Neru: Difference between revisions

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m (Text replacement - "Secret Tech Sheet" to "Secret Tech Notes")
(Updated Character Details section)
 
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{{Character
{{Character
| Id = 10008
| Id = 10008
| DevName = Neru_default
| Name = Neru
| Name = Neru
| Portrait = Portrait_Neru
| Image = Neru_full.png
| Variant1 = Bunny Girl
| Portrait = Student_Portrait_Neru
| Image1 = Neru_(Bunny_Girl)_00.png
| Variant2 = Treated
| Image2 = Neru_(Treated)_00.png
| Variant3 = Wounded
| Image3 = Neru_(Wounded)_00.png
| JPName = 美甘 ネル
| JPName = 美甘 ネル
| JPReading = Mikamo Neru
| JPReading = Mikamo Neru
Line 12: Line 18:
| Height = 146cm
| Height = 146cm
| Hobbies = Winning
| Hobbies = Winning
| Illust = Mx2j
| Designer = Mx2J
| Illust = Mx2J
| Voice = Koshimizu Ami
| Voice = Koshimizu Ami
| WeaponType = SMG
| WeaponType = SMG
Line 28: Line 35:
| EquipmentSlot2 = Badge
| EquipmentSlot2 = Badge
| EquipmentSlot3 = Charm
| EquipmentSlot3 = Charm
| CharacterPool = regular
| ReleaseDate = 2021/02/04
| ReleaseDate = 2021/02/04
}}{{CharacterVariants|Neru}}__TOC__
}}


=Background=
=Background=
{{CharacterBackground
{{CharacterBackground
| ENText = <p>The leader of Millennium's secret agency "C&C".</p><p>Looking indisputably like a delinquent with her attire, she's actually prideful of being the strongest agent, boasting a 100% mission success rate.<br>Because of this, she's earned the callsign "Double O" which is seen as a guarantee of certain victory.</p>
| ENText = <p>The leader of Millennium's secret agency "C&C".</p><p>Looking indisputably like a delinquent with her attire, she's actually prideful of being the strongest agent, boasting a 100% mission success rate.<br>Because of this, she's earned the callsign "Double O" which is seen as a guarantee of certain victory.</p>
| JPText = <p>ミレニアムサイエンススクール所属、エージェント組織「C&C」のリーダー。</p><p>一見してメイド服の上にスカジャンを着たチンピラの子供にしか見えないが、実はミレニアム最強の戦闘能力を持ったエージェントである。<br>そのため彼女のコールサイン「ダブルオー」は、界隈では約束された勝利の象徴とされている。</p>
| JPText = <p>ミレニアムサイエンススクール所属、エージェント組織「C&C」のリーダー。</p><p>一見してメイド服の上にスカジャンを着たチンピラの子供にしか見えないが、実はミレニアム最強の戦闘能力を持ったエージェントである。そのため彼女のコールサイン「ダブルオー」は、界隈では約束された勝利の象徴とされている。</p>
}}
}}


Line 40: Line 48:
*Regular Gacha pool
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}
{{CharacterBanners}}{{CharacterMissionRewards}}
*Card Drawing during Event: [[Bunny Chaser Aboard]]


=Character Details=
=Character Details=
Line 68: Line 75:
{{CharacterAffectionTable
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 8
| MemoryLobbyUnlockLv = 8
| MemoryLobbyImage = Lobbyillust_Icon_Neru_01
| MemoryLobbyImage = Lobbyillust_Neru
| MemoryLobbyBGMId = 53
| UniqueGearUnlockLv = 15
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| MomotalkRewardLevel15 = 120
| AffectionLevel2 = Attack+2
| AffectionLevel2 = Attack+2
| AffectionLevel3 = Attack+2
| AffectionLevel3 = Attack+2
Line 125: Line 140:
| ordermethod = title
| ordermethod = title
| include = {CharacterAffectionTable}
| include = {CharacterAffectionTable}
}}

