. Increase HP by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Voiceover= |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 476: | Line 796: | ||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{Remedial Knights}} |
|||
{{CharacterNavbox}} |
|||
{{Kivotos|Trinity}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
Latest revision as of 14:11, 31 March 2024
Background[edit]
Student of Trinity Integrated Academy and a member of the Rescue Knights, Serina changed into Santa's costume for Christmas.
This costume seems fitting for Christmas street volunteering. As she sings carols and delivers handmade gifts, Serina looks like an angel that descended on Christmas.
トリニティ総合学園所属、クリスマスを迎えてサンタ服に着替えた救護騎士団の団員。
クリスマスに行う街頭ボランティアのため、ふさわしい格好に着替えたセリナ。キャロルを歌いながら手作りのプレゼントを配る彼女の姿は、クリスマスに舞い降りた天使のよう。
How to Obtain[edit]
- Regular Gacha pool
- JP banners:
- Serina (Christmas) rate-up banner (12/14/2022 - 12/28/2022)
- Serina (Christmas) rate-up banner (02/07/2024 - 02/14/2024)
- GL banners:
- Serina (Christmas) rate-up banner (06/13/2023 - 06/27/2023)
Character Details[edit]
Attack | 208/2080 | Defense | 18/108 | HP | 2037/20380 | Healing | 1531/4595 |
---|---|---|---|---|---|---|---|
Accuracy | 765 | Evasion | 724 | Critical Rate | 218 | Critical Damage | 200% |
Stability | 1268 | Firing Range | 650 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 15/3 |
50: | Total bonus at affection rank
2: HP+20
3: HP+20
4: HP+20
5: HP+20
6: HP+31
7: HP+31
8: HP+31
9: HP+31
10: HP+31
11: HP+41 Attack+5
12: HP+41 Attack+5
13: HP+41 Attack+5
14: HP+41 Attack+5
15: HP+41 Attack+5
16: HP+51 Attack+6
17: HP+51 Attack+6
18: HP+51 Attack+6
19: HP+51 Attack+6
20: HP+51 Attack+6
21: HP+13 Attack+1
22: HP+13 Attack+1
23: HP+13 Attack+1
24: HP+13 Attack+1
25: HP+13 Attack+1
26: HP+13 Attack+1
27: HP+13 Attack+1
28: HP+13 Attack+1
29: HP+13 Attack+1
30: HP+13 Attack+1
31: HP+20 Attack+2
32: HP+20 Attack+2
33: HP+20 Attack+2
34: HP+20 Attack+2
35: HP+20 Attack+2
36: HP+20 Attack+2
37: HP+20 Attack+2
38: HP+20 Attack+2
39: HP+20 Attack+2
40: HP+20 Attack+2
41: HP+33 Attack+3
42: HP+33 Attack+3
43: HP+33 Attack+3
44: HP+33 Attack+3
45: HP+33 Attack+3
46: HP+33 Attack+3
47: HP+33 Attack+3
48: HP+33 Attack+3
49: HP+33 Attack+3
50: HP+33 Attack+3
|
Track 139MitsukiyoCherry Berry Merry |
50: | Total bonus at affection rank
2: Healing+7
3: Healing+7
4: Healing+7
5: Healing+7
6: Healing+11
7: Healing+11
8: Healing+11
9: Healing+11
10: Healing+11
11: Healing+15 HP+47
12: Healing+15 HP+47
13: Healing+15 HP+47
14: Healing+15 HP+47
15: Healing+15 HP+47
16: Healing+18 HP+56
17: Healing+18 HP+56
18: Healing+18 HP+56
19: Healing+18 HP+56
20: Healing+18 HP+56
21: Healing+5 HP+10
22: Healing+5 HP+10
23: Healing+5 HP+10
24: Healing+5 HP+10
25: Healing+5 HP+10
26: Healing+5 HP+10
27: Healing+5 HP+10
28: Healing+5 HP+10
29: Healing+5 HP+10
30: Healing+5 HP+10
31: Healing+7 HP+15
32: Healing+7 HP+15
33: Healing+7 HP+15
34: Healing+7 HP+15
35: Healing+7 HP+15
36: Healing+7 HP+15
37: Healing+7 HP+15
38: Healing+7 HP+15
39: Healing+7 HP+15
40: Healing+7 HP+15
41: Healing+12 HP+24
42: Healing+12 HP+24
43: Healing+12 HP+24
44: Healing+12 HP+24
45: Healing+12 HP+24
46: Healing+12 HP+24
47: Healing+12 HP+24
48: Healing+12 HP+24
49: Healing+12 HP+24
50: Healing+12 HP+24
|
Track 43NorKIRISAME |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Increase Critical Damage 27.2% for 50 seconds and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times) |
