![Koharu](http://static.miraheze.org/bluearchivewiki/thumb/c/c3/Koharu.png/266px-Koharu.png)
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{{Character
| Id = 10020
| DevName = Koharu_default
| Name = Koharu
| Portrait = Portrait_Koharu
| Variant1 = Swimsuit
| Image1 = Koharu_(Swimsuit)_00.png
| Variant2 = School swimsuit
| Image2 = Koharu_(School_swimsuit)_00.png
| Variant3 = Sportswear
| Image3 = Koharu_(Sportswear)_00.png
| JPName = 下江 コハル
| JPReading = Shimoe Koharu
| School = Trinity
| Club = Supplemental Classes Club
| Age = 15
| Birthday = April 16
| Height =
| Hobbies = Daydreaming, delusions, collecting lewd magazines
| Designer = DoReMi
| Illust = DoReMi
| Voice = Hikaru Akao
| WeaponType = SR
|
| Rarity = 3
| CombatClass = Striker
Line 22 ⟶ 29:
| Position = Back
| Role = Healer
| CityTownAffinity = D
| OutdoorAffinity = S
| IndoorAffinity = B
| EquipmentSlot1 = Hat
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 = Necklace
| CharacterPool = regular
| ReleaseDate = 2021/06/10
}}{{CharacterVariants|Koharu}}__TOC__
=Background=
{{CharacterBackground
| ENText = <p>Koharu is a member of the [[Supplemental Lessons Club]] of [[Trinity General School]].</p><p>Originally a member of the [[Justice Actualization Committee]], she received failing grades and was in danger of repeating a year, so she was forcefully transferred to the Supplemental Lessons Club. <br>While she may consider herself elite, she is actually rather stupid, so much so in fact that she is completely unable to keep up with her lessons.<br>She has a secret hobby(?) of collecting lewd magazines, and often begins to fantasize about the most trivial things in everyday life, often to her own embarrassment.</p>
| JPText = <p>トリニティ総合学園所属、補習授業部の一員。</p><p>本来は正義実現委員会の所属だったが成績が落ち、留年の危機に陥ってしまい、強制的に補習授業部へと入れられてしまった。本人は自分のことをエリートだと思っているが、実際には学校の授業に全くついていけないくらい頭が悪い。密かにエッチな雑誌を集めるという趣味(?)を持っており、日常の些細なことから妄想を膨らませては、しょっちゅう一人で恥ずかしがっている。</p>
}}
=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}
*[[Shop|Rare Raid Coins store]]
=Character Details=
{{CharacterStatTable
| minAtk = 208
| maxAtk = 2085
| minDef = 24
| maxDef = 146
| minHP = 2436
| maxHP = 21120
| minHealing = 2153
| maxHealing = 6461
| minAcc = 923
| minEva = 194
| minCRate = 205
| minCDmg = 200
| minStab = 1948
| minRange = 750
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 5
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 6
| MemoryLobbyImage = Lobbyillust_Koharu
| MemoryLobbyBGMId = 38
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| AffectionLevel2 = Healing+6
| AffectionLevel3 = Healing+6
| AffectionLevel4 = Healing+6
| AffectionLevel5 = Healing+6
| AffectionLevel6 = Healing+10
| AffectionLevel7 = Healing+10
| AffectionLevel8 = Healing+10
| AffectionLevel9 = Healing+10
| AffectionLevel10 = Healing+10
| AffectionLevel11 = Healing+13 HP+53
| AffectionLevel12 = Healing+13 HP+53
| AffectionLevel13 = Healing+13 HP+53
| AffectionLevel14 = Healing+13 HP+53
| AffectionLevel15 = Healing+13 HP+53
| AffectionLevel16 = Healing+16 HP+63
| AffectionLevel17 = Healing+16 HP+63
| AffectionLevel18 = Healing+16 HP+63
| AffectionLevel19 = Healing+16 HP+63
| AffectionLevel20 = Healing+16 HP+63
| AffectionLevel21 = Healing+4 HP+11
| AffectionLevel22 = Healing+4 HP+11
| AffectionLevel23 = Healing+4 HP+11
| AffectionLevel24 = Healing+4 HP+11
| AffectionLevel25 = Healing+4 HP+11
| AffectionLevel26 = Healing+4 HP+11
| AffectionLevel27 = Healing+4 HP+11
| AffectionLevel28 = Healing+4 HP+11
| AffectionLevel29 = Healing+4 HP+11
| AffectionLevel30 = Healing+4 HP+11
| AffectionLevel31 = Healing+6 HP+17
| AffectionLevel32 = Healing+6 HP+17
| AffectionLevel33 = Healing+6 HP+17
| AffectionLevel34 = Healing+6 HP+17
| AffectionLevel35 = Healing+6 HP+17
| AffectionLevel36 = Healing+6 HP+17
| AffectionLevel37 = Healing+6 HP+17
| AffectionLevel38 = Healing+6 HP+17
| AffectionLevel39 = Healing+6 HP+17
| AffectionLevel40 = Healing+6 HP+17
| AffectionLevel41 = Healing+10 HP+28
| AffectionLevel42 = Healing+10 HP+28
| AffectionLevel43 = Healing+10 HP+28
| AffectionLevel44 = Healing+10 HP+28
| AffectionLevel45 = Healing+10 HP+28
| AffectionLevel46 = Healing+10 HP+28
| AffectionLevel47 = Healing+10 HP+28
| AffectionLevel48 = Healing+10 HP+28
