Yoshimi: Difference between revisions
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{{Character |
{{Character |
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| Id = 26005 |
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| DevName = Yoshimi_default |
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| Name = Yoshimi |
| Name = Yoshimi |
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| Portrait = Portrait_Yoshimi |
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| Image = Yoshimi full.png |
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| Variant1 = Band |
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| JPName = 伊原木ヨシミ |
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| Image1 = Yoshimi_(Band)_00.png |
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| JPReading = Ibaraki Yoshimi |
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| Variant2 = Band, no decorations |
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| Image2 = Yoshimi_(Band,_no_decorations)_00.png |
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| JPName = 伊原木 ヨシミ |
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| JPReading = Ibaragi Yoshimi |
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| School = Trinity |
| School = Trinity |
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| Club = After School Sweets Club |
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| Age = 15 |
| Age = 15 |
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| Birthday = August 29 |
| Birthday = August 29 |
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| Height = 146cm |
| Height = 146cm |
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| Hobbies = All kinds of events, touring cafés for limited edition sweets |
| Hobbies = All kinds of events, touring cafés for limited edition sweets |
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| |
| Designer = Mx2J |
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| Illust = Mx2J |
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| Voice = Ayumi Mano |
| Voice = Ayumi Mano |
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| WeaponType = AR |
| WeaponType = AR |
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| CityTownAffinity = B |
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| OutdoorAffinity = B |
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| UsesCover = No |
| UsesCover = No |
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| Rarity = 1 |
| Rarity = 1 |
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Line 21: | Line 27: | ||
| Position = Back |
| Position = Back |
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| Role = Attacker |
| Role = Attacker |
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| CityTownAffinity = B |
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| OutdoorAffinity = B |
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| IndoorAffinity = B |
| IndoorAffinity = B |
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| EquipmentSlot1 = Hat |
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| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Watch |
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| CharacterPool = regular |
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| ReleaseDate = 2021/02/04 |
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}}{{CharacterVariants|Yoshimi}}__TOC__ |
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=Background= |
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{{CharacterBackground |
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| ENText = <p>Yoshimi is a member of the After School Sweets Club of Trinity Integrated Academy.</p><p>She has a complex about her height and physique, and always gives the impression of an angry small animal.<br>Despite wanting to become more adult-like, she is always doted on for how her thoughts are reflected unchanged in her facial expression.<br>Yoshimi's pastime is touring cafes to taste limited edition sweets - on such occasions alone, she has a brighter smile then anyone else.</p> |
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| JPText = <p>トリニティ総合学園所属、放課後スイーツ部の部員。</p><p>身長と体型がコンプレックスの、常に威嚇しっぱなしの小動物のような少女。常に大人っぽくなりたいと思っているが、考えていることが顔にそのまま表れてしまうため、周囲からはいつまでも可愛がられている。趣味のカフェ巡りをしながら、限定スイーツを味わう時だけは誰よりも明るい笑みを見せる。</p> |
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}} |
}} |
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=Background= |
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トリニティ総合学園所属、放課後スイーツ部の部員。 |
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身長と体型がコンプレックスの、常に威嚇しっぱなしの小動物のような少女。 |
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常に大人っぽくなりたいと思っているが、考えていることが顔にそのまま表れてしまうため、 |
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周囲からはいつまでも可愛がられている。 |
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趣味のカフェ巡りをしながら、限定スイーツを味わう時だけは誰よりも明るい笑みを見せる。 |
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Yoshimi is a member of the After School Sweets Club of Trinity Integrated Academy. |
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She has a complex about her height and physique, and always gives the impression of an angry small animal. Despite wanting to become more adult-like, she is always doted on for how her thoughts are reflected unchanged in her facial expression. |
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Yoshimi's pastime is touring cafes to taste limited edition sweets - on such occasions alone, she has a brighter smile then anyone else. |
