![Mutsuki](http://static.miraheze.org/bluearchivewiki/thumb/0/0b/Mutsuki.png/266px-Mutsuki.png)
No edit summary |
update skill types |
||
(48 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{Character |
{{Character |
||
| Id = 13006 |
|||
| DevName = Mutsuki_default |
|||
| Name = Mutsuki |
| Name = Mutsuki |
||
| Portrait = Portrait_Mutsuki |
|||
| Image = Mutsuki_full.png |
|||
| Variant1 = New Year |
|||
| Image1 = Mutsuki_(New_Year)_00.png |
|||
| Variant2 = Dress |
|||
| Image2 = Mutsuki_(Dress)_00.png |
|||
| Variant3 = Suit |
|||
| Image3 = Mutsuki_(Suit)_00.png |
|||
| JPName = 浅黄 ムツキ |
| JPName = 浅黄 ムツキ |
||
| JPReading = Asagi Mutsuki |
| JPReading = Asagi Mutsuki |
||
| School = Gehenna |
| School = Gehenna |
||
| Club = Problem Solver 68 |
|||
| Age = 16 |
| Age = 16 |
||
| Birthday = July 29 |
| Birthday = July 29 |
||
| Height = 144cm |
| Height = 144cm |
||
| Hobbies = Collecting bombs |
| Hobbies = Collecting bombs |
||
| Designer = DoReMi |
|||
| Illust = DoReMi |
| Illust = DoReMi |
||
| Voice = Ōkubo Rumi |
| Voice = Ōkubo Rumi |
||
| WeaponType = MG |
| WeaponType = MG |
||
| CityTownAffinity = A |
|||
| OutdoorAffinity = A |
|||
| UsesCover = No |
| UsesCover = No |
||
| Rarity = 2 |
| Rarity = 2 |
||
Line 21: | Line 29: | ||
| Position = Back |
| Position = Back |
||
| Role = Attacker |
| Role = Attacker |
||
| CityTownAffinity = A |
|||
| OutdoorAffinity = A |
|||
| IndoorAffinity = D |
| IndoorAffinity = D |
||
| EquipmentSlot1 = Hat |
|||
}} |
|||
| EquipmentSlot2 = Hairpin |
|||
| EquipmentSlot3 = Watch |
|||
| CharacterPool = regular |
|||
| ReleaseDate = 2021/02/04 |
|||
}}{{CharacterVariants|Mutsuki}}__TOC__ |
|||
=Background= |
=Background= |
||
{{CharacterBackground |
|||
A student of Gehenna Academy, Mutsuki is the go-getter of Handyman 68. |
|||
| ENText = <p>A student of Gehenna Academy, Mutsuki is the go-getter of Problem Solver 68.</p><p>Contrary to her guilt-ridden childhood friend Aru, Mutsuki is the kind who loves causing crime and trouble without a worry.<br>No one can read Aru better than Mutsuki, even if she doesn't give any particular thought to the matter.</p> |
|||
| JPText = <p>ゲヘナ学園所属、便利屋68の行動派。</p><p>つい罪悪感に悩まされがちなアルとは違って躊躇いなく悪事を犯し、トラブルを楽しむ小悪魔のような少女。アルとは幼馴染なので彼女のハッタリを誰よりも理解しているが、特に配慮してあげたりはしない。</p> |
|||
Contrary to her guilt-riddled childhood friend Aru, Mutsuki is the kind who loves causing crime and trouble without a worry. No one can read Aru better than Mutsuki, even if she doesn't give any particular thought to the matter. |
|||
}} |
|||
=How to Obtain= |
=How to Obtain= |
||
*Regular Gacha pool |
*Regular Gacha pool |
||
{{CharacterBanners}}{{CharacterMissionRewards}} |
|||
*Event Supply Box: |
|||
**[[New Years' Rhapsody No. 68]] (60+ × Shards) |
|||
=Character Details= |
=Character Details= |
||
Line 50: | Line 69: | ||
| minCCStr = 100 |
| minCCStr = 100 |
||
| minCCRes = 100 |
| minCCRes = 100 |
||
| MoveSpeed = 200 |
|||
| AmmoCount = 45 |
|||
| AmmoCost = 3 |
|||
| RegenCost = 700 |
|||
| dataSource = raw |
|||
}} |
|||
{{CharacterAffectionTable |
|||
| MemoryLobbyUnlockLv = 6 |
|||
| MemoryLobbyImage = Lobbyillust_Mutsuki |
|||
| MemoryLobbyBGMId = 28 |
|||
| MomotalkRewardLevel2 = 20 |
|||
| MomotalkRewardLevel3 = 40 |
|||
| MomotalkRewardLevel5 = 60 |
|||
| MomotalkRewardLevel6 = 80 |
|||
| AffectionLevel2 = Attack+2 |
|||
| AffectionLevel3 = Attack+2 |
|||
| AffectionLevel4 = Attack+2 |
|||
| AffectionLevel5 = Attack+2 |
|||
| AffectionLevel6 = Attack+3 |
|||
| AffectionLevel7 = Attack+3 |
|||
| AffectionLevel8 = Attack+3 |
|||
| AffectionLevel9 = Attack+3 |
|||
| AffectionLevel10 = Attack+3 |
|||
| AffectionLevel11 = Attack+4 HP+49 |
|||
| AffectionLevel12 = Attack+4 HP+49 |
|||
| AffectionLevel13 = Attack+4 HP+49 |
|||
| AffectionLevel14 = Attack+4 HP+49 |
|||
| AffectionLevel15 = Attack+4 HP+49 |
|||
| AffectionLevel16 = Attack+5 HP+59 |
|||
| AffectionLevel17 = Attack+5 HP+59 |
|||
| AffectionLevel18 = Attack+5 HP+59 |
|||
| AffectionLevel19 = Attack+5 HP+59 |
|||
| AffectionLevel20 = Attack+5 HP+59 |
|||
| AffectionLevel21 = Attack+1 HP+10 |
|||
| AffectionLevel22 = Attack+1 HP+10 |
|||
| AffectionLevel23 = Attack+1 HP+10 |
|||
| AffectionLevel24 = Attack+1 HP+10 |
|||
| AffectionLevel25 = Attack+1 HP+10 |
|||
| AffectionLevel26 = Attack+1 HP+10 |
|||
| AffectionLevel27 = Attack+1 HP+10 |
|||
| AffectionLevel28 = Attack+1 HP+10 |
|||
| AffectionLevel29 = Attack+1 HP+10 |
|||
| AffectionLevel30 = Attack+1 HP+10 |
|||
| AffectionLevel31 = Attack+2 HP+15 |
|||
| AffectionLevel32 = Attack+2 HP+15 |
|||
| AffectionLevel33 = Attack+2 HP+15 |
|||
| AffectionLevel34 = Attack+2 HP+15 |
|||
| AffectionLevel35 = Attack+2 HP+15 |
|||
| AffectionLevel36 = Attack+2 HP+15 |
|||
| AffectionLevel37 = Attack+2 HP+15 |
|||
| AffectionLevel38 = Attack+2 HP+15 |
|||
| AffectionLevel39 = Attack+2 HP+15 |
|||
| AffectionLevel40 = Attack+2 HP+15 |
