Toki: Difference between revisions
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(Updated Character Details section) |
(Updated Character Details section) |
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(6 intermediate revisions by 2 users not shown) | |||
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| Name = Toki |
| Name = Toki |
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| Portrait = Portrait_Toki |
| Portrait = Portrait_Toki |
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| Variant1 = Bunny Girl |
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| Image1 = Toki_(Bunny_Girl)_00.png |
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| Variant2 = Abi-Eshuh mode |
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| Image2 = Toki_(Abi-Eshuh_mode)_00.png |
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| Variant3 = Abi-Eshuh mode, Damaged |
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| Image3 = Toki_(Abi-Eshuh_mode,_Damaged)_00.png |
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| Variant4 = Sleeveless |
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| Image4 = Toki_(Sleeveless)_00.png |
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| Variant5 = Treated |
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| Image5 = Toki_(Treated)_00.png |
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| JPName = 飛鳥馬 トキ |
| JPName = 飛鳥馬 トキ |
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| JPReading = Asuma Toki |
| JPReading = Asuma Toki |
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Line 35: | Line 45: | ||
=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>A member of the Millennium Science School, the fifth agent of its secret "C&C" agency. |
| ENText = <p>A member of the Millennium Science School, the fifth agent of its secret "C&C" agency.</p><p>Although she belongs to C&C, Toki has been working as Rio's exclusive maid and bodyguard until now, so few people are familiar with her. A superior agent who fights based with high-tech weaponry. Until now, Toki has mainly acted alone, but she actually has a lonely side.</p> |
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| JPText = <p>ミレニアムサイエンススクール所属、秘密組織「C&C」の5番目のエージェント。</p><p>C&C所属だが、これまではリオの専属メイド兼ボディーガードとして活動してきたため、トキの顔を知っている人はほとんどいない。ハイテク兵器や技術に基づいて戦う優れたエージェント。今までは単独行動がメインだったが、実は寂しがり屋という一面も。</p> |
| JPText = <p>ミレニアムサイエンススクール所属、秘密組織「C&C」の5番目のエージェント。</p><p>C&C所属だが、これまではリオの専属メイド兼ボディーガードとして活動してきたため、トキの顔を知っている人はほとんどいない。ハイテク兵器や技術に基づいて戦う優れたエージェント。今までは単独行動がメインだったが、実は寂しがり屋という一面も。</p> |
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}} |
}} |
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| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Mystery Stone Piece | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Mystery Stone Piece | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Mystery Stone Piece | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Mystery Stone Piece | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Mystery Stone Piece | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Mystery Stone Piece | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Mystery Stone Piece | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Mystery Stone Piece | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Mystery Stone Piece | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Mystery Stone Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Mystery Stone Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Mystery Stone Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Mystery Stone Piece | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Mystery Stone Piece | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Mystery Stone Piece | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Mystery Stone Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Mystery Stone Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Mystery Stone Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Mystery Stone Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Mystery Stone Piece | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Mystery Stone Piece | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Mystery Stone Piece | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Mystery Stone Piece | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Mystery Stone Piece | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Mystery Stone Piece | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Mystery Stone Piece | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Mystery Stone Piece | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Mystery Stone Piece | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Mystery Stone Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Mystery Stone Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
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| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Mystery Stone Piece | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
