Kotori: Difference between revisions
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LeTrashman (talk | contribs) (Updated skill tables for Kotori) |
PetraMagna (talk | contribs) (update skill types) |
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Line 1: | Line 1: | ||
{{Character |
{{Character |
||
| Id = 16002 |
| Id = 16002 |
||
| DevName = Kotori_default |
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| Name = Kotori |
| Name = Kotori |
||
| Portrait = Portrait_Kotori |
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| Image = Kotori_full.png |
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| Variant1 = Cheerleader |
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| Portrait = Student_Portrait_Kotori |
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| Image1 = Kotori_(Cheerleader)_diorama_00.png |
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| Variant2 = Sportswear |
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| Image2 = Kotori_(Sportswear)_00.png |
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| JPName = 豊見 コトリ |
| JPName = 豊見 コトリ |
||
| JPReading = Toyomi Kotori |
| JPReading = Toyomi Kotori |
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Line 12: | Line 16: | ||
| Height = 151cm |
| Height = 151cm |
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| Hobbies = Talking |
| Hobbies = Talking |
||
| Designer = 三脚たこ (''Sankyaku Tako'') |
|||
| Illust = 三脚たこ (''Sankyaku Tako'') |
| Illust = 三脚たこ (''Sankyaku Tako'') |
||
| Voice = Shinohara Narumi |
| Voice = Shinohara Narumi |
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Line 28: | Line 33: | ||
| EquipmentSlot2 = Hairpin |
| EquipmentSlot2 = Hairpin |
||
| EquipmentSlot3 = Necklace |
| EquipmentSlot3 = Necklace |
||
| CharacterPool = regular |
|||
| ReleaseDate = 2021/02/04 |
| ReleaseDate = 2021/02/04 |
||
}}{{CharacterVariants|Kotori}}__TOC__ |
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}} |
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=Background= |
=Background= |
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Line 42: | Line 48: | ||
*Event Shop: |
*Event Shop: |
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**[[Catch in Neverland]] (50× Shards) |
**[[Catch in Neverland]] (50× Shards) |
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**[[Catch in Neverland (Rerun)]] (50× Shards) |
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=Character Details= |
=Character Details= |
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Line 69: | Line 76: | ||
{{CharacterAffectionTable |
{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 6 |
| MemoryLobbyUnlockLv = 6 |
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| MemoryLobbyImage = |
| MemoryLobbyImage = Lobbyillust_Kotori |
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| MemoryLobbyBGMId = 17 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| AffectionLevel2 = Attack+2 |
| AffectionLevel2 = Attack+2 |
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| AffectionLevel3 = Attack+2 |
| AffectionLevel3 = Attack+2 |
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Line 126: | Line 138: | ||
| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
|||
| HpLv0 = 0 |
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| HealingLv0 = 0 |
|||
| AttackLv1 = 20 |
|||
| AttackUpgradeLv1_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv1_1_Amount = 10 |
|||
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
|||
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
|||
| HpLv1 = 20 |
|||
| HpUpgradeLv1_1_Name = Antikythera Mechanism Piece | HpUpgradeLv1_1_Amount = 10 |
|||
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
|||
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
|||
| HealingLv1 = 20 |
|||
| HealingUpgradeLv1_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv1_1_Amount = 10 |
|||
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
|||
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
|||
| AttackLv2 = 40 |
|||
| AttackUpgradeLv2_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv2_1_Amount = 10 |
|||
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|||
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
|||
| HpLv2 = 40 |
|||
| HpUpgradeLv2_1_Name = Antikythera Mechanism Piece | HpUpgradeLv2_1_Amount = 10 |
|||
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
|||
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|||
| HealingLv2 = 40 |
|||
| HealingUpgradeLv2_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv2_1_Amount = 10 |
|||
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
|||
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
|||
| AttackLv3 = 60 |
|||
| AttackUpgradeLv3_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv3_1_Amount = 10 |
|||
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|||
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
|||
| HpLv3 = 60 |
|||
| HpUpgradeLv3_1_Name = Antikythera Mechanism Piece | HpUpgradeLv3_1_Amount = 10 |
|||
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|||
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|||
| HealingLv3 = 60 |
|||
| HealingUpgradeLv3_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv3_1_Amount = 10 |
|||
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
|||
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|||
| AttackLv4 = 80 |
|||