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=How to Obtain= |
=How to Obtain= |
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*Regular Gacha pool |
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*[[Recruit]] |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
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*Event Shop: |
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**[[Summer Sky's Wishlist]] (50× Shards) |
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**[[Summer Sky's Wishlist (Rerun)]] (50× Shards) |
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*Event Supply Box: |
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**[[A Tale of After School Sweets: Sweet Secrets and Gun Fights!]] (60+ × Shards) |
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=Character Details= |
=Character Details= |
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{{CharacterStatTable |
{{CharacterStatTable |
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|minAtk=268 |
| minAtk = 268 |
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|maxAtk= |
| maxAtk = 2689 |
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|minDef=19 |
| minDef = 19 |
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|maxDef= |
| maxDef = 119 |
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|minHP=2232 |
| minHP = 2232 |
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|maxHP= |
| maxHP = 16675 |
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|minHealing=1622 |
| minHealing = 1622 |
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|maxHealing= |
| maxHealing = 4868 |
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|minAcc=705 |
| minAcc = 705 |
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| minEva = 806 |
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|maxAcc= |
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| minCRate = 201 |
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|minEva=806 |
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| minCDmg = 200 |
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|maxEva= |
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| minStab = 1596 |
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|minCRate=201 |
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| minRange = 1000 |
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|maxCRate= |
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| minCCStr = 100 |
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|minCDmg=200 |
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| minCCRes = 100 |
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|maxCDmg= |
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| MoveSpeed = 200 |
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|minStab=1596 |
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| AmmoCount = 20 |
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|maxStab= |
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| AmmoCost = 1 |
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|minRange=1000 |
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| RegenCost = 700 |
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|maxRange= |
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| dataSource = raw |
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|minCCStr=100 |
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}} |
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|maxCCStr= |
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{{CharacterAffectionTable |
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|minCCRes=100 |
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| MemoryLobbyUnlockLv = 6 |
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|maxCCRes= |
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| MemoryLobbyImage = Lobbyillust_Yoshimi |
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|minCostRes= |
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| MemoryLobbyBGMId = 9 |
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|maxCostRes= |
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| UniqueGearUnlockLv = 15 |
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|outAff=B |
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| MomotalkRewardLevel2 = 20 |
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|cityAff=B |
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| MomotalkRewardLevel3 = 40 |
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|inAff=B |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| MomotalkRewardLevel15 = 120 |
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| AffectionLevel2 = Attack+3 |
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| AffectionLevel3 = Attack+3 |
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| AffectionLevel4 = Attack+3 |
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| AffectionLevel5 = Attack+3 |
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| AffectionLevel6 = Attack+4 |
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| AffectionLevel7 = Attack+4 |
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| AffectionLevel8 = Attack+4 |
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| AffectionLevel9 = Attack+4 |
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| AffectionLevel10 = Attack+4 |
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| AffectionLevel11 = Attack+5 HP+42 |