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| HpLv11 = 220 |
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| HpUpgradeLv11_1_Name = Mystery Stone Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
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| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
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| HealingUpgradeLv11_1_Name = Mystery Stone Piece | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
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| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
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| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Mystery Stone Piece | AttackUpgradeLv12_1_Amount = 20 |
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| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
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| HpUpgradeLv12_1_Name = Mystery Stone Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
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| HealingLv12 = 240 |
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| HealingUpgradeLv12_1_Name = Mystery Stone Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
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| AttackLv13 = 260 |
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| AttackUpgradeLv13_1_Name = Mystery Stone Piece | AttackUpgradeLv13_1_Amount = 20 |
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| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Mystery Stone Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
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| HealingUpgradeLv13_1_Name = Mystery Stone Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
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| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
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| AttackLv14 = 280 |
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| AttackUpgradeLv14_1_Name = Mystery Stone Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Mystery Stone Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Mystery Stone Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Mystery Stone Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Mystery Stone Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Mystery Stone Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Mystery Stone | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Mystery Stone | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Mystery Stone | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Mystery Stone | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Mystery Stone | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Mystery Stone | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Mystery Stone | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Mystery Stone | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Mystery Stone | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Mystery Stone | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Mystery Stone | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Mystery Stone | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Mystery Stone | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Mystery Stone | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Mystery Stone | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Mystery Stone | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Mystery Stone | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Mystery Stone | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Mystery Stone | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Mystery Stone | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Mystery Stone | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Mystery Stone | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Mystery Stone | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Mystery Stone | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Mystery Stone | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Mystery Stone | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Mystery Stone | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Mystery Stone | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Mystery Stone | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Mystery Stone | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
Line 138: | Line 454: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillBaseCost = 2 |
| SkillBaseCost = 2 |
||
| SkillDescriptionGeneral = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|26.1~41.8%}}, Accuracy by {{SkillValue|13.9~18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionGeneral = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|26.1~41.8%}}, Accuracy by {{SkillValue|13.9~18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillDescriptionLv1 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|26.1%}}, Accuracy by {{SkillValue|13.9%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv1 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|26.1%}}, Accuracy by {{SkillValue|13.9%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium) |