2 | Increase Critical Damage 31.3% for 50 seconds and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times) | |
3 | Increase Critical Damage 35.4% for 50 seconds and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times) | |
4 | Increase Critical Damage 39.5% for 50 seconds and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times) | |
5 | Increase Critical Damage 43.5% for 50 seconds and grant 1 "Holy Night Blessing" to other allies within a circular area around Serina. ("Holy Night Blessing" stacks up to 15 times) |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
2 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
3 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
4 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
5 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
6 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
7 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
8 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
9 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
10 | Every 21 normal attacks, throw random gifts to other allies within a circular area. (Duration: 30 seconds) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase HP by 14%. |
2 | Increase HP by 14.7%. |
3 | Increase HP by 15.4%. |
4 | Increase HP by 18.2%. |
5 | Increase HP by 18.9%. |
6 | Increase HP by 19.6%. |
7 | Increase HP by 22.4%. |
8 | Increase HP by 23.1%. |
9 | Increase HP by 23.8%. |
10 | Increase HP by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | When reloading, increase Evasion by 18.1% for 15 seconds. |
2 | When reloading, increase Evasion by 19% for 15 seconds. |
3 | When reloading, increase Evasion by 19.9% for 15 seconds. |
4 | When reloading, increase Evasion by 23.5% for 15 seconds. |
5 | When reloading, increase Evasion by 24.5% for 15 seconds. |
6 | When reloading, increase Evasion by 25.4% for 15 seconds. |
7 | When reloading, increase Evasion by 29% for 15 seconds. |
8 | When reloading, increase Evasion by 29.9% for 15 seconds. |
9 | When reloading, increase Evasion by 30.8% for 15 seconds. |
10 | When reloading, increase Evasion by 34.4% for 15 seconds. |
Unique weapon[edit]
Tactical Therapyタクティカルセラピー Serina's assault rifle. May not fire syringes, but it still administers Serina's help on the battlefield. セリナが持つアサルトライフル。 注射器が発射されたりはしないが、セリナの心は注入できるかもしれない。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Guardian angel's will + | ||||||
Outdoor area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 91 | 332 | 415 | 498 | 581 | 664 |
HP | 586 | 2130 | 2663 | 3196 | 3729 | 4261 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Defense by 200. Increase HP by 14%. |
2 | Increase Defense by 210. Increase HP by 14.7%. |
3 | Increase Defense by 220. Increase HP by 15.4%. |
4 | Increase Defense by 260. Increase HP by 18.2%. |
5 | Increase Defense by 270. Increase HP by 18.9%. |
6 | Increase Defense by 280. Increase HP by 19.6%. |
7 | Increase Defense by 320. Increase HP by 22.4%. |
8 | Increase Defense by 330. Increase HP by 23.1%. |
9 | Increase Defense by 340. Increase HP by 23.8%. |
10 | Increase Defense by 380. Increase HP by 26.6%. |
Resources[edit]
Story
See Serina (Christmas)/MomoTalk
Images
See Serina (Christmas)/gallery
Voiceover[edit]
Cafe[edit]
Cafe interaction[edit]
Serina (Christmas) has a unique interaction with Light Music Stand in the cafe.
Gifts[edit]
Her favorite gifts are: Jellies Cushion Lace Pillow
Serina (Christmas) also likes Health Food Supplement Nutrient-rich Multivitamin Jellies Wavecat Pillow