|||
| AffectionLevel41 = Attack+3 HP+26 |
|||
| AffectionLevel42 = Attack+3 HP+26 |
|||
| AffectionLevel43 = Attack+3 HP+26 |
|||
| AffectionLevel44 = Attack+3 HP+26 |
|||
| AffectionLevel45 = Attack+3 HP+26 |
|||
| AffectionLevel46 = Attack+3 HP+26 |
|||
| AffectionLevel47 = Attack+3 HP+26 |
|||
| AffectionLevel48 = Attack+3 HP+26 |
|||
| AffectionLevel49 = Attack+3 HP+26 |
|||
| AffectionLevel50 = Attack+3 HP+26 |
|||
}}{{#dpl: |
|||
| namespace = |
|||
| category = Characters |
|||
| titleregexp = ^Mutsuki(?: \(.+\))*$ |
|||
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
|||
| ordermethod = title |
|||
| include = {CharacterAffectionTable} |
|||
}} |
}} |
||
{{CharacterPotentialTable |
|||
| AttackLv0 = 0 |
|||
| HpLv0 = 0 |
|||
| HealingLv0 = 0 |
|||
| AttackLv1 = 20 |
|||
| AttackUpgradeLv1_1_Name = Voynich Manuscript Page | AttackUpgradeLv1_1_Amount = 10 |
|||
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
|||
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
|||
| HpLv1 = 20 |
|||
| HpUpgradeLv1_1_Name = Voynich Manuscript Page | HpUpgradeLv1_1_Amount = 10 |
|||
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
|||
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
|||
| HealingLv1 = 20 |
|||
| HealingUpgradeLv1_1_Name = Voynich Manuscript Page | HealingUpgradeLv1_1_Amount = 10 |
|||
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
|||
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
|||
| AttackLv2 = 40 |
|||
| AttackUpgradeLv2_1_Name = Voynich Manuscript Page | AttackUpgradeLv2_1_Amount = 10 |
|||
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|||
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
|||
| HpLv2 = 40 |
|||
| HpUpgradeLv2_1_Name = Voynich Manuscript Page | HpUpgradeLv2_1_Amount = 10 |
|||
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
|||
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|||
| HealingLv2 = 40 |
|||
| HealingUpgradeLv2_1_Name = Voynich Manuscript Page | HealingUpgradeLv2_1_Amount = 10 |
|||
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
|||
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
|||
| AttackLv3 = 60 |
|||
| AttackUpgradeLv3_1_Name = Voynich Manuscript Page | AttackUpgradeLv3_1_Amount = 10 |
|||
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|||
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
|||
| HpLv3 = 60 |
|||
| HpUpgradeLv3_1_Name = Voynich Manuscript Page | HpUpgradeLv3_1_Amount = 10 |
|||
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|||
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|||
| HealingLv3 = 60 |
|||
| HealingUpgradeLv3_1_Name = Voynich Manuscript Page | HealingUpgradeLv3_1_Amount = 10 |
|||
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
|||
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|||
| AttackLv4 = 80 |
|||
| AttackUpgradeLv4_1_Name = Voynich Manuscript Page | AttackUpgradeLv4_1_Amount = 10 |
|||
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|||
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
|||
| HpLv4 = 80 |
|||
| HpUpgradeLv4_1_Name = Voynich Manuscript Page | HpUpgradeLv4_1_Amount = 10 |
|||
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
|||
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
|||
| HealingLv4 = 80 |
|||
| HealingUpgradeLv4_1_Name = Voynich Manuscript Page | HealingUpgradeLv4_1_Amount = 10 |
|||
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|||
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|||
| AttackLv5 = 100 |
|||
| AttackUpgradeLv5_1_Name = Voynich Manuscript Page | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
|||
| HpLv5 = 100 |
|||
| HpUpgradeLv5_1_Name = Voynich Manuscript Page | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
|||
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
|||
| HealingUpgradeLv5_1_Name = Voynich Manuscript Page | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|||
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
|||
| AttackUpgradeLv6_1_Name = Voynich Manuscript Page | AttackUpgradeLv6_1_Amount = 15 |
|||
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|||
| HpLv6 = 120 |
|||
| HpUpgradeLv6_1_Name = Voynich Manuscript Page | HpUpgradeLv6_1_Amount = 15 |
|||
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|||
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|||
| HealingLv6 = 120 |
|||
| HealingUpgradeLv6_1_Name = Voynich Manuscript Page | HealingUpgradeLv6_1_Amount = 15 |
|||
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|||
| AttackLv7 = 140 |
|||
| AttackUpgradeLv7_1_Name = Voynich Manuscript Page | AttackUpgradeLv7_1_Amount = 15 |
|||
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|||
| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Voynich Manuscript Page | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
|||
