Shun: Difference between revisions
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m (Text replacement - "Secret Tech Sheet" to "Secret Tech Notes") |
PetraMagna (talk | contribs) (update skill types) |
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{{Character |
{{Character |
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| Id = 10011 |
| Id = 10011 |
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| DevName = Shun_default |
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| Name = Shun |
| Name = Shun |
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| Portrait = Portrait_Shun |
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| Image = Shun_full.png |
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| Variant1 = Kid |
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| Portrait = Student_Portrait_Shun |
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| Image1 = Shun_(Kid)_diorama_00.png |
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| JPName = 春原 シュン |
| JPName = 春原 シュン |
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| JPReading = Sunohara Shun |
| JPReading = Sunohara Shun |
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Line 12: | Line 14: | ||
| Height = 174cm |
| Height = 174cm |
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| Hobbies = Playing with children |
| Hobbies = Playing with children |
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| Designer = 9ml |
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| Illust = 9ml |
| Illust = 9ml |
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| Voice = Itou Shizuka |
| Voice = Itou Shizuka |
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Line 28: | Line 31: | ||
| EquipmentSlot2 = Hairpin |
| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Watch |
| EquipmentSlot3 = Watch |
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| CharacterPool = regular |
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| ReleaseDate = 2021/02/04 |
| ReleaseDate = 2021/02/04 |
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}}{{CharacterVariants|Shun}}__TOC__ |
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}} |
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=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>Belonging to Shanhaijing Senior High School, Shun is an instructor of the disciplinary support department known as "Meihua Yuan" (Plum Blossom Garden). The club also shares its name with an actual garden.</p><p>Shun's kind and tolerant nature has earned her the trust of not only the children of Meihua Yuan, but also other students of Shanhaijing.<br>Having been an instructor for a long time, she rarely gets angry at the children's mischief, but she is sensitive when one of them brings up her age.</p> |
| ENText = <p>Belonging to Shanhaijing Senior High School, Shun is an instructor of the disciplinary support department known as "Meihua Yuan" (Plum Blossom Garden). The club also shares its name with an actual garden.</p><p>Shun's kind and tolerant nature has earned her the trust of not only the children of Meihua Yuan, but also other students of Shanhaijing.<br>Having been an instructor for a long time, she rarely gets angry at the children's mischief, but she is sensitive when one of them brings up her age.</p> |
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| JPText = <p>山海経高級中学校所属、訓育支援部「梅花園」の教官。</p><p>「梅花園」は園の名前であると同時に、部活名でもある。優しくて寛大な人柄であり、梅花園の園児たちだけでなく、山海経の他の生徒たちからも信頼されている。 |
| JPText = <p>山海経高級中学校所属、訓育支援部「梅花園」の教官。</p><p>「梅花園」は園の名前であると同時に、部活名でもある。優しくて寛大な人柄であり、梅花園の園児たちだけでなく、山海経の他の生徒たちからも信頼されている。教官として長く働いていることもあり、園児たちのいたずらにもめったに怒ることはないが、自分の年齢について言及されると敏感な反応を示す。</p> |
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}} |
}} |
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Line 67: | Line 71: | ||
{{CharacterAffectionTable |
{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 9 |
| MemoryLobbyUnlockLv = 9 |
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| MemoryLobbyImage = |
| MemoryLobbyImage = Lobbyillust_Shun |
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| MemoryLobbyBGMId = 9 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| MomotalkRewardLevel8 = 100 |
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| MomotalkRewardLevel9 = 120 |
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| AffectionLevel2 = Attack+3 |
| AffectionLevel2 = Attack+3 |
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| AffectionLevel3 = Attack+3 |
| AffectionLevel3 = Attack+3 |
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Line 124: | Line 135: | ||
| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
|||
| AttackUpgradeLv1_1_Name = Aether Dust | AttackUpgradeLv1_1_Amount = 10 |
|||
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
|||
