![Natsu](http://static.miraheze.org/bluearchivewiki/thumb/9/90/Natsu.png/266px-Natsu.png)
Natsu: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
LeTrashman (talk | contribs) (Updated skill tables for Natsu) |
PetraMagna (talk | contribs) (update skill types) |
||
(29 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Character |
{{Character |
||
| Id = 10029 |
| Id = 10029 |
||
| DevName = CH0155 |
|||
| Name = Natsu |
| Name = Natsu |
||
| Portrait = Portrait_Natsu |
|||
| Image = Natsu_full.png |
|||
| Variant1 = Sportswear |
|||
| Portrait = Student_Portrait_CH0155 |
|||
| Image1 = Natsu_(Sportswear)_00.png |
|||
| Variant2 = Band |
|||
| Image2 = Natsu_(Band)_00.png |
|||
| Variant3 = Band, no decorations |
|||
| Image3 = Natsu_(Band,_no_decorations)_00.png |
|||
| JPName = 柚鳥 ナツ |
| JPName = 柚鳥 ナツ |
||
| JPReading = Yutori Natsu |
| JPReading = Yutori Natsu |
||
Line 11: | Line 17: | ||
| Birthday = December 4 |
| Birthday = December 4 |
||
| Height = 152cm |
| Height = 152cm |
||
| Hobbies = |
| Hobbies = Romanticizing thoughts, contemplation |
||
| Designer = kokosando |
|||
| Illust = kokosando |
| Illust = kokosando |
||
| Voice = Maria Naganawa |
| Voice = Maria Naganawa |
||
Line 28: | Line 35: | ||
| EquipmentSlot2 = Bag |
| EquipmentSlot2 = Bag |
||
| EquipmentSlot3 = Charm |
| EquipmentSlot3 = Charm |
||
| CharacterPool = regular |
|||
| ReleaseDate = 2021/10/27 |
| ReleaseDate = 2021/10/27 |
||
}}{{CharacterVariants|Natsu}}__TOC__ |
|||
}} |
|||
=Background= |
=Background= |
||
Line 40: | Line 48: | ||
*Regular Gacha pool |
*Regular Gacha pool |
||
{{CharacterBanners}}{{CharacterMissionRewards}} |
{{CharacterBanners}}{{CharacterMissionRewards}} |
||
*Event Shop |
|||
**[[A Tale of After School Sweets: Sweet Secrets and Gun Fights!]] (50× Shards) |
|||
=Character Details= |
=Character Details= |
||
Line 67: | Line 77: | ||
{{CharacterAffectionTable |
{{CharacterAffectionTable |
||
| MemoryLobbyUnlockLv = 5 |
| MemoryLobbyUnlockLv = 5 |
||
| MemoryLobbyImage = |
| MemoryLobbyImage = Lobbyillust_Natsu |
||
| MemoryLobbyBGMId = 36 |
|||
| MomotalkRewardLevel2 = 20 |
|||
| MomotalkRewardLevel3 = 40 |
|||
| MomotalkRewardLevel5 = 60 |
|||
| MomotalkRewardLevel6 = 80 |
|||
| AffectionLevel2 = HP+42 |
| AffectionLevel2 = HP+42 |
||
| AffectionLevel3 = HP+42 |
| AffectionLevel3 = HP+42 |
||
Line 124: | Line 139: | ||
| ordermethod = title |
| ordermethod = title |
||
| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
||
}} |
|||
{{CharacterPotentialTable |
|||
| AttackLv0 = 0 |
|||
| HpLv0 = 0 |
|||
| HealingLv0 = 0 |
|||
| AttackLv1 = 20 |
|||
| AttackUpgradeLv1_1_Name = Mandrake Seed | AttackUpgradeLv1_1_Amount = 10 |
|||
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
|||
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
|||
| HpLv1 = 20 |
|||
| HpUpgradeLv1_1_Name = Mandrake Seed | HpUpgradeLv1_1_Amount = 10 |
|||
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
|||
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
|||
| HealingLv1 = 20 |
|||
| HealingUpgradeLv1_1_Name = Mandrake Seed | HealingUpgradeLv1_1_Amount = 10 |
|||
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
|||
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
|||
| AttackLv2 = 40 |
|||
| AttackUpgradeLv2_1_Name = Mandrake Seed | AttackUpgradeLv2_1_Amount = 10 |
|||
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|||
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
|||
| HpLv2 = 40 |
|||
| HpUpgradeLv2_1_Name = Mandrake Seed | HpUpgradeLv2_1_Amount = 10 |
|||
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
|||
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|||
| HealingLv2 = 40 |
|||
| HealingUpgradeLv2_1_Name = Mandrake Seed | HealingUpgradeLv2_1_Amount = 10 |
|||
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
|||
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
|||
| AttackLv3 = 60 |
|||
| AttackUpgradeLv3_1_Name = Mandrake Seed | AttackUpgradeLv3_1_Amount = 10 |
|||
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|||
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
|||
| HpLv3 = 60 |
|||
| HpUpgradeLv3_1_Name = Mandrake Seed | HpUpgradeLv3_1_Amount = 10 |
|||
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|||
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|||
| HealingLv3 = 60 |
|||
| HealingUpgradeLv3_1_Name = Mandrake Seed | HealingUpgradeLv3_1_Amount = 10 |
|||
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
|||
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|||
| AttackLv4 = 80 |
|||