| HealingUpgradeLv7_1_Name = Voynich Manuscript Page | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Voynich Manuscript Page | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Voynich Manuscript Page | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Voynich Manuscript Page | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
|||
| AttackUpgradeLv9_1_Name = Voynich Manuscript Page | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Voynich Manuscript Page | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
|||
| HealingUpgradeLv9_1_Name = Voynich Manuscript Page | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Voynich Manuscript Page | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Voynich Manuscript Page | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Voynich Manuscript Page | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Voynich Manuscript Page | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Voynich Manuscript Page | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Voynich Manuscript Page | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Voynich Manuscript Page | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Voynich Manuscript Page | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Voynich Manuscript Page | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Voynich Manuscript Page | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Voynich Manuscript Page | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Voynich Manuscript Page | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Voynich Manuscript Page | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Voynich Manuscript Page | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Voynich Manuscript Page | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Voynich Manuscript Page | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Voynich Manuscript Page | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Voynich Manuscript Page | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Damaged Voynich Manuscript | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Damaged Voynich Manuscript | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Damaged Voynich Manuscript | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Damaged Voynich Manuscript | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Damaged Voynich Manuscript | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Damaged Voynich Manuscript | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Damaged Voynich Manuscript | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Damaged Voynich Manuscript | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Damaged Voynich Manuscript | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Damaged Voynich Manuscript | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
===Skills=== |
||
{{skill types | explosive AOE damage | landmine | accuracy self-buff }} |
|||
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
|||
{{EXSkillTable |
|||
| colspan="2" style="text-align:center; width:10%" |'''EX Skill''' |
|||
| |
| SkillName = Scorching Serenade |
||
| SkillNameJP = 灼熱のセレナーデ |
|||
|- style="color:#ffffff" |
|||
| SkillIconType = SKILLICON_MUTSUKI_EXSKILL |
|||
! style="background-color:#2d4c72" |Lvl |
|||
| SkillDamageType = Explosive |
|||
! style="background-color:#2d4c72" |Cost |
|||
| SkillBaseCost = 4 |
|||
! style="background-color:#2d4c72" |Description |
|||
| SkillDescriptionGeneral = Deal damage equal to {{SkillValue|409~778%}} of Attack to enemies in 3 circular areas. |
|||
|- |
|||
| SkillDescriptionLv1 = Deal damage equal to {{SkillValue|409%}} of Attack to enemies in 3 circular areas. |
|||
|1 |
|||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Gehenna) |
|||
| rowspan="10" style="text-align:center" |4 |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
|Deal damage equal to 409% of Attack to enemies in 3 circular areas |
|||
| SkillUpgradeLv2_2_Name = Voynich Manuscript Page |
|||
|- |
|||
| SkillUpgradeLv2_2_Amount = 17 |
|||
|2 |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
|Deal damage equal to 471% of Attack to enemies in 3 circular areas |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
|- |
|||
| SkillDescriptionLv2 = Deal damage equal to {{SkillValue|471%}} of Attack to enemies in 3 circular areas. |
|||
|3 |
|||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Gehenna) |
|||
|Deal damage equal to 594% of Attack to enemies in 3 circular areas |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
|- |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Gehenna) |
|||
|4 |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
|Deal damage equal to 655% of Attack to enemies in 3 circular areas |
|||
| SkillUpgradeLv3_3_Name = Damaged Voynich Manuscript |
|||
|- |
|||
| SkillUpgradeLv3_3_Amount = 13 |
|||
|5 |
|||
| SkillUpgradeLv3_4_Name = Aether Dust |