| AffectionLevel49 = Healing+10 HP+28
| AffectionLevel50 = Healing+10 HP+28
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Koharu(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Crystal Haniwa Fragment | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Crystal Haniwa Fragment | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Crystal Haniwa Fragment | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Crystal Haniwa Fragment | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Crystal Haniwa Fragment | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Crystal Haniwa Fragment | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Crystal Haniwa Fragment | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Crystal Haniwa Fragment | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Crystal Haniwa Fragment | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Crystal Haniwa Fragment | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Crystal Haniwa Fragment | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Crystal Haniwa Fragment | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Crystal Haniwa Fragment | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Crystal Haniwa Fragment | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Crystal Haniwa Fragment | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Crystal Haniwa | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Crystal Haniwa | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Crystal Haniwa | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Crystal Haniwa | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Crystal Haniwa | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Crystal Haniwa | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Crystal Haniwa | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Crystal Haniwa | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Crystal Haniwa | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Crystal Haniwa | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Crystal Haniwa | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Crystal Haniwa | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Crystal Haniwa | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Crystal Haniwa | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Crystal Haniwa | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Crystal Haniwa | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Crystal Haniwa | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Crystal Haniwa | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Crystal Haniwa | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Crystal Haniwa | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Crystal Haniwa | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Crystal Haniwa | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Crystal Haniwa | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Crystal Haniwa | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Crystal Haniwa | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Crystal Haniwa | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Crystal Haniwa | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Crystal Haniwa | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Crystal Haniwa | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Crystal Haniwa | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{skill types | AOE healing | explosive AOE damage | single target healing | healing buff }}
{{EXSkillTable
| SkillName = Holy Hand Grenade
| SkillNameJP = セイなる手榴弾
| SkillIconType = SKILLICON_KOHARU_EXSKILL
| SkillDamageType = Explosive
| SkillBaseCost = 3
| SkillDescriptionGeneral = Heal allies in an area for {{SkillValue|101~192%}} of Healing. For enemies, deal {{SkillValue|227~431%}} damage.
| SkillDescriptionLv1 = Heal allies in an area for {{SkillValue|101%}} of Healing. For enemies, deal {{SkillValue|227%}} damage.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_2_Name = Crystal Haniwa Fragment
| SkillUpgradeLv2_2_Amount = 18
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Heal allies in an area for {{SkillValue|116%}} of Healing. For enemies, deal {{SkillValue|261%}} damage.