| AttackUpgradeLv4_1_Name = Mandrake Seed | AttackUpgradeLv4_1_Amount = 10 |
|||
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|||
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
|||
| HpLv4 = 80 |
|||
| HpUpgradeLv4_1_Name = Mandrake Seed | HpUpgradeLv4_1_Amount = 10 |
|||
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
|||
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
|||
| HealingLv4 = 80 |
|||
| HealingUpgradeLv4_1_Name = Mandrake Seed | HealingUpgradeLv4_1_Amount = 10 |
|||
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|||
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|||
| AttackLv5 = 100 |
|||
| AttackUpgradeLv5_1_Name = Mandrake Seed | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
|||
| HpLv5 = 100 |
|||
| HpUpgradeLv5_1_Name = Mandrake Seed | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
|||
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
|||
| HealingUpgradeLv5_1_Name = Mandrake Seed | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|||
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
|||
| AttackUpgradeLv6_1_Name = Mandrake Seed | AttackUpgradeLv6_1_Amount = 15 |
|||
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|||
| HpLv6 = 120 |
|||
| HpUpgradeLv6_1_Name = Mandrake Seed | HpUpgradeLv6_1_Amount = 15 |
|||
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|||
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|||
| HealingLv6 = 120 |
|||
| HealingUpgradeLv6_1_Name = Mandrake Seed | HealingUpgradeLv6_1_Amount = 15 |
|||
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|||
| AttackLv7 = 140 |
|||
| AttackUpgradeLv7_1_Name = Mandrake Seed | AttackUpgradeLv7_1_Amount = 15 |
|||
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|||
| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Mandrake Seed | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
|||
| HealingUpgradeLv7_1_Name = Mandrake Seed | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Mandrake Seed | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Mandrake Seed | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Mandrake Seed | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
|||
| AttackUpgradeLv9_1_Name = Mandrake Seed | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Mandrake Seed | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
|||
| HealingUpgradeLv9_1_Name = Mandrake Seed | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Mandrake Seed | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Mandrake Seed | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Mandrake Seed | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Mandrake Seed | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Mandrake Seed | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Mandrake Seed | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Mandrake Seed | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Mandrake Seed | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Mandrake Seed | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Mandrake Seed | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Mandrake Seed | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Mandrake Seed | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Mandrake Seed | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Mandrake Seed | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Mandrake Seed | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Mandrake Seed | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Mandrake Seed | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Mandrake Seed | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Mandrake Sprout | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Mandrake Sprout | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Mandrake Sprout | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Mandrake Sprout | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Mandrake Sprout | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Mandrake Sprout | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Mandrake Sprout | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Mandrake Sprout | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Mandrake Sprout | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Mandrake Sprout | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Mandrake Sprout | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Mandrake Sprout | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Mandrake Sprout | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Mandrake Sprout | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Mandrake Sprout | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Mandrake Sprout | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Mandrake Sprout | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Mandrake Sprout | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Mandrake Sprout | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Mandrake Sprout | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Mandrake Sprout | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Mandrake Sprout | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Mandrake Sprout | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Mandrake Sprout | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Mandrake Sprout | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Mandrake Sprout | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Mandrake Sprout | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Mandrake Sprout | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Mandrake Sprout | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Mandrake Sprout | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
{{skill types | self-healing | debuff removal | passive attack buff | recovery buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = It's the best thing to do in times like these |
| SkillName = It's the best thing to do in times like these |
||
Line 256: | Line 578: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|14.4%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|14.4%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 338: | Line 660: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Increase HP by {{SkillValue|23.8%}}. |
| SkillDescriptionLv9 = Increase HP by {{SkillValue|23.8%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 420: | Line 742: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = When activating EX skill, increase Recovery Rate by {{SkillValue|12.3%}}. Stacks up to a maximum of {{SkillValue|3}} times. |
| SkillDescriptionLv9 = When activating EX skill, increase Recovery Rate by {{SkillValue|12.3%}}. Stacks up to a maximum of {{SkillValue|3}} times. |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 428: | Line 750: | ||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Natsu |
||
| NameEN = Beyond the Rumination<span style="font-size:initial"><ref group="note">GL translates ルミネーション to Lumination. However, several Japanese sources (e.g. [https://kaken.nii.ac.jp/ja/file/KAKENHI-PROJECT-18K13352/18K13352seika.pdf], [https://www.stresscare.com/info/keyword01_5.html], and [https://kodomoe.net/life/32495/]) state that ルミネーション corresponds to [[wikt:反芻|反芻]], which means rumination or meditation. No reliable Japanese source was found to support ルミネーション meaning lumination or illumination. We believe GL mistranslated.</ref></span> |
|||
| NameEN = Beyond the Rumination |
|||
| NameJP = ビヨンド・ザ・ルミネ |
| NameJP = ビヨンド・ザ・ルミネーション |
||
| DescriptionEN = <p>A submachine gun that Natsu carries.</p><p>For her who prefers the quiet contemplation, wielding this gun is usually a last resort.</p> |
| DescriptionEN = <p>A submachine gun that Natsu carries.</p><p>For her who prefers the quiet contemplation, wielding this gun is usually a last resort.</p> |
||
| DescriptionJP = <p>ナツが手にしているサブマシンガン。</p><p>基本的に思索を好む彼女にとって、この銃を持ち出すのは「最終手段」であることが多い。</p> |
| DescriptionJP = <p>ナツが手にしているサブマシンガン。</p><p>基本的に思索を好む彼女にとって、この銃を持ち出すのは「最終手段」であることが多い。</p> |
||
| Rank2 = Passive Skill changes to |
| Rank2 = Passive Skill changes to <b>When you're hungry...! +</b> |
||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
||
| StatBonusAtk = 62 |
| StatBonusAtk = 62 |
||
Line 460: | Line 782: | ||
| SkillDescriptionLv10 = Increase HP by {{SkillValue|7698}}. Further increase HP by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase HP by {{SkillValue|7698}}. Further increase HP by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Voiceover= |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 469: | Line 796: | ||
| format = ,,, |
| format = ,,, |
||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
}} |
||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{After-School Sweets Club}} |
|||
{{CharacterNavbox}} |
|||
{{Kivotos|Trinity}} |
|||
=Notes= |
|||
<references group="note"/> |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
Latest revision as of 15:34, 31 May 2024
Background[edit]
A student of Trinity Integrated Academy, Natsu is the chief troublemaker of the After School Sweets Club and a self-described romanticist.