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium) |
||
| SkillUpgradeLv2_1_Amount = 12 |
| SkillUpgradeLv2_1_Amount = 12 |
||
Line 146: | Line 462: | ||
| SkillUpgradeLv2_3_Name = Credits |
| SkillUpgradeLv2_3_Name = Credits |
||
| SkillUpgradeLv2_3_Amount = 80000 |
| SkillUpgradeLv2_3_Amount = 80000 |
||
| SkillDescriptionLv2 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|30%}}, Accuracy by {{SkillValue|13.9%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv2 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|30%}}, Accuracy by {{SkillValue|13.9%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium) |
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium) |
||
| SkillUpgradeLv3_1_Amount = 12 |
| SkillUpgradeLv3_1_Amount = 12 |
||
Line 157: | Line 473: | ||
| SkillUpgradeLv3_5_Name = Credits |
| SkillUpgradeLv3_5_Name = Credits |
||
| SkillUpgradeLv3_5_Amount = 500000 |
| SkillUpgradeLv3_5_Amount = 500000 |
||
| SkillDescriptionLv3 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|34%}}, Accuracy by {{SkillValue|16%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv3 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|34%}}, Accuracy by {{SkillValue|16%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium) |
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium) |
||
| SkillUpgradeLv4_1_Amount = 12 |
| SkillUpgradeLv4_1_Amount = 12 |
||
Line 168: | Line 484: | ||
| SkillUpgradeLv4_5_Name = Credits |
| SkillUpgradeLv4_5_Name = Credits |
||
| SkillUpgradeLv4_5_Amount = 3000000 |
| SkillUpgradeLv4_5_Amount = 3000000 |
||
| SkillDescriptionLv4 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|37.9%}}, Accuracy by {{SkillValue|16%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv4 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|37.9%}}, Accuracy by {{SkillValue|16%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium) |
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium) |
||
| SkillUpgradeLv5_1_Amount = 8 |
| SkillUpgradeLv5_1_Amount = 8 |
||
Line 179: | Line 495: | ||
| SkillUpgradeLv5_5_Name = Credits |
| SkillUpgradeLv5_5_Name = Credits |
||
| SkillUpgradeLv5_5_Amount = 10000000 |
| SkillUpgradeLv5_5_Amount = 10000000 |
||
| SkillDescriptionLv5 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|41.8%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv5 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|41.8%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillDescriptionLv6 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|45.7%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv6 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|45.7%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillDescriptionLv7 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|53.6%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv7 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|53.6%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillDescriptionLv8 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|55.5%}}, Accuracy by {{SkillValue|19.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv8 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|55.5%}}, Accuracy by {{SkillValue|19.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillDescriptionLv9 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|63.4%}}, Accuracy by {{SkillValue|19.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv9 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|63.4%}}, Accuracy by {{SkillValue|19.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
| SkillDescriptionLv10 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|65.3%}}, Accuracy by {{SkillValue|20.2%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
| SkillDescriptionLv10 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|65.3%}}, Accuracy by {{SkillValue|20.2%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
||
}} |
}} |
||
<div class="skill-additional"> |
|||
{{EXSkillTable |
|||
| SkillName = System: Abi-Eshuh |
|||
| SkillNameJP = システム:アビ・エシュフ |
|||
| SkillIconType = COMMON_SKILLICON_BEAM |
|||
| SkillDamageType = Explosive |
|||
| SkillBaseCost = 5 |
|||
| SkillDescriptionGeneral = After mode change, 1st and 2nd attack deal {{SkillValue|87.5~167%}} damage to enemies within a straight line, the final attack deals {{SkillValue|607~1153%}} damage to the targeted enemy, and {{SkillValue|121~230%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|40~60%}} of enemy Defense. |
|||