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| AffectionLevel12 = Attack+5 HP+42 |
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| AffectionLevel13 = Attack+5 HP+42 |
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| AffectionLevel14 = Attack+5 HP+42 |
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| AffectionLevel15 = Attack+5 HP+42 |
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| AffectionLevel16 = Attack+7 HP+50 |
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| AffectionLevel17 = Attack+7 HP+50 |
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| AffectionLevel18 = Attack+7 HP+50 |
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| AffectionLevel19 = Attack+7 HP+50 |
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| AffectionLevel20 = Attack+7 HP+50 |
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| AffectionLevel21 = Attack+2 HP+9 |
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| AffectionLevel22 = Attack+2 HP+9 |
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| AffectionLevel23 = Attack+2 HP+9 |
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| AffectionLevel24 = Attack+2 HP+9 |
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| AffectionLevel25 = Attack+2 HP+9 |
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| AffectionLevel26 = Attack+2 HP+9 |
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| AffectionLevel27 = Attack+2 HP+9 |
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| AffectionLevel28 = Attack+2 HP+9 |
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| AffectionLevel29 = Attack+2 HP+9 |
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| AffectionLevel30 = Attack+2 HP+9 |
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| AffectionLevel31 = Attack+3 HP+13 |
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| AffectionLevel32 = Attack+3 HP+13 |
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| AffectionLevel33 = Attack+3 HP+13 |
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| AffectionLevel34 = Attack+3 HP+13 |
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| AffectionLevel35 = Attack+3 HP+13 |
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| AffectionLevel36 = Attack+3 HP+13 |
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| AffectionLevel37 = Attack+3 HP+13 |
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| AffectionLevel38 = Attack+3 HP+13 |
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| AffectionLevel39 = Attack+3 HP+13 |
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| AffectionLevel40 = Attack+3 HP+13 |
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| AffectionLevel41 = Attack+4 HP+22 |
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| AffectionLevel42 = Attack+4 HP+22 |
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| AffectionLevel43 = Attack+4 HP+22 |
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| AffectionLevel44 = Attack+4 HP+22 |
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| AffectionLevel45 = Attack+4 HP+22 |
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| AffectionLevel46 = Attack+4 HP+22 |
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| AffectionLevel47 = Attack+4 HP+22 |
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| AffectionLevel48 = Attack+4 HP+22 |
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| AffectionLevel49 = Attack+4 HP+22 |
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| AffectionLevel50 = Attack+4 HP+22 |
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}}{{#dpl: |
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| namespace = |
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| category = Characters |
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| titleregexp = ^Yoshimi(?: \(.+\))*$ |
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| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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}} |
}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Nimrud Lens Piece | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Nimrud Lens Piece | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Nimrud Lens Piece | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Nimrud Lens Piece | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Nimrud Lens Piece | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Nimrud Lens Piece | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Nimrud Lens Piece | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Nimrud Lens Piece | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Nimrud Lens Piece | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Nimrud Lens Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Nimrud Lens Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Nimrud Lens Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Nimrud Lens Piece | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Nimrud Lens Piece | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Nimrud Lens Piece | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Nimrud Lens Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Nimrud Lens Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Nimrud Lens Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Nimrud Lens Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Nimrud Lens Piece | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Nimrud Lens Piece | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Nimrud Lens Piece | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Nimrud Lens Piece | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Nimrud Lens Piece | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Nimrud Lens Piece | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Nimrud Lens Piece | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Nimrud Lens Piece | HealingUpgradeLv9_1_Amount = 15 |