Natsu has a habit of saying philosophical things out of the blue and using sweets as a metaphor. While her erratic outbursts always leave everyone bamboozled, in reality she simply has the pure intention of wanting to share in the romanticism with everyone. Unfortunately her constantly changing definition of "romanticism" leaves others with the undeniable impression that they're just being messed around with.
トリニティ総合学園所属、放課後スイーツ部のトラブルメーカー筆頭であり自称ロマンチスト。
いきなり妙に哲学的なことを言ったり、何かとスイーツに例えがちな女の子。いつも突飛なことを言い出してみんなを巻き込む彼女だが、その根本にあるのは「みんなと一緒にロマンを共有したい」という純粋な気持ちである。ただしその「ロマン」の定義も常に変わり続けるため、逆の立場からするとやはり「振り回されている」という印象は否めない。
How to Obtain[edit]
- Regular Gacha pool
- JP banners:
- GL banners:
- Event Shop
Character Details[edit]
Attack | 141/1416 | Defense | 165/991 | HP | 2532/42330 | Healing | 1515/4545 |
---|---|---|---|---|---|---|---|
Accuracy | 108 | Evasion | 220 | Critical Rate | 216 | Critical Damage | 200% |
Stability | 1100 | Firing Range | 350 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 35/7 |
50: | Total bonus at affection rank
2: HP+42
3: HP+42
4: HP+42
5: HP+42
6: HP+63
7: HP+63
8: HP+63
9: HP+63
10: HP+63
11: HP+85 Attack+3
12: HP+85 Attack+3
13: HP+85 Attack+3
14: HP+85 Attack+3
15: HP+85 Attack+3
16: HP+106 Attack+4
17: HP+106 Attack+4
18: HP+106 Attack+4
19: HP+106 Attack+4
20: HP+106 Attack+4
21: HP+27 Attack+1
22: HP+27 Attack+1
23: HP+27 Attack+1
24: HP+27 Attack+1
25: HP+27 Attack+1
26: HP+27 Attack+1
27: HP+27 Attack+1
28: HP+27 Attack+1
29: HP+27 Attack+1
30: HP+27 Attack+1
31: HP+41 Attack+1
32: HP+41 Attack+1
33: HP+41 Attack+1
34: HP+41 Attack+1
35: HP+41 Attack+1
36: HP+41 Attack+1
37: HP+41 Attack+1
38: HP+41 Attack+1
39: HP+41 Attack+1
40: HP+41 Attack+1
41: HP+68 Attack+2
42: HP+68 Attack+2
43: HP+68 Attack+2
44: HP+68 Attack+2
45: HP+68 Attack+2
46: HP+68 Attack+2
47: HP+68 Attack+2
48: HP+68 Attack+2
49: HP+68 Attack+2
50: HP+68 Attack+2
|
![]() Track 36MitsukiyoKoi is love |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with self-healing skills, debuff removal skills, passive attack buff skills, and recovery buff skills.