| SkillDescriptionLv1 = After mode change, 1st and 2nd attack deal {{SkillValue|87.5%}} damage to enemies within a straight line, the final attack deals {{SkillValue|607%}} damage to the targeted enemy, and {{SkillValue|121%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv2 = After mode change, 1st and 2nd attack deal {{SkillValue|101%}} damage to enemies within a straight line, the final attack deals {{SkillValue|698%}} damage to the targeted enemy, and {{SkillValue|139%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv3 = After mode change, 1st and 2nd attack deal {{SkillValue|127%}} damage to enemies within a straight line, the final attack deals {{SkillValue|880%}} damage to the targeted enemy, and {{SkillValue|176%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv4 = After mode change, 1st and 2nd attack deal {{SkillValue|140.5%}} damage to enemies within a straight line, the final attack deals {{SkillValue|971%}} damage to the targeted enemy, and {{SkillValue|194%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv5 = After mode change, 1st and 2nd attack deal {{SkillValue|167%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1153%}} damage to the targeted enemy, and {{SkillValue|230%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv6 = After mode change, 1st and 2nd attack deal {{SkillValue|180%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1244%}} damage to the targeted enemy, and {{SkillValue|248%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv7 = After mode change, 1st and 2nd attack deal {{SkillValue|206.5%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1426%}} damage to the targeted enemy, and {{SkillValue|285%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv8 = After mode change, 1st and 2nd attack deal {{SkillValue|219.5%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1517%}} damage to the targeted enemy, and {{SkillValue|303%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv9 = After mode change, 1st and 2nd attack deal {{SkillValue|246%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1699%}} damage to the targeted enemy, and {{SkillValue|339%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv10 = After mode change, 1st and 2nd attack deal {{SkillValue|259%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1790%}} damage to the targeted enemy, and {{SkillValue|358%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
}} |
|||
</div> |
|||
{{SkillTable |
{{SkillTable |
||
| SkillName = Tactical judgment |
| SkillName = Tactical judgment |
||
Line 192: | Line 528: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Every {{SkillValue|35 seconds}}, deal {{SkillValue|486~778%}} damage to a single enemy |
| SkillDescriptionGeneral = Every {{SkillValue|35 seconds}}, deal {{SkillValue|486~778%}} damage to a single enemy. |
||
| SkillDescriptionLv1 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|486%}} damage to a single enemy |
| SkillDescriptionLv1 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|486%}} damage to a single enemy. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium) |
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium) |
||
| SkillUpgradeLv2_1_Amount = 5 |
| SkillUpgradeLv2_1_Amount = 5 |
||
| SkillUpgradeLv2_2_Name = Credits |
| SkillUpgradeLv2_2_Name = Credits |
||
| SkillUpgradeLv2_2_Amount = 5000 |
| SkillUpgradeLv2_2_Amount = 5000 |
||
| SkillDescriptionLv2 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|511%}} damage to a single enemy |
| SkillDescriptionLv2 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|511%}} damage to a single enemy. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium) |
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium) |
||
| SkillUpgradeLv3_1_Amount = 8 |
| SkillUpgradeLv3_1_Amount = 8 |
||
| SkillUpgradeLv3_2_Name = Credits |
| SkillUpgradeLv3_2_Name = Credits |
||
| SkillUpgradeLv3_2_Amount = 7500 |
| SkillUpgradeLv3_2_Amount = 7500 |
||
| SkillDescriptionLv3 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|535%}} damage to a single enemy |
| SkillDescriptionLv3 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|535%}} damage to a single enemy. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium) |
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium) |
||
| SkillUpgradeLv4_1_Amount = 5 |
| SkillUpgradeLv4_1_Amount = 5 |
||
Line 212: | Line 548: | ||
| SkillUpgradeLv4_4_Name = Credits |
| SkillUpgradeLv4_4_Name = Credits |
||
| SkillUpgradeLv4_4_Amount = 60000 |
| SkillUpgradeLv4_4_Amount = 60000 |
||
| SkillDescriptionLv4 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|584%}} damage to a single enemy |
| SkillDescriptionLv4 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|584%}} damage to a single enemy. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium) |
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium) |
||
| SkillUpgradeLv5_1_Amount = 8 |
| SkillUpgradeLv5_1_Amount = 8 |
||
Line 221: | Line 557: | ||
| SkillUpgradeLv5_4_Name = Credits |
| SkillUpgradeLv5_4_Name = Credits |
||
| SkillUpgradeLv5_4_Amount = 90000 |
| SkillUpgradeLv5_4_Amount = 90000 |
||
| SkillDescriptionLv5 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|608%}} damage to a single enemy |