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| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Nimrud Lens Piece | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
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| HpLv10 = 200 |
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| HpUpgradeLv10_1_Name = Nimrud Lens Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Nimrud Lens Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Nimrud Lens Piece | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Nimrud Lens Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Nimrud Lens Piece | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Nimrud Lens Piece | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Nimrud Lens Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Nimrud Lens Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Nimrud Lens Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Nimrud Lens Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Nimrud Lens Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Nimrud Lens Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Nimrud Lens Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Nimrud Lens Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Nimrud Lens Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Nimrud Lens Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Nimrud Lens Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Nimrud Lens | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Nimrud Lens | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Nimrud Lens | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Nimrud Lens | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Nimrud Lens | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Nimrud Lens | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Nimrud Lens | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Nimrud Lens | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Nimrud Lens | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Nimrud Lens | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Nimrud Lens | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Nimrud Lens | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Nimrud Lens | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Nimrud Lens | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Nimrud Lens | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Nimrud Lens | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Nimrud Lens | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Nimrud Lens | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Nimrud Lens | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Nimrud Lens | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Nimrud Lens | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Nimrud Lens | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Nimrud Lens | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Nimrud Lens | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Nimrud Lens | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Nimrud Lens | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Nimrud Lens | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Nimrud Lens | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Nimrud Lens | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Nimrud Lens | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
===Skills=== |
||
{{skill types | stun | piercing AOE damage | passive piercing AOE damage | CC buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = W-Who's panicking!? |
| SkillName = W-Who's panicking!? |
||
Line 85: | Line 459: | ||
| SkillDescriptionGeneral = Attack all enemies within a circular area for {{SkillValue|220~353%}} of Attack, inflict Stun status for {{SkillValue|2.2~2.9 seconds}}. |
| SkillDescriptionGeneral = Attack all enemies within a circular area for {{SkillValue|220~353%}} of Attack, inflict Stun status for {{SkillValue|2.2~2.9 seconds}}. |
||
| SkillDescriptionLv1 = Attack all enemies within a circular area for {{SkillValue|220%}} of Attack, inflict Stun status for {{SkillValue|2.2 seconds}}. |
| SkillDescriptionLv1 = Attack all enemies within a circular area for {{SkillValue|220%}} of Attack, inflict Stun status for {{SkillValue|2.2 seconds}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
| SkillUpgradeLv2_2_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv2_2_Amount = 14 |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
| SkillDescriptionLv2 = Attack all enemies within a circular area for {{SkillValue|254%}} of Attack, inflict Stun status for {{SkillValue|2.2 seconds}}. |
| SkillDescriptionLv2 = Attack all enemies within a circular area for {{SkillValue|254%}} of Attack, inflict Stun status for {{SkillValue|2.2 seconds}}. |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
| SkillUpgradeLv3_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv3_3_Amount = 14 |
|||
| SkillUpgradeLv3_4_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv3_4_Amount = 31 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
