Toki: Difference between revisions
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(Replaced content with "{{Character | Id = 10062 | Name = kontol | Image = Toki_full.png | Portrait = Student_Portrait_CH0187 | JPName = 飛鳥馬 トキ | JPReading = Asuma Toki | School = trinity | Club = problem solver 68 | Age = 36 | Birthday = August 16 | Height = 165cm | Hobbies = Presently looking for one | Designer = DoReMi | Illust = DoReMi | Voice = Ishikawa Yui | WeaponType = SMG | UsesCover = Yes | Rarity = 3 | CombatClass = Striker | ArmorType = Elastic | AttackType = Explosive...") Tags: Replaced Reverted |
PetraMagna (talk | contribs) (update skill types) |
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(19 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Character |
{{Character |
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| Id = 10062 |
| Id = 10062 |
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| |
| DevName = CH0187 |
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| |
| Name = Toki |
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| Portrait = |
| Portrait = Portrait_Toki |
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| Variant1 = Bunny Girl |
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| Image1 = Toki_(Bunny_Girl)_00.png |
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| Variant2 = Abi-Eshuh mode |
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| Image2 = Toki_(Abi-Eshuh_mode)_00.png |
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| Variant3 = Abi-Eshuh mode, Damaged |
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| Image3 = Toki_(Abi-Eshuh_mode,_Damaged)_00.png |
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| Variant4 = Sleeveless |
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| Image4 = Toki_(Sleeveless)_00.png |
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| Variant5 = Treated |
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| Image5 = Toki_(Treated)_00.png |
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| JPName = 飛鳥馬 トキ |
| JPName = 飛鳥馬 トキ |
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| JPReading = Asuma Toki |
| JPReading = Asuma Toki |
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| School = |
| School = Millennium |
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| Club = |
| Club = Cleaning & Clearing |
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| Age = |
| Age = 16 |
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| Birthday = August 16 |
| Birthday = August 16 |
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| Height = 165cm |
| Height = 165cm |
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Line 15: | Line 25: | ||
| Illust = DoReMi |
| Illust = DoReMi |
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| Voice = Ishikawa Yui |
| Voice = Ishikawa Yui |
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| WeaponType = |
| WeaponType = AR |
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| UsesCover = |
| UsesCover = No |
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| Rarity = 3 |
| Rarity = 3 |
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| CombatClass = Striker |
| CombatClass = Striker |
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Line 29: | Line 39: | ||
| EquipmentSlot2 = Hairpin |
| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Watch |
| EquipmentSlot3 = Watch |
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| CharacterPool = |
| CharacterPool = limited |
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| ReleaseDate = 2023/02/22 |
| ReleaseDate = 2023/02/22 |
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}}{{CharacterVariants|Toki}}__TOC__ |
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}} |
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=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>A member of the Millennium Science School, the fifth agent of its secret "C&C" agency. |
| ENText = <p>A member of the Millennium Science School, the fifth agent of its secret "C&C" agency.</p><p>Although she belongs to C&C, Toki has been working as Rio's exclusive maid and bodyguard until now, so few people are familiar with her. A superior agent who fights based with high-tech weaponry. Until now, Toki has mainly acted alone, but she actually has a lonely side.</p> |
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| JPText = <p>ミレニアムサイエンススクール所属、秘密組織「C&C」の5番目のエージェント。</p><p>C&C所属だが、これまではリオの専属メイド兼ボディーガードとして活動してきたため、トキの顔を知っている人はほとんどいない。ハイテク兵器や技術に基づいて戦う優れたエージェント。今までは単独行動がメインだったが、実は寂しがり屋という一面も。</p> |
| JPText = <p>ミレニアムサイエンススクール所属、秘密組織「C&C」の5番目のエージェント。</p><p>C&C所属だが、これまではリオの専属メイド兼ボディーガードとして活動してきたため、トキの顔を知っている人はほとんどいない。ハイテク兵器や技術に基づいて戦う優れたエージェント。今までは単独行動がメインだったが、実は寂しがり屋という一面も。</p> |
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}} |
}} |
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Line 42: | Line 52: | ||
{{CharacterBanners}}{{CharacterMissionRewards}} |
{{CharacterBanners}}{{CharacterMissionRewards}} |
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=Character Details= |
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=Voiceover= |
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{{CharacterStatTable |
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| minAtk = 232 |
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| maxAtk = 2326 |
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| minDef = 19 |
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| maxDef = 119 |
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| minHP = 2236 |
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| maxHP = 22360 |
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| minHealing = 1408 |
