Wakamo (Swimsuit): Difference between revisions
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(Updated template Character data) |
(Updated Character Details section) |
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(20 intermediate revisions by 3 users not shown) | |||
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{{Character |
{{Character |
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| Id = 10043 |
| Id = 10043 |
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| DevName = CH0175 |
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| Name = Wakamo (Swimsuit) |
| Name = Wakamo (Swimsuit) |
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| |
| Portrait = Portrait_Wakamo_(Swimsuit) |
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| Variant0 = Swimsuit |
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| Portrait = Student_Portrait_CH0175 |
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| Image0 = Wakamo_(Swimsuit)_diorama_00.png |
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| Variant1 = Original |
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| Image1 = Wakamo_00.png |
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| Variant2 = Kimono |
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| Image2 = Wakamo_(Kimono)_00.png |
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| Variant3 = Masked |
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| Image3 = Wakamo_(Masked)_00.png |
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| JPName = 狐坂 ワカモ |
| JPName = 狐坂 ワカモ |
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| JPReading = Kosaka Wakamo |
| JPReading = Kosaka Wakamo |
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Line 29: | Line 37: | ||
| EquipmentSlot2 = Hairpin |
| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Watch |
| EquipmentSlot3 = Watch |
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| CharacterPool = regular |
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| ReleaseDate = 2022/06/22 |
| ReleaseDate = 2022/06/22 |
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}}{{CharacterVariants|Wakamo}}__TOC__ |
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}} |
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=Background= |
=Background= |
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Line 68: | Line 77: | ||
{{CharacterAffectionTable |
{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 5 |
| MemoryLobbyUnlockLv = 5 |
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| MemoryLobbyImage = |
| MemoryLobbyImage = Lobbyillust_Wakamo_(Swimsuit) |
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| MemoryLobbyBGMId = 37 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| AffectionLevel2 = Attack+4 |
| AffectionLevel2 = Attack+4 |
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| AffectionLevel3 = Attack+4 |
| AffectionLevel3 = Attack+4 |
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Line 125: | Line 138: | ||
| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Mystery Stone Piece | AttackUpgradeLv1_1_Amount = 10 |
|||
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
|||
| HpLv1 = 20 |
|||
| HpUpgradeLv1_1_Name = Mystery Stone Piece | HpUpgradeLv1_1_Amount = 10 |
|||
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
|||
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
|||
| HealingLv1 = 20 |
|||
| HealingUpgradeLv1_1_Name = Mystery Stone Piece | HealingUpgradeLv1_1_Amount = 10 |
|||
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
|||
| AttackLv2 = 40 |
|||
| AttackUpgradeLv2_1_Name = Mystery Stone Piece | AttackUpgradeLv2_1_Amount = 10 |
|||
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|||
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
|||
| HpLv2 = 40 |
|||
| HpUpgradeLv2_1_Name = Mystery Stone Piece | HpUpgradeLv2_1_Amount = 10 |
|||
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
|||
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|||
| HealingLv2 = 40 |
|||
| HealingUpgradeLv2_1_Name = Mystery Stone Piece | HealingUpgradeLv2_1_Amount = 10 |
|||
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
|||
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
|||
| AttackLv3 = 60 |
|||
| AttackUpgradeLv3_1_Name = Mystery Stone Piece | AttackUpgradeLv3_1_Amount = 10 |
|||
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|||
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
|||
| HpLv3 = 60 |
|||
| HpUpgradeLv3_1_Name = Mystery Stone Piece | HpUpgradeLv3_1_Amount = 10 |
|||
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|||
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|||
| HealingLv3 = 60 |
|||
| HealingUpgradeLv3_1_Name = Mystery Stone Piece | HealingUpgradeLv3_1_Amount = 10 |
|||
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
|||
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|||
| AttackLv4 = 80 |
|||
| AttackUpgradeLv4_1_Name = Mystery Stone Piece | AttackUpgradeLv4_1_Amount = 10 |
|||
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|||
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