| SkillDescriptionLv3 = Attack all enemies within a circular area for {{SkillValue|287%}} of Attack, inflict Stun status for {{SkillValue|2.5 seconds}}. |
| SkillDescriptionLv3 = Attack all enemies within a circular area for {{SkillValue|287%}} of Attack, inflict Stun status for {{SkillValue|2.5 seconds}}. |
||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
| SkillUpgradeLv4_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv4_3_Amount = 10 |
|||
| SkillUpgradeLv4_4_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv4_4_Amount = 24 |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| SkillDescriptionLv4 = Attack all enemies within a circular area for {{SkillValue|320%}} of Attack, inflict Stun status for {{SkillValue|2.5 seconds}}. |
| SkillDescriptionLv4 = Attack all enemies within a circular area for {{SkillValue|320%}} of Attack, inflict Stun status for {{SkillValue|2.5 seconds}}. |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv5_3_Amount = 7 |
|||
| SkillUpgradeLv5_4_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv5_4_Amount = 20 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Attack all enemies within a circular area for {{SkillValue|353%}} of Attack, inflict Stun status for {{SkillValue|2.9 seconds}}. |
| SkillDescriptionLv5 = Attack all enemies within a circular area for {{SkillValue|353%}} of Attack, inflict Stun status for {{SkillValue|2.9 seconds}}. |
||
| SkillDescriptionLv6 = Attack all enemies within a circular area for {{SkillValue|386%}} of Attack, inflict Stun status for {{SkillValue|2.9 seconds}}. |
| SkillDescriptionLv6 = Attack all enemies within a circular area for {{SkillValue|386%}} of Attack, inflict Stun status for {{SkillValue|2.9 seconds}}. |
||
Line 101: | Line 511: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, |
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, deal {{SkillValue|191~364%}} damage to enemies within a circular area. |
||
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, |
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|191%}} damage to enemies within a circular area. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, attack all enemies within a circular area for {{SkillValue|201%}} of Attack. |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, attack all enemies within a circular area for {{SkillValue|210%}} of Attack. |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, attack all enemies within a circular area for {{SkillValue|249%}} of Attack. |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, attack all enemies within a circular area for {{SkillValue|258%}} of Attack. |
|||
| |
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|201%}} damage to enemies within a circular area. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, attack all enemies within a circular area for {{SkillValue|306%}} of Attack. |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, attack all enemies within a circular area for {{SkillValue|316%}} of Attack. |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, attack all enemies within a circular area for {{SkillValue|325%}} of Attack. |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, attack all enemies within a circular area for {{SkillValue|364%}} of Attack. |
|||
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|210%}} damage to enemies within a circular area. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|249%}} damage to enemies within a circular area. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|258%}} damage to enemies within a circular area. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 9 |
|||
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|268%}} damage to enemies within a circular area. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv7_3_Amount = 16 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|306%}} damage to enemies within a circular area. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv8_4_Amount = 8 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|316%}} damage to enemies within a circular area. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|325%}} damage to enemies within a circular area. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|364%}} damage to enemies within a circular area. |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 121: | Line 595: | ||
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|14~26.6%}}. |
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|14%}}. |
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|14%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|14.7%}}. |
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|14.7%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|15.4%}}. |
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|15.4%}}. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|18.2%}}. |
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|18.2%}}. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|18.9%}}. |
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|18.9%}}. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 9 |
|||
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|19.6%}}. |
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|19.6%}}. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv7_3_Amount = 16 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|22.4%}}. |