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| maxHealing = 4224 |
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| minAcc = 704 |
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| minEva = 795 |
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| minCRate = 201 |
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| minCDmg = 200 |
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| minStab = 1388 |
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| minRange = 650 |
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| minCCStr = 100 |
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| minCCRes = 100 |
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| MoveSpeed = 200 |
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| AmmoCount = 15 |
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| AmmoCost = 3 |
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| RegenCost = 700 |
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| dataSource = raw |
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}} |
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{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 6 |
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| MemoryLobbyImage = Lobbyillust_Toki |
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| MemoryLobbyBGMId = 103 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| AffectionLevel2 = Attack+2 |
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| AffectionLevel3 = Attack+2 |
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| AffectionLevel4 = Attack+2 |
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| AffectionLevel5 = Attack+2 |
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| AffectionLevel6 = Attack+3 |
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| AffectionLevel7 = Attack+3 |
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| AffectionLevel8 = Attack+3 |
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| AffectionLevel9 = Attack+3 |
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| AffectionLevel10 = Attack+3 |
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| AffectionLevel11 = Attack+5 HP+56 |
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| AffectionLevel12 = Attack+5 HP+56 |
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| AffectionLevel13 = Attack+5 HP+56 |
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| AffectionLevel14 = Attack+5 HP+56 |
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| AffectionLevel15 = Attack+5 HP+56 |
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| AffectionLevel16 = Attack+6 HP+67 |
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| AffectionLevel17 = Attack+6 HP+67 |
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| AffectionLevel18 = Attack+6 HP+67 |
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| AffectionLevel19 = Attack+6 HP+67 |
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| AffectionLevel20 = Attack+6 HP+67 |
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| AffectionLevel21 = Attack+1 HP+12 |
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| AffectionLevel22 = Attack+1 HP+12 |
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| AffectionLevel23 = Attack+1 HP+12 |
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| AffectionLevel24 = Attack+1 HP+12 |
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| AffectionLevel25 = Attack+1 HP+12 |
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| AffectionLevel26 = Attack+1 HP+12 |
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| AffectionLevel27 = Attack+1 HP+12 |
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| AffectionLevel28 = Attack+1 HP+12 |
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| AffectionLevel29 = Attack+1 HP+12 |
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| AffectionLevel30 = Attack+1 HP+12 |
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| AffectionLevel31 = Attack+2 HP+18 |
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| AffectionLevel32 = Attack+2 HP+18 |
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| AffectionLevel33 = Attack+2 HP+18 |
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| AffectionLevel34 = Attack+2 HP+18 |
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| AffectionLevel35 = Attack+2 HP+18 |
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| AffectionLevel36 = Attack+2 HP+18 |
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| AffectionLevel37 = Attack+2 HP+18 |
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| AffectionLevel38 = Attack+2 HP+18 |
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| AffectionLevel39 = Attack+2 HP+18 |
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| AffectionLevel40 = Attack+2 HP+18 |
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| AffectionLevel41 = Attack+4 HP+29 |
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| AffectionLevel42 = Attack+4 HP+29 |
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| AffectionLevel43 = Attack+4 HP+29 |
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| AffectionLevel44 = Attack+4 HP+29 |
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| AffectionLevel45 = Attack+4 HP+29 |
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| AffectionLevel46 = Attack+4 HP+29 |
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| AffectionLevel47 = Attack+4 HP+29 |
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| AffectionLevel48 = Attack+4 HP+29 |
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| AffectionLevel49 = Attack+4 HP+29 |
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| AffectionLevel50 = Attack+4 HP+29 |
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}}{{#dpl: |