| AttackUpgradeLv4_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv4_1_Amount = 10 |
|||
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|||
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
|||
| HpLv4 = 80 |
|||
| HpUpgradeLv4_1_Name = Antikythera Mechanism Piece | HpUpgradeLv4_1_Amount = 10 |
|||
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
|||
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
|||
| HealingLv4 = 80 |
|||
| HealingUpgradeLv4_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv4_1_Amount = 10 |
|||
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|||
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|||
| AttackLv5 = 100 |
|||
| AttackUpgradeLv5_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
|||
| HpLv5 = 100 |
|||
| HpUpgradeLv5_1_Name = Antikythera Mechanism Piece | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
|||
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
|||
| HealingUpgradeLv5_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|||
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
|||
| AttackUpgradeLv6_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv6_1_Amount = 15 |
|||
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|||
| HpLv6 = 120 |
|||
| HpUpgradeLv6_1_Name = Antikythera Mechanism Piece | HpUpgradeLv6_1_Amount = 15 |
|||
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|||
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|||
| HealingLv6 = 120 |
|||
| HealingUpgradeLv6_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv6_1_Amount = 15 |
|||
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|||
| AttackLv7 = 140 |
|||
| AttackUpgradeLv7_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv7_1_Amount = 15 |
|||
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|||
| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Antikythera Mechanism Piece | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
|||
| HealingUpgradeLv7_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Antikythera Mechanism Piece | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
|||
| AttackUpgradeLv9_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Antikythera Mechanism Piece | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
|||
| HealingUpgradeLv9_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Antikythera Mechanism Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Antikythera Mechanism Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Antikythera Mechanism Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Antikythera Mechanism Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Antikythera Mechanism Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Antikythera Mechanism Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Antikythera Mechanism | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Antikythera Mechanism | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Antikythera Mechanism | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Antikythera Mechanism | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Antikythera Mechanism | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Antikythera Mechanism | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Antikythera Mechanism | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Antikythera Mechanism | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Antikythera Mechanism | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Antikythera Mechanism | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
{{skill types | ally movement | AOE shielding | passive piercing AOE damage | critical damage self-buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = Black box |
| SkillName = Black box |
||
Line 134: | Line 453: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillBaseCost = 4 |
| SkillBaseCost = 4 |
||
| SkillDescriptionGeneral = Move 4 allies to the specified location and |
| SkillDescriptionGeneral = Move 4 allies to the specified location and grant them shields of {{SkillValue|175~334%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillDescriptionLv1 = Move 4 allies to the specified location and |
| SkillDescriptionLv1 = Move 4 allies to the specified location and grant them shields of {{SkillValue|175%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium) |
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium) |
||
| SkillUpgradeLv2_1_Amount = 12 |
| SkillUpgradeLv2_1_Amount = 12 |
||
Line 142: | Line 461: | ||
| SkillUpgradeLv2_3_Name = Credits |
| SkillUpgradeLv2_3_Name = Credits |
||
| SkillUpgradeLv2_3_Amount = 80000 |
| SkillUpgradeLv2_3_Amount = 80000 |
||
| SkillDescriptionLv2 = Move 4 allies to the specified location and |
| SkillDescriptionLv2 = Move 4 allies to the specified location and grant them shields of {{SkillValue|202%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium) |
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium) |
||
| SkillUpgradeLv3_1_Amount = 12 |
| SkillUpgradeLv3_1_Amount = 12 |
||
Line 153: | Line 472: | ||
| SkillUpgradeLv3_5_Name = Credits |
| SkillUpgradeLv3_5_Name = Credits |
||
| SkillUpgradeLv3_5_Amount = 500000 |
| SkillUpgradeLv3_5_Amount = 500000 |
||
| SkillDescriptionLv3 = Move 4 allies to the specified location and |
| SkillDescriptionLv3 = Move 4 allies to the specified location and grant them shields of {{SkillValue|255%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium) |