|||
| HpLv4 = 80 |
|||
| HpUpgradeLv4_1_Name = Mystery Stone Piece | HpUpgradeLv4_1_Amount = 10 |
|||
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
|||
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
|||
| HealingLv4 = 80 |
|||
| HealingUpgradeLv4_1_Name = Mystery Stone Piece | HealingUpgradeLv4_1_Amount = 10 |
|||
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|||
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|||
| AttackLv5 = 100 |
|||
| AttackUpgradeLv5_1_Name = Mystery Stone Piece | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
|||
| HpLv5 = 100 |
|||
| HpUpgradeLv5_1_Name = Mystery Stone Piece | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
|||
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
|||
| HealingUpgradeLv5_1_Name = Mystery Stone Piece | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|||
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
|||
| AttackUpgradeLv6_1_Name = Mystery Stone Piece | AttackUpgradeLv6_1_Amount = 15 |
|||
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|||
| HpLv6 = 120 |
|||
| HpUpgradeLv6_1_Name = Mystery Stone Piece | HpUpgradeLv6_1_Amount = 15 |
|||
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|||
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|||
| HealingLv6 = 120 |
|||
| HealingUpgradeLv6_1_Name = Mystery Stone Piece | HealingUpgradeLv6_1_Amount = 15 |
|||
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|||
| AttackLv7 = 140 |
|||
| AttackUpgradeLv7_1_Name = Mystery Stone Piece | AttackUpgradeLv7_1_Amount = 15 |
|||
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|||
| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Mystery Stone Piece | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
|||
| HealingUpgradeLv7_1_Name = Mystery Stone Piece | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Mystery Stone Piece | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Mystery Stone Piece | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Mystery Stone Piece | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
|||
| AttackUpgradeLv9_1_Name = Mystery Stone Piece | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Mystery Stone Piece | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
|||
| HealingUpgradeLv9_1_Name = Mystery Stone Piece | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Mystery Stone Piece | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Mystery Stone Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Mystery Stone Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Mystery Stone Piece | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Mystery Stone Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Mystery Stone Piece | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Mystery Stone Piece | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Mystery Stone Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Mystery Stone Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Mystery Stone Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Mystery Stone Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Mystery Stone Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Mystery Stone Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Mystery Stone Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Mystery Stone Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Mystery Stone Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Mystery Stone Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Mystery Stone Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Mystery Stone | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Mystery Stone | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Mystery Stone | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Mystery Stone | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Mystery Stone | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Mystery Stone | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Mystery Stone | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Mystery Stone | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Mystery Stone | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Mystery Stone | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Mystery Stone | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Mystery Stone | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Mystery Stone | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Mystery Stone | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Mystery Stone | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Mystery Stone | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Mystery Stone | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Mystery Stone | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Mystery Stone | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Mystery Stone | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Mystery Stone | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Mystery Stone | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Mystery Stone | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Mystery Stone | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Mystery Stone | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Mystery Stone | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Mystery Stone | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Mystery Stone | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Mystery Stone | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Mystery Stone | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