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| namespace = |
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| category = Characters |
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| titleregexp = ^Toki(?: \(.+\))*$ |
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| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Mystery Stone Piece | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Mystery Stone Piece | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Mystery Stone Piece | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Mystery Stone Piece | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Mystery Stone Piece | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Mystery Stone Piece | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Mystery Stone Piece | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Mystery Stone Piece | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Mystery Stone Piece | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Mystery Stone Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Mystery Stone Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Mystery Stone Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Mystery Stone Piece | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Mystery Stone Piece | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Mystery Stone Piece | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Mystery Stone Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Mystery Stone Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Mystery Stone Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Mystery Stone Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Mystery Stone Piece | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Mystery Stone Piece | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Mystery Stone Piece | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Mystery Stone Piece | HpUpgradeLv8_1_Amount = 15 |
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| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
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| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Mystery Stone Piece | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Mystery Stone Piece | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
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| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Mystery Stone Piece | HpUpgradeLv9_1_Amount = 15 |
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| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
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| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Mystery Stone Piece | HealingUpgradeLv9_1_Amount = 15 |
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| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
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| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
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| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Mystery Stone Piece | AttackUpgradeLv10_1_Amount = 15 |
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| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
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| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
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| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Mystery Stone Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
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| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
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| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Mystery Stone Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
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| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
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| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Mystery Stone Piece | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
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| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
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| HpLv11 = 220 |
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| HpUpgradeLv11_1_Name = Mystery Stone Piece | HpUpgradeLv11_1_Amount = 20 |
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| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
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| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
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| HealingLv11 = 220 |
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| HealingUpgradeLv11_1_Name = Mystery Stone Piece | HealingUpgradeLv11_1_Amount = 20 |
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| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
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| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Mystery Stone Piece | AttackUpgradeLv12_1_Amount = 20 |
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| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
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| HpLv12 = 240 |
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| HpUpgradeLv12_1_Name = Mystery Stone Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
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| HealingUpgradeLv12_1_Name = Mystery Stone Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