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|22.4%}}. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv8_4_Amount = 8 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|23.1%}}. |
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|23.1%}}. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|23.8%}}. |
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|23.8%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
Line 137: | Line 675: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillType = Sub |
| SkillType = Sub |
||
| SkillDescriptionGeneral = Increase CC |
| SkillDescriptionGeneral = Increase CC Strength of all allies by {{SkillValue|9.1~17.3%}}. |
||
| SkillDescriptionLv1 = Increase CC |
| SkillDescriptionLv1 = Increase CC Strength of all allies by {{SkillValue|9.1%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillDescriptionLv2 = Increase CC Resistance of all allies by {{SkillValue|9.5%}}. |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillDescriptionLv3 = Increase CC Resistance of all allies by {{SkillValue|10%}}. |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv4 = Increase CC Resistance of all allies by {{SkillValue|11.8%}}. |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = Increase CC Resistance of all allies by {{SkillValue|12.3%}}. |
|||
| |
| SkillDescriptionLv2 = Increase CC Strength of all allies by {{SkillValue|9.5%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillDescriptionLv7 = Increase CC Resistance of all allies by {{SkillValue|14.5%}}. |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv8 = Increase CC Resistance of all allies by {{SkillValue|15%}}. |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillDescriptionLv9 = Increase CC Resistance of all allies by {{SkillValue|15.5%}}. |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv10 = Increase CC Resistance of all allies by {{SkillValue|17.3%}}. |
|||
| SkillDescriptionLv3 = Increase CC Strength of all allies by {{SkillValue|10%}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase CC Strength of all allies by {{SkillValue|11.8%}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase CC Strength of all allies by {{SkillValue|12.3%}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 9 |
|||
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase CC Strength of all allies by {{SkillValue|12.7%}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa |
|||
| SkillUpgradeLv7_3_Amount = 16 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase CC Strength of all allies by {{SkillValue|14.5%}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv8_4_Amount = 8 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase CC Strength of all allies by {{SkillValue|15%}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase CC Strength of all allies by {{SkillValue|15.5%}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase CC Strength of all allies by {{SkillValue|17.3%}}. |
|||
}} |
|||
===Unique weapon=== |
|||
{{UniqueWeapon |
|||
| CharacterId = Yoshimi |
|||
| NameEN = Sweets Driver |
|||
| NameJP = スイーツドライバー |
|||
| DescriptionEN = <p>Yoshimi's exclusive rifle.</p><p>In order to win the battle for sweets in Kivotos, you first need combat ability.</p> |
|||
| DescriptionJP = <p>ヨシミの専用アサルトライフル。</p><p>キヴォトスにおけるスイーツを巡る争いで勝つためには、まず戦闘能力が必要。</p> |
|||
| Rank2 = Passive Skill changes to <b>D-Don't make fun of me! +</b> |
|||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|A}} A |
|||
| StatBonusAtk = 137 |
|||
| StatBonusAtk100 = 1371 |
|||
| StatBonusHP = 563 |
|||
| StatBonusHP100 = 5631 |
|||
| StatBonusHealing = 221 |
|||
| StatBonusHealing100 = 2212 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = D-Don't make fun of me! + |
|||
| SkillNameJP = な、舐めないで!+ |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Penetration |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|100~190}}. Further increase Critical Rate by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|100}}. Further increase Critical Rate by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|105}}. Further increase Critical Rate by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|110}}. Further increase Critical Rate by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|130}}. Further increase Critical Rate by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|135}}. Further increase Critical Rate by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|140}}. Further increase Critical Rate by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|160}}. Further increase Critical Rate by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|165}}. Further increase Critical Rate by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|170}}. Further increase Critical Rate by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|190}}. Further increase Critical Rate by {{SkillValue|26.6%}}. |
|||
}} |
|||
===Unique gear=== |
|||
{{UniqueGear |
|||
| Image = Gear_Icon_26005 |
|||
| NameEN = Sweets・Hunter |
|||
| NameJP = スイーツ・ハンター |
|||
| DescriptionEN = <p>Yoshimi's spork. She always keeps it at hand for emergency use. Appears to be very durable and exquisitely made.</p> |
|||
| DescriptionJP = <p>ヨシミ専用のフォークスプーン。いざという時に即座に対応できるよう、常に懐に置いている。長い間使い続けられる名品のようだ。</p> |
|||
| Tier1 = Increase Attack by {{SkillValue|250}} and CC Strength by {{SkillValue|40}} |
|||
| Tier2 = Normal Skill changes to <b>Do you want to get hurt?! +</b> |
|||
| StatBonusT1 = Attack |
|||
| StatBonusValueT1 = 250 |
|||
| UnlockFavorT1 = 15 |
|||
| UnlockFavorT2 = 20 |
|||
| UnlockItemT2_1_Name = Luxury Cookie Set |
|||