{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Antikythera Mechanism Piece | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Antikythera Mechanism Piece | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Antikythera Mechanism Piece | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Antikythera Mechanism Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Antikythera Mechanism Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Antikythera Mechanism Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Antikythera Mechanism Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Antikythera Mechanism Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Antikythera Mechanism Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Antikythera Mechanism Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Antikythera Mechanism Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Antikythera Mechanism Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Antikythera Mechanism Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Antikythera Mechanism Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Antikythera Mechanism Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Antikythera Mechanism | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Antikythera Mechanism | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Antikythera Mechanism | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Antikythera Mechanism | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Antikythera Mechanism | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Antikythera Mechanism | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Antikythera Mechanism | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Antikythera Mechanism | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Antikythera Mechanism | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Antikythera Mechanism | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
}}
===Skills===
===Skills===
Line 133: Line 454:
| SkillDamageType = Penetration
| SkillDamageType = Penetration
| SkillBaseCost = 2
| SkillBaseCost = 2
| SkillDescriptionGeneral = Attack 1 enemy with {{SkillValue|476~762%}} Attack power. When angered, damage is multiplied {{SkillValue|1.5~1.7}}x.
| SkillDescriptionGeneral = Attack 1 enemy with {{SkillValue|476~762%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.5~1.7}}x.
| SkillDescriptionLv1 = Attack 1 enemy with {{SkillValue|476%}} Attack power. When angered, damage is multiplied {{SkillValue|1.5}}x.
| SkillDescriptionLv1 = Attack 1 enemy with {{SkillValue|476%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.5}}x.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_1_Amount = 12
Line 141: Line 462:
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Attack 1 enemy with {{SkillValue|548%}} Attack power. When angered, damage is multiplied {{SkillValue|1.5}}x.
| SkillDescriptionLv2 = Attack 1 enemy with {{SkillValue|548%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.5}}x.
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_1_Amount = 12
Line 152: Line 473:
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Attack 1 enemy with {{SkillValue|619%}} Attack power. When angered, damage is multiplied {{SkillValue|1.6}}x.
| SkillDescriptionLv3 = Attack 1 enemy with {{SkillValue|619%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.6}}x.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_1_Amount = 12
Line 163: Line 484:
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Attack 1 enemy with {{SkillValue|691%}} Attack power. When angered, damage is multiplied {{SkillValue|1.6}}x.
| SkillDescriptionLv4 = Attack 1 enemy with {{SkillValue|691%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.6}}x.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_1_Amount = 8
Line 174: Line 495:
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Attack 1 enemy with {{SkillValue|762%}} Attack power. When angered, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv5 = Attack 1 enemy with {{SkillValue|762%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv6 = Attack 1 enemy with {{SkillValue|834%}} Attack power. When angered, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv6 = Attack 1 enemy with {{SkillValue|834%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv7 = Attack 1 enemy with {{SkillValue|977%}} Attack power. When angered, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv7 = Attack 1 enemy with {{SkillValue|977%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv8 = Attack 1 enemy with {{SkillValue|1048%}} Attack power. When angered, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv8 = Attack 1 enemy with {{SkillValue|1048%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv9 = Attack 1 enemy with {{SkillValue|1191%}} Attack power. When angered, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv9 = Attack 1 enemy with {{SkillValue|1191%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv10 = Attack 1 enemy with {{SkillValue|1263%}} Attack power. When angered, damage is multiplied {{SkillValue|1.7}}x.
| SkillDescriptionLv10 = Attack 1 enemy with {{SkillValue|1263%}} Attack power. When enraged, damage is multiplied {{SkillValue|1.7}}x.
}}
}}
{{SkillTable
{{SkillTable
Line 187: Line 508:
| SkillDamageType = Penetration
| SkillDamageType = Penetration
| SkillType = Normal
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|17.8~33.9%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|17.8~33.9%}}. (Duration: {{SkillValue|20 seconds}})
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|17.8%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|17.8%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|18.7%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|18.7%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|19.6%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|19.6%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_1_Amount = 5
Line 207: Line 528:
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|23.2%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|23.2%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_1_Amount = 8
Line 216: Line 537:
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|24.1%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|24.1%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_1_Amount = 5
Line 227: Line 548:
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|24.9%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|24.9%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_1_Amount = 8
Line 236: Line 557:
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|28.5%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|28.5%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_1_Amount = 8