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv3_3_Amount = 15
| SkillUpgradeLv3_4_Name = Rohonc Codex Page
| SkillUpgradeLv3_4_Amount = 29
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Heal allies in an area for {{SkillValue|147%}} of Healing. For enemies, deal {{SkillValue|329%}} damage.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Repaired Crystal Haniwa
| SkillUpgradeLv4_3_Amount = 13
| SkillUpgradeLv4_4_Name = Damaged Rohonc Codex
| SkillUpgradeLv4_4_Amount = 25
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Heal allies in an area for {{SkillValue|162%}} of Healing. For enemies, deal {{SkillValue|363%}} damage.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Crystal Haniwa
| SkillUpgradeLv5_3_Amount = 9
| SkillUpgradeLv5_4_Name = Annotated Rohonc Codex
| SkillUpgradeLv5_4_Amount = 22
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Heal allies in an area for {{SkillValue|192%}} of Healing. For enemies, deal {{SkillValue|431%}} damage.
| SkillDescriptionLv6 = Heal allies in an area for {{SkillValue|207%}} of Healing. For enemies, deal {{SkillValue|465%}} damage.
| SkillDescriptionLv7 = Heal allies in an area for {{SkillValue|238%}} of Healing. For enemies, deal {{SkillValue|534%}} damage.
| SkillDescriptionLv8 = Heal allies in an area for {{SkillValue|253%}} of Healing. For enemies, deal {{SkillValue|568%}} damage.
| SkillDescriptionLv9 = Heal allies in an area for {{SkillValue|284%}} of Healing. For enemies, deal {{SkillValue|636%}} damage.
| SkillDescriptionLv10 = Heal allies in an area for {{SkillValue|299%}} of Healing. For enemies, deal {{SkillValue|670%}} damage.
}}
{{SkillTable
| SkillName = I-I'll heal you!
| SkillNameJP = わ、私が治療するっ!
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|80.8~153%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv1 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|80.8%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|84.9%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|88.9%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|105%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Crystal Haniwa
| SkillUpgradeLv5_2_Amount = 7
| SkillUpgradeLv5_3_Name = Rohonc Codex Page
| SkillUpgradeLv5_3_Amount = 16
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|109%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Rohonc Codex Page
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|113%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Repaired Crystal Haniwa
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Damaged Rohonc Codex
| SkillUpgradeLv7_3_Amount = 20
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|129%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Crystal Haniwa
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Annotated Rohonc Codex
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|133%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Crystal Haniwa
| SkillUpgradeLv9_2_Amount = 10
| SkillUpgradeLv9_3_Name = Annotated Rohonc Codex
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|137%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = For allies that are at less than {{SkillValue|50%}}, heal for {{SkillValue|153%}} of Healing. (Cooldown: {{SkillValue|20 seconds}})
}}
{{SkillTable
| SkillName = I'm giving it my all!
| SkillNameJP = これでも頑張ってるの!
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Explosive
| SkillType = Passive
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Crystal Haniwa
| SkillUpgradeLv5_2_Amount = 7
| SkillUpgradeLv5_3_Name = Rohonc Codex Page
| SkillUpgradeLv5_3_Amount = 16
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Rohonc Codex Page
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Repaired Crystal Haniwa
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Damaged Rohonc Codex
| SkillUpgradeLv7_3_Amount = 20
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Crystal Haniwa
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Annotated Rohonc Codex
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Crystal Haniwa
| SkillUpgradeLv9_2_Amount = 10
| SkillUpgradeLv9_3_Name = Annotated Rohonc Codex
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Because I'm elite!
| SkillNameJP = エリートだから!