| UnlockItemT2_1_Amount = 4 |
|||
| UnlockItemT2_2_Name = Nimrud Lens Piece |
|||
| UnlockItemT2_2_Amount = 80 |
|||
| UnlockItemT2_3_Name = Broken Nimrud Lens |
|||
| UnlockItemT2_3_Amount = 25 |
|||
| UnlockItemT2_4_Name = Credits |
|||
| UnlockItemT2_4_Amount = 500000 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Do you want to get hurt?! + |
|||
| SkillNameJP = 痛い目に遭ってみる?!+ |
|||
| SkillIconType = COMMON_SKILLICON_CIRCLE |
|||
| SkillDamageType = Penetration |
|||
| SkillType = Gear Normal |
|||
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, deal {{SkillValue|261~496%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|10.2~19.5%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|261%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|10.2%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|274%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|10.8%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|287%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|11.3%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|339%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|13.3%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|353%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|13.8%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|366%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|14.4%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|418%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|16.4%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|431%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|16.9%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|444%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|17.4%}} for {{SkillValue|20 seconds}}. |
|||
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, deal {{SkillValue|496%}} damage to enemies within a circular area.<br>Reduce their CC Resistance by {{SkillValue|19.5%}} for {{SkillValue|20 seconds}}. |
|||
}} |
}} |
||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
|||
=Cafe= |
|||
{{CharacterCafeImage}} |
|||
{{#dpl: |
|||
| category = Furniture |
|||
| linksto = {{PAGENAME}} |
|||
| format = ,,, |
|||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
|||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
|||
===Gifts=== |
|||
{{CharacterGifts}} |
|||
{{After-School Sweets Club}} |
|||
{{Kivotos|Trinity}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
Latest revision as of 15:40, 31 May 2024
Background[edit]
Yoshimi is a member of the After School Sweets Club of Trinity Integrated Academy.
She has a complex about her height and physique, and always gives the impression of an angry small animal.
Despite wanting to become more adult-like, she is always doted on for how her thoughts are reflected unchanged in her facial expression.
Yoshimi's pastime is touring cafes to taste limited edition sweets - on such occasions alone, she has a brighter smile then anyone else.
トリニティ総合学園所属、放課後スイーツ部の部員。
身長と体型がコンプレックスの、常に威嚇しっぱなしの小動物のような少女。常に大人っぽくなりたいと思っているが、考えていることが顔にそのまま表れてしまうため、周囲からはいつまでも可愛がられている。趣味のカフェ巡りをしながら、限定スイーツを味わう時だけは誰よりも明るい笑みを見せる。
How to Obtain[edit]
- Regular Gacha pool
- Farmable from
- Event Shop:
- Summer Sky's Wishlist (50× Shards)
- Summer Sky's Wishlist (Rerun) (50× Shards)
- Event Supply Box:
- A Tale of After School Sweets: Sweet Secrets and Gun Fights! (60+ × Shards)
Character Details[edit]
Attack | 268/2689 | Defense | 19/119 | HP | 2232/16675 | Healing | 1622/4868 |
---|---|---|---|---|---|---|---|
Accuracy | 705 | Evasion | 806 | Critical Rate | 201 | Critical Damage | 200% |
Stability | 1596 | Firing Range | 1000 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 20/1 |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+5 HP+42
12: Attack+5 HP+42
13: Attack+5 HP+42
14: Attack+5 HP+42
15: Attack+5 HP+42
16: Attack+7 HP+50
17: Attack+7 HP+50
18: Attack+7 HP+50
19: Attack+7 HP+50
20: Attack+7 HP+50
21: Attack+2 HP+9
22: Attack+2 HP+9
23: Attack+2 HP+9
24: Attack+2 HP+9
25: Attack+2 HP+9
26: Attack+2 HP+9
27: Attack+2 HP+9
28: Attack+2 HP+9
29: Attack+2 HP+9
30: Attack+2 HP+9
31: Attack+3 HP+13
32: Attack+3 HP+13
33: Attack+3 HP+13
34: Attack+3 HP+13
35: Attack+3 HP+13
36: Attack+3 HP+13
37: Attack+3 HP+13
38: Attack+3 HP+13
39: Attack+3 HP+13
40: Attack+3 HP+13
41: Attack+4 HP+22
42: Attack+4 HP+22
43: Attack+4 HP+22
44: Attack+4 HP+22
45: Attack+4 HP+22
46: Attack+4 HP+22
47: Attack+4 HP+22
48: Attack+4 HP+22
49: Attack+4 HP+22
50: Attack+4 HP+22
|
Track 9MitsukiyoMidsummer cat |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+5 HP+56
12: Attack+5 HP+56
13: Attack+5 HP+56
14: Attack+5 HP+56
15: Attack+5 HP+56
16: Attack+7 HP+67
17: Attack+7 HP+67
18: Attack+7 HP+67
19: Attack+7 HP+67
20: Attack+7 HP+67
21: Attack+2 HP+11
22: Attack+2 HP+11
23: Attack+2 HP+11
24: Attack+2 HP+11
25: Attack+2 HP+11
26: Attack+2 HP+11
27: Attack+2 HP+11
28: Attack+2 HP+11
29: Attack+2 HP+11
30: Attack+2 HP+11
31: Attack+2 HP+17
32: Attack+2 HP+17
33: Attack+2 HP+17
34: Attack+2 HP+17
35: Attack+2 HP+17
36: Attack+2 HP+17
37: Attack+2 HP+17
38: Attack+2 HP+17
39: Attack+2 HP+17
40: Attack+2 HP+17
41: Attack+4 HP+28
42: Attack+4 HP+28
43: Attack+4 HP+28
44: Attack+4 HP+28
45: Attack+4 HP+28
46: Attack+4 HP+28
47: Attack+4 HP+28
48: Attack+4 HP+28
49: Attack+4 HP+28
50: Attack+4 HP+28
|
Track 215 |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with stun skills, piercing AOE damage skills, passive piercing AOE damage skills, and CC buff skills.