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| AttackUpgradeLv13_1_Name = Mystery Stone Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Mystery Stone Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Mystery Stone Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Mystery Stone Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Mystery Stone Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Mystery Stone Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Mystery Stone Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Mystery Stone Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Mystery Stone Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Mystery Stone | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Mystery Stone | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Mystery Stone | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Mystery Stone | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Mystery Stone | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Mystery Stone | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Mystery Stone | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Mystery Stone | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Mystery Stone | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Mystery Stone | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Mystery Stone | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Mystery Stone | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Mystery Stone | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Mystery Stone | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Mystery Stone | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Mystery Stone | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Mystery Stone | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Mystery Stone | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Mystery Stone | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Mystery Stone | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Mystery Stone | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Mystery Stone | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Mystery Stone | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Mystery Stone | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Mystery Stone | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Mystery Stone | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Mystery Stone | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Mystery Stone | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Mystery Stone | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Mystery Stone | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
|||
{{skill types | explosive single target damage | explosive AOE damage | ignore defense | attack self-buff | accuracy self-buff | evasion self-buff }} |
|||
{{EXSkillTable |
|||
| SkillName = System: Abi-Eshuh |
|||
| SkillNameJP = システム:アビ・エシュフ |
|||
| SkillIconType = SKILLICON_CH0187_EXSKILL |
|||
| SkillDamageType = Explosive |
|||
| SkillBaseCost = 2 |
|||
| SkillDescriptionGeneral = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|26.1~41.8%}}, Accuracy by {{SkillValue|13.9~18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillDescriptionLv1 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|26.1%}}, Accuracy by {{SkillValue|13.9%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
| SkillUpgradeLv2_2_Name = Mystery Stone Piece |
|||
| SkillUpgradeLv2_2_Amount = 15 |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
| SkillDescriptionLv2 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|30%}}, Accuracy by {{SkillValue|13.9%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
| SkillUpgradeLv3_3_Name = Broken Mystery Stone |
|||
| SkillUpgradeLv3_3_Amount = 12 |
|||
| SkillUpgradeLv3_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv3_4_Amount = 32 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
| SkillDescriptionLv3 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|34%}}, Accuracy by {{SkillValue|16%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
| SkillUpgradeLv4_3_Name = Repaired Mystery Stone |
|||
| SkillUpgradeLv4_3_Amount = 11 |
|||
| SkillUpgradeLv4_4_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv4_4_Amount = 24 |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| SkillDescriptionLv4 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|37.9%}}, Accuracy by {{SkillValue|16%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Intact Mystery Stone |
|||
| SkillUpgradeLv5_3_Amount = 8 |
|||
| SkillUpgradeLv5_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv5_4_Amount = 22 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|41.8%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillDescriptionLv6 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|45.7%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillDescriptionLv7 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|53.6%}}, Accuracy by {{SkillValue|18.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillDescriptionLv8 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|55.5%}}, Accuracy by {{SkillValue|19.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillDescriptionLv9 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|63.4%}}, Accuracy by {{SkillValue|19.1%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
| SkillDescriptionLv10 = Switch to Abi-Eshuh mode; increase Attack by {{SkillValue|65.3%}}, Accuracy by {{SkillValue|20.2%}}, and Evasion by {{SkillValue|12.2%}}.<br>(Exit the mode after using EX skill {{SkillValue|3}} times) |
|||
}} |
|||
<div class="skill-additional"> |
|||
{{EXSkillTable |
|||
| SkillName = System: Abi-Eshuh |
|||
| SkillNameJP = システム:アビ・エシュフ |
|||
| SkillIconType = COMMON_SKILLICON_BEAM |
|||
| SkillDamageType = Explosive |
|||
| SkillBaseCost = 5 |
|||