| SkillDescriptionLv5 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|608%}} damage to a single enemy. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium) |
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium) |
||
| SkillUpgradeLv6_1_Amount = 5 |
| SkillUpgradeLv6_1_Amount = 5 |
||
Line 232: | Line 568: | ||
| SkillUpgradeLv6_5_Name = Credits |
| SkillUpgradeLv6_5_Name = Credits |
||
| SkillUpgradeLv6_5_Amount = 300000 |
| SkillUpgradeLv6_5_Amount = 300000 |
||
| SkillDescriptionLv6 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|632%}} damage to a single enemy |
| SkillDescriptionLv6 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|632%}} damage to a single enemy. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium) |
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium) |
||
| SkillUpgradeLv7_1_Amount = 8 |
| SkillUpgradeLv7_1_Amount = 8 |
||
Line 241: | Line 577: | ||
| SkillUpgradeLv7_4_Name = Credits |
| SkillUpgradeLv7_4_Name = Credits |
||
| SkillUpgradeLv7_4_Amount = 450000 |
| SkillUpgradeLv7_4_Amount = 450000 |
||
| SkillDescriptionLv7 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|681%}} damage to a single enemy |
| SkillDescriptionLv7 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|681%}} damage to a single enemy. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium) |
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium) |
||
| SkillUpgradeLv8_1_Amount = 8 |
| SkillUpgradeLv8_1_Amount = 8 |
||
Line 252: | Line 588: | ||
| SkillUpgradeLv8_5_Name = Credits |
| SkillUpgradeLv8_5_Name = Credits |
||
| SkillUpgradeLv8_5_Amount = 1500000 |
| SkillUpgradeLv8_5_Amount = 1500000 |
||
| SkillDescriptionLv8 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|705%}} damage to a single enemy |
| SkillDescriptionLv8 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|705%}} damage to a single enemy. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium) |
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium) |
||
| SkillUpgradeLv9_1_Amount = 12 |
| SkillUpgradeLv9_1_Amount = 12 |
||
Line 261: | Line 597: | ||
| SkillUpgradeLv9_4_Name = Credits |
| SkillUpgradeLv9_4_Name = Credits |
||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|730%}} damage to a single enemy |
| SkillDescriptionLv9 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|730%}} damage to a single enemy. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
| SkillUpgradeLv10_2_Amount = 4000000 |
| SkillUpgradeLv10_2_Amount = 4000000 |
||
| SkillDescriptionLv10 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|778%}} damage to a single enemy |
| SkillDescriptionLv10 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|778%}} damage to a single enemy. |
||
}} |
}} |
||
<div class="skill-additional"> |
|||
{{SkillTable |
|||
| SkillName = Tactical judgment |
|||
| SkillNameJP = 戦術的判断 |
|||
| SkillIconType = COMMON_SKILLICON_TARGET |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Normal |
|||
| SkillDescriptionGeneral = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|486~778%}} damage to a single enemy, this attack ignores {{SkillValue|30~60%}} of enemy Defense. |
|||
| SkillDescriptionLv1 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|486%}} damage to a single enemy, this attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillDescriptionLv2 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|511%}} damage to a single enemy, this attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillDescriptionLv3 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|535%}} damage to a single enemy, this attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillDescriptionLv4 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|584%}} damage to a single enemy, this attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv5 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|608%}} damage to a single enemy, this attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv6 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|632%}} damage to a single enemy, this attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv7 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|681%}} damage to a single enemy, this attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv8 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|705%}} damage to a single enemy, this attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv9 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|730%}} damage to a single enemy, this attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv10 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|778%}} damage to a single enemy, this attack ignores {{SkillValue|60%}} of enemy Defense. |
|||
}} |
|||
</div> |
|||
{{SkillTable |
{{SkillTable |
||
| SkillName = Call sign zero four |
| SkillName = Call sign zero four |
||
Line 349: | Line 705: | ||
| SkillUpgradeLv10_2_Amount = 4000000 |
| SkillUpgradeLv10_2_Amount = 4000000 |
||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}. |
||