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Attack all enemies within a circular area for 220% of Attack, inflict Stun status for 2.2 seconds. |
2 | Attack all enemies within a circular area for 254% of Attack, inflict Stun status for 2.2 seconds. | |
3 | Attack all enemies within a circular area for 287% of Attack, inflict Stun status for 2.5 seconds. | |
4 | Attack all enemies within a circular area for 320% of Attack, inflict Stun status for 2.5 seconds. | |
5 | Attack all enemies within a circular area for 353% of Attack, inflict Stun status for 2.9 seconds. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 25 seconds, deal 191% damage to enemies within a circular area. |
2 | Every 25 seconds, deal 201% damage to enemies within a circular area. |
3 | Every 25 seconds, deal 210% damage to enemies within a circular area. |
4 | Every 25 seconds, deal 249% damage to enemies within a circular area. |
5 | Every 25 seconds, deal 258% damage to enemies within a circular area. |
6 | Every 25 seconds, deal 268% damage to enemies within a circular area. |
7 | Every 25 seconds, deal 306% damage to enemies within a circular area. |
8 | Every 25 seconds, deal 316% damage to enemies within a circular area. |
9 | Every 25 seconds, deal 325% damage to enemies within a circular area. |
10 | Every 25 seconds, deal 364% damage to enemies within a circular area. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Rate by 14%. |
2 | Increase Critical Rate by 14.7%. |
3 | Increase Critical Rate by 15.4%. |
4 | Increase Critical Rate by 18.2%. |
5 | Increase Critical Rate by 18.9%. |
6 | Increase Critical Rate by 19.6%. |
7 | Increase Critical Rate by 22.4%. |
8 | Increase Critical Rate by 23.1%. |
9 | Increase Critical Rate by 23.8%. |
10 | Increase Critical Rate by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase CC Strength of all allies by 9.1%. |
2 | Increase CC Strength of all allies by 9.5%. |
3 | Increase CC Strength of all allies by 10%. |
4 | Increase CC Strength of all allies by 11.8%. |
5 | Increase CC Strength of all allies by 12.3%. |
6 | Increase CC Strength of all allies by 12.7%. |
7 | Increase CC Strength of all allies by 14.5%. |
8 | Increase CC Strength of all allies by 15%. |
9 | Increase CC Strength of all allies by 15.5%. |
10 | Increase CC Strength of all allies by 17.3%. |
Unique weapon[edit]
Sweets Driverスイーツドライバー Yoshimi's exclusive rifle. In order to win the battle for sweets in Kivotos, you first need combat ability. ヨシミの専用アサルトライフル。 キヴォトスにおけるスイーツを巡る争いで勝つためには、まず戦闘能力が必要。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to D-Don't make fun of me! + | ||||||
Indoor area affinity A | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 137 | 498 | 623 | 747 | 872 | 997 |
HP | 563 | 2047 | 2559 | 3071 | 3583 | 4095 |
Healing | 221 | 804 | 1005 | 1206 | 1407 | 1608 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Rate by 100. Further increase Critical Rate by 14%. |
2 | Increase Critical Rate by 105. Further increase Critical Rate by 14.7%. |
3 | Increase Critical Rate by 110. Further increase Critical Rate by 15.4%. |
4 | Increase Critical Rate by 130. Further increase Critical Rate by 18.2%. |
5 | Increase Critical Rate by 135. Further increase Critical Rate by 18.9%. |
6 | Increase Critical Rate by 140. Further increase Critical Rate by 19.6%. |
7 | Increase Critical Rate by 160. Further increase Critical Rate by 22.4%. |
8 | Increase Critical Rate by 165. Further increase Critical Rate by 23.1%. |
9 | Increase Critical Rate by 170. Further increase Critical Rate by 23.8%. |
10 | Increase Critical Rate by 190. Further increase Critical Rate by 26.6%. |
Unique gear[edit]
Sweets・Hunterスイーツ・ハンター Yoshimi's spork. She always keeps it at hand for emergency use. Appears to be very durable and exquisitely made. ヨシミ専用のフォークスプーン。いざという時に即座に対応できるよう、常に懐に置いている。長い間使い続けられる名品のようだ。 |
||||||
Tier | ||||||
---|---|---|---|---|---|---|
T1 | Increase Attack by 250 and CC Strength by 40
15 |
|||||
T2 | Normal Skill changes to Do you want to get hurt?! + |
Gear Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 25 seconds, deal 261% damage to enemies within a circular area. |
2 | Every 25 seconds, deal 274% damage to enemies within a circular area. |
3 | Every 25 seconds, deal 287% damage to enemies within a circular area. |
4 | Every 25 seconds, deal 339% damage to enemies within a circular area. |
5 | Every 25 seconds, deal 353% damage to enemies within a circular area. |
6 | Every 25 seconds, deal 366% damage to enemies within a circular area. |
7 | Every 25 seconds, deal 418% damage to enemies within a circular area. |
8 | Every 25 seconds, deal 431% damage to enemies within a circular area. |
9 | Every 25 seconds, deal 444% damage to enemies within a circular area. |
10 | Every 25 seconds, deal 496% damage to enemies within a circular area. |
Resources[edit]
Story
See Yoshimi/MomoTalk
Images
See Yoshimi/gallery
Voiceover[edit]
See Yoshimi/audio
Cafe[edit]
Gifts[edit]
Her favorite gift is Luxury Cookie Set
Yoshimi also likes Large Whole Cake MX-Ration C-Type Dessert Flavor Matcha Ramune Mille-Feuille Traditional Parfait
Categories:
- Characters with 1 star rarity
- Students of Trinity
- Members of After School Sweets Club
- Characters with role Attacker
- Characters with class Special
- Characters farmable from Missons
- Characters with shards that can be farmed or bought
- Characters with stun skills
- Characters with piercing AOE damage skills
- Characters with passive piercing AOE damage skills
- Characters with CC buff skills
- Characters