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
|||
| HpLv1 = 20 |
|||
| HpUpgradeLv1_1_Name = Aether Dust | HpUpgradeLv1_1_Amount = 10 |
|||
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
|||
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
|||
| HealingLv1 = 20 |
|||
| HealingUpgradeLv1_1_Name = Aether Dust | HealingUpgradeLv1_1_Amount = 10 |
|||
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
|||
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
|||
| AttackLv2 = 40 |
|||
| AttackUpgradeLv2_1_Name = Aether Dust | AttackUpgradeLv2_1_Amount = 10 |
|||
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|||
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
|||
| HpLv2 = 40 |
|||
| HpUpgradeLv2_1_Name = Aether Dust | HpUpgradeLv2_1_Amount = 10 |
|||
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
|||
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|||
| HealingLv2 = 40 |
|||
| HealingUpgradeLv2_1_Name = Aether Dust | HealingUpgradeLv2_1_Amount = 10 |
|||
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
|||
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
|||
| AttackLv3 = 60 |
|||
| AttackUpgradeLv3_1_Name = Aether Dust | AttackUpgradeLv3_1_Amount = 10 |
|||
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|||
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
|||
| HpLv3 = 60 |
|||
| HpUpgradeLv3_1_Name = Aether Dust | HpUpgradeLv3_1_Amount = 10 |
|||
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|||
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|||
| HealingLv3 = 60 |
|||
| HealingUpgradeLv3_1_Name = Aether Dust | HealingUpgradeLv3_1_Amount = 10 |
|||
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
|||
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|||
| AttackLv4 = 80 |
|||
| AttackUpgradeLv4_1_Name = Aether Dust | AttackUpgradeLv4_1_Amount = 10 |
|||
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|||
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
|||
| HpLv4 = 80 |
|||
| HpUpgradeLv4_1_Name = Aether Dust | HpUpgradeLv4_1_Amount = 10 |
|||
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
|||
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
|||
| HealingLv4 = 80 |
|||
| HealingUpgradeLv4_1_Name = Aether Dust | HealingUpgradeLv4_1_Amount = 10 |
|||
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|||
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|||
| AttackLv5 = 100 |
|||
| AttackUpgradeLv5_1_Name = Aether Dust | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
|||
| HpLv5 = 100 |
|||
| HpUpgradeLv5_1_Name = Aether Dust | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
|||
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Aether Dust | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|||
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
|||
| AttackUpgradeLv6_1_Name = Aether Dust | AttackUpgradeLv6_1_Amount = 15 |
|||
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|||
| HpLv6 = 120 |
|||
| HpUpgradeLv6_1_Name = Aether Dust | HpUpgradeLv6_1_Amount = 15 |
|||
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|||
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|||
| HealingLv6 = 120 |
|||
| HealingUpgradeLv6_1_Name = Aether Dust | HealingUpgradeLv6_1_Amount = 15 |
|||
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|||
| AttackLv7 = 140 |
|||
| AttackUpgradeLv7_1_Name = Aether Dust | AttackUpgradeLv7_1_Amount = 15 |
|||
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|||
| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Aether Dust | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
|||
| HealingUpgradeLv7_1_Name = Aether Dust | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Aether Dust | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Aether Dust | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Aether Dust | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
|||
| AttackUpgradeLv9_1_Name = Aether Dust | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Aether Dust | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
|||
| HealingUpgradeLv9_1_Name = Aether Dust | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Aether Dust | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Aether Dust | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Aether Dust | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Aether Dust | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Aether Dust | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Aether Dust | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Aether Dust | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Aether Dust | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Aether Dust | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Aether Dust | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Aether Dust | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Aether Dust | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Aether Dust | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Aether Dust | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Aether Dust | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Aether Dust | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Aether Dust | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Aether Dust | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Aether Piece | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Aether Piece | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Aether Piece | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Aether Piece | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Aether Piece | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Aether Piece | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Aether Piece | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Aether Piece | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Aether Piece | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Aether Piece | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Aether Piece | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Aether Piece | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Aether Piece | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Aether Piece | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Aether Piece | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Aether Piece | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Aether Piece | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Aether Piece | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Aether Piece | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Aether Piece | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Aether Piece | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Aether Piece | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Aether Piece | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Aether Piece | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Aether Piece | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Aether Piece | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Aether Piece | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Aether Piece | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Aether Piece | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Aether Piece | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
{{skill types | explosive single target damage | attack self-buff | critical rate self-buff | cost recovery | medium enemy bonus damage }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = Where are the troublesome children? |
| SkillName = Where are the troublesome children? |
||
Line 186: | Line 504: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Acquire {{SkillValue|2~3.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionGeneral = Acquire {{SkillValue|2~3.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillDescriptionLv1 = Acquire {{SkillValue|2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv1 = Acquire {{SkillValue|2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Shanhaijing) |
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Shanhaijing) |
||
| SkillUpgradeLv2_1_Amount = 5 |
| SkillUpgradeLv2_1_Amount = 5 |
||
| SkillUpgradeLv2_2_Name = Credits |
| SkillUpgradeLv2_2_Name = Credits |
||
| SkillUpgradeLv2_2_Amount = 5000 |
| SkillUpgradeLv2_2_Amount = 5000 |
||
| SkillDescriptionLv2 = Acquire {{SkillValue|2.1}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv2 = Acquire {{SkillValue|2.1}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Shanhaijing) |
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Shanhaijing) |
||
| SkillUpgradeLv3_1_Amount = 8 |
| SkillUpgradeLv3_1_Amount = 8 |
||
| SkillUpgradeLv3_2_Name = Credits |
| SkillUpgradeLv3_2_Name = Credits |
||
| SkillUpgradeLv3_2_Amount = 7500 |
| SkillUpgradeLv3_2_Amount = 7500 |
||
| SkillDescriptionLv3 = Acquire {{SkillValue|2.2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv3 = Acquire {{SkillValue|2.2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Shanhaijing) |
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Shanhaijing) |
||
| SkillUpgradeLv4_1_Amount = 5 |
| SkillUpgradeLv4_1_Amount = 5 |
||
Line 206: | Line 524: | ||
| SkillUpgradeLv4_4_Name = Credits |
| SkillUpgradeLv4_4_Name = Credits |
||
| SkillUpgradeLv4_4_Amount = 60000 |
| SkillUpgradeLv4_4_Amount = 60000 |
||
| SkillDescriptionLv4 = Acquire {{SkillValue|2.6}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv4 = Acquire {{SkillValue|2.6}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Shanhaijing) |
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Shanhaijing) |
||
| SkillUpgradeLv5_1_Amount = 8 |