Line 247: Line 568:
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|29.4%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|29.4%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_1_Amount = 12
Line 256: Line 577:
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|30.3%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|30.3%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, apply a status of anger to herself. Increase Evasion by {{SkillValue|33.9%}}. ({{SkillValue|20 seconds}} duration)
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|33.9%}}. (Duration: {{SkillValue|20 seconds}})
}}
}}
{{SkillTable
{{SkillTable
Line 351: Line 672:
| SkillDamageType = Penetration
| SkillDamageType = Penetration
| SkillType = Sub
| SkillType = Sub
| SkillDescriptionGeneral = When angered, increase Attack by {{SkillValue|16.8~31.9%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionGeneral = When enraged, increase Attack by {{SkillValue|16.8~31.9%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv1 = When angered, increase Attack by {{SkillValue|16.8%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv1 = When enraged, increase Attack by {{SkillValue|16.8%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = When angered, increase Attack by {{SkillValue|17.6%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv2 = When enraged, increase Attack by {{SkillValue|17.6%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = When angered, increase Attack by {{SkillValue|18.4%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv3 = When enraged, increase Attack by {{SkillValue|18.4%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_1_Amount = 5
Line 371: Line 692:
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When angered, increase Attack by {{SkillValue|21.8%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv4 = When enraged, increase Attack by {{SkillValue|21.8%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_1_Amount = 8
Line 380: Line 701:
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When angered, increase Attack by {{SkillValue|22.6%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv5 = When enraged, increase Attack by {{SkillValue|22.6%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_1_Amount = 5
Line 391: Line 712:
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When angered, increase Attack by {{SkillValue|23.5%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv6 = When enraged, increase Attack by {{SkillValue|23.5%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_1_Amount = 8
Line 400: Line 721:
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When angered, increase Attack by {{SkillValue|26.8%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv7 = When enraged, increase Attack by {{SkillValue|26.8%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_1_Amount = 8
Line 411: Line 732:
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When angered, increase Attack by {{SkillValue|27.7%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv8 = When enraged, increase Attack by {{SkillValue|27.7%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_1_Amount = 12
Line 420: Line 741:
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When angered, increase Attack by {{SkillValue|28.5%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv9 = When enraged, increase Attack by {{SkillValue|28.5%}}. ({{SkillValue|30 seconds}} duration)
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When angered, increase Attack by {{SkillValue|31.9%}}. ({{SkillValue|30 seconds}} duration)
| SkillDescriptionLv10 = When enraged, increase Attack by {{SkillValue|31.9%}}. ({{SkillValue|30 seconds}} duration)
}}
}}
===Unique weapon===
===Unique weapon===
{{UniqueWeapon
{{UniqueWeapon
| CharacterId = 10008
| CharacterId = Neru
| NameEN = Twin Dragon
| NameEN = Twin Dragon
| NameJP = ツイン・ドラゴン
| NameJP = ツイン・ドラゴン
| DescriptionEN = Neru's dual submachine guns.<br>A beautiful golden dragon pattern is engraved upon both guns.
| DescriptionEN = <p>Neru's dual submachine guns.</p><p>A beautiful golden dragon pattern is engraved upon both guns.</p>
| DescriptionJP = ネルが使用する2丁のサブマシンガン。<br>どちらにも黄金の龍の美しい文様が刻まれている。
| DescriptionJP = <p>ネルが使用する2丁のサブマシンガン。</p><p>どちらにも黄金の龍の美しい文様が刻まれている。</p>
| Rank2 = Passive Skill changes to "Call sign 00 +"
| Rank2 = Passive Skill changes to <b>Call sign 00 +</b>
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS
| StatBonusAtk = 91
| StatBonusAtk = 91
Line 461: Line 782:
| SkillDescriptionLv10 = Increase Critical Damage by {{SkillValue|3800}}. Further increase Critical Damage by {{SkillValue|26.6%}}.
| SkillDescriptionLv10 = Increase Critical Damage by {{SkillValue|3800}}. Further increase Critical Damage by {{SkillValue|26.6%}}.
}}
}}
===Unique gear===
=Voiceover=
{{UniqueGear
| Image = Gear_Icon_10008
| NameEN = Neru's Sukajan
| NameJP = ネルのスカジャン
| DescriptionEN = <p>A sukajan that Neru won't let go of even for a second. When asked why she sticks to it, she gives a very simple and clear answer.</p>
| DescriptionJP = <p>ネルが1秒も体から離そうとしないスカジャン。こだわる理由について聞くと、とても単純明快な答えが返ってくる。</p>
| Tier1 = Increase Attack by {{SkillValue|600}}
| Tier2 = Normal Skill changes to <b>Huh? Stop bullshitting! +</b>
| StatBonusT1 = Attack
| StatBonusValueT1 = 600
| UnlockFavorT1 = 15
| UnlockFavorT2 = 20
| UnlockItemT2_1_Name = Cosplayer Coke-Bottle Glasses
| UnlockItemT2_1_Amount = 4
| UnlockItemT2_2_Name = Antikythera Mechanism Piece
| UnlockItemT2_2_Amount = 80
| UnlockItemT2_3_Name = Broken Antikythera Mechanism
| UnlockItemT2_3_Amount = 25
| UnlockItemT2_4_Name = Credits
| UnlockItemT2_4_Amount = 500000
}}
{{SkillTable
| SkillName = Huh? Stop bullshitting! +
| SkillNameJP = あぁ?ふざけんな!+
| SkillIconType = COMMON_SKILLICON_FURY
| SkillDamageType = Penetration
| SkillType = Gear Normal
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|19.4~36.9%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|19.4%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|20.4%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|21.4%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|25.3%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|26.2%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|27.2%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|31.1%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|32.1%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|33.1%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, apply Enraged status to self. Increase Evasion by {{SkillValue|36.9%}}. (Duration: {{SkillValue|20 seconds}})<br>When enraged, EX skill damage multiplier is increased by further {{SkillValue|0.3}}.
}}