Line 152: | Line 471: | ||
| SkillUpgradeLv3_5_Name = Credits |
| SkillUpgradeLv3_5_Name = Credits |
||
| SkillUpgradeLv3_5_Amount = 500000 |
| SkillUpgradeLv3_5_Amount = 500000 |
||
| SkillDescriptionLv3 = Deal {{SkillValue|819%}} damage to one enemy.<br>Each intermediate attack Stuns target for {{SkillValue|1 |
| SkillDescriptionLv3 = Deal {{SkillValue|819%}} damage to one enemy.<br>Each intermediate attack Stuns target for {{SkillValue|1 second}}, the last attack Stuns target for {{SkillValue|3.7 seconds}}. |
||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
||
| SkillUpgradeLv4_1_Amount = 12 |
| SkillUpgradeLv4_1_Amount = 12 |
||
Line 163: | Line 482: | ||
| SkillUpgradeLv4_5_Name = Credits |
| SkillUpgradeLv4_5_Name = Credits |
||
| SkillUpgradeLv4_5_Amount = 3000000 |
| SkillUpgradeLv4_5_Amount = 3000000 |
||
| SkillDescriptionLv4 = Deal {{SkillValue|904%}} damage to one enemy.<br>Each intermediate attack Stuns target for {{SkillValue|1 |
| SkillDescriptionLv4 = Deal {{SkillValue|904%}} damage to one enemy.<br>Each intermediate attack Stuns target for {{SkillValue|1 second}}, the last attack Stuns target for {{SkillValue|3.7 seconds}}. |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Hyakkiyako) |
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Hyakkiyako) |
||
| SkillUpgradeLv5_1_Amount = 8 |
| SkillUpgradeLv5_1_Amount = 8 |
||
Line 187: | Line 506: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Every {{SkillValue|60 seconds}}, increase Attack power while also increasing damage taken. Triggers up to 3 times.<br>Attack increase is {{SkillValue|21.7 |
| SkillDescriptionGeneral = Every {{SkillValue|60 seconds}}, increase Attack power while also increasing damage taken. Triggers up to 3 times.<br>Attack increase is {{SkillValue|21.7~31.5%/61.8%/99%}}.<br>Damage taken increase is {{SkillValue|9.6%/19.2%/28.9%}}. |
||
| SkillDescriptionLv1 = Every {{SkillValue|60 seconds}}, increase Attack power while also increasing damage taken. Triggers up to 3 times.<br>Attack increase is {{SkillValue|21.7%/36.9%/52.1%}}.<br>Damage taken increase is {{SkillValue|9.6%/19.2%/28.9%}}. |
| SkillDescriptionLv1 = Every {{SkillValue|60 seconds}}, increase Attack power while also increasing damage taken. Triggers up to 3 times.<br>Attack increase is {{SkillValue|21.7%/36.9%/52.1%}}.<br>Damage taken increase is {{SkillValue|9.6%/19.2%/28.9%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Hyakkiyako) |
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Hyakkiyako) |
||
Line 427: | Line 746: | ||
| SkillDescriptionLv10 = When attacking enemies with less than {{SkillValue|30%}} HP, deal additional damage of {{SkillValue|98.1%}} Attack to them. |
| SkillDescriptionLv10 = When attacking enemies with less than {{SkillValue|30%}} HP, deal additional damage of {{SkillValue|98.1%}} Attack to them. |
||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Wakamo_(Swimsuit) |
||
| NameEN = Crimson Calamity |
| NameEN = Crimson Calamity |
||
| NameJP = 真紅の災厄 |
| NameJP = 真紅の災厄 |
||
| DescriptionEN = <p>Wakamo's favorite rifle.</p><p>Like Wakamo's buoyant mood with the arrival of summer, rifle's muzzle blooms scorching crimson sparks against all who stand in its way.</p> |
| DescriptionEN = <p>Wakamo's favorite rifle.</p><p>Like Wakamo's buoyant mood with the arrival of summer, rifle's muzzle blooms scorching crimson sparks against all who stand in its way.</p> |
||
| DescriptionJP = <p>ワカモが愛用するライフル。</p><p>夏を迎え浮足立ったワカモの気分のように、その銃口は邪魔者すべてに向けて灼熱の如く激しい真紅の火花を放つ。</p> |
| DescriptionJP = <p>ワカモが愛用するライフル。</p><p>夏を迎え浮足立ったワカモの気分のように、その銃口は邪魔者すべてに向けて灼熱の如く激しい真紅の火花を放つ。</p> |
||
| Rank2 = Passive Skill changes to |
| Rank2 = Passive Skill changes to <b>Overflowing love +</b> |
||
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS |
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS |
||
| StatBonusAtk = 162 |
| StatBonusAtk = 162 |
||
Line 462: | Line 780: | ||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|840}}. Further increase Attack by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|840}}. Further increase Attack by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Voiceover= |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 475: | Line 798: | ||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{ |
{{Seven Prisoners}} |
||
{{Kivotos|Hyakkiyako}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
Latest revision as of 14:08, 31 March 2024
Background[edit]
Formerly from Hyakkiyako Alliance Academy and one of the "Seven Prisoners", Wakamo blooms ever more brilliantly in the summer.