| SkillUpgradeLv5_1_Amount = 8 |
||
Line 215: | Line 533: | ||
| SkillUpgradeLv5_4_Name = Credits |
| SkillUpgradeLv5_4_Name = Credits |
||
| SkillUpgradeLv5_4_Amount = 90000 |
| SkillUpgradeLv5_4_Amount = 90000 |
||
| SkillDescriptionLv5 = Acquire {{SkillValue|2.7}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv5 = Acquire {{SkillValue|2.7}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Shanhaijing) |
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Shanhaijing) |
||
| SkillUpgradeLv6_1_Amount = 5 |
| SkillUpgradeLv6_1_Amount = 5 |
||
Line 226: | Line 544: | ||
| SkillUpgradeLv6_5_Name = Credits |
| SkillUpgradeLv6_5_Name = Credits |
||
| SkillUpgradeLv6_5_Amount = 300000 |
| SkillUpgradeLv6_5_Amount = 300000 |
||
| SkillDescriptionLv6 = Acquire {{SkillValue|2.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv6 = Acquire {{SkillValue|2.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Shanhaijing) |
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Shanhaijing) |
||
| SkillUpgradeLv7_1_Amount = 8 |
| SkillUpgradeLv7_1_Amount = 8 |
||
Line 235: | Line 553: | ||
| SkillUpgradeLv7_4_Name = Credits |
| SkillUpgradeLv7_4_Name = Credits |
||
| SkillUpgradeLv7_4_Amount = 450000 |
| SkillUpgradeLv7_4_Amount = 450000 |
||
| SkillDescriptionLv7 = Acquire {{SkillValue|3.2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv7 = Acquire {{SkillValue|3.2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Shanhaijing) |
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Shanhaijing) |
||
| SkillUpgradeLv8_1_Amount = 8 |
| SkillUpgradeLv8_1_Amount = 8 |
||
Line 246: | Line 564: | ||
| SkillUpgradeLv8_5_Name = Credits |
| SkillUpgradeLv8_5_Name = Credits |
||
| SkillUpgradeLv8_5_Amount = 1500000 |
| SkillUpgradeLv8_5_Amount = 1500000 |
||
| SkillDescriptionLv8 = Acquire {{SkillValue|3.3}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv8 = Acquire {{SkillValue|3.3}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Shanhaijing) |
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Shanhaijing) |
||
| SkillUpgradeLv9_1_Amount = 12 |
| SkillUpgradeLv9_1_Amount = 12 |
||
Line 255: | Line 573: | ||
| SkillUpgradeLv9_4_Name = Credits |
| SkillUpgradeLv9_4_Name = Credits |
||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Acquire {{SkillValue|3.4}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv9 = Acquire {{SkillValue|3.4}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
| SkillUpgradeLv10_2_Amount = 4000000 |
| SkillUpgradeLv10_2_Amount = 4000000 |
||
| SkillDescriptionLv10 = Acquire {{SkillValue|3.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue| |
| SkillDescriptionLv10 = Acquire {{SkillValue|3.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle) |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 428: | Line 746: | ||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Shun |
||
| NameEN = Whip of Love |
| NameEN = Whip of Love |
||
| NameJP = 愛のムチ |
| NameJP = 愛のムチ |
||
| DescriptionEN = Shun's sniper rifle.< |
| DescriptionEN = <p>Shun's sniper rifle.</p><p>No matter how naughty a child may be, they will immediately start behaving once Shun takes out this gun. Of course, she never actually points the gun at the children.</p> |
||
| DescriptionJP = シュンが使用するスナイパーライフル。< |
| DescriptionJP = <p>シュンが使用するスナイパーライフル。</p><p>どんな問題児であっても、シュンがこの銃を持ち出すとたちまち優しい子に早変わり。もちろん園児たちに向けることは無い。</p> |
||
| Rank2 = Passive Skill changes to |
| Rank2 = Passive Skill changes to <b>An instructor's dignity +</b> |
||
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS |
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS |
||
| StatBonusAtk = 78 |
| StatBonusAtk = 78 |
||
Line 460: | Line 778: | ||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|735}}. Further increase Attack by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|735}}. Further increase Attack by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Voiceover= |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 469: | Line 792: | ||
| format = ,,, |
| format = ,,, |
||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
}} |
||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{Plum Blossom Garden}} |
|||
{{CharacterNavbox}} |
|||
{{Kivotos|Shanhaijing}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
Latest revision as of 15:37, 31 May 2024
Background[edit]
Belonging to Shanhaijing Senior High School, Shun is an instructor of the disciplinary support department known as "Meihua Yuan" (Plum Blossom Garden). The club also shares its name with an actual garden.
Shun's kind and tolerant nature has earned her the trust of not only the children of Meihua Yuan, but also other students of Shanhaijing.
Having been an instructor for a long time, she rarely gets angry at the children's mischief, but she is sensitive when one of them brings up her age.