=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
See [[{{PAGENAME}}/audio]]


=Cafe=
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
{{#dpl:
| category = Furniture
| category = Furniture
Line 470: Line 836:
| format = ,,,
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
}}
===Gifts===
===Gifts===
{{CharacterGifts}}
{{CharacterGifts}}
{{Cleaning & Clearing}}
{{CharacterNavbox}}
{{Kivotos|Millennium}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]]

Latest revision as of 13:57, 31 March 2024

Neru
⭐⭐⭐
Neru
Neru
Bunny Girl
Treated
Wounded
SchoolRole

Millennium

Millennium

Attacker

Attacker/Front
Damage TypePenetration
Armor TypeLight
Combat ClassStriker
Affinity
Urban Outdoor Indoor
D S B
Uses coverSMG
SMG
SMG
Hat Badge Charm
Profile
Full NameMikamo Neru
(美甘 ネル)
Age17
BirthdayAugust 17
Height146cm
HobbiesWinning
DesignerMx2J
IllustratorMx2J
VoiceKoshimizu Ami
Release Date2021/02/04

This character has multiple versions


Neru (Bunny Girl)
3

Background[edit]

The leader of Millennium's secret agency "C&C".

Looking indisputably like a delinquent with her attire, she's actually prideful of being the strongest agent, boasting a 100% mission success rate.
Because of this, she's earned the callsign "Double O" which is seen as a guarantee of certain victory.

ミレニアムサイエンススクール所属、エージェント組織「C&C」のリーダー。

一見してメイド服の上にスカジャンを着たチンピラの子供にしか見えないが、実はミレニアム最強の戦闘能力を持ったエージェントである。そのため彼女のコールサイン「ダブルオー」は、界隈では約束された勝利の象徴とされている。

How to Obtain[edit]

  • Regular Gacha pool

Character Details[edit]