|||
|Deal damage equal to 778% of Attack to enemies in 3 circular areas |
|||
| SkillUpgradeLv3_4_Amount = 28 |
|||
|- |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
<!--|6 |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
|Deal damage equal to 839% of Attack to enemies in 3 circular areas |
|||
| SkillDescriptionLv3 = Deal damage equal to {{SkillValue|594%}} of Attack to enemies in 3 circular areas. |
|||
|- |
|||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Gehenna) |
|||
|7 |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
|Deal damage equal to 962% of Attack to enemies in 3 circular areas |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Gehenna) |
|||
|- |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
|8 |
|||
| SkillUpgradeLv4_3_Name = Annotated Voynich Manuscript |
|||
|Deal damage equal to 1024% of Attack to enemies in 3 circular areas |
|||
| SkillUpgradeLv4_3_Amount = 10 |
|||
|- |
|||
| SkillUpgradeLv4_4_Name = Aether Piece |
|||
|9 |
|||
| SkillUpgradeLv4_4_Amount = 25 |
|||
|Deal damage equal to 1147% of Attack to enemies in 3 circular areas |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
|- |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
|10 |
|||
|Deal damage equal to |
| SkillDescriptionLv4 = Deal damage equal to {{SkillValue|655%}} of Attack to enemies in 3 circular areas. |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Gehenna) |
|||
|}--> |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Gehenna) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Intact Voynich Manuscript |
|||
| SkillUpgradeLv5_3_Amount = 8 |
|||
| SkillUpgradeLv5_4_Name = Aether Shard |
|||
| SkillUpgradeLv5_4_Amount = 20 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Deal damage equal to {{SkillValue|778%}} of Attack to enemies in 3 circular areas. |
|||
| SkillDescriptionLv6 = Deal damage equal to {{SkillValue|839%}} of Attack to enemies in 3 circular areas. |
|||
| SkillDescriptionLv7 = Deal damage equal to {{SkillValue|962%}} of Attack to enemies in 3 circular areas. |
|||
| SkillDescriptionLv8 = Deal damage equal to {{SkillValue|1024%}} of Attack to enemies in 3 circular areas. |
|||
| SkillDescriptionLv9 = Deal damage equal to {{SkillValue|1147%}} of Attack to enemies in 3 circular areas. |
|||
| SkillDescriptionLv10 = Deal damage equal to {{SkillValue|1208%}} of Attack to enemies in 3 circular areas. |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Exploding Aria |
|||
| SkillNameJP = 爆裂のアリア |
|||
| SkillIconType = COMMON_SKILLICON_BATTLEITEM |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Normal |
|||
| SkillDescriptionGeneral = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|334~635%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillDescriptionLv1 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|334%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|351%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|368%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Voynich Manuscript Page |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|434%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Damaged Voynich Manuscript |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Aether Dust |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|451%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Damaged Voynich Manuscript |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Aether Dust |
|||
| SkillUpgradeLv6_4_Amount = 16 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|468%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Annotated Voynich Manuscript |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Aether Piece |
|||
| SkillUpgradeLv7_3_Amount = 15 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|535%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Voynich Manuscript |
|||
| SkillUpgradeLv8_3_Amount = 3 |
|||
| SkillUpgradeLv8_4_Name = Aether Shard |
|||
| SkillUpgradeLv8_4_Amount = 7 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|552%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Voynich Manuscript |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Aether Shard |
|||
| SkillUpgradeLv9_3_Amount = 13 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|568%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|20 seconds}}, place 3 landmines that deal {{SkillValue|635%}} damage. (Landmines disappear after {{SkillValue|15 seconds}}) |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Let's play! |
|||
| SkillNameJP = 楽しく遊ぼう! |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Passive |