山海経高級中学校所属、訓育支援部「梅花園」の教官。
「梅花園」は園の名前であると同時に、部活名でもある。優しくて寛大な人柄であり、梅花園の園児たちだけでなく、山海経の他の生徒たちからも信頼されている。教官として長く働いていることもあり、園児たちのいたずらにもめったに怒ることはないが、自分の年齢について言及されると敏感な反応を示す。
How to Obtain[edit]
- Regular Gacha pool
- JP banners:
- Shun rate-up banner (09/14/2022 - 09/21/2022)
- Shun rate-up banner (05/15/2024 - 05/22/2024)
- GL banners:
- Shun rate-up banner (03/21/2023 - 03/28/2023)
- Shun rate-up banner (05/21/2024 - 05/28/2024)
Character Details[edit]
Attack | 322/3224 | Defense | 19/118 | HP | 2227/19310 | Healing | 1413/4241 |
---|---|---|---|---|---|---|---|
Accuracy | 908 | Evasion | 201 | Critical Rate | 252 | Critical Damage | 200% |
Stability | 1980 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 20/1 |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+5
7: Attack+5
8: Attack+5
9: Attack+5
10: Attack+5
11: Attack+6 HP+48
12: Attack+6 HP+48
13: Attack+6 HP+48
14: Attack+6 HP+48
15: Attack+6 HP+48
16: Attack+8 HP+58
17: Attack+8 HP+58
18: Attack+8 HP+58
19: Attack+8 HP+58
20: Attack+8 HP+58
21: Attack+2 HP+10
22: Attack+2 HP+10
23: Attack+2 HP+10
24: Attack+2 HP+10
25: Attack+2 HP+10
26: Attack+2 HP+10
27: Attack+2 HP+10
28: Attack+2 HP+10
29: Attack+2 HP+10
30: Attack+2 HP+10
31: Attack+3 HP+15
32: Attack+3 HP+15
33: Attack+3 HP+15
34: Attack+3 HP+15
35: Attack+3 HP+15
36: Attack+3 HP+15
37: Attack+3 HP+15
38: Attack+3 HP+15
39: Attack+3 HP+15
40: Attack+3 HP+15
41: Attack+5 HP+25
42: Attack+5 HP+25
43: Attack+5 HP+25
44: Attack+5 HP+25
45: Attack+5 HP+25
46: Attack+5 HP+25
47: Attack+5 HP+25
48: Attack+5 HP+25
49: Attack+5 HP+25
50: Attack+5 HP+25
|
Track 9MitsukiyoMidsummer cat |
50: | Total bonus at affection rank
2: Attack+4
3: Attack+4
4: Attack+4
5: Attack+4
6: Attack+6
7: Attack+6
8: Attack+6
9: Attack+6
10: Attack+6
11: Attack+8 HP+48
12: Attack+8 HP+48
13: Attack+8 HP+48
14: Attack+8 HP+48
15: Attack+8 HP+48
16: Attack+10 HP+58
17: Attack+10 HP+58
18: Attack+10 HP+58
19: Attack+10 HP+58
20: Attack+10 HP+58
21: Attack+3 HP+10
22: Attack+3 HP+10
23: Attack+3 HP+10
24: Attack+3 HP+10
25: Attack+3 HP+10
26: Attack+3 HP+10
27: Attack+3 HP+10
28: Attack+3 HP+10
29: Attack+3 HP+10
30: Attack+3 HP+10
31: Attack+4 HP+15
32: Attack+4 HP+15
33: Attack+4 HP+15
34: Attack+4 HP+15
35: Attack+4 HP+15
36: Attack+4 HP+15
37: Attack+4 HP+15
38: Attack+4 HP+15
39: Attack+4 HP+15
40: Attack+4 HP+15
41: Attack+6 HP+25
42: Attack+6 HP+25
43: Attack+6 HP+25
44: Attack+6 HP+25
45: Attack+6 HP+25
46: Attack+6 HP+25
47: Attack+6 HP+25
48: Attack+6 HP+25
49: Attack+6 HP+25
50: Attack+6 HP+25
|
Track 46NorSugar story |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
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Skills[edit]
See also characters with explosive single target damage skills, attack self-buff skills, critical rate self-buff skills, cost recovery skills, and medium enemy bonus damage skills.