Stats
Attack 208/2081 Defense 17/105 HP 2252/31230 Healing 1398/4194
Accuracy 99 Evasion 958 Critical Rate 274 Critical Damage 200%
Stability 1400 Firing Range 450 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 24/6
Affection rank bonusTotal bonus at affection rank 50:
2: Attack+2Momotalk, 20 pyroxene reward
3: Attack+2Momotalk, 40 pyroxene reward
4: Attack+2
5: Attack+2Momotalk, 60 pyroxene reward
6: Attack+3Momotalk, 80 pyroxene reward
7: Attack+3
8: Attack+3Memorial lobby unlocks at this rank, 100 pyroxene reward
9: Attack+3
10: Attack+3
11: Attack+4 HP+78
12: Attack+4 HP+78
13: Attack+4 HP+78
14: Attack+4 HP+78
15: Attack+4 HP+78Unique gear unlocks at this rank, 120 pyroxene reward
16: Attack+5 HP+93
17: Attack+5 HP+93
18: Attack+5 HP+93
19: Attack+5 HP+93
20: Attack+5 HP+93
21: Attack+1 HP+16
22: Attack+1 HP+16
23: Attack+1 HP+16
24: Attack+1 HP+16
25: Attack+1 HP+16
26: Attack+1 HP+16
27: Attack+1 HP+16
28: Attack+1 HP+16
29: Attack+1 HP+16
30: Attack+1 HP+16
31: Attack+2 HP+24
32: Attack+2 HP+24
33: Attack+2 HP+24
34: Attack+2 HP+24
35: Attack+2 HP+24
36: Attack+2 HP+24
37: Attack+2 HP+24
38: Attack+2 HP+24
39: Attack+2 HP+24
40: Attack+2 HP+24
41: Attack+3 HP+41
42: Attack+3 HP+41
43: Attack+3 HP+41
44: Attack+3 HP+41
45: Attack+3 HP+41
46: Attack+3 HP+41
47: Attack+3 HP+41
48: Attack+3 HP+41
49: Attack+3 HP+41
50: Attack+3 HP+41
Memorial Lobby icon
Track 53NorFuture Lab
Neru (Bunny Girl)
Affection rank bonusTotal bonus at affection rank 50:
2: Attack+2Momotalk, 20 pyroxene reward
3: Attack+2Memorial lobby unlocks at this rank, 40 pyroxene reward
4: Attack+2
5: Attack+2Momotalk, 60 pyroxene reward
6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+5 HP+78
12: Attack+5 HP+78
13: Attack+5 HP+78
14: Attack+5 HP+78
15: Attack+5 HP+78
16: Attack+6 HP+93
17: Attack+6 HP+93
18: Attack+6 HP+93
19: Attack+6 HP+93
20: Attack+6 HP+93
21: Attack+1 HP+20
22: Attack+1 HP+20
23: Attack+1 HP+20
24: Attack+1 HP+20
25: Attack+1 HP+20
26: Attack+1 HP+20
27: Attack+1 HP+20
28: Attack+1 HP+20
29: Attack+1 HP+20
30: Attack+1 HP+20
31: Attack+2 HP+29
32: Attack+2 HP+29
33: Attack+2 HP+29
34: Attack+2 HP+29
35: Attack+2 HP+29
36: Attack+2 HP+29
37: Attack+2 HP+29
38: Attack+2 HP+29
39: Attack+2 HP+29
40: Attack+2 HP+29
41: Attack+3 HP+49
42: Attack+3 HP+49
43: Attack+3 HP+49
44: Attack+3 HP+49
45: Attack+3 HP+49
46: Attack+3 HP+49
47: Attack+3 HP+49
48: Attack+3 HP+49
49: Attack+3 HP+49
50: Attack+3 HP+49
Memorial Lobby icon
Track 36MitsukiyoKoi is love
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+0.2%10Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+0.2%10Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
2
+0.4%10Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+0.4%10Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+0.4%10Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
3
+0.6%10Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+0.6%10Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+0.6%10Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
4
+0.8%10Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+0.8%10Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+0.8%10Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
5
+1%10Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+1%10Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+1%10Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
6
+1.2%15Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+1.2%15Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+1.2%15Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
7
+1.4%15Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+1.4%15Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+1.4%15Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
8
+1.6%15Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+1.6%15Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+1.6%15Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
9
+1.8%15Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+1.8%15Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+1.8%15Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
10
+2%15Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+2%15Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+2%15Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
11
+2.2%20Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+2.2%20Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+2.2%20Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
12
+2.4%20Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+2.4%20Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+2.4%20Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
13
+2.6%20Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+2.6%20Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+2.6%20Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
14
+2.8%20Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+2.8%20Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+2.8%20Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
15
+3%20Antikythera Mechanism Piece2Applied Marksmanship Workbook100kCredits
+3%20Antikythera Mechanism Piece2Applied Fitness Workbook100kCredits
+3%20Antikythera Mechanism Piece2Applied First Aid Workbook100kCredits
16
+3.2%6Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+3.2%6Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+3.2%6Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
17
+3.4%6Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+3.4%6Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+3.4%6Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
18
+3.6%6Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+3.6%6Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+3.6%6Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
19
+3.8%6Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+3.8%6Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+3.8%6Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
20
+4%6Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+4%6Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+4%6Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
21
+4.2%8Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+4.2%8Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+4.2%8Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
22
+4.4%8Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+4.4%8Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+4.4%8Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
23
+4.6%8Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+4.6%8Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+4.6%8Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
24
+4.8%8Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+4.8%8Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+4.8%8Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits
25
+5%8Broken Antikythera Mechanism4Applied Marksmanship Workbook200kCredits
+5%8Broken Antikythera Mechanism4Applied Fitness Workbook200kCredits
+5%8Broken Antikythera Mechanism4Applied First Aid Workbook200kCredits