|||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|14%}}. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|14.7%}}. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|15.4%}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Voynich Manuscript Page |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|18.2%}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Damaged Voynich Manuscript |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Aether Dust |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|18.9%}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Damaged Voynich Manuscript |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Aether Dust |
|||
| SkillUpgradeLv6_4_Amount = 16 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|19.6%}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Annotated Voynich Manuscript |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Aether Piece |
|||
| SkillUpgradeLv7_3_Amount = 15 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|22.4%}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Voynich Manuscript |
|||
| SkillUpgradeLv8_3_Amount = 3 |
|||
| SkillUpgradeLv8_4_Name = Aether Shard |
|||
| SkillUpgradeLv8_4_Amount = 7 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|23.1%}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Voynich Manuscript |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Aether Shard |
|||
| SkillUpgradeLv9_3_Amount = 13 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}. |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Let's go have fun? |
|||
| SkillNameJP = 楽しくいこっか? |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Sub |
|||
| SkillDescriptionGeneral = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|30.2~57.4%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillDescriptionLv1 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|30.2%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|31.7%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|33.2%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Voynich Manuscript Page |
|||
| SkillUpgradeLv4_3_Amount = 5 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|39.3%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Damaged Voynich Manuscript |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Aether Dust |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|40.8%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Damaged Voynich Manuscript |
|||
| SkillUpgradeLv6_3_Amount = 11 |
|||
| SkillUpgradeLv6_4_Name = Aether Dust |
|||
| SkillUpgradeLv6_4_Amount = 16 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|42.3%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Annotated Voynich Manuscript |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Aether Piece |
|||
| SkillUpgradeLv7_3_Amount = 15 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|48.3%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Voynich Manuscript |
|||
| SkillUpgradeLv8_3_Amount = 3 |
|||
| SkillUpgradeLv8_4_Name = Aether Shard |
|||
| SkillUpgradeLv8_4_Amount = 7 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|49.9%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Voynich Manuscript |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Aether Shard |
|||
| SkillUpgradeLv9_3_Amount = 13 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|51.4%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Normal attacks have a {{SkillValue|25%}} chance of increasing Accuracy by {{SkillValue|57.4%}} for {{SkillValue|30 seconds}}. (Cooldown: {{SkillValue|25 seconds}}) |
|||
}} |
|||
===Unique weapon=== |
|||
{{UniqueWeapon |
|||
| CharacterId = Mutsuki |
|||
| NameEN = Trick or Trick |
|||
| NameJP = トリックオアトリック |
|||
| DescriptionEN = <p>A machine gun that Mutsuki always carries with her.</p><p>According to Mutsuki, firepower is an important component of fun pranks.</p> |
|||
| DescriptionJP = <p>ムツキがいつも持ち歩いているマシンガン。</p><p>楽しい悪戯のためには火力も大事、とはムツキの談である。</p> |
|||
| Rank2 = Passive Skill changes to <b>Let's play! +</b> |
|||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|B}} B |
|||
| StatBonusAtk = 75 |
|||
| StatBonusAtk100 = 752 |
|||
| StatBonusHP = 510 |
|||
| StatBonusHP100 = 5098 |
|||
| StatBonusHealing = 0 |
|||
| StatBonusHealing100 = 0 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Let's play! + |
|||
| SkillNameJP = 楽しく遊ぼう!+ |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|228~434}}. Further increase Attack by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|228}}. Further increase Attack by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|240}}. Further increase Attack by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|251}}. Further increase Attack by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|297}}. Further increase Attack by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|308}}. Further increase Attack by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|320}}. Further increase Attack by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|365}}. Further increase Attack by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|377}}. Further increase Attack by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|388}}. Further increase Attack by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|434}}. Further increase Attack by {{SkillValue|26.6%}}. |