EX Skill Cost 3 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 3 | Recover HP by 178% of Healing and clear 1 debuff. |
2 | Recover HP by 205% of Healing and clear 1 debuff. | |
3 | Recover HP by 258% of Healing and clear 1 debuff. | |
4 | Recover HP by 285% of Healing and clear 1 debuff. | |
5 | Recover HP by 338% of Healing and clear 1 debuff. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 30 seconds, increase Attack of an ally by 8.5% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
2 | Every 30 seconds, increase Attack of an ally by 8.9% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
3 | Every 30 seconds, increase Attack of an ally by 9.3% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
4 | Every 30 seconds, increase Attack of an ally by 11% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
5 | Every 30 seconds, increase Attack of an ally by 11.5% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
6 | Every 30 seconds, increase Attack of an ally by 11.9% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
7 | Every 30 seconds, increase Attack of an ally by 13.6% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
8 | Every 30 seconds, increase Attack of an ally by 14% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
9 | Every 30 seconds, increase Attack of an ally by 14.4% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
10 | Every 30 seconds, increase Attack of an ally by 16.1% for 20 seconds. If there are other allies that do not have this buff (excluding self), apply it to them as well. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase HP by 14%. |
2 | Increase HP by 14.7%. |
3 | Increase HP by 15.4%. |
4 | Increase HP by 18.2%. |
5 | Increase HP by 18.9%. |
6 | Increase HP by 19.6%. |
7 | Increase HP by 22.4%. |
8 | Increase HP by 23.1%. |
9 | Increase HP by 23.8%. |
10 | Increase HP by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | When activating EX skill, increase Recovery Rate by 7.2%. Stacks up to a maximum of 3 times. |
2 | When activating EX skill, increase Recovery Rate by 7.6%. Stacks up to a maximum of 3 times. |
3 | When activating EX skill, increase Recovery Rate by 7.9%. Stacks up to a maximum of 3 times. |
4 | When activating EX skill, increase Recovery Rate by 9.4%. Stacks up to a maximum of 3 times. |
5 | When activating EX skill, increase Recovery Rate by 9.8%. Stacks up to a maximum of 3 times. |
6 | When activating EX skill, increase Recovery Rate by 10.1%. Stacks up to a maximum of 3 times. |
7 | When activating EX skill, increase Recovery Rate by 11.6%. Stacks up to a maximum of 3 times. |
8 | When activating EX skill, increase Recovery Rate by 11.9%. Stacks up to a maximum of 3 times. |
9 | When activating EX skill, increase Recovery Rate by 12.3%. Stacks up to a maximum of 3 times. |
10 | When activating EX skill, increase Recovery Rate by 13.8%. Stacks up to a maximum of 3 times. |
Unique weapon[edit]
![]() Beyond the Rumination[note 1]ビヨンド・ザ・ルミネーション A submachine gun that Natsu carries. For her who prefers the quiet contemplation, wielding this gun is usually a last resort. ナツが手にしているサブマシンガン。 基本的に思索を好む彼女にとって、この銃を持ち出すのは「最終手段」であることが多い。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
![]() ![]() |
Passive Skill changes to When you're hungry...! + | |||||
![]() ![]() ![]() |
![]() |
|||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 62 | 226 | 282 | 339 | 395 | 452 |
HP | 1200 | 4362 | 5452 | 6543 | 7633 | 8724 |
Healing | 178 | 647 | 809 | 971 | 1133 | 1295 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase HP by 4052. Further increase HP by 14%. |
2 | Increase HP by 4254. Further increase HP by 14.7%. |
3 | Increase HP by 4457. Further increase HP by 15.4%. |
4 | Increase HP by 5267. Further increase HP by 18.2%. |
5 | Increase HP by 5470. Further increase HP by 18.9%. |
6 | Increase HP by 5672. Further increase HP by 19.6%. |
7 | Increase HP by 6482. Further increase HP by 22.4%. |
8 | Increase HP by 6685. Further increase HP by 23.1%. |
9 | Increase HP by 6888. Further increase HP by 23.8%. |
10 | Increase HP by 7698. Further increase HP by 26.6%. |
Resources[edit]
Story
See Natsu/MomoTalk
Images
See Natsu/gallery
Voiceover[edit]
See Natsu/audio
Cafe[edit]
Cafe interaction[edit]
![Valentine Tea Table](http://static.miraheze.org/bluearchivewiki/thumb/6/6a/My_Chocolatecafe_01_P_Table_02.png/81px-My_Chocolatecafe_01_P_Table_02.png)
Gifts[edit]
Her favorite gift is
Buried Treasure Map
Natsu also likes
Large Whole Cake
Luxury Cookie Set
MX-Ration C-Type Dessert Flavor
Matcha Ramune
Mille-Feuille Traditional Parfait
Notes[edit]
Categories:
- Characters with 3 star rarity
- Students of Trinity
- Members of After School Sweets Club
- Characters with role Tank
- Characters with class Striker
- Characters with self-healing skills
- Characters with debuff removal skills
- Characters with passive attack buff skills
- Characters with recovery buff skills
- Characters
- Characters with shards that can be farmed or bought