| SkillDescriptionGeneral = After mode change, 1st and 2nd attack deal {{SkillValue|87.5~167%}} damage to enemies within a straight line, the final attack deals {{SkillValue|607~1153%}} damage to the targeted enemy, and {{SkillValue|121~230%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|40~60%}} of enemy Defense. |
|||
| SkillDescriptionLv1 = After mode change, 1st and 2nd attack deal {{SkillValue|87.5%}} damage to enemies within a straight line, the final attack deals {{SkillValue|607%}} damage to the targeted enemy, and {{SkillValue|121%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv2 = After mode change, 1st and 2nd attack deal {{SkillValue|101%}} damage to enemies within a straight line, the final attack deals {{SkillValue|698%}} damage to the targeted enemy, and {{SkillValue|139%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv3 = After mode change, 1st and 2nd attack deal {{SkillValue|127%}} damage to enemies within a straight line, the final attack deals {{SkillValue|880%}} damage to the targeted enemy, and {{SkillValue|176%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv4 = After mode change, 1st and 2nd attack deal {{SkillValue|140.5%}} damage to enemies within a straight line, the final attack deals {{SkillValue|971%}} damage to the targeted enemy, and {{SkillValue|194%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv5 = After mode change, 1st and 2nd attack deal {{SkillValue|167%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1153%}} damage to the targeted enemy, and {{SkillValue|230%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv6 = After mode change, 1st and 2nd attack deal {{SkillValue|180%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1244%}} damage to the targeted enemy, and {{SkillValue|248%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv7 = After mode change, 1st and 2nd attack deal {{SkillValue|206.5%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1426%}} damage to the targeted enemy, and {{SkillValue|285%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv8 = After mode change, 1st and 2nd attack deal {{SkillValue|219.5%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1517%}} damage to the targeted enemy, and {{SkillValue|303%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv9 = After mode change, 1st and 2nd attack deal {{SkillValue|246%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1699%}} damage to the targeted enemy, and {{SkillValue|339%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
| SkillDescriptionLv10 = After mode change, 1st and 2nd attack deal {{SkillValue|259%}} damage to enemies within a straight line, the final attack deals {{SkillValue|1790%}} damage to the targeted enemy, and {{SkillValue|358%}} to other enemies within a straight line.<br>All three attacks ignore {{SkillValue|60%}} of enemy Defense. |
|||
}} |
|||
</div> |
|||
{{SkillTable |
|||
| SkillName = Tactical judgment |
|||
| SkillNameJP = 戦術的判断 |
|||
| SkillIconType = COMMON_SKILLICON_TARGET |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Normal |
|||
| SkillDescriptionGeneral = Every {{SkillValue|35 seconds}}, deal {{SkillValue|486~778%}} damage to a single enemy. |
|||
| SkillDescriptionLv1 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|486%}} damage to a single enemy. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|511%}} damage to a single enemy. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|535%}} damage to a single enemy. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Mystery Stone Piece |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|584%}} damage to a single enemy. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Mystery Stone |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 10 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|608%}} damage to a single enemy. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Mystery Stone |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 12 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|632%}} damage to a single enemy. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Repaired Mystery Stone |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 17 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|681%}} damage to a single enemy. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Mystery Stone |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|705%}} damage to a single enemy. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Mystery Stone |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|730%}} damage to a single enemy. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|778%}} damage to a single enemy. |
|||
}} |
|||
<div class="skill-additional"> |
|||
{{SkillTable |
|||
| SkillName = Tactical judgment |
|||
| SkillNameJP = 戦術的判断 |
|||
| SkillIconType = COMMON_SKILLICON_TARGET |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Normal |
|||
| SkillDescriptionGeneral = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|486~778%}} damage to a single enemy, this attack ignores {{SkillValue|30~60%}} of enemy Defense. |
|||