|||
}} |
|||
=Resources= |
|||
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
|||
{{MomoTalkLink}} |
|||
| style="text-align:center; width:10%" |'''EX Skill''' |
|||
{{CharacterGalleryLink}} |
|||
| style="text-align:center" |(image goes here)<br>'''爆裂のアリア - Exploding Aria''' |
|||
==Voiceover== |
|||
|- style="color:#ffffff" |
|||
See [[{{PAGENAME}}/audio]] |
|||
! style="background-color:#2d4c72" |Lvl |
|||
! style="background-color:#2d4c72" |Description |
|||
|- |
|||
|1 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 334% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|2 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 351% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|3 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 368% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|4 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 434% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|5 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 451% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|6 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 468% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|7 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 535% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|8 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 552% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|9 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 568% of Attack (Landmines disappear 15 seconds after placement) |
|||
|- |
|||
|10 |
|||
|Every 20 seconds, place 3 landmines dealing damage equal to 635% of Attack (Landmines disappear 15 seconds after placement) |
|||
|} |
|||
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
|||
| style="text-align:center; width:10%" |'''EX Skill''' |
|||
| style="text-align:center" |(image goes here)<br>'''楽しく遊ぼう! - Let's play!''' |
|||
|- style="color:#ffffff" |
|||
! style="background-color:#2d4c72" |Lv |
|||
! style="background-color:#2d4c72" |Description |
|||
|- |
|||
|1 |
|||
|Increase Attack by 14% |
|||
|- |
|||
|2 |
|||
|Increase Attack by 14.7% |
|||
|- |
|||
|3 |
|||
|Increase Attack by 15.4% |
|||
|- |
|||
|4 |
|||
|Increase Attack by 18.2% |
|||
|- |
|||
|5 |
|||
|Increase Attack by 18.9% |
|||
|- |
|||
|6 |
|||
|Increase Attack by 19.6% |
|||
|- |
|||
|7 |
|||
|Increase Attack by 22.4% |
|||
|- |
|||
|8 |
|||
|Increase Attack by 23.1% |
|||
|- |
|||
|9 |
|||
|Increase Attack by 23.8% |
|||
|- |
|||
|10 |
|||
|Increase Attack by 26.6% |
|||
|} |
|||
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
|||
| style="text-align:center; width:10%" |'''EX Skill''' |
|||
| style="text-align:center" |(image goes here)<br>'''楽しくいこっか? - Let's go have fun?''' |
|||
|- style="color:#ffffff" |
|||
! style="background-color:#2d4c72" |Lvl |
|||
! style="background-color:#2d4c72" |Description |
|||
|- |
|||
|1 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 30.2% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|2 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 31.7% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|3 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 33.2% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|4 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 39.3% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|5 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 40.8% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|6 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 42.3% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|7 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 48.3% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|8 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 49.9% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|9 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 51.4% (30 seconds) (cooldown 25 seconds) |
|||
|- |
|||
|10 |
|||
|When carrying out normal attacks, 25% chance of increasing accuracy by 57.4% (30 seconds) (cooldown 25 seconds) |
|||
|} |
|||
=Cafe= |
|||
{{CharacterCafeImage}} |
|||
{{#dpl: |
|||
| category = Furniture |
|||
| linksto = {{PAGENAME}} |
|||
| format = ,,, |
|||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
|||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
|||
===Gifts=== |
|||
{{CharacterGifts}} |
|||
{{Problem Solver 68}} |
|||
{{Kivotos|Gehenna}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
A student of Gehenna Academy, Mutsuki is the go-getter of Problem Solver 68.
Contrary to her guilt-ridden childhood friend Aru, Mutsuki is the kind who loves causing crime and trouble without a worry.