Skills[edit]

EX Skill
Cost 2


あぁ?ぶっ殺されてぇか?Huh? Do you have a fucking death wish?
Attack 1 enemy with 476~762% Attack power. When enraged, damage is multiplied 1.5~1.7x.

Lv. Cost Description
1 2

Attack 1 enemy with 476% Attack power. When enraged, damage is multiplied 1.5x.

2

Attack 1 enemy with 548% Attack power. When enraged, damage is multiplied 1.5x.

12Beginner Tactical Training Blu-ray (Millennium) 14Antikythera Mechanism Piece 80kCredits

3

Attack 1 enemy with 619% Attack power. When enraged, damage is multiplied 1.6x.

12Normal Tactical Training Blu-ray (Millennium) 18Beginner Tactical Training Blu-ray (Millennium) 12Broken Antikythera Mechanism 31Mandrake Seed 500kCredits

4

Attack 1 enemy with 691% Attack power. When enraged, damage is multiplied 1.6x.

12Advanced Tactical Training Blu-ray (Millennium) 18Normal Tactical Training Blu-ray (Millennium) 12Damaged Antikythera Mechanism 26Mandrake Sprout 3MCredits

5

Attack 1 enemy with 762% Attack power. When enraged, damage is multiplied 1.7x.

8Superior Tactical Training Blu-ray (Millennium) 18Advanced Tactical Training Blu-ray (Millennium) 8Intact Antikythera Mechanism 18Mandrake Juice 10MCredits

Normal Skill


あぁ?ふざけんな!Huh? Stop bullshitting!
Every 30 seconds, apply Enraged status to self. Increase Evasion by 17.8~33.9%. (Duration: 20 seconds)

Lv. Description
1

Every 30 seconds, apply Enraged status to self. Increase Evasion by 17.8%. (Duration: 20 seconds)

2

Every 30 seconds, apply Enraged status to self. Increase Evasion by 18.7%. (Duration: 20 seconds)

5Beginner Tech Notes (Millennium) 5000Credits

3

Every 30 seconds, apply Enraged status to self. Increase Evasion by 19.6%. (Duration: 20 seconds)

8Beginner Tech Notes (Millennium) 7500Credits

4

Every 30 seconds, apply Enraged status to self. Increase Evasion by 23.2%. (Duration: 20 seconds)

5Normal Tech Notes (Millennium) 12Beginner Tech Notes (Millennium) 6Antikythera Mechanism Piece 60kCredits

5

Every 30 seconds, apply Enraged status to self. Increase Evasion by 24.1%. (Duration: 20 seconds)

8Normal Tech Notes (Millennium) 5Broken Antikythera Mechanism 12Mandrake Seed 90kCredits

6

Every 30 seconds, apply Enraged status to self. Increase Evasion by 24.9%. (Duration: 20 seconds)

5Advanced Tech Notes (Millennium) 12Normal Tech Notes (Millennium) 9Broken Antikythera Mechanism 16Mandrake Seed 300kCredits

7

Every 30 seconds, apply Enraged status to self. Increase Evasion by 28.5%. (Duration: 20 seconds)

8Advanced Tech Notes (Millennium) 2Damaged Antikythera Mechanism 18Mandrake Sprout 450kCredits