| SkillDescriptionLv1 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|486%}} damage to a single enemy, this attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillDescriptionLv2 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|511%}} damage to a single enemy, this attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillDescriptionLv3 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|535%}} damage to a single enemy, this attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillDescriptionLv4 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|584%}} damage to a single enemy, this attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv5 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|608%}} damage to a single enemy, this attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv6 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|632%}} damage to a single enemy, this attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillDescriptionLv7 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|681%}} damage to a single enemy, this attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv8 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|705%}} damage to a single enemy, this attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv9 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|730%}} damage to a single enemy, this attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillDescriptionLv10 = In Abi-Eshuh mode, every {{SkillValue|35 seconds}} deal {{SkillValue|778%}} damage to a single enemy, this attack ignores {{SkillValue|60%}} of enemy Defense. |
|||
}} |
|||
</div> |
|||
{{SkillTable |
|||
| SkillName = Call sign zero four |
|||
| SkillNameJP = コールサインゼロフォー |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Passive |
|||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|14%}}. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|14.7%}}. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|15.4%}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Mystery Stone Piece |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|18.2%}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Mystery Stone |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 10 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|18.9%}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Mystery Stone |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 12 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|19.6%}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Repaired Mystery Stone |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 17 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|22.4%}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Mystery Stone |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|23.1%}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Mystery Stone |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}. |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = An eye for an eye |
|||
| SkillNameJP = 目には目を |
|||
| SkillIconType = COMMON_SKILLICON_EXTRADAMAGE |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Sub |
|||
| SkillDescriptionGeneral = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|17.6~25.6%}} damage<br>Second EX skill: {{SkillValue|35.2~51.1%}} damage<br>Third EX skill: {{SkillValue|52.9~76.7%}} damage.<br>This attack ignores {{SkillValue|30~60%}} of enemy Defense. |
|||
| SkillDescriptionLv1 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|17.6%}} damage<br>Second EX skill: {{SkillValue|35.2%}} damage<br>Third EX skill: {{SkillValue|52.9%}} damage.<br>This attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|18.5%}} damage<br>Second EX skill: {{SkillValue|37%}} damage<br>Third EX skill: {{SkillValue|55.6%}} damage.<br>This attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|19.4%}} damage<br>Second EX skill: {{SkillValue|38.8%}} damage<br>Third EX skill: {{SkillValue|58.2%}} damage.<br>This attack ignores {{SkillValue|30%}} of enemy Defense. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Mystery Stone Piece |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|20.3%}} damage<br>Second EX skill: {{SkillValue|40.5%}} damage<br>Third EX skill: {{SkillValue|60.9%}} damage.<br>This attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Mystery Stone |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 10 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|21.1%}} damage<br>Second EX skill: {{SkillValue|42.3%}} damage<br>Third EX skill: {{SkillValue|63.5%}} damage.<br>This attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Mystery Stone |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 12 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|22.1%}} damage<br>Second EX skill: {{SkillValue|44.1%}} damage<br>Third EX skill: {{SkillValue|66.2%}} damage.<br>This attack ignores {{SkillValue|40%}} of enemy Defense. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Repaired Mystery Stone |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 17 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|22.9%}} damage<br>Second EX skill: {{SkillValue|45.8%}} damage<br>Third EX skill: {{SkillValue|68.8%}} damage.<br>This attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Mystery Stone |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|23.8%}} damage<br>Second EX skill: {{SkillValue|47.6%}} damage<br>Third EX skill: {{SkillValue|71.4%}} damage.<br>This attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Mystery Stone |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|24.7%}} damage<br>Second EX skill: {{SkillValue|49.4%}} damage<br>Third EX skill: {{SkillValue|74%}} damage.<br>This attack ignores {{SkillValue|50%}} of enemy Defense. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses<br>First EX skill: {{SkillValue|25.6%}} damage<br>Second EX skill: {{SkillValue|51.1%}} damage<br>Third EX skill: {{SkillValue|76.7%}} damage.<br>This attack ignores {{SkillValue|60%}} of enemy Defense. |
|||
}} |
|||
===Unique weapon=== |
|||
{{UniqueWeapon |
|||
| CharacterId = Toki |
|||
| NameEN = Secret Time |
|||
| NameJP = シークレットタイム |
|||
| DescriptionEN = <p>Assault rifle used by Toki.</p><p>It has the performance to match its appearance, and eliminates all targets that interfere with her mission. Toki didn't choose the name, somebody else named it.</p> |
|||
| DescriptionJP = <p>トキ専用のアサルトライフル。</p><p>その外観に相応しい性能を持ち、任務を邪魔する対象を全て排除する。名前は自分でつけたものではなく、名付け人が存在するのだとか。</p> |
|||