No one can read Aru better than Mutsuki, even if she doesn't give any particular thought to the matter.
ゲヘナ学園所属、便利屋68の行動派。
つい罪悪感に悩まされがちなアルとは違って躊躇いなく悪事を犯し、トラブルを楽しむ小悪魔のような少女。アルとは幼馴染なので彼女のハッタリを誰よりも理解しているが、特に配慮してあげたりはしない。
![]() ![]() | |||||||
Attack | 190/1900 | Defense | 80/482 | HP | 2259/19590 | Healing | 1393/4181 |
---|---|---|---|---|---|---|---|
Accuracy | 99 | Evasion | 199 | Critical Rate | 199 | Critical Damage | 200% |
Stability | 1404 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 45/3 |
![]() |
2: Attack+2
![]() 3: Attack+2
![]() 4: Attack+2
5: Attack+2
![]() 6: Attack+3
![]() 7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+4 HP+49
12: Attack+4 HP+49
13: Attack+4 HP+49
14: Attack+4 HP+49
15: Attack+4 HP+49
16: Attack+5 HP+59
17: Attack+5 HP+59
18: Attack+5 HP+59
19: Attack+5 HP+59
20: Attack+5 HP+59
21: Attack+1 HP+10
22: Attack+1 HP+10
23: Attack+1 HP+10
24: Attack+1 HP+10
25: Attack+1 HP+10
26: Attack+1 HP+10
27: Attack+1 HP+10
28: Attack+1 HP+10
29: Attack+1 HP+10
30: Attack+1 HP+10
31: Attack+2 HP+15
32: Attack+2 HP+15
33: Attack+2 HP+15
34: Attack+2 HP+15
35: Attack+2 HP+15
36: Attack+2 HP+15
37: Attack+2 HP+15
38: Attack+2 HP+15
39: Attack+2 HP+15
40: Attack+2 HP+15
41: Attack+3 HP+26
42: Attack+3 HP+26
43: Attack+3 HP+26
44: Attack+3 HP+26
45: Attack+3 HP+26
46: Attack+3 HP+26
47: Attack+3 HP+26
48: Attack+3 HP+26
49: Attack+3 HP+26
50: Attack+3 HP+26
|
![]() Track 28KARUTPlug and Play |
![]() |
2: Attack+3
![]() 3: Attack+3
![]() 4: Attack+3
5: Attack+3
![]() 6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+6 HP+49
12: Attack+6 HP+49
13: Attack+6 HP+49
14: Attack+6 HP+49
15: Attack+6 HP+49
16: Attack+7 HP+59
17: Attack+7 HP+59
18: Attack+7 HP+59
19: Attack+7 HP+59
20: Attack+7 HP+59
21: Attack+2 HP+10
22: Attack+2 HP+10
23: Attack+2 HP+10
24: Attack+2 HP+10
25: Attack+2 HP+10
26: Attack+2 HP+10
27: Attack+2 HP+10
28: Attack+2 HP+10
29: Attack+2 HP+10
30: Attack+2 HP+10
31: Attack+3 HP+15
32: Attack+3 HP+15
33: Attack+3 HP+15
34: Attack+3 HP+15
35: Attack+3 HP+15
36: Attack+3 HP+15
37: Attack+3 HP+15
38: Attack+3 HP+15
39: Attack+3 HP+15
40: Attack+3 HP+15
41: Attack+5 HP+26
42: Attack+5 HP+26
43: Attack+5 HP+26
44: Attack+5 HP+26
45: Attack+5 HP+26
46: Attack+5 HP+26
47: Attack+5 HP+26
48: Attack+5 HP+26
49: Attack+5 HP+26
50: Attack+5 HP+26
|
![]() Track 97MitsukiyoBlue New Year! |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
See also characters with explosive AOE damage skills, landmine skills, and accuracy self-buff skills.