She visits the seaside in a bathing suit just to show herself off to the teacher. She smiles brightly because she just met her teacher. No matter how hot the summer sun is, she attacks her teacher with a passionate approach that is second to none. She is the summer version of a girl who is still more in love than anyone else.
百鬼夜行連合学院所属、「七囚人」の一人であり、夏を迎えてより艶やかに咲いた少女。
彼女が水着姿で海を訪れたのは、ただその姿を先生に見せるため。彼女が笑顔でいられるのは、ひとえに先生と出会えたため。どんなに暑い夏の日差しの下でも、それに負けないほどの情熱的なアプローチで先生を襲う。相変わらず誰よりも恋心に全力投球な少女、夏バージョン。
How to Obtain[edit]
- Regular Gacha pool
- JP banners:
- Wakamo (Swimsuit) rate-up banner (06/22/2022 - 07/06/2022)
- Wakamo (Swimsuit) rate-up banner (07/17/2023 - 07/24/2023)
- GL banners:
- Wakamo (Swimsuit) rate-up banner (01/17/2023 - 01/31/2023)
- Wakamo (Swimsuit) rate-up banner (01/23/2024 - 01/30/2024)
Character Details[edit]
Attack | 368/3685 | Defense | 19/118 | HP | 2214/19200 | Healing | 1421/4265 |
---|---|---|---|---|---|---|---|
Accuracy | 914 | Evasion | 196 | Critical Rate | 203 | Critical Damage | 200% |
Stability | 1968 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 5/1 |
50: | Total bonus at affection rank
2: Attack+4
3: Attack+4
4: Attack+4
5: Attack+4
6: Attack+6
7: Attack+6
8: Attack+6
9: Attack+6
10: Attack+6
11: Attack+7 HP+48
12: Attack+7 HP+48
13: Attack+7 HP+48
14: Attack+7 HP+48
15: Attack+7 HP+48
16: Attack+9 HP+57
17: Attack+9 HP+57
18: Attack+9 HP+57
19: Attack+9 HP+57
20: Attack+9 HP+57
21: Attack+2 HP+10
22: Attack+2 HP+10
23: Attack+2 HP+10
24: Attack+2 HP+10
25: Attack+2 HP+10
26: Attack+2 HP+10
27: Attack+2 HP+10
28: Attack+2 HP+10
29: Attack+2 HP+10
30: Attack+2 HP+10
31: Attack+4 HP+15
32: Attack+4 HP+15
33: Attack+4 HP+15
34: Attack+4 HP+15
35: Attack+4 HP+15
36: Attack+4 HP+15
37: Attack+4 HP+15
38: Attack+4 HP+15
39: Attack+4 HP+15
40: Attack+4 HP+15
41: Attack+6 HP+25
42: Attack+6 HP+25
43: Attack+6 HP+25
44: Attack+6 HP+25
45: Attack+6 HP+25
46: Attack+6 HP+25
47: Attack+6 HP+25
48: Attack+6 HP+25
49: Attack+6 HP+25
50: Attack+6 HP+25
|
Track 37MitsukiyoAira |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+5
7: Attack+5
8: Attack+5
9: Attack+5
10: Attack+5
11: Attack+7 HP+48
12: Attack+7 HP+48
13: Attack+7 HP+48
14: Attack+7 HP+48
15: Attack+7 HP+48
16: Attack+9 HP+58
17: Attack+9 HP+58
18: Attack+9 HP+58
19: Attack+9 HP+58
20: Attack+9 HP+58
21: Attack+2 HP+10
22: Attack+2 HP+10
23: Attack+2 HP+10
24: Attack+2 HP+10
25: Attack+2 HP+10
26: Attack+2 HP+10
27: Attack+2 HP+10
28: Attack+2 HP+10
29: Attack+2 HP+10
30: Attack+2 HP+10
31: Attack+3 HP+15
32: Attack+3 HP+15
33: Attack+3 HP+15
34: Attack+3 HP+15
35: Attack+3 HP+15
36: Attack+3 HP+15
37: Attack+3 HP+15
38: Attack+3 HP+15
39: Attack+3 HP+15
40: Attack+3 HP+15
41: Attack+6 HP+25
42: Attack+6 HP+25
43: Attack+6 HP+25
44: Attack+6 HP+25
45: Attack+6 HP+25
46: Attack+6 HP+25
47: Attack+6 HP+25
48: Attack+6 HP+25
49: Attack+6 HP+25
50: Attack+6 HP+25
|
Track 77MitsukiyoBurning love |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
EX Skill Cost 5 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 5 | Deal 565% damage to one enemy. |
2 | Deal 650% damage to one enemy. | |
3 | Deal 819% damage to one enemy. | |
4 | Deal 904% damage to one enemy. | |
5 | Deal 1074% damage to one enemy. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
2 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
3 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