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium) |
||
| SkillUpgradeLv4_1_Amount = 12 |
| SkillUpgradeLv4_1_Amount = 12 |
||
Line 164: | Line 483: | ||
| SkillUpgradeLv4_5_Name = Credits |
| SkillUpgradeLv4_5_Name = Credits |
||
| SkillUpgradeLv4_5_Amount = 3000000 |
| SkillUpgradeLv4_5_Amount = 3000000 |
||
| SkillDescriptionLv4 = Move 4 allies to the specified location and |
| SkillDescriptionLv4 = Move 4 allies to the specified location and grant them shields of {{SkillValue|281%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium) |
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium) |
||
| SkillUpgradeLv5_1_Amount = 8 |
| SkillUpgradeLv5_1_Amount = 8 |
||
Line 175: | Line 494: | ||
| SkillUpgradeLv5_5_Name = Credits |
| SkillUpgradeLv5_5_Name = Credits |
||
| SkillUpgradeLv5_5_Amount = 10000000 |
| SkillUpgradeLv5_5_Amount = 10000000 |
||
| SkillDescriptionLv5 = Move 4 allies to the specified location and |
| SkillDescriptionLv5 = Move 4 allies to the specified location and grant them shields of {{SkillValue|334%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillDescriptionLv6 = Move 4 allies to the specified location and |
| SkillDescriptionLv6 = Move 4 allies to the specified location and grant them shields of {{SkillValue|360%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillDescriptionLv7 = Move 4 allies to the specified location and |
| SkillDescriptionLv7 = Move 4 allies to the specified location and grant them shields of {{SkillValue|413%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillDescriptionLv8 = Move 4 allies to the specified location and |
| SkillDescriptionLv8 = Move 4 allies to the specified location and grant them shields of {{SkillValue|439%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillDescriptionLv9 = Move 4 allies to the specified location and |
| SkillDescriptionLv9 = Move 4 allies to the specified location and grant them shields of {{SkillValue|492%}} Healing power for {{SkillValue|13 seconds}}. |
||
| SkillDescriptionLv10 = Move 4 allies to the specified location and |
| SkillDescriptionLv10 = Move 4 allies to the specified location and grant them shields of {{SkillValue|519%}} Healing power for {{SkillValue|13 seconds}}. |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 258: | Line 577: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|457%}} damage to enemies within a fan shaped area. |
| SkillDescriptionLv9 = Every {{SkillValue|35 seconds}}, deal {{SkillValue|457%}} damage to enemies within a fan shaped area. |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 265: | Line 584: | ||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = Getting the point |
||
| SkillNameJP = 論点把握能力 |
| SkillNameJP = 論点把握能力 |
||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
||
Line 340: | Line 659: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Increase Critical Damage by {{SkillValue|23.8%}}. |
| SkillDescriptionLv9 = Increase Critical Damage by {{SkillValue|23.8%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 422: | Line 741: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = After defeating an enemy, increase Critical Damage by {{SkillValue|34.2%}} for {{SkillValue|30 seconds}}. |
| SkillDescriptionLv9 = After defeating an enemy, increase Critical Damage by {{SkillValue|34.2%}} for {{SkillValue|30 seconds}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 430: | Line 749: | ||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Kotori |
||
| NameEN = Professor K |
| NameEN = Professor K |
||
| NameJP = プロフェッサーK |
| NameJP = プロフェッサーK |
||
| DescriptionEN = A machine gun owned by Kotori, also known as "EX-Plain". |
| DescriptionEN = <p>A machine gun owned by Kotori, also known as "EX-Plain".</p><p>Ask her about those names and she will start with a lecture on history of firearm development.</p> |
||
| DescriptionJP = コトリが所持しているマシンガンであり、別名「EX-Plain」。< |
| DescriptionJP = <p>コトリが所持しているマシンガンであり、別名「EX-Plain」。</p><p>それらの名前について彼女に尋ねてみると、まずは銃器開発の歴史から説明をしてくれる。</p> |
||
| Rank2 = Passive Skill changes to |
| Rank2 = Passive Skill changes to <b>Getting the point +</b> |
||
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|A}} A |
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|A}} A |
||
| StatBonusAtk = 66 |
| StatBonusAtk = 66 |
||
Line 445: | Line 764: | ||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = Getting the point + |
||
| SkillNameJP = 論点把握能力+ |
| SkillNameJP = 論点把握能力+ |
||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
||
Line 462: | Line 781: | ||
| SkillDescriptionLv10 = Increase Critical Damage by {{SkillValue|3800}}. Further increase Critical Damage by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Critical Damage by {{SkillValue|3800}}. Further increase Critical Damage by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Voiceover= |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 471: | Line 795: | ||
| format = ,,, |
| format = ,,, |
||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
}} |
||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{Engineering Club}} |
|||
{{CharacterNavbox}} |
|||
{{Kivotos|Millennium}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
Latest revision as of 15:30, 31 May 2024
Background[edit]
Enrolled at Millennium Science School, Kotori is a member of the Engineering Club.
She loves to talk, and will not stop when telling people about physics and the mechanisms of machinery.