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Deal damage equal to 409% of Attack to enemies in 3 circular areas. |
2 | Deal damage equal to 471% of Attack to enemies in 3 circular areas. | |
3 | Deal damage equal to 594% of Attack to enemies in 3 circular areas. | |
4 | Deal damage equal to 655% of Attack to enemies in 3 circular areas. | |
5 | Deal damage equal to 778% of Attack to enemies in 3 circular areas. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 20 seconds, place 3 landmines that deal 334% damage. (Landmines disappear after 15 seconds) |
2 | Every 20 seconds, place 3 landmines that deal 351% damage. (Landmines disappear after 15 seconds) |
3 | Every 20 seconds, place 3 landmines that deal 368% damage. (Landmines disappear after 15 seconds) |
4 | Every 20 seconds, place 3 landmines that deal 434% damage. (Landmines disappear after 15 seconds) |
5 | Every 20 seconds, place 3 landmines that deal 451% damage. (Landmines disappear after 15 seconds) |
6 | Every 20 seconds, place 3 landmines that deal 468% damage. (Landmines disappear after 15 seconds) |
7 | Every 20 seconds, place 3 landmines that deal 535% damage. (Landmines disappear after 15 seconds) |
8 | Every 20 seconds, place 3 landmines that deal 552% damage. (Landmines disappear after 15 seconds) |
9 | Every 20 seconds, place 3 landmines that deal 568% damage. (Landmines disappear after 15 seconds) |
10 | Every 20 seconds, place 3 landmines that deal 635% damage. (Landmines disappear after 15 seconds) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 14%. |
2 | Increase Attack by 14.7%. |
3 | Increase Attack by 15.4%. |
4 | Increase Attack by 18.2%. |
5 | Increase Attack by 18.9%. |
6 | Increase Attack by 19.6%. |
7 | Increase Attack by 22.4%. |
8 | Increase Attack by 23.1%. |
9 | Increase Attack by 23.8%. |
10 | Increase Attack by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Normal attacks have a 25% chance of increasing Accuracy by 30.2% for 30 seconds. (Cooldown: 25 seconds) |
2 | Normal attacks have a 25% chance of increasing Accuracy by 31.7% for 30 seconds. (Cooldown: 25 seconds) |
3 | Normal attacks have a 25% chance of increasing Accuracy by 33.2% for 30 seconds. (Cooldown: 25 seconds) |
4 | Normal attacks have a 25% chance of increasing Accuracy by 39.3% for 30 seconds. (Cooldown: 25 seconds) |
5 | Normal attacks have a 25% chance of increasing Accuracy by 40.8% for 30 seconds. (Cooldown: 25 seconds) |
6 | Normal attacks have a 25% chance of increasing Accuracy by 42.3% for 30 seconds. (Cooldown: 25 seconds) |
7 | Normal attacks have a 25% chance of increasing Accuracy by 48.3% for 30 seconds. (Cooldown: 25 seconds) |
8 | Normal attacks have a 25% chance of increasing Accuracy by 49.9% for 30 seconds. (Cooldown: 25 seconds) |
9 | Normal attacks have a 25% chance of increasing Accuracy by 51.4% for 30 seconds. (Cooldown: 25 seconds) |
10 | Normal attacks have a 25% chance of increasing Accuracy by 57.4% for 30 seconds. (Cooldown: 25 seconds) |
![]() Trick or Trickトリックオアトリック
A machine gun that Mutsuki always carries with her. According to Mutsuki, firepower is an important component of fun pranks.
ムツキがいつも持ち歩いているマシンガン。 楽しい悪戯のためには火力も大事、とはムツキの談である。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
![]() ![]() |
Passive Skill changes to Let's play! + | |||||
![]() ![]() ![]() |
![]() ![]() |
|||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 75 | 273 | 341 | 410 | 478 | 546 |
HP | 510 | 1853 | 2317 | 2780 | 3244 | 3707 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 228. Further increase Attack by 14%. |
2 | Increase Attack by 240. Further increase Attack by 14.7%. |
3 | Increase Attack by 251. Further increase Attack by 15.4%. |
4 | Increase Attack by 297. Further increase Attack by 18.2%. |
5 | Increase Attack by 308. Further increase Attack by 18.9%. |
6 | Increase Attack by 320. Further increase Attack by 19.6%. |
7 | Increase Attack by 365. Further increase Attack by 22.4%. |
8 | Increase Attack by 377. Further increase Attack by 23.1%. |
9 | Increase Attack by 388. Further increase Attack by 23.8%. |
10 | Increase Attack by 434. Further increase Attack by 26.6%. |
See Mutsuki/MomoTalk
See Mutsuki/gallery for a complete gallery of character images
See Mutsuki/audio
Her favorite gift is
Cosplayer Coke-Bottle Glasses
Mutsuki also likes
30-Color Paint Set
Astronomical Telescope
Brain Teaser Puzzle Cube
Extravagant Gilded Jar of Greed
Potted Bug-Eating Plant
Teddy Bear with Bow
"The Life" Board Game
Students | |
---|---|
Variants |
Kivotos | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
|