EX Skill Cost 3 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 3 | Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 26.3%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds) |
2 | Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 30.3%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds) | |
3 | Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 38.2%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds) | |
4 | Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 42.1%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds) | |
5 | Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 50%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds) |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Acquire 2 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
2 | Acquire 2.1 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
3 | Acquire 2.2 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
4 | Acquire 2.6 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
5 | Acquire 2.7 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
6 | Acquire 2.8 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
7 | Acquire 3.2 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
8 | Acquire 3.3 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
9 | Acquire 3.4 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
10 | Acquire 3.8 Skill Cost at the beginning of combat. (Can only be used 1 per battle) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 14%. |
2 | Increase Attack by 14.7%. |
3 | Increase Attack by 15.4%. |
4 | Increase Attack by 18.2%. |
5 | Increase Attack by 18.9%. |
6 | Increase Attack by 19.6%. |
7 | Increase Attack by 22.4%. |
8 | Increase Attack by 23.1%. |
9 | Increase Attack by 23.8%. |
10 | Increase Attack by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | When attacking medium-sized enemies, deal 50.7% of Attack as additional damage. |
2 | When attacking medium-sized enemies, deal 53.3% of Attack as additional damage. |
3 | When attacking medium-sized enemies, deal 55.8% of Attack as additional damage. |
4 | When attacking medium-sized enemies, deal 66% of Attack as additional damage. |
5 | When attacking medium-sized enemies, deal 68.5% of Attack as additional damage. |
6 | When attacking medium-sized enemies, deal 71% of Attack as additional damage. |
7 | When attacking medium-sized enemies, deal 81.2% of Attack as additional damage. |
8 | When attacking medium-sized enemies, deal 83.7% of Attack as additional damage. |
9 | When attacking medium-sized enemies, deal 86.3% of Attack as additional damage. |
10 | When attacking medium-sized enemies, deal 96.4% of Attack as additional damage. |
Unique weapon[edit]
Whip of Love愛のムチ Shun's sniper rifle. No matter how naughty a child may be, they will immediately start behaving once Shun takes out this gun. Of course, she never actually points the gun at the children. シュンが使用するスナイパーライフル。 どんな問題児であっても、シュンがこの銃を持ち出すとたちまち優しい子に早変わり。もちろん園児たちに向けることは無い。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to An instructor's dignity + | ||||||
Urban area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 78 | 283 | 354 | 424 | 495 | 566 |
HP | 307 | 1116 | 1395 | 1675 | 1954 | 2233 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 387. Further increase Attack by 14%. |
2 | Increase Attack by 406. Further increase Attack by 14.7%. |
3 | Increase Attack by 426. Further increase Attack by 15.4%. |
4 | Increase Attack by 503. Further increase Attack by 18.2%. |
5 | Increase Attack by 522. Further increase Attack by 18.9%. |
6 | Increase Attack by 541. Further increase Attack by 19.6%. |
7 | Increase Attack by 619. Further increase Attack by 22.4%. |
8 | Increase Attack by 638. Further increase Attack by 23.1%. |
9 | Increase Attack by 657. Further increase Attack by 23.8%. |
10 | Increase Attack by 735. Further increase Attack by 26.6%. |
Resources[edit]
Story
See Shun/MomoTalk
Images
See Shun/gallery
Voiceover[edit]
See Shun/audio
Cafe[edit]
Gifts[edit]
Her favorite gift is Glassy Glow BB Cream
Shun also likes Cherry-Rose Lip Gloss Military Camo Foundation Trio Samuela "The Beyond"
Categories:
- Characters with 3 star rarity
- Students of Shanhaijing
- Members of Plum Blossom Garden
- Characters with role Attacker
- Characters with class Striker
- Characters with explosive single target damage skills
- Characters with attack self-buff skills
- Characters with critical rate self-buff skills
- Characters with cost recovery skills
- Characters with medium enemy bonus damage skills
- Characters