| SkillEffect1 = attack%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660 |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 433: | Line 788: | ||
| SkillDescriptionLv10 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|25.6%}} damage<br>Second EX skill: {{SkillValue|51.1%}} damage<br>Third EX skill: {{SkillValue|76.7%}} damage.<br>This attack ignores {{SkillValue|60%}} of enemy Defense. |
| SkillDescriptionLv10 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|25.6%}} damage<br>Second EX skill: {{SkillValue|51.1%}} damage<br>Third EX skill: {{SkillValue|76.7%}} damage.<br>This attack ignores {{SkillValue|60%}} of enemy Defense. |
||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
Line 468: | Line 822: | ||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|529}}. Further increase Attack by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|529}}. Further increase Attack by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Resources= |
|||
{{MomoTalkLink}} |
{{MomoTalkLink}} |
||
{{CharacterGalleryLink}} |
|||
=Voiceover= |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 482: | Line 840: | ||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{Cleaning & Clearing}} |
|||
{{CharacterNavbox}} |
|||
{{Kivotos|Millennium}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
Latest revision as of 14:12, 31 March 2024
Background[edit]
A member of the Millennium Science School, the fifth agent of its secret "C&C" agency.
Although she belongs to C&C, Toki has been working as Rio's exclusive maid and bodyguard until now, so few people are familiar with her. A superior agent who fights based with high-tech weaponry. Until now, Toki has mainly acted alone, but she actually has a lonely side.
ミレニアムサイエンススクール所属、秘密組織「C&C」の5番目のエージェント。
C&C所属だが、これまではリオの専属メイド兼ボディーガードとして活動してきたため、トキの顔を知っている人はほとんどいない。ハイテク兵器や技術に基づいて戦う優れたエージェント。今までは単独行動がメインだったが、実は寂しがり屋という一面も。
How to Obtain[edit]
- JP banners:
- Toki limited rate-up banner (02/22/2023 - 03/08/2023)
- Toki limited rate-up banner (04/17/2024 - 04/24/2024)
- GL banners:
- Toki limited rate-up banner (08/22/2023 - 09/05/2023)
Character Details[edit]
Attack | 232/2326 | Defense | 19/119 | HP | 2236/22360 | Healing | 1408/4224 |
---|---|---|---|---|---|---|---|
Accuracy | 704 | Evasion | 795 | Critical Rate | 201 | Critical Damage | 200% |
Stability | 1388 | Firing Range | 650 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 15/3 |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+5 HP+56
12: Attack+5 HP+56
13: Attack+5 HP+56
14: Attack+5 HP+56
15: Attack+5 HP+56
16: Attack+6 HP+67
17: Attack+6 HP+67
18: Attack+6 HP+67
19: Attack+6 HP+67
20: Attack+6 HP+67
21: Attack+1 HP+12
22: Attack+1 HP+12
23: Attack+1 HP+12
24: Attack+1 HP+12
25: Attack+1 HP+12
26: Attack+1 HP+12
27: Attack+1 HP+12
28: Attack+1 HP+12
29: Attack+1 HP+12
30: Attack+1 HP+12
31: Attack+2 HP+18
32: Attack+2 HP+18
33: Attack+2 HP+18
34: Attack+2 HP+18
35: Attack+2 HP+18
36: Attack+2 HP+18
37: Attack+2 HP+18
38: Attack+2 HP+18
39: Attack+2 HP+18
40: Attack+2 HP+18
41: Attack+4 HP+29
42: Attack+4 HP+29
43: Attack+4 HP+29
44: Attack+4 HP+29
45: Attack+4 HP+29
46: Attack+4 HP+29
47: Attack+4 HP+29
48: Attack+4 HP+29
49: Attack+4 HP+29
50: Attack+4 HP+29
|
Track 103KARUTPoppin' Memories |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+5 HP+55
12: Attack+5 HP+55
13: Attack+5 HP+55
14: Attack+5 HP+55
15: Attack+5 HP+55
16: Attack+7 HP+67
17: Attack+7 HP+67
18: Attack+7 HP+67
19: Attack+7 HP+67
20: Attack+7 HP+67
21: Attack+2 HP+12
22: Attack+2 HP+12
23: Attack+2 HP+12
24: Attack+2 HP+12
25: Attack+2 HP+12
26: Attack+2 HP+12
27: Attack+2 HP+12
28: Attack+2 HP+12
29: Attack+2 HP+12
30: Attack+2 HP+12
31: Attack+3 HP+17
32: Attack+3 HP+17
33: Attack+3 HP+17
34: Attack+3 HP+17
35: Attack+3 HP+17
36: Attack+3 HP+17
37: Attack+3 HP+17
38: Attack+3 HP+17
39: Attack+3 HP+17
40: Attack+3 HP+17
41: Attack+4 HP+29
42: Attack+4 HP+29
43: Attack+4 HP+29
44: Attack+4 HP+29
45: Attack+4 HP+29
46: Attack+4 HP+29
47: Attack+4 HP+29
48: Attack+4 HP+29
49: Attack+4 HP+29
50: Attack+4 HP+29
|
Track 9MitsukiyoMidsummer cat |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
EX Skill Cost 2 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 2 | Switch to Abi-Eshuh mode; increase Attack by 26.1%, Accuracy by 13.9%, and Evasion by 12.2%. |
2 | Switch to Abi-Eshuh mode; increase Attack by 30%, Accuracy by 13.9%, and Evasion by 12.2%. | |
3 | Switch to Abi-Eshuh mode; increase Attack by 34%, Accuracy by 16%, and Evasion by 12.2%. | |
4 | Switch to Abi-Eshuh mode; increase Attack by 37.9%, Accuracy by 16%, and Evasion by 12.2%. | |
5 | Switch to Abi-Eshuh mode; increase Attack by 41.8%, Accuracy by 18.1%, and Evasion by 12.2%. |
EX Skill Cost 5 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 5 | After mode change, 1st and 2nd attack deal 87.5% damage to enemies within a straight line, the final attack deals 607% damage to the targeted enemy, and 121% to other enemies within a straight line. |
2 | After mode change, 1st and 2nd attack deal 101% damage to enemies within a straight line, the final attack deals 698% damage to the targeted enemy, and 139% to other enemies within a straight line. | |