| Rank2 = Passive Skill changes to <b>Call sign zero four +</b> |
|||
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS |
|||
| StatBonusAtk = 102 |
|||
| StatBonusAtk100 = 1022 |
|||
| StatBonusHP = 643 |
|||
| StatBonusHP100 = 6430 |
|||
| StatBonusHealing = 0 |
|||
| StatBonusHealing100 = 0 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Call sign zero four + |
|||
| SkillNameJP = コールサインゼロフォー+ |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|279~529}}. Further increase Attack by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|279}}. Further increase Attack by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|293}}. Further increase Attack by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|307}}. Further increase Attack by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|362}}. Further increase Attack by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|376}}. Further increase Attack by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|390}}. Further increase Attack by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|446}}. Further increase Attack by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|460}}. Further increase Attack by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|474}}. Further increase Attack by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|529}}. Further increase Attack by {{SkillValue|26.6%}}. |
|||
}} |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 55: | Line 841: | ||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{Cleaning & Clearing}} |
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{{CharacterNavbox}} |
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{{Kivotos|Millennium}} |
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[[Category:Characters]] |
[[Category:Characters]] |
Latest revision as of 15:38, 31 May 2024
Background[edit]
A member of the Millennium Science School, the fifth agent of its secret "C&C" agency.
Although she belongs to C&C, Toki has been working as Rio's exclusive maid and bodyguard until now, so few people are familiar with her. A superior agent who fights based with high-tech weaponry. Until now, Toki has mainly acted alone, but she actually has a lonely side.
ミレニアムサイエンススクール所属、秘密組織「C&C」の5番目のエージェント。
C&C所属だが、これまではリオの専属メイド兼ボディーガードとして活動してきたため、トキの顔を知っている人はほとんどいない。ハイテク兵器や技術に基づいて戦う優れたエージェント。今までは単独行動がメインだったが、実は寂しがり屋という一面も。
How to Obtain[edit]
- JP banners:
- Toki limited rate-up banner (02/22/2023 - 03/08/2023)
- Toki limited rate-up banner (04/17/2024 - 04/24/2024)
- GL banners:
- Toki limited rate-up banner (08/22/2023 - 09/05/2023)
Character Details[edit]
Attack | 232/2326 | Defense | 19/119 | HP | 2236/22360 | Healing | 1408/4224 |
---|---|---|---|---|---|---|---|
Accuracy | 704 | Evasion | 795 | Critical Rate | 201 | Critical Damage | 200% |
Stability | 1388 | Firing Range | 650 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 15/3 |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+5 HP+56
12: Attack+5 HP+56
13: Attack+5 HP+56
14: Attack+5 HP+56
15: Attack+5 HP+56
16: Attack+6 HP+67
17: Attack+6 HP+67
18: Attack+6 HP+67
19: Attack+6 HP+67
20: Attack+6 HP+67
21: Attack+1 HP+12
22: Attack+1 HP+12
23: Attack+1 HP+12
24: Attack+1 HP+12
25: Attack+1 HP+12
26: Attack+1 HP+12
27: Attack+1 HP+12
28: Attack+1 HP+12
29: Attack+1 HP+12
30: Attack+1 HP+12
31: Attack+2 HP+18
32: Attack+2 HP+18
33: Attack+2 HP+18
34: Attack+2 HP+18
35: Attack+2 HP+18
36: Attack+2 HP+18
37: Attack+2 HP+18
38: Attack+2 HP+18
39: Attack+2 HP+18
40: Attack+2 HP+18
41: Attack+4 HP+29
42: Attack+4 HP+29
43: Attack+4 HP+29
44: Attack+4 HP+29
45: Attack+4 HP+29
46: Attack+4 HP+29
47: Attack+4 HP+29
48: Attack+4 HP+29
49: Attack+4 HP+29
50: Attack+4 HP+29
|
Track 103KARUTPoppin' Memories |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+5 HP+55
12: Attack+5 HP+55
13: Attack+5 HP+55
14: Attack+5 HP+55
15: Attack+5 HP+55
16: Attack+7 HP+67
17: Attack+7 HP+67
18: Attack+7 HP+67
19: Attack+7 HP+67
20: Attack+7 HP+67
21: Attack+2 HP+12
22: Attack+2 HP+12
23: Attack+2 HP+12
24: Attack+2 HP+12
25: Attack+2 HP+12
26: Attack+2 HP+12
27: Attack+2 HP+12
28: Attack+2 HP+12
29: Attack+2 HP+12
30: Attack+2 HP+12
31: Attack+3 HP+17
32: Attack+3 HP+17
33: Attack+3 HP+17
34: Attack+3 HP+17
35: Attack+3 HP+17
36: Attack+3 HP+17
37: Attack+3 HP+17
38: Attack+3 HP+17
39: Attack+3 HP+17
40: Attack+3 HP+17
41: Attack+4 HP+29
42: Attack+4 HP+29
43: Attack+4 HP+29
44: Attack+4 HP+29
45: Attack+4 HP+29
46: Attack+4 HP+29
47: Attack+4 HP+29
48: Attack+4 HP+29
49: Attack+4 HP+29
50: Attack+4 HP+29
|
Track 9MitsukiyoMidsummer cat |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
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+0%
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+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with explosive single target damage skills, explosive AOE damage skills, ignore defense skills, attack self-buff skills, accuracy self-buff skills, and evasion self-buff skills.
EX Skill Cost 2 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 2 | Switch to Abi-Eshuh mode; increase Attack by 26.1%, Accuracy by 13.9%, and Evasion by 12.2%. |
2 | Switch to Abi-Eshuh mode; increase Attack by 30%, Accuracy by 13.9%, and Evasion by 12.2%. | |
3 | Switch to Abi-Eshuh mode; increase Attack by 34%, Accuracy by 16%, and Evasion by 12.2%. | |
4 | Switch to Abi-Eshuh mode; increase Attack by 37.9%, Accuracy by 16%, and Evasion by 12.2%. | |
5 | Switch to Abi-Eshuh mode; increase Attack by 41.8%, Accuracy by 18.1%, and Evasion by 12.2%. |
EX Skill Cost 5 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 5 | After mode change, 1st and 2nd attack deal 87.5% damage to enemies within a straight line, the final attack deals 607% damage to the targeted enemy, and 121% to other enemies within a straight line. |