8

Every 30 seconds, apply Enraged status to self. Increase Evasion by 29.4%. (Duration: 20 seconds)

8Superior Tech Notes (Millennium) 12Advanced Tech Notes (Millennium) 5Intact Antikythera Mechanism 8Mandrake Juice 1.5MCredits

9

Every 30 seconds, apply Enraged status to self. Increase Evasion by 30.3%. (Duration: 20 seconds)

12Superior Tech Notes (Millennium) 7Intact Antikythera Mechanism 13Mandrake Juice 2.4MCredits

10

Every 30 seconds, apply Enraged status to self. Increase Evasion by 33.9%. (Duration: 20 seconds)

1Secret Tech Notes 4MCredits

Passive Skill


コールサインダブルオーCall sign 00
Increase Critical Damage by 14~26.6%.

Lv. Description
1

Increase Critical Damage by 14%.

2

Increase Critical Damage by 14.7%.

5Beginner Tech Notes (Millennium) 5000Credits

3

Increase Critical Damage by 15.4%.

8Beginner Tech Notes (Millennium) 7500Credits

4

Increase Critical Damage by 18.2%.

5Normal Tech Notes (Millennium) 12Beginner Tech Notes (Millennium) 6Antikythera Mechanism Piece 60kCredits

5

Increase Critical Damage by 18.9%.

8Normal Tech Notes (Millennium) 5Broken Antikythera Mechanism 12Mandrake Seed 90kCredits

6

Increase Critical Damage by 19.6%.

5Advanced Tech Notes (Millennium) 12Normal Tech Notes (Millennium) 9Broken Antikythera Mechanism 16Mandrake Seed 300kCredits

7

Increase Critical Damage by 22.4%.

8Advanced Tech Notes (Millennium) 2Damaged Antikythera Mechanism 18Mandrake Sprout 450kCredits

8

Increase Critical Damage by 23.1%.

8Superior Tech Notes (Millennium) 12Advanced Tech Notes (Millennium) 5Intact Antikythera Mechanism 8Mandrake Juice 1.5MCredits

9

Increase Critical Damage by 23.8%.

12Superior Tech Notes (Millennium) 7Intact Antikythera Mechanism 13Mandrake Juice 2.4MCredits

10

Increase Critical Damage by 26.6%.

1Secret Tech Notes 4MCredits

Sub Skill


激昂Fury
When enraged, increase Attack by 16.8~31.9%. (30 seconds duration)

Lv. Description
1

When enraged, increase Attack by 16.8%. (30 seconds duration)

2

When enraged, increase Attack by 17.6%. (30 seconds duration)

5Beginner Tech Notes (Millennium) 5000Credits

3

When enraged, increase Attack by 18.4%. (30 seconds duration)

8Beginner Tech Notes (Millennium) 7500Credits

4

When enraged, increase Attack by 21.8%. (30 seconds duration)

5Normal Tech Notes (Millennium) 12Beginner Tech Notes (Millennium) 6Antikythera Mechanism Piece 60kCredits

5

When enraged, increase Attack by 22.6%. (30 seconds duration)

8Normal Tech Notes (Millennium) 5Broken Antikythera Mechanism 12Mandrake Seed 90kCredits

6

When enraged, increase Attack by 23.5%. (30 seconds duration)

5Advanced Tech Notes (Millennium) 12Normal Tech Notes (Millennium) 9Broken Antikythera Mechanism 16Mandrake Seed 300kCredits

7

When enraged, increase Attack by 26.8%. (30 seconds duration)

8Advanced Tech Notes (Millennium) 2Damaged Antikythera Mechanism 18Mandrake Sprout 450kCredits

8

When enraged, increase Attack by 27.7%. (30 seconds duration)

8Superior Tech Notes (Millennium) 12Advanced Tech Notes (Millennium) 5Intact Antikythera Mechanism 8Mandrake Juice 1.5MCredits

9

When enraged, increase Attack by 28.5%. (30 seconds duration)

12Superior Tech Notes (Millennium) 7Intact Antikythera Mechanism 13Mandrake Juice 2.4MCredits

10

When enraged, increase Attack by 31.9%. (30 seconds duration)

1Secret Tech Notes 4MCredits

Unique weapon[edit]

Twin Dragonツイン・ドラゴン

Neru's dual submachine guns.