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Sub
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|21.5~41%}}. (Duration: {{SkillValue|20 seconds}})
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|21.5%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|22.6%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|23.7%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|28%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Crystal Haniwa
| SkillUpgradeLv5_2_Amount = 7
| SkillUpgradeLv5_3_Name = Rohonc Codex Page
| SkillUpgradeLv5_3_Amount = 16
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|29.1%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Rohonc Codex Page
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|30.2%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Repaired Crystal Haniwa
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Damaged Rohonc Codex
| SkillUpgradeLv7_3_Amount = 20
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|34.5%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Crystal Haniwa
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Annotated Rohonc Codex
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|35.6%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Crystal Haniwa
| SkillUpgradeLv9_2_Amount = 10
| SkillUpgradeLv9_3_Name = Annotated Rohonc Codex
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|36.6%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, increase Healing by {{SkillValue|41%}}. (Duration: {{SkillValue|20 seconds}})
}}
===Unique weapon===
{{UniqueWeapon
| CharacterId = Koharu
| NameEN = Justice Black
| NameJP = ジャスティス・ブラック
| DescriptionEN = <p>The sniper rifle used by Koharu.</p><p>Koharu was still in the Justice Actualization Committee when it was given its name.</p>
| DescriptionJP = <p>コハルが使用するスナイパーライフル。</p><p>この名前は、コハルが正義実現委員会だった時に名づけたもの。</p>
| Rank2 = Passive Skill changes to <b>I'm giving it my all! +</b>
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS
| StatBonusAtk = 92
| StatBonusAtk100 = 916
| StatBonusHP = 611
| StatBonusHP100 = 6107
| StatBonusHealing = 253
| StatBonusHealing100 = 2531
}}
{{SkillTable
| SkillName = I'm giving it my all! +
| SkillNameJP = これでも頑張ってるの!+
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Explosive
| SkillType = Weapon Passive
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|250~475}}. Further increase Attack by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|250}}. Further increase Attack by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|263}}. Further increase Attack by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|275}}. Further increase Attack by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|325}}. Further increase Attack by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|337}}. Further increase Attack by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|350}}. Further increase Attack by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|400}}. Further increase Attack by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|412}}. Further increase Attack by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|425}}. Further increase Attack by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|475}}. Further increase Attack by {{SkillValue|26.6%}}.
}}
=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
| linksto = {{PAGENAME}}
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{Supplemental Lessons Club}}
{{Justice Task Force}}
{{Kivotos|Trinity}}
[[Category:Characters]]
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]]
|
Koharu is a member of the Supplemental Lessons Club of Trinity General School.
Originally a member of the Justice Actualization Committee, she received failing grades and was in danger of repeating a year, so she was forcefully transferred to the Supplemental Lessons Club.
While she may consider herself elite, she is actually rather stupid, so much so in fact that she is completely unable to keep up with her lessons.
She has a secret hobby(?) of collecting lewd magazines, and often begins to fantasize about the most trivial things in everyday life, often to her own embarrassment.