Whenever there's machine trouble at Millennium, she'll be the first on the scene to explain the situation.
ミレニアムサイエンススクール所属、エンジニア部の部員。
物理学や機械のメカニズムについて話すと止まらない、おしゃべり好きな女の子。ミレニアムで機械と関連したトラブルが発生すると、いの一番に現場へと現れて状況解説を始める。
How to Obtain[edit]
- Regular Gacha pool
- Farmable from
- Event Shop:
- Catch in Neverland (50× Shards)
- Catch in Neverland (Rerun) (50× Shards)
Character Details[edit]
Attack | 186/1865 | Defense | 80/482 | HP | 2262/19610 | Healing | 1392/4176 |
---|---|---|---|---|---|---|---|
Accuracy | 99 | Evasion | 198 | Critical Rate | 198 | Critical Damage | 200% |
Stability | 1404 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 50/5 |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+4 HP+49
12: Attack+4 HP+49
13: Attack+4 HP+49
14: Attack+4 HP+49
15: Attack+4 HP+49
16: Attack+5 HP+59
17: Attack+5 HP+59
18: Attack+5 HP+59
19: Attack+5 HP+59
20: Attack+5 HP+59
21: Attack+1 HP+10
22: Attack+1 HP+10
23: Attack+1 HP+10
24: Attack+1 HP+10
25: Attack+1 HP+10
26: Attack+1 HP+10
27: Attack+1 HP+10
28: Attack+1 HP+10
29: Attack+1 HP+10
30: Attack+1 HP+10
31: Attack+2 HP+15
32: Attack+2 HP+15
33: Attack+2 HP+15
34: Attack+2 HP+15
35: Attack+2 HP+15
36: Attack+2 HP+15
37: Attack+2 HP+15
38: Attack+2 HP+15
39: Attack+2 HP+15
40: Attack+2 HP+15
41: Attack+3 HP+26
42: Attack+3 HP+26
43: Attack+3 HP+26
44: Attack+3 HP+26
45: Attack+3 HP+26
46: Attack+3 HP+26
47: Attack+3 HP+26
48: Attack+3 HP+26
49: Attack+3 HP+26
50: Attack+3 HP+26
|
Track 17MitsukiyoIrasshaimase |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+5
7: Attack+5
8: Attack+5
9: Attack+5
10: Attack+5
11: Attack+6 HP+49
12: Attack+6 HP+49
13: Attack+6 HP+49
14: Attack+6 HP+49
15: Attack+6 HP+49
16: Attack+8 HP+58
17: Attack+8 HP+58
18: Attack+8 HP+58
19: Attack+8 HP+58
20: Attack+8 HP+58
21: Attack+2 HP+10
22: Attack+2 HP+10
23: Attack+2 HP+10
24: Attack+2 HP+10
25: Attack+2 HP+10
26: Attack+2 HP+10
27: Attack+2 HP+10
28: Attack+2 HP+10
29: Attack+2 HP+10
30: Attack+2 HP+10
31: Attack+3 HP+14
32: Attack+3 HP+14
33: Attack+3 HP+14
34: Attack+3 HP+14
35: Attack+3 HP+14
36: Attack+3 HP+14
37: Attack+3 HP+14
38: Attack+3 HP+14
39: Attack+3 HP+14
40: Attack+3 HP+14
41: Attack+5 HP+24
42: Attack+5 HP+24
43: Attack+5 HP+24
44: Attack+5 HP+24
45: Attack+5 HP+24
46: Attack+5 HP+24
47: Attack+5 HP+24
48: Attack+5 HP+24
49: Attack+5 HP+24
50: Attack+5 HP+24
|
Track 103KARUTPoppin' Memories |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with ally movement skills, AOE shielding skills, passive piercing AOE damage skills, and critical damage self-buff skills.