4 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
5 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
6 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
7 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
8 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
9 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
10 | Every 60 seconds, increase Attack power while also increasing damage taken. Triggers up to 3 times. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 14%. |
2 | Increase Attack by 14.7%. |
3 | Increase Attack by 15.4%. |
4 | Increase Attack by 18.2%. |
5 | Increase Attack by 18.9%. |
6 | Increase Attack by 19.6%. |
7 | Increase Attack by 22.4%. |
8 | Increase Attack by 23.1%. |
9 | Increase Attack by 23.8%. |
10 | Increase Attack by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | When attacking enemies with less than 30% HP, deal additional damage of 51.6% Attack to them. |
2 | When attacking enemies with less than 30% HP, deal additional damage of 54.2% Attack to them. |
3 | When attacking enemies with less than 30% HP, deal additional damage of 56.8% Attack to them. |
4 | When attacking enemies with less than 30% HP, deal additional damage of 67.1% Attack to them. |
5 | When attacking enemies with less than 30% HP, deal additional damage of 69.7% Attack to them. |
6 | When attacking enemies with less than 30% HP, deal additional damage of 72.3% Attack to them. |
7 | When attacking enemies with less than 30% HP, deal additional damage of 82.6% Attack to them. |
8 | When attacking enemies with less than 30% HP, deal additional damage of 85.2% Attack to them. |
9 | When attacking enemies with less than 30% HP, deal additional damage of 87.8% Attack to them. |
10 | When attacking enemies with less than 30% HP, deal additional damage of 98.1% Attack to them. |
Unique weapon[edit]
Crimson Calamity真紅の災厄 Wakamo's favorite rifle. Like Wakamo's buoyant mood with the arrival of summer, rifle's muzzle blooms scorching crimson sparks against all who stand in its way. ワカモが愛用するライフル。 夏を迎え浮足立ったワカモの気分のように、その銃口は邪魔者すべてに向けて灼熱の如く激しい真紅の火花を放つ。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Overflowing love + | ||||||
Urban area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 162 | 588 | 735 | 882 | 1029 | 1176 |
HP | 555 | 2018 | 2523 | 3027 | 3532 | 4037 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 442. Further increase Attack by 14%. |
2 | Increase Attack by 464. Further increase Attack by 14.7%. |
3 | Increase Attack by 486. Further increase Attack by 15.4%. |
4 | Increase Attack by 575. Further increase Attack by 18.2%. |
5 | Increase Attack by 597. Further increase Attack by 18.9%. |
6 | Increase Attack by 619. Further increase Attack by 19.6%. |
7 | Increase Attack by 707. Further increase Attack by 22.4%. |
8 | Increase Attack by 729. Further increase Attack by 23.1%. |
9 | Increase Attack by 751. Further increase Attack by 23.8%. |
10 | Increase Attack by 840. Further increase Attack by 26.6%. |
Resources[edit]
Story
See Wakamo (Swimsuit)/MomoTalk
Images
Voiceover[edit]
Cafe[edit]
Cafe interaction[edit]
Wakamo (Swimsuit) has a unique interaction with Retro Music Amp in the cafe.
Gifts[edit]
Her favorite gifts are: Stylish Comb Summer Tube Teddy Bear with Bow
Wakamo (Swimsuit) does not have a gift that she likes in the current version of the game.