A beautiful golden dragon pattern is engraved upon both guns.

ネルが使用する2丁のサブマシンガン。

どちらにも黄金の龍の美しい文様が刻まれている。

Rank
Passive Skill changes to Call sign 00 +
Outdoor Outdoor area affinity SS SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 91 332 415 498 581 664
HP 889 3232 4040 4849 5657 6465
Weapon Passive Skill


コールサインダブルオー+Call sign 00 +
Increase Critical Damage by 2000~3800. Further increase Critical Damage by 14~26.6%.

Lv. Description
1

Increase Critical Damage by 2000. Further increase Critical Damage by 14%.

2

Increase Critical Damage by 2100. Further increase Critical Damage by 14.7%.

3

Increase Critical Damage by 2200. Further increase Critical Damage by 15.4%.

4

Increase Critical Damage by 2600. Further increase Critical Damage by 18.2%.

5

Increase Critical Damage by 2700. Further increase Critical Damage by 18.9%.

6

Increase Critical Damage by 2800. Further increase Critical Damage by 19.6%.

7

Increase Critical Damage by 3200. Further increase Critical Damage by 22.4%.

8

Increase Critical Damage by 3300. Further increase Critical Damage by 23.1%.

9

Increase Critical Damage by 3400. Further increase Critical Damage by 23.8%.

10

Increase Critical Damage by 3800. Further increase Critical Damage by 26.6%.

Unique gear[edit]

Neru's Sukajanネルのスカジャン

A sukajan that Neru won't let go of even for a second. When asked why she sticks to it, she gives a very simple and clear answer.

ネルが1秒も体から離そうとしないスカジャン。こだわる理由について聞くと、とても単純明快な答えが返ってくる。

Tier
T1 Increase Attack by 600

15Required affection rank

T2 Normal Skill changes to Huh? Stop bullshitting! +

20Required affection rank 4Cosplayer Coke-Bottle Glasses 80Antikythera Mechanism Piece 25Broken Antikythera Mechanism 500kCredits

Gear Normal Skill


あぁ?ふざけんな!+Huh? Stop bullshitting! +
Every 30 seconds, apply Enraged status to self. Increase Evasion by 19.4~36.9%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

Lv. Description
1

Every 30 seconds, apply Enraged status to self. Increase Evasion by 19.4%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

2

Every 30 seconds, apply Enraged status to self. Increase Evasion by 20.4%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

3

Every 30 seconds, apply Enraged status to self. Increase Evasion by 21.4%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

4

Every 30 seconds, apply Enraged status to self. Increase Evasion by 25.3%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

5

Every 30 seconds, apply Enraged status to self. Increase Evasion by 26.2%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

6

Every 30 seconds, apply Enraged status to self. Increase Evasion by 27.2%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

7

Every 30 seconds, apply Enraged status to self. Increase Evasion by 31.1%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

8

Every 30 seconds, apply Enraged status to self. Increase Evasion by 32.1%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

9

Every 30 seconds, apply Enraged status to self. Increase Evasion by 33.1%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

10

Every 30 seconds, apply Enraged status to self. Increase Evasion by 36.9%. (Duration: 20 seconds)
When enraged, EX skill damage multiplier is increased by further 0.3.

Resources[edit]

Story

See Neru/MomoTalk

Images

See Neru/gallery

Voiceover[edit]

See Neru/audio

Cafe[edit]

Cafe interaction[edit]

Fighting Game Machine
Fighting Game Machine
Neru has a unique interaction with Fighting Game Machine in the cafe.
Speed Racing Game Machine
Speed Racing Game Machine
Neru has a unique interaction with Speed Racing Game Machine in the cafe.

Gifts[edit]

Her favorite gift is Cosplayer Coke-Bottle GlassesCosplayer Coke-Bottle Glasses

Neru also likes 30-Color Paint Set30-Color Paint Set Astronomical TelescopeAstronomical Telescope Brain Teaser Puzzle CubeBrain Teaser Puzzle Cube Teddy Bear with BowTeddy Bear with Bow "The Life" Board Game"The Life" Board Game