2 | After mode change, 1st and 2nd attack deal 101% damage to enemies within a straight line, the final attack deals 698% damage to the targeted enemy, and 139% to other enemies within a straight line. | |
3 | After mode change, 1st and 2nd attack deal 127% damage to enemies within a straight line, the final attack deals 880% damage to the targeted enemy, and 176% to other enemies within a straight line. | |
4 | After mode change, 1st and 2nd attack deal 140.5% damage to enemies within a straight line, the final attack deals 971% damage to the targeted enemy, and 194% to other enemies within a straight line. | |
5 | After mode change, 1st and 2nd attack deal 167% damage to enemies within a straight line, the final attack deals 1153% damage to the targeted enemy, and 230% to other enemies within a straight line. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 35 seconds, deal 486% damage to a single enemy. |
2 | Every 35 seconds, deal 511% damage to a single enemy. |
3 | Every 35 seconds, deal 535% damage to a single enemy. |
4 | Every 35 seconds, deal 584% damage to a single enemy. |
5 | Every 35 seconds, deal 608% damage to a single enemy. |
6 | Every 35 seconds, deal 632% damage to a single enemy. |
7 | Every 35 seconds, deal 681% damage to a single enemy. |
8 | Every 35 seconds, deal 705% damage to a single enemy. |
9 | Every 35 seconds, deal 730% damage to a single enemy. |
10 | Every 35 seconds, deal 778% damage to a single enemy. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | In Abi-Eshuh mode, every 35 seconds deal 486% damage to a single enemy, this attack ignores 30% of enemy Defense. |
2 | In Abi-Eshuh mode, every 35 seconds deal 511% damage to a single enemy, this attack ignores 30% of enemy Defense. |
3 | In Abi-Eshuh mode, every 35 seconds deal 535% damage to a single enemy, this attack ignores 30% of enemy Defense. |
4 | In Abi-Eshuh mode, every 35 seconds deal 584% damage to a single enemy, this attack ignores 40% of enemy Defense. |
5 | In Abi-Eshuh mode, every 35 seconds deal 608% damage to a single enemy, this attack ignores 40% of enemy Defense. |
6 | In Abi-Eshuh mode, every 35 seconds deal 632% damage to a single enemy, this attack ignores 40% of enemy Defense. |
7 | In Abi-Eshuh mode, every 35 seconds deal 681% damage to a single enemy, this attack ignores 50% of enemy Defense. |
8 | In Abi-Eshuh mode, every 35 seconds deal 705% damage to a single enemy, this attack ignores 50% of enemy Defense. |
9 | In Abi-Eshuh mode, every 35 seconds deal 730% damage to a single enemy, this attack ignores 50% of enemy Defense. |
10 | In Abi-Eshuh mode, every 35 seconds deal 778% damage to a single enemy, this attack ignores 60% of enemy Defense. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 14%. |
2 | Increase Attack by 14.7%. |
3 | Increase Attack by 15.4%. |
4 | Increase Attack by 18.2%. |
5 | Increase Attack by 18.9%. |
6 | Increase Attack by 19.6%. |
7 | Increase Attack by 22.4%. |
8 | Increase Attack by 23.1%. |
9 | Increase Attack by 23.8%. |
10 | Increase Attack by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
2 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
3 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
4 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
5 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
6 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
7 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
8 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
9 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
10 | While in Abi-Eshuh mode, when using EX skill, deal additional damage depending on the number of uses |
Unique weapon[edit]
Secret Timeシークレットタイム Assault rifle used by Toki. It has the performance to match its appearance, and eliminates all targets that interfere with her mission. Toki didn't choose the name, somebody else named it. トキ専用のアサルトライフル。 その外観に相応しい性能を持ち、任務を邪魔する対象を全て排除する。名前は自分でつけたものではなく、名付け人が存在するのだとか。 |
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Rank | ||||||
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Passive Skill changes to Call sign zero four + | ||||||
Urban area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 102 | 371 | 464 | 557 | 650 | 743 |
HP | 643 | 2338 | 2922 | 3507 | 4091 | 4676 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 279. Further increase Attack by 14%. |
2 | Increase Attack by 293. Further increase Attack by 14.7%. |
3 | Increase Attack by 307. Further increase Attack by 15.4%. |
4 | Increase Attack by 362. Further increase Attack by 18.2%. |
5 | Increase Attack by 376. Further increase Attack by 18.9%. |
6 | Increase Attack by 390. Further increase Attack by 19.6%. |
7 | Increase Attack by 446. Further increase Attack by 22.4%. |
8 | Increase Attack by 460. Further increase Attack by 23.1%. |
9 | Increase Attack by 474. Further increase Attack by 23.8%. |
10 | Increase Attack by 529. Further increase Attack by 26.6%. |
Resources[edit]
Story
See Toki/MomoTalk
Images
See Toki/gallery
Voiceover[edit]
See Toki/audio
Cafe[edit]
Cafe interaction[edit]
Toki has a unique interaction with Speed Racing Game Machine in the cafe.
Gifts[edit]
Her favorite gifts are: Peroro Wheel Thrice-a-day Dumbbell Set
Toki also likes Encyclopedia Health Food Supplement Ring Bit
Categories:
- Characters with 3 star rarity
- Students of Millennium
- Members of Cleaning & Clearing
- Characters with role Attacker
- Characters with class Striker
- Characters with explosive single target damage skills
- Characters with explosive AOE damage skills
- Characters with ignore defense skills
- Characters with attack self-buff skills
- Characters with accuracy self-buff skills
- Characters with evasion self-buff skills
- Characters