トリニティ総合学園所属、補習授業部の一員。
本来は正義実現委員会の所属だったが成績が落ち、留年の危機に陥ってしまい、強制的に補習授業部へと入れられてしまった。本人は自分のことをエリートだと思っているが、実際には学校の授業に全くついていけないくらい頭が悪い。密かにエッチな雑誌を集めるという趣味(?)を持っており、日常の些細なことから妄想を膨らませては、しょっちゅう一人で恥ずかしがっている。
![]() ![]() | |||||||
Attack | 208/2085 | Defense | 24/146 | HP | 2436/21120 | Healing | 2153/6461 |
---|---|---|---|---|---|---|---|
Accuracy | 923 | Evasion | 194 | Critical Rate | 205 | Critical Damage | 200% |
Stability | 1948 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 5/1 |
![]() |
2: Healing+6
![]() 3: Healing+6
![]() 4: Healing+6
5: Healing+6
![]() 6: Healing+10
![]() 7: Healing+10
8: Healing+10
9: Healing+10
10: Healing+10
11: Healing+13 HP+53
12: Healing+13 HP+53
13: Healing+13 HP+53
14: Healing+13 HP+53
15: Healing+13 HP+53
16: Healing+16 HP+63
17: Healing+16 HP+63
18: Healing+16 HP+63
19: Healing+16 HP+63
20: Healing+16 HP+63
21: Healing+4 HP+11
22: Healing+4 HP+11
23: Healing+4 HP+11
24: Healing+4 HP+11
25: Healing+4 HP+11
26: Healing+4 HP+11
27: Healing+4 HP+11
28: Healing+4 HP+11
29: Healing+4 HP+11
30: Healing+4 HP+11
31: Healing+6 HP+17
32: Healing+6 HP+17
33: Healing+6 HP+17
34: Healing+6 HP+17
35: Healing+6 HP+17
36: Healing+6 HP+17
37: Healing+6 HP+17
38: Healing+6 HP+17
39: Healing+6 HP+17
40: Healing+6 HP+17
41: Healing+10 HP+28
42: Healing+10 HP+28
43: Healing+10 HP+28
44: Healing+10 HP+28
45: Healing+10 HP+28
46: Healing+10 HP+28
47: Healing+10 HP+28
48: Healing+10 HP+28
49: Healing+10 HP+28
50: Healing+10 HP+28
|
![]() Track 38MitsukiyoGuruguru Usagi |
![]() |
2: Attack+3
![]() 3: Attack+3
![]() 4: Attack+3
5: Attack+3
![]() 6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+6 HP+46
12: Attack+6 HP+46
13: Attack+6 HP+46
14: Attack+6 HP+46
15: Attack+6 HP+46
16: Attack+7 HP+55
17: Attack+7 HP+55
18: Attack+7 HP+55
19: Attack+7 HP+55
20: Attack+7 HP+55
21: Attack+2 HP+9
22: Attack+2 HP+9
23: Attack+2 HP+9
24: Attack+2 HP+9
25: Attack+2 HP+9
26: Attack+2 HP+9
27: Attack+2 HP+9
28: Attack+2 HP+9
29: Attack+2 HP+9
30: Attack+2 HP+9
31: Attack+3 HP+14
32: Attack+3 HP+14
33: Attack+3 HP+14
34: Attack+3 HP+14
35: Attack+3 HP+14
36: Attack+3 HP+14
37: Attack+3 HP+14
38: Attack+3 HP+14
39: Attack+3 HP+14
40: Attack+3 HP+14
41: Attack+4 HP+23
42: Attack+4 HP+23
43: Attack+4 HP+23
44: Attack+4 HP+23
45: Attack+4 HP+23
46: Attack+4 HP+23
47: Attack+4 HP+23
48: Attack+4 HP+23
49: Attack+4 HP+23
50: Attack+4 HP+23
|
![]() Track 173MitsukiyoTakaramonogatari |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
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0 | +0%
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+0%
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+0%
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2 | |||
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25 |
See also characters with AOE healing skills, explosive AOE damage skills, single target healing skills, and healing buff skills.