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Move 4 allies to the specified location and grant them shields of 175% Healing power for 13 seconds. |
2 | Move 4 allies to the specified location and grant them shields of 202% Healing power for 13 seconds. | |
3 | Move 4 allies to the specified location and grant them shields of 255% Healing power for 13 seconds. | |
4 | Move 4 allies to the specified location and grant them shields of 281% Healing power for 13 seconds. | |
5 | Move 4 allies to the specified location and grant them shields of 334% Healing power for 13 seconds. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 35 seconds, deal 269% damage to enemies within a fan shaped area. |
2 | Every 35 seconds, deal 282% damage to enemies within a fan shaped area. |
3 | Every 35 seconds, deal 296% damage to enemies within a fan shaped area. |
4 | Every 35 seconds, deal 350% damage to enemies within a fan shaped area. |
5 | Every 35 seconds, deal 363% damage to enemies within a fan shaped area. |
6 | Every 35 seconds, deal 377% damage to enemies within a fan shaped area. |
7 | Every 35 seconds, deal 430% damage to enemies within a fan shaped area. |
8 | Every 35 seconds, deal 444% damage to enemies within a fan shaped area. |
9 | Every 35 seconds, deal 457% damage to enemies within a fan shaped area. |
10 | Every 35 seconds, deal 511% damage to enemies within a fan shaped area. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Damage by 14%. |
2 | Increase Critical Damage by 14.7%. |
3 | Increase Critical Damage by 15.4%. |
4 | Increase Critical Damage by 18.2%. |
5 | Increase Critical Damage by 18.9%. |
6 | Increase Critical Damage by 19.6%. |
7 | Increase Critical Damage by 22.4%. |
8 | Increase Critical Damage by 23.1%. |
9 | Increase Critical Damage by 23.8%. |
10 | Increase Critical Damage by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | After defeating an enemy, increase Critical Damage by 20.1% for 30 seconds. |
2 | After defeating an enemy, increase Critical Damage by 21.1% for 30 seconds. |
3 | After defeating an enemy, increase Critical Damage by 22.1% for 30 seconds. |
4 | After defeating an enemy, increase Critical Damage by 26.2% for 30 seconds. |
5 | After defeating an enemy, increase Critical Damage by 27.2% for 30 seconds. |
6 | After defeating an enemy, increase Critical Damage by 28.2% for 30 seconds. |
7 | After defeating an enemy, increase Critical Damage by 32.2% for 30 seconds. |
8 | After defeating an enemy, increase Critical Damage by 33.2% for 30 seconds. |
9 | After defeating an enemy, increase Critical Damage by 34.2% for 30 seconds. |
10 | After defeating an enemy, increase Critical Damage by 38.3% for 30 seconds. |
Unique weapon[edit]
Professor KプロフェッサーK A machine gun owned by Kotori, also known as "EX-Plain". Ask her about those names and she will start with a lecture on history of firearm development. コトリが所持しているマシンガンであり、別名「EX-Plain」。 それらの名前について彼女に尋ねてみると、まずは銃器開発の歴史から説明をしてくれる。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Getting the point + | ||||||
Outdoor area affinity A | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 66 | 238 | 298 | 358 | 417 | 477 |
HP | 454 | 1649 | 2062 | 2474 | 2886 | 3299 |
Healing | 131 | 476 | 595 | 714 | 833 | 952 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Damage by 2000. Further increase Critical Damage by 14%. |
2 | Increase Critical Damage by 2100. Further increase Critical Damage by 14.7%. |
3 | Increase Critical Damage by 2200. Further increase Critical Damage by 15.4%. |
4 | Increase Critical Damage by 2600. Further increase Critical Damage by 18.2%. |
5 | Increase Critical Damage by 2700. Further increase Critical Damage by 18.9%. |
6 | Increase Critical Damage by 2800. Further increase Critical Damage by 19.6%. |
7 | Increase Critical Damage by 3200. Further increase Critical Damage by 22.4%. |
8 | Increase Critical Damage by 3300. Further increase Critical Damage by 23.1%. |
9 | Increase Critical Damage by 3400. Further increase Critical Damage by 23.8%. |
10 | Increase Critical Damage by 3800. Further increase Critical Damage by 26.6%. |
Resources[edit]
Story
See Kotori/MomoTalk
Images
See Kotori/gallery
Voiceover[edit]
See Kotori/audio
Cafe[edit]
Gifts[edit]
Her favorite gifts are: Encyclopedia I-book Rare
Kotori also likes Classical Poetry Anthology Forbidden Love ~Beautiful Sin~ Guns, Charm, and Zeal Health Food Supplement Hitgirls Gaming Magazine Jumping Detective Rabbit ~A trip through the misty hot springs~ Streets of Thugs Vol. 1
Categories:
- Characters with 1 star rarity
- Students of Millennium
- Members of Engineering Club
- Characters with role Support
- Characters with class Striker
- Characters farmable from Missons
- Characters with shards that can be farmed or bought
- Characters with ally movement skills
- Characters with AOE shielding skills
- Characters with passive piercing AOE damage skills
- Characters with critical damage self-buff skills
- Characters