3 | After mode change, 1st and 2nd attack deal 127% damage to enemies within a straight line, the final attack deals 880% damage to the targeted enemy, and 176% to other enemies within a straight line. | |
4 | After mode change, 1st and 2nd attack deal 140.5% damage to enemies within a straight line, the final attack deals 971% damage to the targeted enemy, and 194% to other enemies within a straight line. | |
5 | After mode change, 1st and 2nd attack deal 167% damage to enemies within a straight line, the final attack deals 1153% damage to the targeted enemy, and 230% to other enemies within a straight line. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 35 seconds, deal 486% damage to a single enemy. |
2 | Every 35 seconds, deal 511% damage to a single enemy. |
3 | Every 35 seconds, deal 535% damage to a single enemy. |
4 | Every 35 seconds, deal 584% damage to a single enemy. |
5 | Every 35 seconds, deal 608% damage to a single enemy. |
6 | Every 35 seconds, deal 632% damage to a single enemy. |
7 | Every 35 seconds, deal 681% damage to a single enemy. |
8 | Every 35 seconds, deal 705% damage to a single enemy. |
9 | Every 35 seconds, deal 730% damage to a single enemy. |
10 | Every 35 seconds, deal 778% damage to a single enemy. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | In Abi-Eshuh mode, every 35 seconds deal 486% damage to a single enemy, this attack ignores 30% of enemy Defense. |
2 | In Abi-Eshuh mode, every 35 seconds deal 511% damage to a single enemy, this attack ignores 30% of enemy Defense. |
3 | In Abi-Eshuh mode, every 35 seconds deal 535% damage to a single enemy, this attack ignores 30% of enemy Defense. |
4 | In Abi-Eshuh mode, every 35 seconds deal 584% damage to a single enemy, this attack ignores 40% of enemy Defense. |
5 | In Abi-Eshuh mode, every 35 seconds deal 608% damage to a single enemy, this attack ignores 40% of enemy Defense. |
6 | In Abi-Eshuh mode, every 35 seconds deal 632% damage to a single enemy, this attack ignores 40% of enemy Defense. |
7 | In Abi-Eshuh mode, every 35 seconds deal 681% damage to a single enemy, this attack ignores 50% of enemy Defense. |
8 | In Abi-Eshuh mode, every 35 seconds deal 705% damage to a single enemy, this attack ignores 50% of enemy Defense. |
9 | In Abi-Eshuh mode, every 35 seconds deal 730% damage to a single enemy, this attack ignores 50% of enemy Defense. |
10 | In Abi-Eshuh mode, every 35 seconds deal 778% damage to a single enemy, this attack ignores 60% of enemy Defense. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 14%. |
2 | Increase Attack by 14.7%. |
3 | Increase Attack by 15.4%. |
4 | Increase Attack by 18.2%. |
5 | Increase Attack by 18.9%. |
6 | Increase Attack by 19.6%. |
7 | Increase Attack by 22.4%. |
8 | Increase Attack by 23.1%. |
9 | Increase Attack by 23.8%. |
10 | Increase Attack by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
2 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
3 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
4 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
5 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
6 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
7 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
8 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
9 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
10 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
Unique weapon[edit]
Secret Timeシークレットタイム Assault rifle used by Toki. It has the performance to match its appearance, and eliminates all targets that interfere with her mission. Toki didn't choose the name, somebody else named it. トキ専用のアサルトライフル。 その外観に相応しい性能を持ち、任務を邪魔する対象を全て排除する。名前は自分でつけたものではなく、名付け人が存在するのだとか。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Call sign zero four + | ||||||
Urban area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 102 | 371 | 464 | 557 | 650 | 743 |
HP | 643 | 2338 | 2922 | 3507 | 4091 | 4676 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 279. Further increase Attack by 14%. |
2 | Increase Attack by 293. Further increase Attack by 14.7%. |
3 | Increase Attack by 307. Further increase Attack by 15.4%. |
4 | Increase Attack by 362. Further increase Attack by 18.2%. |
5 | Increase Attack by 376. Further increase Attack by 18.9%. |
6 | Increase Attack by 390. Further increase Attack by 19.6%. |
7 | Increase Attack by 446. Further increase Attack by 22.4%. |
8 | Increase Attack by 460. Further increase Attack by 23.1%. |
9 | Increase Attack by 474. Further increase Attack by 23.8%. |
10 | Increase Attack by 529. Further increase Attack by 26.6%. |
Resources[edit]
Story
See Toki/MomoTalk
Images
See Toki/gallery
Voiceover[edit]
See Toki/audio
Cafe[edit]
Cafe interaction[edit]
Toki has a unique interaction with Speed Racing Game Machine in the cafe.
Gifts[edit]
Her favorite gifts are: Peroro Wheel Thrice-a-day Dumbbell Set
Toki also likes Encyclopedia Health Food Supplement Ring Bit