EX Skill Cost 3 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 3 | Heal allies in an area for 101% of Healing. For enemies, deal 227% damage. |
2 | Heal allies in an area for 116% of Healing. For enemies, deal 261% damage. | |
3 | Heal allies in an area for 147% of Healing. For enemies, deal 329% damage. | |
4 | Heal allies in an area for 162% of Healing. For enemies, deal 363% damage. | |
5 | Heal allies in an area for 192% of Healing. For enemies, deal 431% damage. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | For allies that are at less than 50%, heal for 80.8% of Healing. (Cooldown: 20 seconds) |
2 | For allies that are at less than 50%, heal for 84.9% of Healing. (Cooldown: 20 seconds) |
3 | For allies that are at less than 50%, heal for 88.9% of Healing. (Cooldown: 20 seconds) |
4 | For allies that are at less than 50%, heal for 105% of Healing. (Cooldown: 20 seconds) |
5 | For allies that are at less than 50%, heal for 109% of Healing. (Cooldown: 20 seconds) |
6 | For allies that are at less than 50%, heal for 113% of Healing. (Cooldown: 20 seconds) |
7 | For allies that are at less than 50%, heal for 129% of Healing. (Cooldown: 20 seconds) |
8 | For allies that are at less than 50%, heal for 133% of Healing. (Cooldown: 20 seconds) |
9 | For allies that are at less than 50%, heal for 137% of Healing. (Cooldown: 20 seconds) |
10 | For allies that are at less than 50%, heal for 153% of Healing. (Cooldown: 20 seconds) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 14%. |
2 | Increase Attack by 14.7%. |
3 | Increase Attack by 15.4%. |
4 | Increase Attack by 18.2%. |
5 | Increase Attack by 18.9%. |
6 | Increase Attack by 19.6%. |
7 | Increase Attack by 22.4%. |
8 | Increase Attack by 23.1%. |
9 | Increase Attack by 23.8%. |
10 | Increase Attack by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Every 30 seconds, increase Healing by 21.5%. (Duration: 20 seconds) |
2 | Every 30 seconds, increase Healing by 22.6%. (Duration: 20 seconds) |
3 | Every 30 seconds, increase Healing by 23.7%. (Duration: 20 seconds) |
4 | Every 30 seconds, increase Healing by 28%. (Duration: 20 seconds) |
5 | Every 30 seconds, increase Healing by 29.1%. (Duration: 20 seconds) |
6 | Every 30 seconds, increase Healing by 30.2%. (Duration: 20 seconds) |
7 | Every 30 seconds, increase Healing by 34.5%. (Duration: 20 seconds) |
8 | Every 30 seconds, increase Healing by 35.6%. (Duration: 20 seconds) |
9 | Every 30 seconds, increase Healing by 36.6%. (Duration: 20 seconds) |
10 | Every 30 seconds, increase Healing by 41%. (Duration: 20 seconds) |
![]() Justice Blackジャスティス・ブラック
The sniper rifle used by Koharu. Koharu was still in the Justice Actualization Committee when it was given its name.
コハルが使用するスナイパーライフル。 この名前は、コハルが正義実現委員会だった時に名づけたもの。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
![]() ![]() |
Passive Skill changes to I'm giving it my all! + | |||||
![]() ![]() ![]() |
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Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 92 | 333 | 416 | 499 | 583 | 666 |
HP | 611 | 2220 | 2776 | 3331 | 3886 | 4441 |
Healing | 253 | 920 | 1150 | 1380 | 1610 | 1840 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 250. Further increase Attack by 14%. |
2 | Increase Attack by 263. Further increase Attack by 14.7%. |
3 | Increase Attack by 275. Further increase Attack by 15.4%. |
4 | Increase Attack by 325. Further increase Attack by 18.2%. |
5 | Increase Attack by 337. Further increase Attack by 18.9%. |
6 | Increase Attack by 350. Further increase Attack by 19.6%. |
7 | Increase Attack by 400. Further increase Attack by 22.4%. |
8 | Increase Attack by 412. Further increase Attack by 23.1%. |
9 | Increase Attack by 425. Further increase Attack by 23.8%. |
10 | Increase Attack by 475. Further increase Attack by 26.6%. |
See Koharu/MomoTalk
See Koharu/gallery for a complete gallery of character images
See Koharu/audio
Her favorite gifts are:
Cherry-Rose Lip Gloss
Forbidden Love ~Beautiful Sin~
Koharu also likes
Glassy Glow BB Cream
Jumping Detective Rabbit ~A trip through the misty hot springs~
Military Camo Foundation Trio
Samuela "The Beyond"
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Variants |
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Variants | |
Former member(s)[note 1]
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